Andreyu44
Andreyu44
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- Andreyu44
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Comments
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@mcNuggets said:
https://forum.deadbydaylight.com/en/discussion/comment/424027#Comment_424027
Smart boy here.
Your arguments are childish, everyone should see that.
Most of the Survivor mains in this forum are extremely annoying, if you ask me.
I mean, some killer mains are too, but they aren't as blind as survivor mains are.
They have eyes in their head to see how inbalanced the game truly is.
Your argument:
Gen repair time increased to 160 seconds. (NERF)
Survivors walk speed incread by 20% (BUFF)
"See SURVIVOR MAINS, IT'S NOT A NERF!!! IT ALSO HAS BUFFS!"
Not every survivor main is a braindead chicken.
But,I agree, I too am ashamed by the majority of the survivor community.
~one of the few surv mains with a brain.
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I love all these "you're doing a good job devs" threads that never explain why the devs are doing a good job in OP's opinion.
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#save legion
Legion is only annoying to play againts not OP,actually he is a bit UP, these nerfs are gonna kill them.
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"Happy to see the legion update! Thanks for nerfing and destroying a killer I dont even play! Once again, complaining about a killer gets more results than actually having to learn how to counter them! Take this salty legion mains who spent milions of BPs in your favorite killer ! You think killers can have fun?? How can you be so arrogant and selfish! Only survivors can HAVE fun!"
Not to mention that you're logic doesnt make sense. But I get it,you're only happy now cause you can finally loop another killer. Next up on the rework list: nurse can no longer hit survivors after a blink,stun increased after a blink to 10 seconds,but now she is a 115% WoW sO bAlAnCeD.
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Ehm....yeah,I cant play due to error 8015 ;_;
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@BBQnDemogorgon said:
@will_i_am_14_85 once you've achieved everything you've finished the game. No reason to play without a goal.
You won't get bored if there is so much grind you never hit the end. You always have reason to keep going new stuff to unlock.
The. Grind. Is. Unreal.
It would take years for an average player to get all characters P3 Lv 50 with all perks,dont be dramatic.
Besides,the goal is TO HAVE FUN in a videogame (surprising,uh?)
And people would have more fun if they could get the build they want.
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BPs,like a lot of BPs
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@BBQnDemogorgon said:
@Andreyu44 Nah making progression pointless by doing constant bp events is how you kill it.
Bloodpoints/leveling is the only incentive to play because ranks mean nothing.
Take away or lessen the reason to play and no one will.
A lot of players are leaving due to the grind.
But,yeah,sure. Giving 2X bloodpoints once in a while would kill this game,lmao.
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@KillermainBTWm8 said:
Prolly to reward the players that took the time to get where they are now rather than let newer players farm out double bp because it happens every week and get to the level the players who have played for a long time are at.
That is a good way to kill your game :D
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Yeah,I had a similar experience.
The killer lobby_dodged 7 times in a row
Oof.
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@Anevian said:
How about instead of just buffing perks, let's combine some of the weaker ones to reduce some of the clutter in bloodwebs.
Hope and Noone left behind:
New perk - Beacon of Hope
Your altruistic nature fills you with energy when you are close to escape.
Increase the speed of altruistic actions by 10%
When the last gen is completed, gain 7% movement speed and 100% bloodpoints in the altruism category.
I dont think the devs will ever do that ,tbh.
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But then Claudette mains will have to get better at chases and will have to start doing something useful instead of crouching around the map with Urban Immersion doing NOTHING for the team.
This is a problem!
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The entity took some drugs.
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@Tzeentchling9 said:
Nevermind aura reading perks. It's a ######### to see gen and hook auras.
And traps...and hex totems...
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/414805#Comment_414805
I don't worry about healing I get on a gen, usually you should be able to find someone pretty quickly and other times it's not even needed to find other people because all gens are almost done might as well not get healed especially if using adrenaline. But I guess that's just me I can handle being injured before getting chased but I do understand there are other people that would rather be full health. If people focus more on gens than healing especially if people knew if someone was getting chased then you can do gens even faster. With the current gen rush meta it's better not to use SC and wait for adrenaline.
100% this.
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I agree,Hope gets outclassed completely by Adrenaline.
I think a maximum of 2% mvm speed after a gen is completed would make Hope a great perk.
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I dont like it :)
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@Bongbingbing said:
Oh it's definitively stronger when used right.
End game it's very strong, a full minute of the hook when the gens are completed is a huge amount of time to have immunity. Combine that with borrowed time or Mettle of Man and you've got yourself a free escape plus Now It can be used by all 4 survivors.
Happened to me while I was playing Trapper...survs didnt want to die ;_;
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Not to mention getting genrushed after placing 2 traps,but thats your fault for allowing that 'cause ,apparently, Trapper isnt supposed to place traps.
~survivor main logic~
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I agree, it would be wonderful if it was 2X BPs every weekend.
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Im already doing that;played more killer than survivor recently.
And MoM is BS
<3
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I had a game against a swf squad who were running DH,MoM,BT and Ds (except one of them was running OoO)
They also had a syringe...they could take up to 6 hits... it was insane,but I've still got 2 kills while I was playing trapper with non_meta perks...
So...yeah... I looked down to those people.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/410411#Comment_410411
@Andreyu44 Maybe. Ruin is kind of obligatory in the higher ranks. However, with a 2nd objective for survivors, we wouldn't need to think about this. 😐️
I stopped running hex perks tbh.
They gets destroyed immediately, totems are not hidden at all,lmao.
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8 would be too much, 5 perk slots is cool tho.
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NOLB is useless AF.
Why would you run it,instead of We'll make it or Botany Knowledge?
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I used to think the game was balanced :33333333333333
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I saw another thread about changing iron maiden and had an idea.
I thought about not letting the survivors know if they are exposed due to Iron Maidem.
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@Condorloco_26 said:
https://forum.deadbydaylight.com/en/discussion/comment/409323#Comment_409323
Do not google it.
I repeat, DO NOT google it.
Too late,
my brain has left me
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/408470#Comment_408470
@Andreyu44 yet it took you 3 responses and a lack of tagging me when you tried to get snippy.
You asked what the point of playing was. I told you.
You refuse to hear logic. Even with 4 man swf the game doesnt end in 2 minutes. And even if it does, THAT'S A CHANCE TO IMPROVE YOUR GAME BY LEARNING HOW TO SLOW IT DOWN.
The fact that you also said 4 Cheaters, when in fact the sweaty swf teams are so rare its not funny, leads me to believe you're just really one sided about this and want to spout your thoughts but not accept any opposing opinion.
If you cant handle a loss, regardless of circumstances and then wanna say "it's too hard", maybe you should play some single player games. You can't win every game. But tapping out because you dont think you have a chance is childish.
But yeah, my points (the one or two I even have) are ALL over the place.
Heres a short version of my answer to your post.
"What's the point in playing a 4 man swf?"
"To take what is dealt and do your best. Aka not quit before it starts."
So when you have a valid, not multi posting with pieces of responses, actual response, I'll be back to talk it out. If it ever happens.
<3
Some games are not "too hard" some are simply impossible. And its not childish at all telling the truth,buddy.
And because I answered you in 3 different posts means...?
*yahwn* Im tired of your nonsense,bye.
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Why did the devs revert the pallet distribution amount? There are TONS of pallets now. It's not even funny. It's like the amount of pallets during 1.5.0.
My thought exactly.
There are a ton of pallets now...oof
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STBFL,Blood Warden,Remember me,hope,alert,kindred,WoO...
And many others
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Why you complain?
JuSt AdApT aNd ImPrOvE
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@PunL said:
There was a time when dying suvivors would first have to be woken up before you could heal them and a time where adrenalin did not wake you up.
Still the devs decided to do it this way, i mean, they got the statistics and from what i heard is that Freddy shortly after release was by far the killer with the lowest escape rate and so far and so on.
(also he is not enjoyable to play against, but thats just my POV)
They released him during a free weekend,noobs have been destroyed by Freddy.
But he sucks now.
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@Jigmac said:
Inb4 an idiot comments : "just sleep them 4head"
This has always been an issue for freddy and one of many reasons why i dont play him till the rework (if it ever comes and its not a "wraith cube" kind of rework)
Freddy has been nerfed YEARS ago. And he hasnt been touched since.
He has been only indirectly nerfed each patch.
How long do we have to wait before this fricking buffs/rework? :/
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@NoShinyPony said:
Dream transition should interrupt actions. No other killer has to watch helplessly as gens get finished, totems get cleansed, survivors get unhooked or healed, exit gates get opened right in front of their eyes.
Also, Adrenaline shouldn't wake up survivors.
I agree, thanks for reminding me of Adrenaline :)
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@Ihatelife said:
You always have a good ideas as always 😍
Someone has a crush here :))))
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Wow, those could potentially be really good looking outfits.
+1
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@blue4zion said:
https://forum.deadbydaylight.com/en/discussion/comment/408486#Comment_408486
You say this as if their walking is slow, all killers (besides Nurse) have a faster "walking" speed than survivors have running speed. Bloodlust is not a killer's "run".
Oh,yeah, "faster walking speed" which doesnt come into play since survivors have smaller hitboxes than killers and you WILL feel like you are slower than the survivors while getting looped.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/407968#Comment_407968
My my whole response, hon.
"The point is to play your best and learn how to improve."
Nice comeback though.
<3
You asked "whats your point" and I amswered,thats it.
Not my fault if you cant organize YOUR points ;)
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There will always be dark times if people keep defending SWF because you can "improve 1!1!1!" going against them.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/408133#Comment_408133
Nobody should dodge. Are you afraid to play a challenging game?
Theyre not that common.
Plus if theyre "the worst/hardest to beat" and you dont ever play them you'll never be more than mediocre at best.
Even if you CANT beat them, your gameplay will get better.
Let me ask you...
Is it challenging going against 4 cheaters? Because,let me tell you, going against an optimal 4 men swf is kinda like that.
"Learn to improve" doesnt make any sense for that reason.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/407968#Comment_407968
My my whole response, hon.
"The point is to play your best and learn how to improve."
Nice comeback though.
<3
You cant improve if the game ends in 2 minutes.
Like I ironically said earlier,I cant break the rules of reality and go thorough walls to stop looping or be able to teleport anywhere on the map. (Please,dont say "play nurse 1!1!1")
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@Carpemortum said:
You can genrush and loop as 4 randoms.
What's your point?
The point to play is to do your best and learn how to improve.
Not a hard concept especially since 4 man SWF is what, less than 10% of games?
Read the title,bruh.
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@[Deleted User] said:
https://us.v-cdn.net/6030815/uploads/084/BX1GM4BOITXZ.png
just posting it before anyone else does
Well that was a nice argument, I now know that I have to break the rules of reality and not let my teammates DC, and be able to teleport anywhere on the map! Thanks for your advice ^^
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@[Deleted User] said:
@Andreyu44 @Poweas @Acromio that still doesn’t tell anyone what was different about Freddy than his current state.
He asked why,so I answered him.
Your answer,on the other hand, is pointless
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People kept disconeccting against him,so the devs nerfed him.
At the time,devs had a big bias towards survs.
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@NoShinyPony said:
@Andreyu44 So we can agree I'm right? Great. :)
I never disagreed in the first place :/
I think you misunderstood,I said I was ranking,but I do not pip every game.
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@NoShinyPony said:
@Andreyu44 If your potato team manages to give you black Benevolence or just won't do any gens, then you WILL have a hard time pipping. Or the other way around: If the other survs also work a lot, there's not enough "pipping material" left for you.
I never said I was ranking easily xD
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@NoShinyPony said:
@Andreyu44 Your teammates don't play a small role in whether you can pip as a surv. Solo surv can be pretty annoying when pips are important to you.
I always have to carry my potato team so...nope
But it doesnt mean I always pip.
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@GrootDude said:
Survivor is too difficult I agree and killer is too easy to rank up. A mediocre killer like myself shouldn’t be rank 6.
Wow,in my case is the opposite xD