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Aven_Fallen

Aven_Fallen

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Aven_Fallen
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  • I mean, thats what Infectious Fright is for. If it activates and the Chase is worth to go for, you slug, regardless of the number of Gens.

    But slugging 4 people at 5 Gens to onehook everyone? Nah.

    (IMO Infectious Fright needs some Adjustments, a little too good on some Killers while almost useless on every other Killer)

  • You cannot simply remove the low Settings, there are people who cannot run the game on better Settings on PC. While it is clear that DBD is poorly optimized, removing players from the game because others gain an advantage by using Settings they would not need to use is simply wrong.

    To be honest, it is not even the worst advantage you get when using low Settings. E.g. War Thunder used to have (or maybe even still has) a visual system which goes exactly after what you see. And low Settings removed tall grass, meaning that you can clearly see stuff someone on higher Settings would never ever be able to see. It is not that big in DBD.

    And well, I see it as a bad trend to assume that others are playing on low or with stretched Screens just because they manage to outplay the other side.

  • This would completely mess up the Shard-Economy and because of that, BHVR would never do that.

    If we take a look at this:

    https://deadbydaylight.gamepedia.com/Player_Level

    You will need to play around 580 games to gain 25k Shards. If we go for a mediocre/okish Killergame with 25k BPs and BBQ, we would earn 29 Million BPs in those 580 games. This would give another 145k Shards. So you would gain around 6 times as much Shards as of now.

    There is a reason why Shards are quite hard to get, because BHVR is giving away Characters and Cosmetics for free, if people are paying with Shards. So the prices for Characters/Cosmetics would need to increase which would only hurt players who do not want to trade their BPs for Shards.

  • Freddy is the stronger Killer but Plague has the better Perks.

    If you want to invest real money, go for Freddy, since he is licensed and you have to pay for him anyway. You can get Plague at a later point for Iridescent Shards (so basically for free).

  • @Issahim said:

    https://forum.deadbydaylight.com/en/discussion/comment/1542574#Comment_1542574

    i feel like it should regress now if you let it go. takes away all endgame pressure when you just 99 it

    EGC, while being killer-sided, is not there to give additional Kills or pressure to the Killer. It is only there to let the Match end so that "funny people" cannot stealth around the Map while the Gates are open.

    If a Killer wants to have the EGC, they can open the Gates on their own, this is the reason why this was introduced.

  • https://www.youtube.com/watch?v=Vn1Znvdifx8

    You can take a look here. The Timestamps also feature various topics, the guide is a little bit older, so the Add On Part can be skipped.

    The rest is basically the same, the Overheat-Mechanic is not really limiting as long as you are not trying to go for many impossible Chainsaws. In general, OhTofu is currently uploading a bunch of Hillbilly-Content and he is a really good Billy.

  • I would guess that MMR will return.

  • Did you play against a Stealth Killer or Freddy? If a Stealth Killer is using their ability (cloaked Wraith, crouched Pig, Ghostface in Night Shroud), then they are Undetectable, meaning there is no Terror Radius, so BT will not activate.

    Survivors who are asleep against Freddy are oblivious, meaning that they dont hear his Terror Radius, so he is free to camp, since BT will not activate as well. (Yeah, its nonsense)

  • Probably a Sound Bug, I have experienced it multiple times that she goes into Fatique, but can still blink. I dont know if it is the same on the Nurses Screen.

  • Yep. Killer is hard btw., no way to beat Survivors like this.

    (And people wonder why Survivors prefer SWF over Solo...)

  • Just remove BBQ for that one game from your Loadout, most players are using it for the Double BPs anyway. And then you get your Challenge, ez as that.

  • The usual for me - during the Day Instant Survivor Queues and long Killer Queues (but faster than before). In the evening instant Killer Queues but longer Survivor Queues (but slower than before).

    So my Killer Queues during the slow times became faster and my Survivor Queues became longer during the Slow Times, but they are instant for the respective other role like before.

  • No, it is not fine. Even for Solos. The reward is way too big for the risk.

    Also it is the reason we got stuff like Undetectable and Oblivious, which results in quite a bunch of Survivor Perks not useable, even when they were fine (like Alert or Dark Sense) only because of one problematic Perk.

    Let alone the toxicity that can be paired with Object and from my observation, Killers are upset when they see an Object and while it is up to them to feel like that (or even tunneling the Object-guy), this should not be a thing IMO.

  • @EmpireWinner said:

    A Neanderthal pls, oh wait..

    Nea already exists

    If any Survivor has a face which resembles a Neanderthal, it is Meg. There is a reason why the most popular cosmetic is the Deathgarden Mask.

  • @bjorksnas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1541048#Comment_1541048

    He unknowingly did it but it works as a gateway for more people in the community to see it

    I mean, when he did not do that on purpose on Stream, he did upload the video on Youtube knowing that there was an exploit in it.

  • Probably not gonna happen. Devs keep to use the "release weak stuff and buff it later"-Method, which is fine and easier to handle than bringing something which is too strong to weaken it later.

    Killers usually got the better end when it came to Perks, until Chains of Hate or Silent Hill. Survivors did not have a good Perk since years (except for MoM, which was a Cashgrab).

    So dont get your hopes that high.

    (Also, another thing is that the Devs need to get new ideas for Perks, which you can see that they are more complicated compared to old Perks like Brutal Strength or Botany Knowledge)

  • Personally, they should just keep Ranks for Matchmaking and do a proper Rank Reset again (yeah, I know, players who cannot play that much will not get the same rewards like players who play more, but this is the case in every game).

    I highly doubt that a MMR-System for DBD can work at all, since there are too many variables to consider.

    And well, the MMR which was live until a few days ago... I had like 40 or 50 Billy games and was still getting players on their first game. And I won every of those Billy games, most of them with 12 Hooks. And then I still get Survivors with 0,0 hours on DBD? Like, even if I never played a Killer, this should not happen, because to beat players on their first game, I just need to press W and M1 from time to time.

    I was happy that MMR got removed, because I was thinking about qutting Killer if I get Newbies in that many games. (Even tho, most other Killers were pretty accurate, but Billy was a mess)

  • I dont notice that much of a difference, I only pay more attention when its a Crossplay-User who DCed. I think the removal of the DC-Penalty has increased the numbers of DCs compared to pre-DC Penalty times. Because players were also DCing with the penalty (much less, of course), but someone who DCed despite getting a 5 minute penalty will DC way more often without any penalty.

    But I prefer no DC-Penalty over a bugged system, so I dont care that much tbh.

  • Because the complaints are not reasonable. Its Killers playstyles which make Perks like DS necessary. Whenever I get my DS to use, the Killer went straight after me after Unhooking (some "interesting" guy also once told me that I was baiting DS by running away from the Hook when he came back...).

    Same with Unbreakable or better the "small PP Build": Stuff like DS is used with the hope to never have to use it. I rarely get hit by DS, so I can only assume that other players who claim about getting hit by it on a regular basis despite "not tunneling" are indeed tunneling.

    However, I would be totally fine to turn DS into a Anti-Tunnel Perk, as long as it is a big middlefinger for the Killer when he decides to tunnel me down.

  • If you did not cheat, then you dont have to worry. You wont get banned just because of Reports.

    Looking at the Screenshot, it might be possible that the Survivors were inexperienced.

  • Dont mind it at all. I used to bring better stuff against SWFs tho, but often enough I just did an Overkill. Also, I have beaten 4 man SWFs with ease and got my butt kicked by Solos more times than I can think of. So I would not really say it is a challenge, sure, the more people are in a SWF, the higher is the potential, but it is only the potential, not the actual strength. 4 not so strong players will not be godlike, all of the sudden.

    Last 4 man I had was trying to Sabo against my Trapper, they got 2 Gens done. Way too altruistic and trying way too much.

    Also, in my opinion, SWF is mostly used as an excuse, which is sadly the influence of some Streamers.

  • Plague is viable. In fact, basically every Killer can compete in Red Ranks, sure, some people may claim that only Nurse and Spirit can do so, but the majority of players in Red Ranks are not that good. And nobody goes against optimal 4 man SWFs as much as they claim.

    The problem with Plague is that her Add Ons are not the best. If the Survivors dont cleanse, there is nothing in bringing Add Ons for Corrupt Purge. Or to use stuff like Vile Purge effectiveness, which stops being useful once everyone is broken. And if the Survivors dont cleanse, she turns into a M1-Killer with permanent Oneshot, which is not bad by any means, but also quite boring.

    IMO (and I have written that really often) they need to give an incentive to cleanse and weaken the Corrupt Purge in return. There is a reason why many Survivors dont cleanse, because you can basically lose the game by giving her Corrupt Purge, especially, if it is only one person who cleansed and everyone else is doomed because they are injured and Plague is using Infectious Fright.

  • @TotemsCleanser said:

    Wasn't the next killer supposed to be a licensed one???? I'm so confused omg but hyping nevertheless

    Thats why you should not trust Leaks blindly.

  • The only good thing with MMR was that Derankers got matched with somewhat appropiate Opponents. e.g. I had a Rank 20 Wraith, full Loadout when it comes to Perks, Silent Bell, All Seeing and Game Offering. He was not really good enough to compete with Red Rank Survivors, but clearly no Rank 20. Same with 2 Rank 20 Davids I encounted who had a full Loadout and were quite cocky.

    But thats about it. I played around 40 or 50 Hillbilly-games and the best was 1 Red Rank from time to time. And whlle Ranks dont matter, during the last day of MMR I had a Bill with 0.0 hours on DBD. I cannot have so many 4Ks with mostly 12 Hooks (if they did not kill themselves on Hook) and go against people on their first game after 40/50 games.

  • @orangegoblin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1537838#Comment_1537838

    Nah I was playing backpack Myers, the 2 Aces DCed at the same time as I downed the one before he hopped a window while I was carrying the meg. The kate didn't even try saving her after I closed the hatch, she hid long enough for me to close the hatch, check on meg, meg to die on 2nd hook, and me to walk between both gates and the hatch.

    How can you close the Hatch when 4 Gens are up and 2 Survivors are alive?

    But overall, IMO no player in the Trial should depip if one player DCs.

  • PTB is usually not enough to get a grasp on the abilities of the Killer and to have a reliable opinion how they perform. Thats why we have those "The new Killer is OP" and "The new Killer is too weak" Threads all until they are on live for a few weeks.

    So a PTB does not really give much of an advantage. PTBs dont provide enough in-depth information anyway, since you cannot really test on the PTB, except for the most broken stuff (like PTB-Ghostface, which was way too easy to reveal).

  • "When I play killer and NONE of the survivors have the icon, I know that they are all on PS4. And wouldn't you know it, they pretty much play like typical SWFs! What a surprise.

    Oddly when I play killer and ALL of the survivors DO NOT have the icon, the games seem pretty much standard."

    Thats the same.

    If none has it, it is the same as if all do not have it.

  • @ABannedCat said:

    Weird, I actually have an easier time ranking up as killer than survivor. Granted I am not playing survive-with-friends, but still.

    Doesn't mean killer is easier to play and win for me, just that its easier to rank up.

    Same for me.

    I get more Double Pips as Killer and when I have a bad game, I most likely Blackpip. So depipping is quite rare for me as Killer. While as Survivor I rarely get a double Pip and if I die early, I depip.

    While Killer is more difficult, I get more Pips/Game as Killer.

  • I mean, just today I died on my first hook because the three Console players did not bother to get me. One was looting a Chest, while the Claudette was self-caring in a Corner against Sloppy Butcher.

    So its not really platform-specific, there are a lot of bad players on all Platforms and on both sides in high Ranks. Also, keep in mind that Rank Reset happened yesterday, and while it is not as drastic as it used to be, there are still some strange matches right after Rank Reset.

  • @TheBus4K said:

    https://forum.deadbydaylight.com/en/discussion/comment/1537347#Comment_1537347

    They changed him that he no longer slows down with his bottles and said that they weren't going to touch him anymore, so I doubt they will rework him.

    Rather than rework, I hope they change multiple addons of at least a couple of killers, not focus on just one (at this rate, in 2030 all the bad addons will have changed). And I hope they don't make addons like Hillbilly or some Leatherface addons.

    PS: I hope they change the addons of Demogorgon, the only ones that are worth it are the brown ones.

    Nah, they are still looking into Clown. But the Bottle Change was something that they could do basically instantly, so they did that. Even tho I think that he needs a little bit more attention, because his power has the potential to be pretty oppressive.


    @Topic:

    I just guess that they will rework some Perks and not a Killer. Maybe some Maps.

    Next Killer for a Rework/Change would be Huntress IMO, because of her Add Ons.

  • Got a Console-Legion yesterday, did not really notice he was playing on Console. This was one out of 10 games yesterday evening (I guess). But this is only my current observation, could be possible that this guy will be the exception.

    (Of course he could have been a Windows Store-User, but this would be the first Windows Store Killer I ever got)

  • I dont think it should be a bannable offense. I rarely see a friendly Killer out there, if I would guess, I would say I had around 200 games without any farming Killer lately. A Legion yesterday decided ot let me go (Console player btw, they are not as bad as some players are writing on this forum), but thats basically it for a long time.

    But I can imagine that in low Ranks friendly Killers are more common, because those might be Survivor Mains who do not enjoy playing Killer but are doing it for Archive Challenges or Daily Rituals.

    Also, if a Killer farms, it can be exactly for that - Archive Challenges. Like, I farmed the Challenge to get two Grabs in one game (this was the only Challenge I farmed so far), just because the game does not register them all the time and I rather do not want to waste hours of my time just to try to get something done which is out of my control.

    But like I said - it is pretty rare, from my point of view.

    And I get that not everyone likes to farm, but if that is the case, just do Gens and get out.

  • Pretty sure you can use the Perk and also sure that it will not deny his Teleport. Because a Gen getting finished while he teleports also does not cancel the Teleport.

  • Nah, I can slug. You know, what Killers do all the time, but becomes impossible when DS is used. (Pretty sure that most people complaining about DS are actually tunneling. But it sounds better to say "The Survivor ran at me" than "I tunneled and got punished")

    Also had people done that twice in one game. So basically, unhooked, trying to bodyblock even if I clearly want to go after the healthy Unhooker, slugged, hooked and repeat. Dont know why they think it is a good idea to play like that.

  • @Venzhas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1443347#Comment_1443347

    Of course if unhooker is injured its the best thing to do but most of the time its not the case so its completely dumb lol

    Just let them do it. Seriously, I love those people when I play Killer. Because I can count to 15 and then they are down again aka free Map Pressure.

  • I doubt they will remove the Overheat-Mechanic. I guess they will tweak some numbers for Live Release tho.

  • @Respectfulnancymain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1443172#Comment_1443172

    Im just curious since you've been playing for so long do you have any legacy cosmetics?

    Sadly not. If I would have played during that time, I would probably have some Legacy Cosmetics, but I wasnt around at this time. When DBD got released, I only watched videos of it.

  • I guess I like DBD? ._____________.

    Its the only game I really play tho.

  • @Iron said:

    https://forum.deadbydaylight.com/en/discussion/comment/1430042#Comment_1430042

    I'm devotion 8 lvl 50ish with ~2800 hours, how are you managing so little xp? Did you play a lot of kyf or a lot before devotion became a thing?

    Probably played a lot while Devotion want a thing in this game.

  • Its still there. But it has the normal rate by now, meaning it is quite rare to get there because there are quite a bunch of Realms.

    Same goes for the Map Offering.

  • @White_Jesus said:

    https://forum.deadbydaylight.com/en/discussion/comment/1442173#Comment_1442173

    I don't mind killers that are better than me or swf. However, I'm not a huge fan of toxic players who t-bag or killers that talk about how easy you made their 4k.

    I mean, while that certainly is a good reason to block players, we both know that what I wrote would happen.

  • Ah well, not really.

    Killers would basically block every SWF they encounter (because as we know, there is nothing you can do against an SWF) and Survivors would block Killers who were better than them.

    Its good that you cannot block people from matchmaking.

  • Nope, just that they cannot add you.

  • You can use them after the event as well. They wont expire.

  • Another reason why this Map is killer-sided. But I have never experienced 5 Gens on one side so far, thats basically super-broken.

    Worst I have seen as Survivor were 4 Gens on the side where the small Building is (aka not the Shack) with 2 Pallets on that complete side.

  • Bill is a licensed Character. Only original Characters have a Crown-Cosmetic, so it is not a Bug.

  • They will be available forever.

  • Yeah, those people ruin it for actual friendly Killers. Had a Legion lately who acted as if she wants to farm. In the end she killed two Survivors and only acted that she wanted to farm because she had the Challenge to get 5 Frenzy Hits. After we helped her with that, she simply took advantage of us thinking she wants to farm and killed two of us.

    In the end, this only means that I will not help Killers with their Challenges anymore. Do them legit or if you want to get them via farming, then farm and dont trick anyone.

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/1440474#Comment_1440474

    Yeah, but pricing should really not be the topic here, it was discussed already elsewhere and OP wanted to start another discussion.

    also the devs said they actually would like to make different voice acting for legendary skins and would add it as soon as they are able to! They didn’t state what was restricting them though.. I guess technical reasons?

    I mean, Legion also has two Voice Actors. It could be technical reasons, thats for sure, but I dont know why it is possible to have different voices for Legion then.

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