Adeloo
Adeloo
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@CallMeBacon said:
https://forum.deadbydaylight.com/en/discussion/comment/744231#Comment_744231
I can't point you to a discussion that clearly states the rules and intents of the Archives and Rifts, but I can try my best to explain them to you.
The Archives will be a series of Challenges related to specific in-game characters that when completed will reward a variety of goodies such as Lore cinematics, Bloodpoints, Iridescent Shards, and a new cosmetic item known as Charms. Presumably the harder the challenge, the better the reward.
The Rift will be a two sided rail track that offers rewards such as Bloodpoints, Iridescent Shards, and cosmetics for Player play time and level. That would be the free side of the tracks. It lasts a limited season.
The paid side will require money to access and will also last for a limited season. As far as we know It's rewards will be better cosmetics than those found in the Free Track's rewards. We'll be able to see all of this for ourselves tomorrow on the PC PTB.
ah okep ! thank you for the explanation ! Do you mean that for example some challenge will require you to play a certain survivor ? Because i know i saw one with Trapper. Maybe the challenges will depends on each players and the DLC they own as it would be stupid to ask them to mori a survivor with Freddy if they don't have the DLC to do so.
Also you talked about Charms , do we know yet what they are ?
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both sides have been nerfed, heavily.
But it's suppose to be an asymmetrical game, the power role should be the killer. But out of 17 killers on 2 were doing fine (Spirit/Nurse) and 3 were ok (Hag/Huntress/Billy) against experienced survivors. That's not even a third of all the potential killers.
If people can't see the problem i don't know what i can do for them.
It's frustrating to play Killer (1v4) and frustrating to play solo survivor (1v1v1v1v1) but you can still survive most match as survivor pretty easily because of so many possible second chance even after you failed.
I'm not a fan of the changes they planned for Nurse but nobody saw how it really is yet.And even if it's a nerf, i'm happy to see that devs are also probably nerfing insta-heal medkit, which were abused a lot by SWF.
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@ShadowRain said:
Spirit will be destroyed, Billy will get a massive nerf too, Hag will get nerfed too and so will Huntress. According to BHVR a “small change” is a massive nerf lmao
don't they dare touch Hag ! She is real strong if you play her correctly and is perfectly balanced as there is 3 counter to her power : crouching with or without Urban Evasion, Flashlight and Small Game.
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i hope that insta-heal get changed into gradually healing like the Steve unhooking perk and the Nancy locker one or that you can only use it on yourself as it was a good way to abuse the game by instahealing others in the face of the killer.
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i play both sides equally :
- as survivor i had my best games against Nurse as it's funny and challenging to try to mindgame a mindgamer
- as killer i rarely played her, only for rituals with no perks or addons but even if i didn't hook anyone i had a lot of fun
I just don't get why they changed her power. The addons changes are really good i love the idea of having a free Nurse's Calling for 60sec so you can get an other perk in your build instead. They were really creative with the addons but the power change seems to much. We'll see how it goes but i think a good way would be to give her a buff in movement speed ( from 3.98 to 4,4 ) and slow it down when charging the blink like Huntress (from 2,89 to 3.75 )
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wait so you mean the Archives are free and reward lore but not BP ?
Is there a discussion that clearly state what are the Archives and what is the Pass because it's really confusing.
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@Milo said:
I have one question: Why nerf self healing points?
because it reward not being part of a team.
how many times as survivor i run the entire map being an injured survivor to see him/her self-heal entirely in my face while i pointing at them.
Also because that promote failure as a survivor.
This is why i buffed the reward for healing others.
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Bond is one the most underrated perk out there, it's so powerful !
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I like the idea ^^
But i have to say the Tier 4 seems a little OP.
I would suggest that the player can only choose 1 perk to get to T4.
or make it that if you reach Prestige 3 Level 50, you unlock a passive for this character.
Dwight : great skill checks size is increased by 50% for you and everyone up to a 4m range
Meg : exhaustion get down 15% faster
Claudette : Healing speed increased by 25%
Jake : breathing sound occurence decreased by 25%
etc
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Here an idea : Getting chase while the perk activate, doesn't grant you the heal anymore.
Only heal for 1 health state, but you get healed 50% faster for 60 seconds.
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thank you ! oh i love this idea ! :D
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@Dr_Loomis said:
https://forum.deadbydaylight.com/en/discussion/comment/711219#Comment_711219
Ever thought of sheet Myers. That would be pretty cool.
Also bandaged up burnt Myers from the start of part 4.
the thing is the Myers we have is only based on the first movie this is why there is not a lot of cosmetic option ^^
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Well Maurice is the real name of the Horse ^^
I think he was the property of the circus and more precisely the one pulling the Clown caravan. He probably was the guinea-pig of the Clown experiences, this is why he suffers important burns on half of his body.
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@Dr_Loomis said:
I also believe it would very fitting for a Halloween party feel for Haddonfield. How awesome would it be to see a nod to Halloween III: Season of the Witch and have Haddonfield with special Halloween decorations including some based on the pumpkin/witch/skull masks.
Or...if they could pull it off...have those three memorable masks as unlockable alternatives for Michael Myers. Doubt that would happen though.
As I've mentioned before, It would be brilliant to have skins of Halloween 2018's Myers and Laurie.
i suggested the sheet Myers as a head cosmetic and the torned up version of Laurie's Shirt from getting attacks by Michael from the original Carpenter Halloween.
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@Mat_Sella said:
https://forum.deadbydaylight.com/en/discussion/comment/708221#Comment_708221
omg instead of the bones, the pumpkins could be sprouting from the ground, nice sketch!
oh i see what you mean i'll try something ^^
[EDIT] Something like that ?
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PART I : EVENT HOOKS AND GENERATORS
- Each Map spawns with 2 Happy faces Pumpkin-generators and 2 Sad faces hook by default.
- Completing an event generator lights up the pumpkins on top / As long as a survivor is hooked on an event hook, the pumpkins are lit.
- Two new event offerings to add more hooks or generators ("Special Treats" for the Killer and "New Tricks" for the Survivors)
- Lighting up pumpkins award you bonus Bloodpoints are awarded post-trial during the tally screen IF YOU USED AN OFFERING.
- Lighting up enough pumpkins (Survivor and Killer combined) give you access to exclusive cosmetics
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PART II : SECOND OBJECTIVE FOR POINTS
SURVIVOR
- On every maps will be added 15 destroyable pumpkins heads and decorations ones.
- Survivors will be able to destroy the pumpkins heads after hitting 3 tremendously difficult Skill Checks
- Destroying a pumpkin head reward the survivor 500 Bloodpoints
KILLER
- Every survivor get to choose a mask (4 differents monsters : Vampire, Frankenstein, Zombie, Witch) to wear in the trial when they enter the lobby
- After a survivor is hooked, the killer can interact with him and collect his mask
- A survivor that already got hooked can loot a new random mask in an already looted chest
- The killer is rewarded 500 Bloodpoints for each masks he collected
- The obsession mask reward the killer 1000 Bloodpoints
- The Killer can get a bonus Bloodpoints of 1000 BP for collecting at least one of each mask type
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PART III : MAPS DECORATIONS
Every maps will get decorated with :
- lighted up pumpkins faces replacing the fire barrels
- fake skeleton in lockers
- tombstones replacing garbage can
Totems skulls will be replaced by pumpkin heads :
- Dull : not lit
- Hex : lit
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PART IV : COSMETICS (Unlocking 3 max)
SURVIVOR
- Head : Bloody versions of the event masks for all non-licensed characters
- Laurie Strode : Top cosmetic "Tattered Shirt" (from the original Carpenter Halloween movie)
KILLER
- Michael Myers : Head "Dirty Sheet" (from the original Carpenter Halloween movie)
- The Plague : Weapon "Pumpkin Face"
- The Huntress : Head "Big Bad Wolf"
- The Spirit : Head "Momified"
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I will slowly add sketches of the decoration and cosmetics on my suggestion ;)
I started with the totems since we both suggested it ^^
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@Ohlala said:
nice artwork! the horse is epic :o !!
i would give it a second try tho on girl's face, doesnt seem like kate's :/ :p
i don't draw human usually. and it's a year old so i don't plan on changing it anyway
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I just think that other survivors repair speed should be affected depending on the distance there is between them and the hooked survivor aswell.
That would kinda prevent survivors to prefers finishing a gen before saving their teammates.
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funny i had kinda the same ideas just today ! when genius brains meet ! :)
@Adeloo said:
(Hello)
Halloween is coming and it's usually a good time to celebrate the game ! I had a few ideas about a new event ! This is an alteration of the already styled event that occured like Lunar Event or the BBQ one !
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PART I : EVENT HOOKS AND GENERATORS
- Each Map spawns with 2 Happy faces Pumpkin-generators and 2 Sad faces hook by default.
- Completing an event generator lights up the pumpkins on top / As long as a survivor is hooked on an event hook, the pumpkins are lit.
- Two new event offerings to add more hooks or generators ("Special Treats" for the Killer and "New Tricks" for the Survivors)
- Lighting up pumpkins award you bonus Bloodpoints are awarded post-trial during the tally screen IF YOU USED AN OFFERING.
- Lighting up enough pumpkins (Survivor and Killer combined) give you access to exclusive cosmetics
-----
PART II : SECOND OBJECTIVE FOR POINTS
SURVIVOR
- On every maps will be added 15 destroyable pumpkins heads and decorations ones.
- Survivors will be able to destroy the pumpkins heads after hitting 3 tremendously difficult Skill Checks
- Destroying a pumpkin head reward the survivor 500 Bloodpoints
KILLER
- Every survivor get to choose a mask (4 differents monsters : Vampire, Frankenstein, Zombie, Witch) to wear in the trial when they enter the lobby
- After a survivor is hooked, the killer can interact with him and collect his mask
- A survivor that already got hooked can loot a new random mask in an already looted chest
- The killer is rewarded 500 Bloodpoints for each masks he collected
- The obsession mask reward the killer 1000 Bloodpoints
- The Killer can get a bonus Bloodpoints of 1000 BP for collecting at least one of each mask type
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PART III : MAPS DECORATIONS
Every maps will get decorated with :
- lighted up pumpkins faces replacing the fire barrels
- fake skeleton in lockers
- tombstones replacing garbage can
Totems skulls will be replaced by pumpkin heads :
- Dull : not lit
- Hex : lit
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PART IV : COSMETICS (Unlocking 3 max)
SURVIVOR
- Head : Bloody versions of the event masks for all non-licensed characters
- Laurie Strode : Top cosmetic "Tattered Shirt" (from the original Carpenter Halloween movie)
KILLER
- Michael Myers : Head "Dirty Sheet" (from the original Carpenter Halloween movie)
- The Plague : Weapon "Pumpkin Face"
- The Huntress : Head "Big Bad Wolf"
- The Spirit : Head "Momified"
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THANKS FOR YOUR ATTENTION AND FEEDBACK !
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I think the Doctor as red eyes as a cosmetic already ? so why not ^^
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an IG page ?
i wish i could be inspired right now XD
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@Auron471 said:
Zenomorph huh? the mori should just be the zeno doing the OwO to survivors.
what are you talking about ? XD
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@TheUnendingNightmare said:
How about this year Nea reveals her true form ?
well this is just a joke not a real thing ;)
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Thank you for your feedback ! I'll make sure to think about numbers for the range etc.
Imma look up the actual numbers for differents perks/actions to give myself an idea of where it should stand ^^ *
I like the idea of the sound for the Rage bar. I'll think of something !
for the blood trail maybe for walking into it make you grunt of pain and reveal your aura in addition to slowing you down ?
Well the facehugger doesn't affect him anymore when the survivor get unhooked, it dies and fall off the survivor face.
But your idea is very interesting ! Also it might be too much work for the devs to change all the animation just for one killer ^^
I'll try to think about perks i'm really open for suggestion !
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thank you <3
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@SpitfireOrMichina said:
Around 5pmEDIT: 5pm in France so time can change in other country
really ?
this is cool
i'll be back just in time to DL it and play nit around 6PM France then 
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power : i imagine something like Medusa Ultimate in Smite , something that need to be charged for a max effect but that like confused or stun the survivor depending on the range and charge time ?
maybe by removing her mask and showing her face.I imagine her to have a really small TR when she wears her mask so she can sneak up next to survivor on a gen and stun them to get a hit.
Her TR getting instantly bigger. -
@Tsulan said:
5 or 6 pm GMT+1how do you know ?
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@KiraElijah said:
https://en.m.wikipedia.org/wiki/NamahageMay wanna take a look at these, as a man is talking to a little girl...don't see anything that link to the hints and clues we have about the next killer ^^
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@Orion said:
@Adeloo said:
it's not an Oni mask but an Hannya mask
https://steamuserimages-a.akamaihd.net/ugc/437236440980089852/C55760DF6D3F77DA4587C80103D2FD271209234A/Hannya being vengeful woman spirit seaking revenge after coming back from the dead to Earth
Look up both of them on Google and try to find the difference between them.
that looks less glose to the trailer one than the one i linked before Xd
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it's not an Oni mask but an Hannya mask
https://steamuserimages-a.akamaihd.net/ugc/437236440980089852/C55760DF6D3F77DA4587C80103D2FD271209234A/Hannya being vengeful woman spirit seaking revenge after coming back from the dead to Earth
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@TheDarkLycan said:
JEWberry said:OMEGA LUL
Took me a second till i played it back in my head to realize what was wrongThis a troll?
what is wrong with this ? i mean i can barely hear a difference
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@Someissues said:
That mask is normal, Geisha in Identity V had one as well or not exactly the sameNo Killers have ever spoke before, so it's guaranteed the samurai will not be the killer
She will most likely be using the Mask when shes chasing people, when she attacks/ using her power, her face reveals, that's why the mask is there
similar to Geisha in Identity V, not sure why people still think it's Oni/ Samurai
the evidence, the leaks, the story etc all backed up kuchisake-onna
at this point we can say its 100% kuchisake-onna
well actually i didn't thoguht about linking this game to DbD but most killer and survivors share similarities in term of design !
- Smiley Face = the Clown
- the Ripper = Hag or Freddy ( big clawed hand like Hag but steel claws like Freddy )
- Gate Keeper = the Trapper
Soul Weaver = could be linked to the Entity
Lucky Dog = ace with glasses
- Gardener = is literally Claudette
- Lawyer = literally Dwight
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@SovererignKing said:
The Oni Mask was just far to obvious in my opinion. The extreme close up of the mask, it’s just too obvious and you know the developers like their curveballs.it's not an Oni mask but an Hannya mask
https://steamuserimages-a.akamaihd.net/ugc/437236440980089852/C55760DF6D3F77DA4587C80103D2FD271209234A/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=,%7C637%3A358&background-color=black
Hannya is a vengeful woman spirit which seak revenge.
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@TheBean said:
I think the newer video is the killer origin video. How she came to be.@NoOne said:
I just don't think its Kuchisake Onna anymore. It might be a female killer who comes back as a spirit, but not Kuchisake.
I don't think she will be called that... Kind of like the huntress, where she is based off a real life killer. The new killer will have her own story that will mesh in with the current lore.
the Huntress is based on a true story ? Oo
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i'm just gonna Ctrl+C / Ctrl+V my post on an other thread
How to demonstrate it's the slit-mouthed woman :
1) the man in the trailer talked. This would be a first after so many killers and survivors to get a character who actually talk beside the Entity, so probably not to show off the killer but more the story of the killer.
2) in the Slit-mouthed woman legend she cheated on her samourai husband who slitted her mouth in a big smile. then she suicided and roamed around to ask people if she was pretty. She also usually wears a surgery mask such as Feng in her first set of cosmetics.
3) the mask we see in the first second of the trailer is an Hannya mask. Hannya are vengeful woman spirit seaking revenge.
4) the fact that the man say "daugther" doesn't means his victim is his daughter but could be just him quoting a famous poem like a lot of villain before killing someone does in movies or series ( Joker in Batman 1989 or Jules in Pulp Fiction quoting the Bible ) -
@Okuu46 said:
@Someissues said:
no it isnt, its Kuchisake-onnaHow is it Kuchisake-onna? In the trailer, the man says "There is no point, dear daughter.
We are born to die. The more we wait, the more pain we carry." The person the guy was killing, was his daughter; not his wife. In legend, it was a wife that was killed, not a daughter.The two possible killers at this point might be "The samurai" or "The Oni"
How to demonstrate it's the slit-mouthed woman :
1) the man in the trailer talked. This would be a first after so many killers and survivors to get a character who actually talk beside the Entity, so probably not to show off the killer but more the story of the killer.
2) in the Slit-mouthed woman legend she cheated on her samourai husband who slitted her mouth in a big smile. then she suicided and roamed around to ask people if she was pretty. She also usually wears a surgery mask such as Feng in her first set of cosmetics.
3) the mask we see in the first second of the trailer is an Hannya mask. Hannya are vengeful woman spirit seaking revenge.
4) the fact that the man say "daugther" doesn't means his victim is his daughter but could be just him quoting a famous poem like a lot of villain before killing someone does in movies or series ( Joker in Batman 1989 or Jules in Pulp Fiction quoting the Bible ) -
it would be just dumb to add Jason. Trapper is basically his twin in term of look.
that would make like Hillbilly who is a reference to the Cannibal.Please not Jason.
The most interesting killers are the original one like the Hag or Huntress.I place my bet on the slit-mouthed woman

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@Dragonredking said:
@Adeloo said:
Hello
So i tried the combo Tenacity+Unbreakable yesterday and i noticed something : the animation of the killer cleaning his weapon is faster than the one of a survivor getting downed.
What i mean is that currently survivor have no chance of getting a little bit of distance from the killer and for some reason you can recover a little before being able to move when down.
This is why i think this animation should be faster for survivor so it buff Tenacity a little.
thanks for your attention

What would be the point?
Even if you are able to some distance it won't allow you to use your unbreakable anyway, unless you get a surivor distracting the killer will you are picking yourself up that is.
And you don't need to "get a little bit of distance" for another survivor to distract the killerwell if you get that extra time you can lose the killer and use unbreakable especially with tenacity.
i'm a killer main but when i discovered this animation issue i understand how unfair it is for survivors ^^ -
@Runiver said:
What would be the point of moving since, well, he just downed you anyway, in front of him ?
well have the time to get some distance ,especially with Tenacity + Unbreakable combo.
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@Runiver said:
Someone wanna crawl under the pallet to cheese a save, I can smell it!no just make Tenacity actually viable.
test it you will see that killer will clean his weapon and grab you before you can even move away. -
@Master said:
What downing animation are you refering to?
Since the pick up vacuum is gone I have to search for the survivor quite frequently after wiping my weapon btw (against non-tenacity survivors)the animation of getting downed. ^^
if you take a closer look you will see that it's longer than the animation for the killer cleaning his weapon.
So basically you have no chance to get away even a bit. -
you put me in ahhhhhhhhh running everywhere and that Wraith cosplay

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@MineAntoiya said:
I am quite annoyed with thisThey stated that it would start on the 5th, yet it is really starting on the 6th UTC. I was ok with the console stuff, but them screwing up a simple time calculation is what really pushes me over the edge.
Yes, you people over on the States side still get it on the 5th...with only like 4 hours to spare...but that's still relevant I guess. They better make it end on the 10th at 20:00 State side too then.
yup it's always a loss of time for the European side ...
i mean i'm sleeping when it started so that means i will miss 8 hours of the hunt ... -
yup it happens. i think it's because one of the survivors didn't struggle on hook ^^
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if i love most of them the perks one seems a bit exagerated.
maybe disable them 30 sec + automatically give exhaustion timer would be enough ?What i would love to see is :
- Adrenaline doesn't wake you up if you entered Dream World less than 120s ago
- You cannot escape via the doors if down or asleep ( in transition you could escape )
- Buff Quentin perk Wake up : increase the time it takes to build madness or fall asleep by 25/50/75% and you and the others survivor wake up 20/30/40% faster in a 8 radius.
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@FengMin said:
Je m'excuse j'ai oublié de préciser que ce dessin n'est pas de moi mais bien celui des développeurs. Je voulais juste reprendre l'image pour animer mon exemple.je ne me suis pas énervée ^^ juste j'ai pointé ton erreur

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[FR]
Vraiment bien de voler une image montrée en stream par les développeurs eux même comme étant les designs de base des survivants et faire croire que c'est ton idée.[EN]
Really nice to steal a picture showed in one of the dev stream, to be the original designs of the survivors and try to take credit for it. -
Overcharge on Freddy isn't that bad. the regression from the fail sc is pretty good so it actually work better than using Ruin on him.
but talking about stupid : i saw more than one time survivors using Selfcare and No Mither ...

