Anara
Anara
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- Anara
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@Irisora said:
https://forum.deadbydaylight.com/en/discussion/comment/2557316#Comment_2557316
It won't make much sense to be fake news, cause why ruin your site reputation and risk legal actions at doing it? Unless someone want to sabotage them idt its fake news. Maybe someone just publish it too soon cause i browse other dlcs in the site, and there is another dlc that is called "Spiral Saw" also pending. So.. maybe this two dlc will come at some point.
Someone send a screenshot in this conversation, a customer chatting with Instant Gaming staff.
They said they know the chapter because of Leaks by daylight, a Twitter account that says many things but nothing is true.
I think instant gaming wanted the people hype and just failed. Its risky I agree but I dont believe it.
However I love this plateform.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2557321#Comment_2557321
Don't forget that Pyramid Head has been bugged recently.
But the main difference between them is Nemesis has a better 1v4 as his zombies help annoying and pressure the other survivors that aren't being chased.
Whereas Pyramid Head can just quickly remove a survivor from the game with his cages since they do ignore perks like BT and DS that other killers would otherwise have to play around.
Yes both can be good at their own things, but Pyramid is just too slow for me. I think Pyramid is more predictable than Nemesis.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2557307#Comment_2557307
*Shroompy will remember that...
Trust me ! I predicted both Pyramid and Nemesis months before the anniversary !
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Agree with you, the speed boost is not a problem, but the inexistant interruption is.
I played a lot of Nemesis recently, I had a lot of fun, I want to make him my new main killer. But Ive seen too many times survivors finish a generator or unhook infront of me because first tentacul hit do not interrupt them.
However at the beginning everybody said Nemesis was a weaker Pyramid Head, after playing both a lot I think Nemesis is better.
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@Irisora said:
https://forum.deadbydaylight.com/en/discussion/comment/2557296#Comment_2557296
Yup, people are just being paranoid. I don't put my hands on the fire for anyone but instant gaming its a trusted site and im happy about this news. I wonder if the new chapter will come with a new map in space, it would be so cool.
I think the Dead Space chapter is fake, but I hope someday we will get it. I would love a Space map for an Alien chapter or Dead Space.
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Haddonfield and Raccoon City are good maps, I have no problem playing on it as killer.
Sorry but maybe the problem is you, not the maps.
If you dont like going on these maps, there is an offering (I dont remember the name in english) that cancel every map offering, you should try it.
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My prediction is 6 year anniversary 😉
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2556785#Comment_2556785
The fact that this “chapter” was on sale on this third party platform and not in the in game store should be a huge red flag for anyone with common sense.
The chapter is not on sale its just "coming later" and we cant buy it
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@Irisora said:
https://forum.deadbydaylight.com/en/discussion/comment/2556163#Comment_2556163
How it can be scam when you can't purchase it? They specify its not available yet.. you can't be scammed when you can't buy anything lol
I bought games from this site some time ago without issues. So i don't think its an scam. Instant gaming always have pre launch keys to sell that are unlocked to claim when the launch day arrive, for example my State of Decay 2 copy from MS its from them. And the last thing i bough was the Fallout Classics collection for steam. And i never had any issue.
I think they just dont know instant gaming, everybody buy games there
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2556896#Comment_2556896
And that's how people get scammed. You should look into suspicious stores before you buy from them.
I dont think instant gaming is suspicious its very popular
Am I missing something ?
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2556785#Comment_2556785
And you never wondered why they can afford to sell Steam keys for a fraction of the price?
I dont really care I just buy the lowest price because steam is too expensive for me.
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2556689#Comment_2556689
Pretty much this.
It’s common sense that chapters will continue to be sold on the platforms that have previously been used:
In-game and Xbox/Playstation/Steam Stores.
If you try to buy something from an unsanctioned third party you’re asking for trouble.
COMMON SENSE PEOPLE.
Nobody said we should buy an unofficial chapter, I dont understand your comment.
And Instant gaming is an official plateform, if you dont know there is very good prices on this plateforme compare to steam.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2556587#Comment_2556587
I saw many more that were false. Until something is actually confirmed, it should be taken with all the salt in the ocean.
Im not a big fan of leaks but its not hard to guess which license killer will come.
Ive guess right on my own for Pyramid and Nemesis.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2556548#Comment_2556548
Always assume something is fake if it's not an official communication by the devs. And by "official communication", I mean an actual official communication, not a supposed screenshot of one or someone saying they (or "a friend") saw the communication. You'll never be scammed that way.
However, there are also trustworthy sources, but those you learn with experience.
I dont agree with you, I saw many leaks that were true.
But definitly not Leaks by daylight 😂😂
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@[Deleted User] said:
Schmuckles, a content creator, inquired to Instant Gaming about this entry and they replied with this:
https://twitter.com/Schmucklesss/status/1420917589400641537?s=20
Instant Gaming took information from an unofficial source as an official announcement and prepared an entry on the system for it.
Ok thank you problem solved.
Leaks by daylight is the worst dbd leak infos, all they said was wrong for every chapter 😂
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@Superyoshiegg said:
It's a known fake. It popped up a couple months ago alongside a supposed Spiral Saw chapter.
How do we know it is fake ? It could be a leak, but I doubt it.
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@Aven_Fallen said:
I mean, they said two licenses per year, this would be the third one. So I would be sceptical.
Would say it is a fake.
Exactly what I was thinking. But does Nemesis count ? It could be just the anniversary killer, but I doubt it.
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I love using it too on some killers, its a really good perk
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@TheMadCat said:
No official information as far as I know.
I would Dead Space on dbd but I dont trust this instant gaming DLC, thats very strange.
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I would love new maps. Im exhausted of playing same maps over and over.
At first devs said no new maps because of reworked ones. But now, we dont get any.
Yes we got Raccoon City, and I love the map, but its not enough in one year.
And I hope we wont loose other licensed maps in the future.
I want a Mansion Map !
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Im a main Clown.
Yellow bottle is not useless. But not very effective.
You can travel the map faster, but then you need to reload.
The yellow bottle takes time to activate, a good survivors will just leave the loop after dropping the pallet.
What is good with yellow bottle ? The addons. The new purple one is OP. You can see survivors hiding like wraith addon.
What changes clown needs ? Two.
First : yellow bottle activate immediatly. No more white cloud before yellow.
Second : Yellow and Purple bottles dont share same charges.
What I want to see for a big rework ? A third bottle, a blue one !
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I guess nobody care about map content 🤷♂️
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2546442#Comment_2546442
I've watch streamers test it and it doesn't.
I think its just a bug. In the new Noed description it says it does.
We will see when it will go live.
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@Mr_K said:
I would like to see perks like Plaything and NOED replace Boon totems when no dull totems exists.
Maybe even blessed Hex totems return to Hex after being snuffed out.
Noed actually replace Boon totems in the PTB ! The description of the perk says that, but I didnt tried it.
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I love both !
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2540801#Comment_2540801
This isn't a matchamking issue. It's a game balance issue.
No the rank system was good and balance I had no issues with it, compare to SBMM.
Nothing is perfect but my games were fair with rank system.
The only problem with rank system was same rank for all killers.
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The problem is with this stupid system nobody wants to play killer anymore except killers mains.
Last night I played against a clown, he did so well and played so fair and still lost with 0kills.
At the endgame chat he was so sad and told me he should have tunnel to make at least one kill.
Im not alone and Behaviour should rework SBMM system or they will lost a lot of players.
I love this game so much and I just want the best for everyone both sides.
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I played my first game as a new killer with 0 perks 0 addons : bully squad 4 flashlights ect.
I did 5 hooks 0 kills, I asked them if the SBMM is fair for them : they said yes.
This SBMM is so survivor sided and they love it.
Behaviour did so wrong im so sad. New killers are unplayable with this stupid system.
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@Labrac said:
I really want to see the devs' data after SBMM was implemented. Basically every killer player that I know (streamers, friends and myself) had their kill rates drop by a ton. Games are also overall way less enjoyable, you either get full potatos who get slaughtered at 3~5 gens, or a SWAT team who 4 man out while you get 2~5 hooks.
Exactly the games are more stressful as killer. And as survivors its boring : genrush with no chases/interaction with the killer or being camped to death.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2540510#Comment_2540510
I was able to downrank quite fast by maxing out every emblem while only 2 hooking survivors and letting them all live. I don't think the leak is false.
So to get fair games as killer we have to let survivors win on purpose ?
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@Altarf said:
https://forum.deadbydaylight.com/en/discussion/comment/2540512#Comment_2540512
Another issue is that survivors just have 1 MMR rating. If they lose, it'll probably go down. If they win, it'll probably go up. No other things to worry about.
Now, because BHVR were lying when they said that MMR will put the killers you're worse at against weaker survivors, all killers have a minimum "average" of all your other killer MMR ratings. This means that people that play a lot of killers really can't get their MMR to truly go lower - they've gone on record to say that at high MMR, the individual killer's MMR will likely take about 10 games to truly "readjust". And due to how not-sweaty games were pre-MMR, if you played a lot you're likely at the higher MMR levels on most killers due to how bad the matchmaking was.
But now only 3 killers can really compete at higher MMR ratings. The others just can't keep up unless the survivors make serious mistakes. Which means that if you want to get your non-meta killers to an MMR where the matches are fair, you'll have to apparently lose badly about 10 times per killer. Which means, assuming it's as simple as this, 220 games of badly losing.
I hope there's something I'm not seeing that makes this easier. I really can't be bothered to go through that.
Yeah I read something like that I dont know where.
I dont understand why new killers cant start at 0 mmr.
I tried new killers this month and the survivors were even more skilled than my main killer and I was like "######### is this absurd sbmm...."
I dont know why but the only killer my games are really easy is my main. I win every single game because his mmr is so low and it doesnt change.
And my new killer with 2 perks 0 prestige I play against very skilled survivors even if im loosing.
I love this game, but since SBMM it was the first time I was thinking about taking a break.
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@Altarf said:
If we're going based on the rumours on how SBMM works, this is because it's mainly based off time spent in the match and how many kills/if you escape. This is a bit of a simple and bad system, but it's just a rumour so take it with a grain of salt.
The problem comes when you realise the killer will ALWAYS be in the match until the game ends. Meaning they have the most time of all players spent in the match, and as such, will naturally be "ranking up" in MMR faster than a survivor would because of how the system works.
Thank you. Thats exactly what im talking about but its hard to explain myself because im not english.
Killers are ranking up too fast compare to survivors.
So its harder for killers and too easy for survivors.
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@Clowning said:
The Devs find two escapes a desirable outcome.
MMR enforces a desirable outcome defined by the Devs.
If you consider two Kills a defeat, you'll lose more games the more balanced DBD becomes.
Throw in the ever growing gap between SoloQ and SWF and nobody's having a good time.
But almost every games are 4 escape both sides for me.
It would be good if my games were 2K lol
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2540501#Comment_2540501
I think it comes from the fact that 2k’s are considered the average match so getting a 2k is a good performance while a 4k is an amazing performance.
You kinda should have to sweat for the 4k tbh
The problem is 2K is not my average games. Its almost 4 escape every game both side.
My survivor games are soooo easy, and my killer games are soooo hard. And its strange because Im survivor main, I want challenge when I play survivor, and I want average survivors when I play killer because im still practicing.
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@Phasmamain said:
The MMR is the same for both sides as far as we know
I mean I think killers are rated higher than their skill and survivors are rated lower than their skill. So for me its survivor sided.
Sorry im not english maybe I explain myself bad.
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Boring and fun at the same time
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@Harold_Shipman said:
https://forum.deadbydaylight.com/en/discussion/comment/2538283#Comment_2538283
If supposed counter play is locked behind a hardware wall, that's kind of questionable game design at best. As killer, you can avoid playing spirit altogether, but as survivor you don't get to chose which killers you play against.
I have no idea as to whether this is or isn't the case mind; perhaps somebody could clarify for me?
Its a questionable game design ? its like that in every video game. If you have good headphone its more easy to play. I got a very good headphone for 30euros only, its not expensive, and I can say exactly where every killer is.
When I play killer I can hear survivors breathing even if they are not injured.
30euros only
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@IlliterateGenocide said:
I hope they decide to test it. Rn I feel no difference facing spirit
There is clearly a big difference with directional sound, maybe your headphone is not good enough.
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I played Spirit on PTB in custom games with friends.
I can say that she is still very strong.
Survivors side she has more counterplay, you can hear where she is but she is still very fast.
She will stay top tier but survivors have more informations now.
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Kate looking so ugly, she need a second face rework.
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The Spirit change is good and she still do very well, she will stay top tier dont worry.
For Deathslinger I didnt tested the changes, I dont play him.
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She is pretty balance now, you can still do well with her, she will still stay top tier I think but she has more counterplay now
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@MedicSpirit7 said:
They kinda just stopped with no explanation
Exactly we want them to speak about reworked maps !
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@JohnWeak said:
They have to finish their work on the maps, reworking all of them is a must as it's the main reason the game is not balanced.
Then they will be able to work on new ones.
Yes I agree, but were are they ? (reworked maps)
Before we got new maps EVERY chapters. Then they said they stop doing that for reworking old maps, we got reworked maps every mid chapter.
Now we got none, no new maps, no reworked maps......
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Reworked maps or new ones, I dont care I just want new map content
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I think the devs dont care about maps anymore.
Its very sad because Im exhausted to play same maps again and again.
I love what they do with characters, perks, ect but we really need new maps and reworked maps.
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There is the same bug in spectator mode when you switch to another player.
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Someone called me hacker because I checked random lockers and found him lol
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/2503441#Comment_2503441
Whats wrong with it?
Super slim and long hallways which leave gameplay to the absolut minimum. Gigantic multilayer size. Deadzones everywhere. Even shortcuts make it a chore to get from one level to the next. Countless hiding spots. God windows vs completly irrelevant pallets or windows. Not ballanced at all. For many killer absolutly horrible. Every chase oriented survivor gets headace only thinking about this map.
I could go on and on. The only positive that comes to mind is the iconic status, but if i want to be in RCPD, i play RE2 on PS1 or the remake version of it.
Deadzones everywhere ? Are we playing the same map ?
You said this map is horrible for killers, my last game is 4K with Clown in this map with only two generators done.
I said Clown... if this killer can do 4K in this map, all killers can.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/2503352#Comment_2503352
"just play more on it"
My "scrimcount" on this map is probably above 100, i played it enough to know that it is the worst garbage map every released in a mulitplayer game (and i played a lot). Yet, they did not change anything, while the overwhelming majority of the community is baffeled on how a maze with countless deadzones (obvious for a maze, i know) makes it into the game.
I guess the license and estetics count more these days then actual gameplay. Not suprised the sightest.
Its my favorite map I love playing on it both sides and I dont have issues finding generators and survivors.
But maybe because I played RE2 Its easier for me.
Idk but I dont want that map to be removed or reworked I love it as it is. And Im not the only one to enjoy this map.
I want more maps like that instead of boring Autohaven maps like.