AshInTheTallGrass
AshInTheTallGrass
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- AshInTheTallGrass
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@_VTK_ said:
Slowing down the sacrifice timer based on killer proximity won't be implemented again, it failed in a test, so there's no reason to propose it again.
The first idea that comes to mind is making hook timers longer. This won't prevent camping entirely, but if a killer decides to camp, he should only get a single survivor.
Another ideas is to give survivors more information. DEVs announced more HUD icons already, but not for this year.
Here's an example: if each survivor had a heartbeat (a beating heart icon)/repairing a gen/being chased (knife)/healing indicators, that would already be enough. If the hooked person hears heartbeat and other survivors are repairing gens or healing, that means the killer is camping. You can go on repairing gens to hurt the camping killer. If someone suddenly stopped doing a gen, he probably went for the unhook, other survivors can continue repairing gens. If it's an insidious Bubba, it would still help, it would prevent all survivors rushing for the save and as soon as Bubba starts moving, the heart icon for the hooked survivor and for the unhooker will start beating, signaling other survivors about a camping killer.
https://us.v-cdn.net/6030815/uploads/E7F5T7Q018QM/untitled-1.jpg
That's a very interesting idea. In an effort to be balanced, I'd have to really think about it before offering more of an opinion.
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@Crowman said:
Camping isn't something that needs to be fixed.
Killers have every right to prevent an unhook just like survivors can prevent the hook. And there are plenty of situations where a killer has no reason to leave the area around the hook.
Did you read the last paragraph?
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@EvilSerje said:
Slow sacrifice timer. The closer to hook, the more slow it goes, and completely stops within 12 meters. Also Insidious should work only 10 seconds (no more needed to use it midchase), then 10 seconds cooldown.
Would that stack Camaraderie?
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@jesterkind said:
There are two things that must be done:
1: Give more incentive for killers in general to leave the hook. This can come from perk design, light discouragements (IE, bloodpoint loss, aura reveal, survivors repairing faster) for lingering near the hook with no other survivors around, and from buffing chase mechanics; two of those are being doubled down on in the next patch, so we'll see how well that works out.
2: Nerf specific powers. I see people say all powers should be disabled within a certain radius, but that misses the point- most killers can be played around even if they're facecamping, and so disabling all powers just punishes people who camp at the endgame or who have reason to be in that area. Rather, they should be looking at the killers who facecamp most effectively and tweaking them instead. The biggest offender is Bubba, and I believe his chainsaw should stop dead when it hits Endurance so he can only force a trade instead of downing both the unhooked and the unhooker.
To a degree, camping is always going to exist. What the devs can and should do is give survivors tools to deal with it, not try and prevent killers from ever doing it to begin with; by and large countering facecamping against, say, a Trapper with no relevant perks and no traps in the vicinity isn't that hard. It's a problem when specific mechanics interact with it, and when survivors don't know that they're facing it straight away, so that's where we need to look to fix it.
If survivors have good tools and information to tackle camping, the absolute amount of camping killers will go down and the remaining ones won't be nearly as frustrating.
You gave a thoughtful answer. I'm going to reread it a couple of times to really think about your ideas.
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@OniWantsYourMacaroni said:
Maybe reveal the killers aura to everyone with the same mechanic that is used to punish your chaser emblem for being too close to the hook for a certain amount of time.
That could help, but Insidious Bubba is hidden from aura reading perks. Would you want that to change?
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Well that is one of the cutest faces . . .
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How dare you? That is a chili cheese dog!
. . . and now I really want one.
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I'm still stuck on this idea. I mean, come on. Look at him when he turns red with rage. How could he not have a Santa suit?
This dude just looks like the drunken uncle that everyone keeps away from their kids. Oni would look like a total badass.
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As a Survivor, I actually would like to have an animation where I have to pull out his blades. I'd even be fine with, upon pulling them out, the blades are now on the ground and collectable (similar to blood orbs for Oni). This would make it so he doesn't have to always return to a locker, which gives him a bit more flexibility. It would also give the Survivors some more control. (To be fair, it would be annoying in solo queue to see a Survivor remove their blades near a gen you're working on or in some other terribly picked spot, but that's solo queue anyway. Smart Survivors could have some play, and it would also slow down the game a bit because they pick when--and where--to do the animation). Would a change like that have an impact on his current blade count? Movement speed? I believe that certainly would have to be considered. But I actually want Trickster to have a total rework. Aesthetically, he's my favorite. And would Huntress-mains also like the ability to "pick up" a hatchet? Probably. But that's a separate issue.
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You forgot the most important thing: the way the Predator will "Billy laugh" as soon as he's done ripping your skull and spine from your body after he moris you.
In all seriousness, I'd love a Predator chapter. You put a lot of thought into your post.
https://www.youtube.com/watch?v=oXv5taOM4kY https://www.youtube.com/watch?v=CjWVWLTAHaU -
Do you mean literal asterisks or the box/rectangular characters? If it's the box characters, it's because the name is written in a language that doesn't use the Roman alphabet (i.e., Hangul). If it's a literal asterisk, ShrimpTwiggs is wrong. It's because of **** *** ** **** ***.
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@MandyTalk where should translation issues be reported?
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Yeah, sometimes. For instance, some Killers are just boring for me to play against. If I knew I was facing Freddy, I might just dodge. Other times, I'll stick it out and play anyway. I suppose it's like the Killers who dodge a lobby. Sometimes, seeing what items Survivors are carrying, or their cosmetics, or their gamertages, is enough to make them think that particular match isn't worth their time. They don't want to deal with it.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3047295#Comment_3047295
It's unfortunate that it's accomplished little in what I set out to do.
I understand. Truly. I'm a PS4 player.
. . . but at least you got glitter and sparkles. ✨ That makes you feel better, right?
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3032326#Comment_3032326
Yes, it's the longest thread on the Forum.
Here's your reward for that accomplishment. Now you match the P3 Titans of this game.
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@KnotEnthusiast said:
Howdy folks, it's your favourite angry DBD nerd here to be annoyed a second time. I made a post after the "grind reduction" was first announced, where I did some math to determine that the grind reduction seemed to be in name only:
https://forum.deadbydaylight.com/en/discussion/330040/we-reduced-the-grind-except-we-kinda-didnt
This discussion was responded to by @Peanits :
https://forum.deadbydaylight.com/en/discussion/comment/3017065#Comment_3017065
Who said that the fact that you could get all killers to P1 and then level accordingly in the most efficient way possible would result in substantial BP gains as you leveled up more and more killers. So I've been thinking about that, and because I am a total nerd and dislike losing my sweet sweet BBQ bonus, I figured I'd actually calculate that value.
So! We can start by explaining what the most efficient way of getting all perks on every killer, then calculate the number of levels required, then compare them to the current method. I'm also going to ignore inherent inefficiencies in starting out leveling, such as that before you unlock any teachables in the new method, a small number of levels will be wasted on bloodwebs that have no perks, as you will not have enough perk levels to fill every bloodweb up to 50. I also will assume you get the RNG that results in the most favourable amount of bloodwebs possible, and no perks get eaten. I'll also be calculating for killer, because there are fewer and therefore less work.
Most efficient level up method in the new system:
Much like the most efficient method in the current build, the best way to get all perks starts with getting all teachables on every killer. So, every killer goes up to level 50, then prestiged. But once we hit this point, then things get a bit more complicated:
Between P1 and P3, there exist 100 levels that will unlock 120 perk tiers. However, as you P3 more and more killers, the number of perks you have to buy to complete a killer drops, as you unlock more teachables by P2 and P3ing. So to get the most optimal leveling system, you have to find the balance between leveling up killers to P3 to remove their tiers from later bloodwebs, but not so many that you're wasting BP that didn't need to be spent. So, being a good nerd, I did what I had to do:
I MADE A SPREADSHEET.
https://us.v-cdn.net/6030815/uploads/LV66TJ5IXMTD/bpmaths.xlsx
https://us.v-cdn.net/6030815/uploads/IF22MABS40KB/image.png
Using this spreadsheet, I found that P3ing either 14 or 13 killers resulted in the least BP used, at roughly 3458 levels used. Notably less than the current 4182, but nowhere near the magical 75% reduction that the devs keep touting, and not even close enough to warrant the loss of BP bonuses on perks. This also isn't counting the new 50k BP fee to prestige, which is basically just an extra level that provides no perks to your total. I'd love to have my maths proven wrong, so if anyone sees a mistake, let me know.
TL:DR: I made a spreadsheet to find that the grind has reduced 18%, from 4182 levels required to 3458, not the magical 75%. According to Peanits, this should have been the most BP saved, but I'm still hard pressed to see how this new system required that BBQ and WGLF needed to be nerfed. This feels like the BP grind is simply going to get much worse, and urge the devs to make their BP bonuses base kit.
I don't really have anything of value to add to this conversation, but I l just wanted to say I love how big of a math nerd your brain is. I'm not great at that subject (depends on what kind and how skilled my teacher was), but I'm just simply not a Will Hunting type. My skills are in other things. So . . . props to you. It's cool how you can think these things through. Is your math right? Are you missing a key variable? Hell if I know, but I suspect if someone pointed it out, you'd give it serious thought. And for that alone, I also give you props.
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@mrpieseller said:
https://forum.deadbydaylight.com/en/discussion/comment/3042234#Comment_3042234
I would probably have to say Dean? However the devs could honestly just have both of them share the same 3 perks, and If you get an adept it just says "Adept Winchester: Play as a winchester and survive using only their 3 unique perks". I would really love that
Yeah I'd choose Dean, too.
Sam would be a cool skin though.
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@mrpieseller said:
I've said it before and I'll say it again! A supernatural chapter is my dream chapter with Sam and Dean Winchester as survivors. As for the map I would definitely say the bunker from season 8+. For the killer, maybe lucifer, a leviathan, or any monster the devs may want to work on their own!
The Winchesters would be great Survivors. If you had to have only one Survivor and the other was a Legendary skin, which would be which?
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Thanks for the article. I understand now.
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@Cryptikk said:
https://forum.deadbydaylight.com/en/discussion/comment/3040456#Comment_3040456
I think they should leave fnaf out, because my personal feelings of Scott aside, adding it after they made this huge deal of pride and inclusivity and revealing David as gay will no doubt lead to a massive shitstorm between the sides here I don't think anybody wants to deal with.
I'm confused. I've never played FNAF but I thought it was about an animatronic bear. What's the connection between that and David/LGB+? Is there a homophobic character in FNAF?
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@Cryptikk said:
https://forum.deadbydaylight.com/en/discussion/comment/3040445#Comment_3040445
From what I know, in the comic universe, she basiically usurps him. I was thinking like the DLC could be her as a survivor with the legendary skin
Ohhhh okay. Her as a Survivor could be really cool, but her skin would be creepy as hell lol
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@Cryptikk said:
if we are speaking purely non-licensed, I would love to see a werewolf killer.
as for a license, I just want Sidney from scream, and maybe a Kirsty Pinhead skin for pinhead, from the comics.
Oh yeah! Sidney would be great! Never read the comics but Kristy looks cool! Is she the same as regular Pinhead? So it could be like Legion? Identical power, just different skin?
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@Phantom_ said:
This guy from Alien Covenant ^
I'm sure I've mentioned this before but a Metal Gear Solid V chapter! Venom Snake vs Man on Fire
Those both look really sweet
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@xBEATDOWNSx said:
THE THING
And if that proves to be too difficult to balance, let us play as a classical Vampire who can turn into mist/ bats/ wolf and have some of their classic abilities.
I remember a couple of years back, the streamer Puppers said he told the Devs they should do a werewolf (one that transforms into one). He said they told him they couldn't do that because it would be too difficult to code. I wonder if they're now capable of doing that.
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@psionic said:
I'd like a Van Helsing chapter
That's actually a really great idea. I hadn't thought of that.
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@Microchipd said:
https://forum.deadbydaylight.com/en/discussion/comment/3040005#Comment_3040005
You should definitely check it out if you like horrors from back then . Ignore the remake its terrible
Definitely. Thanks for the recommendation 👍
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@Microchipd said:
John Carpenters The Fog would really fit i think with Blake as the killer
I never saw that movie. Just from hearing about it over the years, I always thought the fog itself was the evil "entity" (not a person) lol Guess I was way off!
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@BringShaggytoDBD said:
There are so many horror chapters I would love to see, but honestly my dream chapter would be Game of Thrones.
Killer: White Walker
Survivor: Jon Snow (Legendary Skin - Ned)
My 2nd would be Scooby-Doo. There are so many Killers to choose from, but the survivor would have to be Shaggy!
It'd feel almost blasphemous for me to see Shaggy with a hook through his chest. Like, my childhood has been tainted (like those slasher Santa movies) lol
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@DoomedGuy said:
Scissorman and Jennifer
https://us.v-cdn.net/6030815/uploads/ZJ7UMJ9E4L1K/8881d4fc-2a83-418c-aa88-07bde1dc2cc5.jpeg
There are so many ideas in this thread that I've never heard of before, but they sound cool. Same with this one.
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@icedrake402 said:
https://forum.deadbydaylight.com/en/discussion/comment/3033060#Comment_3033060
Not exactly the same, but first thing that sprang to mind was Spinal from Killer Instinct.
That is a really cool shield. It could be really cool if the eyes moved or something dripped from it.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/3035402#Comment_3035402
There are many possibilities, he can drag you, he can make you levitate and put you on the hook, Cotte said that he can even carry you, etc etc..
Being dragged is probably the best option, but imagining his tiny body hurling a Survivor onto a hook cracks me up 😂
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@Slowpeach said:
https://forum.deadbydaylight.com/en/discussion/comment/3035965#Comment_3035965
Spirit is so consumed with hate she sees her other self as cowardly. Extra terrifying for survivor Rin though. Having a dark version of yourself, someone who knows your darkest thoughts and desires and you know you could have become them coming after you? Yeah…
If I find someone to commission this idea, I’ll start with Rin first. I might even make a new post in creations detailing my perk ideas for her if she were a survivor like I did for Joey.
I think you should create a post about it. I think it's a really cool idea, and I really want to see it in the game.
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@Slowpeach said:
https://forum.deadbydaylight.com/en/discussion/comment/3035923#Comment_3035923
This is an alternative universe. The original versions of these characters would still exist, therefore they aren’t former killers turned survivors, they were never killers in the first place because they made a different choice in their life. Therefore it is possible to have a Spirit and Rin in the same trial despite being the same person. Similar to how you can have multiple copies of one survivor.
Like we know for a fact due to licensed characters that there are multiple universes the entity draws from. They simply can’t all co-exist.
I, for one, really like the idea. I always felt bad for Rin especially. Seeing her as a Survivor would be very cool--and very weird when she's up against Spirit.
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@Persephone_ said:
Glad you asked. 😉
Well, we already talked about The Mummy and Until Dawn - and I'm a huge Alien fan as well.
For a more... "out there" one, I'll say... Danganronpa!
Monokuma would have to be changed to look more realistic and not 2D to suit the style of course.
Never heard of it! I had to look it up. Definitely out there lol, but I think it'd be fun!
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@Maperson said:
Chucky and Andy, can't imagine how many new animations we would get, would be so unique
Serious question. What would the animation be for Chucky carrying a Survivor to the hook?
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@AnneBonny said:
can't remember if i've said it in this thread or not but i still really want a soma chapter.
https://us.v-cdn.net/6030815/uploads/BFPTID8ZQNY0/image.png
simon jarret for the survivor
https://us.v-cdn.net/6030815/uploads/HVXIRGY6DV4G/image.png
terry akers for the killer
https://us.v-cdn.net/6030815/uploads/9LOOXF081A1Y/image.png
site upsilon for the map (i'd take theta too. any of the sites really)
i know it'll probably never happen but i still really want it. hell, maybe if an amnesia chapter happens (which is a lot more likely) we can at least get a legendary or two.
That's really cool. The pictures also were good and helpful. I wasn't familiar with Soma.
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@Anniehere said:
https://forum.deadbydaylight.com/en/discussion/comment/3033612#Comment_3033612
Thinking about it, she can be very aggressive =)
Whatever gave you that idea? 😏
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@Aneurysm said:
Perk: The Troll Toll
Upon completion of all 5 generators, the exit gates are blocked for 300/400/500 seconds. Survivors can deactivate the perk early by sandbagging another survivor.
"Confound your lousy toll, troll" - Claudette Morel
Okay . . . but only if the gates are renamed to Boy's Hole.
🎶🎶 You gotta pay the troll toll . . . 🎶🎶
(And lol with the "Claudette" quote 😆)
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@DrVonKrumm said:
@AshInTheTallGrass I was just coming back to edit my post after I remembered Ongo Gablogian 😂
Hahaha "Bullshit! Bulllllllllshit!"
(Kidding ;) I can't believe I forgot him originally. I've disgraced myself. But yes, Ongo and Dr. Mantis Toboggan are 100% on the list).
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@Anniehere said:
The Grudge. But that's probably never going to happen because of some similarities to Ringu.
I want Sarah Michelle Gellar as a Survivor and of course, the one and only Kayako Saeki.
I'd love Sarah Michelle Gellar as a Survivor, but I feel like I'd always see her as Buffy and it's annoying DS wouldn't be her perk lol
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@DrVonKrumm said:
His bloody prestige cosmetics could feature the wound on his head from the episode when he fell out of the window.. also, don’t forget his Dr. Mantis Toboggan skin
Not to mention Onglo Gablogian. I NEED Onglo Gablogian.
https://www.youtube.com/watch?v=kjS6bQ5OQ-o -
@Triplehoo said:
Truth be told, this could work as an April Fool's Day event
I can just picture him shuffle running across the map, and I think it'd be the greatest animation the devs ever did.
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Oh my God, someone had the same idea haha
Come on, guys. How could you not want to see this?
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@Slowpeach said:
Honestly this might sound strange but I like the non licensed characters generally better. They are more free to do what they want with them and such and I love a lot of their lore.
My dream chapter would be some killers becoming survivors because they made different decisions in life in an alternate universe which lead them to their near deaths or death.
- Rin/Spirit would not be filled with vengeance only sadness and her father would become a killer as the entity initially planned. She would in turn become a survivor.
- Philip/Wraith would not kill Azarov but try and flee the scene and report what he had done and be killed by Azarov who then becomes a killer.
- Joey and Susie of the Legion would not stab the cleaner and defy Frank and Julie which leads to their deaths/being taken by the entity. Yeah I've put this idea up a few times. In their case an alternative killer could be made.
I thought the same thing about Spirit before!
You had some excellent ideas. I really hope the Devs do that, maybe for the next anniversary/event since it's so unique.
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@Mekochi said:
A Wendigo chapter, I feel like it'd be badass honestly
I just made a post about that lol some people felt Hag was too closely related/a possible Wendigo herself. I disagreed.
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@Mr_Madness said:
https://us.v-cdn.net/6030815/uploads/THPEIV8W2A11/image.png
Pirate killer that can summon Ghost/Skeleton Pirates to aid him like Nemesis.
Able to create whirlpools of water to trap a survivor and use his sword to cut the air to send a cutting wind projectile.
Holy ######### that is cool!
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@BigFatAl said:
Chapter: Saturday Night Live
Killer:. The Thing That Wouldn't Leave.
Perks should revolve around draining survivor resources.
Mori: Remote control which DC's survivors.
SWFs may never be toxic after a round against The Thing That Wouldn't Leave.
I mean, you had a GOLDEN opportunity here . . .
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I made a whole post about that. Can you imagine how sweet the mori would be???? It'd be the coolest mori in DBD
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@SimplyPixelated06 said:
Stranger things 🥺
Me too, bud. Me too.
Vecna needs to be a Killer. He's perfect for DBD.
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@BenZ0 said:
I am also dreaming of a mummy killer but not from the movie the mummy or any license. A original agyptic chapter with a pyramid map would be so sick. I am at the point where I prefer original chapters so much more cuz none of them was a let down so far.
I'd be willing to compromise and have an original Mummy chapter--as long as I still get Rick as a Survivor lol I love that dude





