Axe
Axe
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She goes invisible turning the chase to a pure guessing game, the only defense avaible for survivors are pretty much useless. The phase sound is incosistent and you cant always hear her footsteps while in phase.
She imo feel like a buggy and broken mess, I think the power is fine but she need a few QOL changes to make her less frustrating to play as and with.
The sound of survivors being injured is not that accurate either btw stridor or not. Sometimes u think you hear them right infront of you but nope....
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@AggressiveFTW said:
https://forum.deadbydaylight.com/en/discussion/comment/1588106#Comment_1588106
That ruins the whole idea with the perk itself.
https://forum.deadbydaylight.com/en/discussion/comment/1588376#Comment_1588376
Cause 20% would be maybe too much if it were to every survivor, that's why I choose obsession.
the perk can already close an entire loop tile which make the chases more boring and less mindgameable. Also why should the obsession suffer more then the others while in chase, thought we wanted BHVR to balance the game around both parties so everyone could have equal amount of fun. Bamboozle is fine in its current state
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@AggressiveFTW said:
https://forum.deadbydaylight.com/en/discussion/comment/1588106#Comment_1588106
That ruins the whole idea with the perk itself.
https://forum.deadbydaylight.com/en/discussion/comment/1588376#Comment_1588376
Cause 20% would be maybe too much if it were to every survivor, that's why I choose obsession.
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survivors would abuse it and hook farm eachother... like the majority of BT users in my game lol
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sure if we remove the entity blocker first...
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0 info perks 0 gen perks. full on anti-loop build is pretty much a meme and useless if the teams you go against do gens. This will only work against casuals really
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As a Freddy main I think the passive sleep could go away, Freddy should instead have to work for it. That would be more balanced imo
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It rewards killers for not camping to close to the hook.
Its a hex perk that can get cleansed any moment unless you keep a really hard eye on it.
It pressure survivors off gens once it hit 3 tokens.
Its balanced
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they are not unsportmanlike, its vaild strats devs confirmed over and over again. If you tunnel someone out of the game it will lower down the gen pressure and increase your chance of winning. Camping is only really scummy if you have no reason to do so, I will often stay close to the hook if I notice survivors scratch marks or hook divers/farmers. Healing survivors who are slugged takes a lot of time and the killer need as much time as possible to win their games. I get a DC maybe 50% of my matches these days and that cost me points and pips.... Both sides have to deal with a lot of BS at the moment we just need to suck it up and deal with it.
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does this mean we get to see a pig rework/buff soon? xd
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perks cant and will never be toxic. Those who try to abuse them in unintended ways however...
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SWF should be restricted and punished because having fun with friends is dumb.
NOED nerf when?
DS nerf when?
Gen speed fine lol devs fix when?
I think the devs already know what need to be balanced but they have other things on there so called list to prioritize over. People need to wait, balancing and coding takes a lot of time
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Spirit, you cant hear her phase walk while in chase which is total BS. Why can she hear me screaming in pain with stridor but I cant even hear her movement or phase sounds.... sure SOMETIMES you can hear it but it isnt it supposed to be consistent?
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Please no wall of text. Make some space its difficult to read it
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You and me bud, his huntress but less skillfull imo. Not really a fun or intresting killer in chases and in majority of games I vs him we will often escape. His slow in map pressure but too good in some areas for 1v1. If its a slinger I will often hug the most boring and painful loops as possible to waste his time and hopefully discourage him to go after me and instead someone else so I can work on a generator and escape
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Oni dont absorb power from injured survivors. a perk should not be a direct counter to a specific killer and BHVR already confirmed that.
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Iron will stop the grunt of pain by 100% and Stridor reduce it to 50%. I think you can stack iron will with no mither or even off the record
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Those sounds more like new Nurse players that are trying to learn her. True Nurse mains slug people and blink away from the hook for devour hope stacks
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This patch sounds both good and awful at the same time
No BP on WGLF and BBQ? I love grinding haha /s
Object sounds next to useless, they are supposed to balance and rework perks not kill them. (sorry otz but this aint it chief)
why remove perks instead of reworking them? (monstrous shrine)
What would be the point of iron will if no mither does the same thing?
"Players that are playing SWF are shown connected at the end game screen, and player's console are shown instead of a Globe" ah yes lets encourage lobby dodge even more
Keys can open hatch and give survivors free escape but you still want to remove moris?
I can almost agree on pretty much everything else
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only if you do it to the same player in multiple games... its literally stated in the post
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Stop stressing, rank means nothing anymore its useless. I solo que on red rank and get people who are green and even brown. We are getting an MMR system anyway (hopefully)
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Oni dosent absorb blood when he hit an injured survivor so no. If you run no mither you should drop blood. Also devs stated perks wont counter a specific killer anymore. cough andrenaline against freddy
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sadly Zarina did nothing wrong in terms of gameplay but she was scummy for doing that. Kate however sort of broke the rules
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@supersonic853 said:
I hear that everytime i play freddy/doctor even if its fair.
Man I love Doctor, the only time I actually dislike or maybe even hate him is if he use the green range addon. So stupid they got buffed with 0 downsides....
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@Katzengott said:
https://forum.deadbydaylight.com/en/discussion/comment/1558690#Comment_1558690
CS and RB6 are first person. Fortnite and DbD Surv is 3rd person. Now guess why Fortnite locked the FOV.
Even still this doesn't anwer my question.
.....what question?
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because you are a fun survivor that last more then 10 seconds in a chase. I enjoy long chases with heavy mindgames it help me improve for future games :)
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lol no. I use stretch res on pretty much every game that allows it CS, rainbow6 etc. Fortnite locked the FOV, DBD can do the same. I shouldnt have to sacrifice a whole perk slot for some extra FOV (shadowborn) also male survivors cover so much off the screen on native.
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I like this idea and I hate the fact bamboozle block windows, pretty much admit that the killer is a poor mindgamer
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wouldnt a reduced range be a buff because you know the killer is closer.... ?
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bbq got maybe 4-6 counters and its just 4 seconds. Hide behind gen, hide inside a locker, if something this perk is good cause it discourage killers from camping the hook.
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What I like:
The old realms autohaven, coldwind, mcmillian with fair and fun rng balanced around pretty much both sides (expect rancid and cowshed which is heavily survivor sided)
Dislike: pretty much every other realm expect Clowns map.
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Neither of these are toxic. they are both vaild and recommended strats in red ranks. If you tunnel someone out of the game and get them out as early as possible you will only have to deal with 3 survivors later on and less pressure. Its a reason why BT, DS, kindred, deliverance exist.....
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PH got no counter play and other jokes you can tell yourself
hint: he miss M2 = make distance
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2 words, detective hunch
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Doctor is fun in 1v1 chases unless he use the green range addon. Most Spirit players are pretty bad but still annoying to deal with.
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Its an endless cycle for both sides, try to relax as survivor but u end up with a hardcore tunneling spirit running stridor + corrupt + pop, try to relax as killer but you will get sweaty survivors running DS + unbreakable + prove thyself + 4 toolboxes
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I main Oni so I know how to play around his power. T3 Myers is more annoying if he run perks like PWYF or brutal strenght the only way to counter this is to play very safe or remain hidden under the duration
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Plauge for perks. Freddy if you want easy wins and bloodwarden + NOED combo
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Usually I see maybe 1 or 2 billy every day if I go for a whole survivor session (10-15 hours) most people are doing the old tome or the current so its often Huntress, Legions and Hags
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They proably hear us but they have other things to focus on right now, I think the balance team is probaly trying out the new killer and his perks. same reason why mori, keys, NOED still havent received a nerf even if a lot of players complain over them. They simply got better things to focus on
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Large streamers like Otz and Tru3 pretty much said the killer cant play "fair" in high ranks or it will be impossible to win in high ranks against any team with more then 2 brain cells. You either have to camp, slug or tunnel in order to win the game besides survivors have all the perks in the world to counter this. DS, unbreakable, deliverance, borrow time etc. Its just how it is in red rank no one cares about either side fun and those who do are the one who will often lose their games this is also a reason why a lot of killers decides to depip back to green rank just so they can have more casual and fun matches
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Survivors should have DS disabled after 10 hours, I get its not fun being tunneled the first games you play but those with over 10 hours and 1 minute of playtime abuses it and its so frustrating to deal with
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I can only see the queue times being increased if DS/BBQ get banned, doubt its gonna work
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no, learn to mindgame
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hug long walls and LOS breakers I hate deathslinger as much as the next guy but he really dont need a nerf. Maybe the green reload addon could use some adjustment that thing is nasty.
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@handfulofrain said:
Buffs I would give him are the following:
-start with 2 or 3 traps and have a base carrying capacity of 2
-traps spawn nearer to the center of the map, not in the very outskirts
-trapper's grey gloves become base speed.
@handfulofrain said:
Buffs I would give him are the following:
-start with 2 or 3 traps and have a base carrying capacity of 2
-traps spawn nearer to the center of the map, not in the very outskirts
-trapper's grey gloves become base speed.
I like both ideas but I think Trapper deserve a buff that could make him a little more intresting
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His in a good state atm, I am just happy his engraving addons got reverted. The nerf that came out today didnt bother me, his still a good and viable killer
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Sounds OP
PLEASE BHVR ADD THIS NOW FOR DEMO BOI I WANNA CLIMB WALLS

