Auron471
Auron471
About
- Username
- Auron471
- Joined
- Visits
- 2,273
- Last Active
Comments
-
never. b/c someone is hoping for it, it will never come..
But honestly no one knows, b/c well... its a secret after all
-
39k iridescent shards!?!?!
i can get some?
-
100% fair
-
i think BHVR coded the game in a really weird way that might cause that to be impossible.
I mean, look at stridor. it just straight up makes the survivors louder, so now even they can hear it. if they cant make breathing volume be different per user i dont think they can make the red stain visibility change per user.
-
it is a big poo poo stinky
-
i would assume so.
#BuffCalmSpirit
-
@AsePlayer said:
No.
Yes
-
They dont want us to get the rift frags so we cant complete the rift. Greedy pigs.
-
#BuffLegion
-
@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/815302#Comment_815302
I've said that before and I quote a survivor main "That would just promote tunneling to death hook", LMAO, that's why I posted this option about "after everyone has been hooked at least once".
i mean... you get hooked, unhooked, downed at hook, hooked again, Then get downed a 3rd time. Then die. Thats just a normal tunneling killer lol. killing a survivor still requires the same amount of downs to be killed, so i dont see a problem.
-
Mori on death hook is fine.
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/814147#Comment_814147
You'd have a hard time doing that. Even most jungle gyms are only actually playable because the survivor doesn't WANT to jump back and forth the window vault until it entity blocks. Those blockers encourage smart usage of windows instead of ppl litterally camping them.
Fair enough
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/101848/bloodlust-and-entity-blocking
Entity blockers will still be needed. Many windows are relatively safe, in that a survivor COULD stay at the window and jump back and forth faster than a killer can get to the other side or mindgame it. The reworked Badham for example, while amazing... Still relies on entity blockers. The small window vault guaranteed to spawn in the white fence infront of the entrance for example,would be an infinite if survivors were allowed to vault back and forth indefinitely.
well i mean if all windows were brought down to around the strength of L/T wall windows, then wouldnt it be fine?
-
just give us more xp from emblems lol
-
i have almost 400 hours and i still run into trees/tires and dead hard into the killer's face and die
-
i actually dont have that much of an issue of people being A-holes in red ranks oddly enough.
-
@concious_consumer said:
https://forum.deadbydaylight.com/en/discussion/comment/811329#Comment_811329
Me: Can't wait for a shooter game from you!
its called deathgarden lol
-
Wait.. DBD is pay to lose lol. You pay for better internet and you dont get BS hits on survivors XD
-
@ScottJund Ya better post the result of this survey in like a week or something bro
-
Done. Hot and spicy indeed
-
#PCMasterRace
Ok in all seriousness, yeah they need to optimize this game.
-
or they can make it so that while in chase, everything else is also louder to the player that is in chase.
-
maybe at like a 25-50% return rate
-
Noed is a crutch IF it isnt in an endgame build
-
i dont see how adrenaline is toxic
-
i would love if they gave 100 iridescent shards for each rank above 20 you were. so rank 19 you get 100 at rank 1 you get 1900 shards
then you can get a color bonus:
Grey = 0
Yellow = 150
Purple = 300
Red = 600
-
IMO its prayer beads, ebony mori, tunneling (for no legitamate reason), strode key offering
99% healing just so you can heal in front of the killer.
Face Camping
-
yeah sure. im fine with that, so long as ebony moris get nerfed in some way. But then BHVR would have to change/make more animations which would take quite a while.
I would prefer if it just was made to be "you can kill survivors after 2nd hook."
-
At rank 15 the survivors are bad. they just drop pallets then run in a straight line.
-
people have different definitions of fun. i assume from this post you find escaping fun. while i find being able to juke the killer and/or get chases for a while fun.
-
@Rin_is_my_waifu said:
You can hear her whooshing sound while in terror radious and her footsteps have been made louder. Also her animation resets and glass shards start glowing
And as someone mentioned above, Git Gud
All lies. Stop protecting her you spirit main! Kidding.
but at a pallet loop you can’t hear whooshing and you can only hear the footsteps if they have prayer beads and she has to be within lunge range so that isn’t useful.
Her animation resetting isn’t really reliable in a chase and I believe it only happens on default skin spirit.
-
I think they were mostly upset with the swing chains. Which makes the progress bar slooooooowwwwww
-
@8obot1c said:
Honestly just thanos and you’re gucci
How i feel with legion. But i also have pop
-
@Maníaco_da_garrafa said:
How do you feel slower without noticing that you're slower?
Like losing all feeling in you hands than having someone cut off your fingers while your hands are hidden from your view.
-
Nah screw MoM.
#BuffLegionInstead
-
@bubbascal said:
There is absolutely no way to change Spirit that will not piss off red ranks, other than a nerf. No buffs are allowed either.
Gonna copy and paste a specific thing I already wrote, should explain this nicely.
"The common sentiment is "Spirit is OP" (her lunge is trash and she moves at old Legion speed. She NEEDS her power, kinda like old Legion), "Spirit has no counterplay" (Iron Will, being unpredictable. Vaults and solid objects too. Her body also glows when she's phasing. Her animation resets when she's phasing too, from what I've heard.) and "nerf Spirit". It's the exact same mindset, attitude and reasoning I saw for Legion.
Also, the other stupidity you're seeing for suggestions is the majority demographic: Stupid Survivor mains who want her nerfed because there's a Killer they can't completely predict. They want it to be easy to loop her. Simple. It's why they want major tells when she's phasing; to remove her mindgame potential for the sake of "CoUnTeRpLaY".
Vaulting animation is easily the dumbest complaint imaginable. Like all Killers, when they're vaulting, they snap into place. Spirit does the same thing. And if she doesn't appear within 3 seconds upon getting close to the vault, she's phasing or waiting for you to get close.
If you read her and just sit behind the vault but not close enough that she can hit you, you're winning the chase.
"No counterplay" had some very specific reasoning for Legion, but even then that excuse was used for some very preventable and counterable scenarios. But for Spirit? Nope.
She's the only Killer who can deal with high ranks now ([BAD WORD] off with that "ALL KILLERS ARE GOOD AT HIGH RANK" nonsense. You're saying that because you're fine with depipping and getting zero kills.) and even then she struggles.
I'm playing at high ranks on console. Lots of people run Iron Will because it's completely underrated. People know how to mindgame Spirit. I find myself repeatedly reliant on my power because they can get to the next loop because my natural walkspeed as Spirit is Legion-level speeds. I can't end chases. And despite the fact that I'm wielding a katana, my lunge is bad and it's easy to fast vault over pallets before Spirit can hit you."
If you are going to nerf her power in the SLIGHTEST, @Auron471 , you MUST buff her elsewhere. She is reliant on her power to get downs. She is slow without her power and she has a bad lunge.
My suggestion? Change nothing. She's in a fine position as she is. A good Spirit will be able to 4k elite Survivor bully groups. As she should. We need ways to destroy the egos of Survivors that are toxic and think they can bully Killers the whole game. (I play both sides BTW.)
But this is what I said about Legion while repeatedly mentioning the many weaknesses they had.
Maybe increase prayer beads rarity tier, but I think it'll just get gutted like Frank's.
The common, established sentiment is that "Spirit has no counterplay". There is nothing you can do about it. You can only ignore the mob or give them what they want. That's all. You can't reason with them.
HAHA nice try spirit main! i hope ur Op killer gets destroyed! kidding
Spirit glowing is reliable at all in a chase, and as for killers snapping into place, are we just supposed to have our cameras locked onto her at all times to see if see if she actually snapped into place?
If tested the animation reseting with my friend in KYF and saw nothing (they had school girl skin and i hear skins might mess with that one. So for that part, i think its just a myth. or a coincidence that her animation reset when she phases.
"Bring iron will and/or spine chill" im pretty sure killers hate feeling forced to bring hex ruin every game, so why are we forcing survivors to do that same? the goal should be to make it so that players arent forced to bring certain perks.
People hate spirit because its just a guessing game. Survivors have VERY minimal queues as to know where she is, or if she is even using her power. While spirit has footsteps, grunts, blood, scratch marks, foliage.
And before you call me a brain dead survivor main, i am PERFECTLY FINE with the idea of needing to walk and stuff in order to juke killers. But when vsing spirit even if i lose her, i just think that i flipped a coin and it just so happened to land of heads.
Her addons are mainly what needs to be looked at. but we know BHVR is gonna go overboard.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/808436#Comment_808436
no we just need to ask papa entity to mind control him and make him become daddy <3
yes
-
@TheShape78 said:
"Daddy"? Get some help, friend. I just don't understand this bizarre community sometimes...🙄
I downvote this comment
-
what.
#BuffLegion
#FrankIsMyDaddy
-
#BuffLegion
-
i dont have ruin and im forced to play legion with no ruin. so im sad
-
yeah ive notices queue times for survivor increasing lately
-
uhm
126% of 0 is still 0 bro
-
@Mc_Harty said:
Buff Nurse plz, 3 second cool-down too long. /s
nah fam #BuffLegion
-
#BuffLegion
-
@Entity_Burger said:
https://forum.deadbydaylight.com/en/discussion/comment/807657#Comment_807657
Only if bringing purple toolboxes increases hook spawn rate by 33%, blocks all windows, and sets a 5 second Exhaustion after Survivors stop sprinting.
I mean, if we're 'balancing' the Killer's ability to end games faster, we should also balance the item that lets Survivors end games faster, too.
It’s a deal!
-
It’s just that BHVR overreacts and goes overboard with nerfs without thinking. cough Legion
-
@Marcus said:
https://forum.deadbydaylight.com/en/discussion/comment/807576#Comment_807576
Yeah, I know that streamer too. And he even reports every Billy he plays agaisnt and writes "nerf Hillbilly".
Who is this chad
-
@artist said:
an offering so game changing shouldn't exis-
moris:
https://us.v-cdn.net/6030815/uploads/499/RA96IFZZXEJ1.jpg
but seriously that'd be broken
In order to balance ebony moris they should make it so that ebony moris also increases the pallet spawn rate by 33%, removes entity window blocking, and removes bloodlust
-
@nos4a2 said:
Someone needs to define enjoyment of versing a killer . Does it mean looping them to oblivion , t bagging at the exit gates, t bagging when u have dropped a pallet ? Does it mean that the killer is balanced and doesn’t need nerfed if u can do all of these things to them and if u can’t do them do they need nerfed ?
i enjoy a killer if they are juke-able, they give some indication that they are coming (the chain saw revving/ nurse blink charging) and if the killer's leads to a lot of "oh god that was so close. they almost got me.
this is why i dont like vsing spirit. she doesnt give any indication that shes coming