Adeloo
Adeloo
About
- Username
- Adeloo
- Joined
- Visits
- 2,596
- Last Active
Comments
-
Used it for the Distressing Challenge with the addon that make the bell ring all over the map héhé that was super fun !
-
The thing is most killers are only viable at high ranks with addons.
Most people will say that killers get more BP than survivors in general and especially with BBQ. Well it's not always the case at high ranks. And survivors are free to use WGLF if they want bonus points aswell or Prove Thyself that guarantee 8K minimum per match just in the Objective category.
Survivors get to keep their items when they escape, killer lose their addons even when they double pips. Yus certain addons shouldn't be keep like all the ultra rares killer addons, but something should be implemented to get back your green, yellow and brown addon.
OP suggest breaking chests. That is a nice idea but yet too much time wasting for a killer whose every little second matter.
I add 2 ideas to the list :
- 1) When the killer 1 pip, he get to keep 1 of the addon he brought (if it's a rare, uncommon or common rarity)
- 1Bis) When the killer 2 pips, he get to keep both of the addons he brought (if they are rare, uncommon or common rarity)
OR
- 2) At the end of the match, if there is any item left in the trial (not looted chest, survivor dead, franklin demise leftover), the item transform into a killer addon of the same rarity. If addons are attached to the item, the killer receive a second addon of the lowest rarity of the two addons. (EXAMPLE : Green item with Yellow and Brown addons = killer get 1 green addon and 1 Brown addon) If a killer kills every survivors and they all brought an item, the killer can get up to 8 new addons.
-
@anarchy753 said:
My favourite one so far is "get 200,000 bloodpoints."
Well, I started at 0 and I'm nearing 600k bloodpoints now, and it's on 150,000.
Fun.
this one probably count only the game result, not the points won from offerings or BBQ/WGLF ;)
I had quite a lot of trouble getting the 10 full heal on teammates since most people will just Self-Care for the challenges, even when i bring We'll Make It and Borrowed Time.
I thought i would have trouble for the grab one, but i did it in one game. As Pig, i tried to grab but finally started to play the game normally and at one point i was sure that they couldn't win (4 gens and 2 dead/2 injured, with most pallets gone) so i catch one the survivor, made them work on a gen and grab them. then released them and let them farm/escape.
-
@thefallenloser said:
https://forum.deadbydaylight.com/en/discussion/comment/831955#Comment_831955
So... your suggestion is to have the perk work exactly the same as it currently does?
EDIT: SORRY SORRY
So you're suggesting that it can also work when hatch is closed but not all 5 gens are powered, gotcha.
yus exactly :) i think i will edit my post to be more clear <3
-
@thefallenloser said:
https://forum.deadbydaylight.com/en/discussion/comment/829856#Comment_829856
The effect already triggers once all 5 gens are done. Adding two more requirements is once again, a nerf. A survivor who knows they have Rancor will just immediately leave from the gate. What benefit would come from only having it triggered once you're in a 1v1 AND the hatch is closed?
it's not only when in 1v1 but also when the all gens are done. Remember that there is still time between the moment the gens ar epowered and the gates are opened.
-
@JawsIsTheNextKiller said:
Also a Save perk loadout button so you could easily switch to different builds.
i will add it :)
-
It would be a buff to help with the Mori ritual or challenges ^^
-
@RainbowPatooie said:
As someone who has been both the victim of and has used rancor: If the exposed only triggers from endgame collaspe (and not when all gens are done), the obsssion is almost always the first to leave, and thus would make the chance to mori almost impossible.
but i replied to a similar post and i don't suggest for it to trigger when the End Game Collapse happen but when the doors are powered which only happen in two occasions : 5 gens done or closing the hatch, closing the hatch usually being in a 1v1 the survivor then is sure to get moried.
-
@thefallenloser said:
No...
The obsession will just leave once the Endgame Collapse starts, which is more likely to happen when the Survivors open the gate, making Rancor's effect practically useless.
It'd just be a nerf.
it's not when the End Game Collapse happens. But when the gates are powered so when all 5 gens are done and if you are in 1v1 and you close the hatch.
-
This thief better not take Maurice or i'll find him and kill him ! Maurice is a living being and should be treated with respect and love ! He suffered enough in his life !
-
No this isn't how the Archives works ^^
Tomorrow we get the level 2 of the Tome 1 telling the stories of Claudette and the Trapper.
I also think that they will work their way from the oldest killers to the youngest.
So the next tome will certainly be about the Wraith. Or at least not a licensed character.
-
that is a nice theory ! better than the father being the killer or a new survivor !
-
taken in august 2018. there was a second Katana !
-
i came up with a build to counter all killers :
- Spine Chill : stealth killers + Spirit
- Urban Evasion : Hag, Spirit, Trapper, work on everyone else aswell
- Prove Thyself : Plague + Ruin
- Empathy : Plague + Legion
-
@GeneralSpudmuffin said:
https://forum.deadbydaylight.com/en/discussion/comment/802701#Comment_802701
Not blindness, cause blindness is shite, but you did just give me an idea!
Instead of a boost for each kill, boost it for each survivor IN your TR!
oh that's a neat idea ! i'll change it right away ! So maybe his base TR shouldn't be 24 but 32m ?
-
@GeneralSpudmuffin Thank you for your feedback !
You are right about the tail angle : maybe the base could be 50° and with addon it could be wider kinda like Doc can change the forms and ranfe of his shocks ^^
I know what you mean about Killer Instinct, it's like Open Handed, it's very situationnal. Maybe it could be improved into : terror radius increased by 4/5/8m + survivors in your Terror Radius get the Blindness effect ?
-
@tetsuo said:
Woah wait, am I the only one using Prove Thyself ? Coupled with Bond this perk is perfect if you want to gen rush
or if you want ez 8K points :D
-
way more slower as survivor even in the afternoon.
-
I only played Trapper for the trap challenges.
I felt like it if i played him before this one and succeeded to trap 2 survivors and not during the challenge i would have been pissed so i played Freddy and Wraith :3
-
If that can help you ! Did that quickly ^^
-
dang they really nerfed Enduring ;è;
-
Bond is a must have for me. I don't think i ever unequipped it on purpose (daily or random perks builts)
As a solo survivor it gives me so much informations about how the game is going. This perk is so underrated imo. I used to couple it with Iron will but i switched to Ace so i don't need it anymore ^^
-
i also hate this perk as killer. I once get hit event if during my stun i saw it was the door opening on the right that hit me ... I wonder if Enduring make the stun shorter or not ?
-
ah okep. Bu why didn't they talked about this event sooner ? I mean are they gonna stream the Q&A at the same moment as the tournament ?
-
i think the safe hook reward and the unhooking reward should be inversed, so you get 500 BP first and if it's a safe one you get 1K more. That makes more sense.
Also this the reason i got rid of my "survival" build (IW, Urban Evasion, Spine Chill) to get a "BP build" with BT, WGLF, Bond and Prove Thyself. I maybe doesn't escape as much as before but i still get more BP overall.
-
@Hoodied said:
It has to come Thursday or Twitch Rivals will be a mess
what even is Twitch Rivals ? i mean is there an announcement somewhere about that ?
-
I actually thing you are right.
Making her footstep louder ( at least MM level ), moving grass or even why not leaving a little "mirage" behind her when she is phasing like cloacked Wraith, something barely visible but still enough to position her ?
-
i don't see GG the same.
For me it's just a way of saying : thanks for playing.
I'll gg + have a good day every freaking game : even if i get destroyed as survivor/killer or even if i escaped/killed everyone.
I see "gg" as a form of respect and actually not seeing any gg back in the chat is always really unrespectful or unpolite from my perspective.
I don't play scummy on any side (bringing items or meta perks as survivor/ tunneling, camping or moring as killer) so my chat end, most of the time, by a "<3" from a teammate of the opponent.
-
Probably thursday 2PM EST as usual. That's also the day when the results of the many contests are given.
-
no comms or comm make a huge difference.
Youtube recommended this video for yesterday and this seriously disgusted me, especially the comments how people are finding it funny.
I'm playing both sides but this is what triggers me about SWF. The informations, the possible bullying.
[EDIT] like always i forgot to post the link XD : https://www.youtube.com/watch?v=zOSGVn8mqSQ
-
i don't know how to play against him.
I don't know when he is in stalking mode or not and it's really weird that he can be stalking while chasing like with no TR ?
Even from watching people play him or reading his power again and again i don't understand how his power works XD
-
I see David as an elf, Wraith as Krampus and Huntress as Rudolph the red-nosed reindeer :D
-
@CriticalJunction First of all : Thank you for your opinion and feedback !
I guess you are right, 5 powers is too much. But maybe my eggs idea isn't the best way to include them. Maybe there could be 4 hooks with an egg underneath, that would bring the animation i mentionned. Getting hooked on one would perhaps leave you will saliva that great you with the Broken status until someone is hooked.
That would leave us with the Tail attack, the saliva passive and passive hooks. Now i'm looking back at my saliva effect maybe the Hindered effect is too strong ? Maybe it should be that the survivors are exhausted ? That could work great against Dead Hard for example.
As for the perks, yus there is a need for tweaking that's for sure XD What i noticed is that killers or survivors rarely comes with 3 Great perks but more like 1 Great, 1 Good and 1 meh.
-
Actually thought about what his power and perks would be :
https://forum.deadbydaylight.com/en/discussion/89761/sugg-xenomorph-killer#latest
-
i love him and his sounds so much but the sound he makes when he get stun break my heart everytime, even as survivor i'm like "you ass don't hurt my baby" !
And whenever he makes the purring sound i'm like purring back at him ahah
-
@PigNRun said:
Honestly, if they just prevented that window from ever being open and made the railings not spawn like that and stayed with the alternative way, it would certainly be good enough.
yus. It's just need to be less safe basically, or reduce the looping time. Because it's pretty long.
-
What i don't get is why DS is still active on that following situation :
- Survivor A get hooked (Time : 0s)
- Survivor B get chased (Time : 20s)
- Survivor A get rescued (Time : 30s)
- Survivor B get hooked ( Time : 40s / A DS Time : 10s)
- Survivor A get chased again and get down (Time : 1m20sec / A DS Time : 50s)
- Killer get DS by Survivor A even tho they chased and hooked someone else during the DS timer of Survivor A
-
I'm following a thread on reddit about that.
HEre are all the number they gathered : https://i.redd.it/jxdztcqd4eq31.png
And i just posted there what an idea that just popped in my head.
----
The Plague perks quotes some type of religious book.
And terror shall take hold of a defiant non-believer, who shall falsely announce my arrival." (The Tablet of Adiris, 48.9)
Horror overcomes the heart of infidels who cry at the feet of the fallen." (Hymn of Praise, 11.4)
"It shall be known across the land that the Gods curse the unfaithful." (The Tablet of Adiris, 3.7)
What if the numbers on the serynges are a reference to a quote on a existing religious book ? It would now make sense why the Trapper and Hag have the same tag since they both are using Traps. I'm not a believer so i don't know anything about the religious books but if someone is maybe we could find out if my theory is correct !
-
@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/comment/778350#Comment_778350
I get its not BHVRs fault things got held up but honestly giving people a BP boost event alongside the Halloween event doesn't hurt them and makes people happy. I really fail to see why this couldn't be a sort of "sorry this happend its not our fault but here is a little something to get us excited again".
i mean the Halloween IS a BP boost even. You now collect the Serum from the Rift not ingame. You'll get bonus BP for completing special hooks and gens while playing.
-
I'm so excited about the Archives and Event, but even i can understand that these are people working on the game, not machines. People don't always have the control on everything and they had a power outage last week. It might have damaged some coding or saves of the game. We don't know and we ust have to wait and see.
I don't understand why people must be so entitled to get a compensation for waiting a little longer. We will still get free stuff out of the Rift, lot of BP with the Event.
The Event and Rift will not be shorter, the dates will just change. This delay just gives you a little more time to grind some BP to buy the petals offerings !
-
LORE ! I'm so excited about it ! dhqzodhaBa
-
you know after the second hook you are already dead so if any changes should be done is that there is no more mori offering but you can mori after second hook for free.
-
damnit i voted 7 because i thought it was 7/10
Can people stop reversing scale so that 10 is best and 1 is worst like it's normally ?
-
I think devs stated that the first memory will be about the Serum, so the Alchemist might just refers to the man turning the killers into monsters ^^ It might also be the surname of Vigo since every character as a full name and a surname (Michael Myers = The Shape, etc)
But that would be really awesome to get an alchemist killer !
-
This is what i love about it as well ! It's also a good thing to convince people from testing a certain perk so that they don't always stick to meta ^^
Mains are what is wrong with the community and i'm happy that the Devs found a good way of making people play both :3
-
Devs says it takes roughly 70-80h to get all tiers of the Rift. The event is 11 days long and you gain serum every other tier. Is there enough time to get all 6 cosmetics without using any Aurics Cells to upgrade the tiers.
-
@GodNap said:
https://forum.deadbydaylight.com/en/discussion/comment/746605#Comment_746605
Nope, you gain putrid serum only in the rift
what ? but what about the new event offering that spawn hooks and gens it doesn't( work like the BBQ Summer Event ? ok this is really weird now ;è;
-
Well you actually get your AC back from completing the Rift.
So basically you get "free" cosmetics while people will have to pay more for it later.
For example the Very Rare Billy outfit cost 1080 AC (only via AC) so just on one outfit you saved 80 AC. But there is a total of like 7-8 new outfits so basically you are already saving at least 300 AC on the cosmetics but there is also the charms that are not in the store.
-
@Peanits said:
The Rift closes 70 days after it starts.
The Tome in the Archives stays forever. You can complete it at any time.
The Halloween currency (Putrid Serum) goes away once the Halloween event ends.
https://forum.deadbydaylight.com/en/discussion/comment/746419#Comment_746419
You'll get it just by completing the challenges in the Tome and leveling up the Rift. All of the Serum is in the free track. (It's not in the PTB, it'll only be added during the event period.)
but you also get serums from completing special gens and hooking on special hooks as an addition right ?
-
Well you still get the serum from gens and hooks + there is the offering that give you more opportunity to get it.
The Rift is an additionnal way to gain those serums doses.

