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Axe

Axe

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Axe
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  • Only good with gen rush SWF otherwise I will eat the DS and still win lol

  • @ringwinning said:

    https://forum.deadbydaylight.com/en/discussion/comment/1675532#Comment_1675532

    Curious about "any female survivor." Jeff is loud af o-o

    The only male survivors I play are Dweet and Ace.

  • survivor: Object of obsession


    iron will on any female survivor


    corrupt or ruin on killer

  • just remove the roar sound, I accepted the fact he got overheat as this made him more challenging to play as and my double engraving flickbilly addons are still viable

  • Meta is Meta, its a reason why you should use those perks if you plan on getting consistent wins.

    Just do bones

    and eat the DS stuns early game so you dont have to worry about it later on. Once that survivor is rehooked his only tool to prevent you from rehooking him again is gone.

    in Smol pp Comment by Axe
  • Slinger is a limited huntress but because of this he got a super fast charge (aim down sight) and can shoot right away without having to wait to much, sure u need to probaly adjust your aim and predict which side the survivor will move too. I find Slinger boring, but tbh I am just gonna hug killershack, jungel gyms, and if possible the main building. He will have much more frustrating time trying to catch you and will probaly go away and look for someone else so you can focus on gens.


    boring but easy to counter

  • Thanatophobia, enduring + spirit fury combo, blood echo (Oni perk), discordance, corrupt, ruin + undying

  • Every indoor map suck as killer for me unless I play Doctor or stealth.



    But lerys is far one of the most powerfull indoor maps imo for survivors, it got some crazy windows that are so easy to abuse and a minishack close to the middle

  • Just dont have it light up when you are undetectable but it should still work if survivors are oblivious (looking at you Freddy)

  • They reworked her cause the so called "Nurse mains" used omegablink, 3+ blinks and so on. It was supposed to seperate trash Nurses away from true Nurse players, reason why you see so few playing her cause barley many wanna bother learning her when they can just play braindead Spirit instead.


    Nurse is not ruined you just need to learn how to manage her power cooldown. She is still one of the best killers in the game but also the hardest, I still face every now and then good Nurse players running brown to green addons. Personally someone who mained nurse both pre-rework and after I would say she is in a good state expect some rare bugs that can ######### you up for a few seconds.

  • @mad_die said:

    https://forum.deadbydaylight.com/en/discussion/comment/1663453#Comment_1663453

    of course, and since then, since i want to play more with my friend, ive kept any comments to myself, and trying not to be cocky, ive just been stressing out about it since it made my friend really upset.

    like, he posted this somewhere, not directly saying it was me, but i knew it was about me

    "i ######### hate it when im finally open to people about doing smth i really fing like with them, and then they start acting like a douchebag "oh look just a few seconds in and im so much better than you, xdxd!!!! your so garbage at this!!!" and then wonder why the ######### i dont invite people into my life. second ######### time on this same thing that its happened. like do you live off of being such an asshat? do you require making others feel bad in order to survive your daily life"

    i didnt call him garbage at the game, i didnt say i was better at the game than him, i would never call someone trash at a game, even if it was someone i dont know. even more so when i know he really likes the game.

    Either your friend is reading way into this or you are not telling as us more then you want us to know. Either way I would maybe break ties with him, you guys dosent seem to be that much of friends if I am honest

  • @mad_die said:

    https://forum.deadbydaylight.com/en/discussion/comment/1663433#Comment_1663433

    no, i did none of that, i simply played the game as best i could by doing gens and saving hooked teammates. the worst i might have done, was say to my friend "are you already dead???" but less in a condecending way, but more disbelief. and a second thing that i can think of was, at the end of our last game, i go "funny how i lasted the longest when i only had rare/uncommon perks" when the rest had super rare and all that. other than that, nothing.

    Well your attitude might be a slightly cocky but nothing one should be bother over.


    Also perks does not = skills.


    rank does not = skills. I seen dozen of rank 1 survivors/killers that are so trash at the game you would think they installed yesterday or so. the matchmaking on this game is so bad.


    I seen people with 1k hours that cant even last more then 10 seconds in chases sometimes. I usually assume they are having a bad game or so or have only played stealth since they started to play the game

  • grey bar self care goes brrr

  • Maybe explain what you are doing that is consider as cocky?


    You are cocky..... in what way? Are you tbagging the killer, flashlight spamming them or....?

  • @narf said:

    If the devs buff stealth in any way, I'm out. The killer-survivor interaction is the reason anyone plays this game and the less of it you have, the more boring it becomes.

    Oh lord imagine the Doctor pickrate

  • I know that feeling losing hook pressure cause of a get a way perk. And some people think BT should be a base mechanic too LOL

  • It took them over half a year to fix a couple of weak F-C tier perks.

    I would assume the coding and balance team is rather a small group.

    Coding takes a lof of time. Then they also need to work on a new survivor/killer and their new perks every 3rd month or so which is also very time consuming. It took them bloody 4 years to fix infinites dont expect any major balance fixes any time soon my friend, half the people are probaly working on an upcoming halloween event

  • @Xerge said:

    Looping Darth Vader around a Pallet... seriously? I also don't get the people who want a xenomorph and a predator in the game, a xenomorph and a predator that can get looped around TL's, jungle gyms and pallets would be the worst and most pathetic of their species.

    I mean couldnt The Demogorgon climb on walls and ######### to avoid pallets and TL walls aswell? The entity has rules after all that most be followed during the trials otherwise would killers just climb on obstacles to avoid the pallets

  • While I dislike the overheat his not dead, I perform as good as I did with pre rework Billy.

    I am sad people quit playing him cause they heard "nerfed" and "dead"

    His still an amazing killer. He was A tier back then and his still A tier right now. People just need to learn and adapt like Nurse mains did with Nurse

  • medkits are hands down the strongest items in the game right now, I bring a medkit 8/10 games I play and for those good reasons you mention above. It counter a few perks like tphobia and lower down the pressure on killers like Wraith that benefits from hit n run

  • *god loops has been removed


    *unsafe pallets has been removed


    All loops will be mindgameable and fair for both sides


    I would like remove all basic loops and have similar long wall tiles like jungel gyms and pallet gyms. I seen a lot of suggestions on new tiles and many of them would be intresting to see. Some could have breakable walls others would not. Some would have huge gaps so killers like Huntress and Deathslinger also can play around them. I would still keep killershack tho its a fun place to play around for me both as killer and survivor cause u can punish bad movement and reads, people often say its unmindgameable but its not 100% true.

    Anyway what I want is:

    Reduce the amount of walls and LOS breakers that exist on indoor maps.

    Shrink maps like ormond and mothers dwelling down to coal tower and rottenfields size.

    Add some sort of structure to rottenfield and shelter woods. Cut down the size and amount of trees and cornfield that exist on coldwind and mcmillan realms.

    Bloodlust removed

    No hooks in dead zones also Dead zones are not filling to much space anymore

    Grant survivors bloodpoints if they are being camped as I consider it in a way a distraction.

    Buff every low tier perk so it could fit in the meta. Making all perks viable in high ranks and low ranks.

    Rework a lot of addons like speed limiter and iri heads.

    Rework a lot of 2nd perks so you are not forced to play around it to long or to much (NOED, DS)

    Buff or rework low tier killers like Legion and Pig.

    Nerf or rework high tier killers like Freddy and Spirit

    second game objective that cant get rushed even with a very cordinated SWF

    Less map RNG, You are guranteed to get the same amount of tiles but their spawn will be random. More space on indoor maps (this is like the same idea of reducing walls) so you can fit in more long wall tiles.


    Bloodweb skippin and perk focus. Lets say you get a bloodweb with insidious, if you skip that bloodweb the chance of getting insidious in the next bloodweb will decrease, but if you see NOED and upgrade to NOED the chance of it showing up in your bloodweb will increase by 5% for every bloodweb you spend your bloodpoints on


    Capped BP to 3 Milion and increase the score cap from 32K to 60K. You gain more Bloodpoints for any important action you do.


    MMR system: you start at 0 and for every Escape and 3-4K as killer it increase by 50, if you perform better and better each trial it will go to 60, 70, 80, 90 but max MMR points you could get each trial is 100. Rank 20-15 is 0-300 MMR. 15-10 300-600 MMR. 10-5 600-1000 MMR. 5-1 1000-1500 MMR. 1+ 1500-3000 MMR. The minium requierments to get 0 MMR points would be what you need to pretty much do now to safety pip (get a 2K, Do 2 gens, 2 unhooks, 2 chases then die) If you fail to meet the minium requierments your MMR would start to drop first -60 then -70 then -80 if you are on a losing streak. Every month you would reset back to -500 MMR if you are rank 20-15 this would have no effect


    Moris reworked

    Keys reworked

  • @Mandy said:

    I think it's harder for Solo Survivors and possibly more frustrating right now, but yeah it's something I enjoy as well - there's the whole randomness to it that makes it quite fun. I also love it when you've got some pretty good team mates in solo and can work as a team, even with the limited amount of communication in game, a point and a "come hither" can actually convey quite a bit of information when used at the appropriate time.

    This is pretty much solo queue, you either get an uncordinated team versus a very sweaty and good killer. Or you get paired with a very objective focused team that get stuff done.


    I wish DBD would add a small ping system of some kind like in Rainbow six and PUBG. You could ping a medkit and survivors within certain range would see it, same with gens and hooked survivors. It would be not that difficult to balance it out either maybe only have people that are 16-20 meters or so see it this way perks like kindred and bond would still be good perks to run in solos and not to much of a waste.

  • this is the DBD community we are talking about, one will always complain over somthing on both sides no matter what.

    Unbreakable, object, NOED, Bloodwarden,undying, SWF, Freddy, Spirit, Pyramid head, P3 Blendette being hard to see, lag, performance issues, breakable walls, unmindgameable loops

  • @Lmac99 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1653937#Comment_1653937

    I understand tunneling can lots of counterplay, but camping doesn't. I put tunneling in there because it can be frustrating to deal with it, or watch players try to deal with it. I'm mainly wanting change for camping. It has a ton less counterplay, and yes players can all just do gens and escape, but most players at the levels which killers are doing this, don't know that fact. And also I don't see how it's okay to just not let that player play the game. Yes the killer is hurting themselves, but I don't think they care about "Pips" or rank if they constantly want to play this way. I just think Camping needs to be punishable through the report system or in-game. Although In-game probably isn't possible. BT, and Deliverance are not counters to facecamping. The killer can either wait 12 seconds and stick to them with BT, and they can just auto them instantly with Deliverance. DS is a whole different story, it's bad for the game in general but yes technically it's a good counter to Camping. But they can just down them again, leave them on the ground and camp them there too if they really wanted.

    Devs confirmed over and over again campers will never be punished cause its a vaild strat. Hell even on DBD mobile they leave a tip that say "if the killer facecamp dont waste time going for an unsuccessful unhook do gens instead and escape the trial" People will learn over time how to deal and punish campers by doing gens. While it is a boring tatic and a boring counter its all part of the game, so you might aswell suck it up and deal with it.

  • The reason why it does that for PH its because his cage disable any hook-related perk. We have BT, deliverance, kindred, and DS to deal with tunneling and campers. Playing survivior is already easy af I dont need a helping hand cause some entilted babies cant last longer then 20 seconds in a chase

    If you are good enough you can loop any killer for 5 gens if they have deep tunnel vision on you cause they will have to spend so much time chasing you to the point its not even worth it anymore, abuse god loops and play as dirty as possible to counter tunneleres, just waste as much time as possible

  • Mindbreaker buffs my SB, whenever I hear the killer terror radius I will just walk for 4 seconds and keep it at 99% until I get caught in a bad spot :) if something they nerfed it to bad survivors who dont know how to use exhaust perks correctly but buffed it to survivors who know how to 99 it and so on

  • @sulaiman said:

    https://forum.deadbydaylight.com/en/discussion/comment/1652027#Comment_1652027

    And how would you balanced this increased visibility for stealth players to not just be found easier? You know, there are people who prefer to play the game by not just running in circles when not holding m1 at a gen.

    hide behind obstacles, like long walls?

  • Perk presets

    Search bar for perks

    Better lightning and reduced shadows on all maps

  • @CashelP14 said:

    Everyone would love Hag to be removed.

    If anyone disagrees they are lying.

    What about us Hag mains?

  • Everyone that are confused, I think OP is talking about Tphobia changes as it was never mentioned how much % that was increased


  • I could see a slight increase on it to 250% or so but its already strong imo so probaly not needed.

  • This would lead to either a stridor or even a Spirit nerf

  • Tbh I kind of like it

    Striking fear on my preys with my loud roars. I think the devs didnt think much of the free info that is given but just wanted to "capture his image"

  • As long as he dont use the green range addon I enjoy playing against Him, his power also is pretty much a free bond cause it let me locate my team8 easier

  • You sort of answered your question in a way,

    Bad survivor = easy target. easy target = easy kills. easy kills = easy wins. easy wins = easy bloodpoints.

  • Object reworked I still want it to promote the aggresive playstyle as it does now


    DS Make it an actual anti tunnel perk and not a 1 minute shield.


    Keys open chests and grants a high rarity item


    Gens a little bit closer together, no more gens in any main building


    Cornfield fixed


    less walls on all indoor maps

  • I am a solo player and go no issues at all with this build.

    If they did nerf it imagine the outrage from killers community it would be no way for the devs to not also nerf the ######### out of DS + unbreakable combo.


    queue time would increase and all u would get is stridor spirit with moris.


    git gud, cleanse totems, learn to seperate gen pressure.

    I swear kids these days want easy mode only. Back in my days you needed to deal with old ruin, old nurse with omega blink or 5 blinks, infinity window looping, insta heals, Legion moonwalking while your deep wound timer goes down mid chase and it was nothing u could do about it.

  • thats like saying gen rushing isnt a strategy.... its the survivors job to get gens done and its killers job to get kills.

    If gens pops fast then you should also get kills fast.

    If gens pop slow maybe then your kills can also go slow and you as killer can play more casual.

    It really come down to what team you are up against. SWF with toolbox or solos with medkits

    Survivors have tools and perks to deal with tunneling like killers have tools and perks to deal with gen rushing.


    "tunneling dosent requier any skill" is illogical, you still need to chase down and catch the survivor again which requiers skills especially if its a good survivor that can last a long time in chases and make good reads on your mindgames

  • Quiet a lot of people asked for a nerf on PH M2 fake actually...

  • @Almo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1647606#Comment_1647606

    Not needed, she performs well statistically. She's definitely A-tier. Not S... but definitely A.

    Atleast buff her addons or something. Amanda letter is like Wraith addon "all seeing - blood" but limits her so much. I thought pink addons were supposed to be strong but yet its so restricted and punishing to use...

    Also her RTB are way to RNG, I cant count the amount of times I manage to get rid of her trap in my first box search.


    Any good team with decent loopers and coordinated gen pressure will shut her down immediately. You know like the other 14 out of 21 killers we have in the roster: Trapper, Wraith, Billy, Huntress, Myers, Doctor, Bubba, Clown, Legion, Plauge, GF, Demogorgon, Deathslinger, Blight.

  • @Almo said:

    Watch Scorpionz on Twitch; he's a pig main.

    Pig best Killer. :)

    pig buff when?

  • Eh I wouldnt worry to much, they already got rid of the biggest issues killers dealt with for years, insta flashlights, insta heals, exhaust recovery while running, double pallet jungel gyms with double windows, no entity window blocker, pallets in every singel area connected to eachother, infinity main build looping.


    I will assume we will see some nerfs or reworks on DS, OOO and maybe unbreakable and thats about it

  • I rather have someone from outlast 1 like Trager or Chris

  • I mean its just -15 seconds, whats the big deal? I would always kick a gen anyway after hooking somebody. Now I dont even care about that perk cause I run undying + ruin

  • what on earth did I just read....

  • oh no my killer take more skill then before, it sucks


    *shrug in billy/nurse main*

    in Rip PH Comment by Axe
  • low, mid tier, high tier killers can still be frustrating, they just wanna get rid of things that are frustrating or atleast fix them. Spirit prayed bead got nerfed because it was frustrating, Old Nurse got nerfed because her addons (0and her basekit I guess according to devs) was frustrating, old DS got reworked because it was strong and very, very frustrating, perma sabo hooks got removed because it was frustrating cause u were forced to leave survivors on the ground and lost BP cause of it.

    Its a game after all, you should have fun when playing it not being frustrated.


    Pyramid M2 bait was frustating but also was the long cooldown after a missed M2 so they decided to buff it

  • @SoySensual said:

    You presented a product, you tested it in the beta, they accepted it like that at the end, that's why I bought the dlc because you taught me what the content already confirmed would contain, if you change the product or take things away from the product, that already It is called a scam because I pay for what you taught and if you are going to be changing to that product you are ripping me off, I want my refund back because I did not spend my money for something that you lied about, you are changing the content that you offered

    you most be new here also good one @dugman slappin the TOS on him lmao

  • until the devs balance this game around fair and square play I will not stop tunneling, sorry not sorry. Dont blame the players, blame the game.


    Edit: I dont tunnel every game but only when I go against good teams. If its more casual and slow players I will go more easy on them

  • my games are pretty chill in rank 1 on both sides, I dont really feel any sort of stress.

    Your rank means nothing

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