Rewards for Prestiging
(Side note: I posted this on feedback and suggestions as well as general discussions because I want to discuss to see if its a good idea or not fro reward prestige)
So there is no reward for prestige, which I find kinda dumb. You spend all these bloodpoints in a single survivor/killer for what? just bloody clothes. This for me doesn't feel sufficient enough. So here is a list of ideas that could possibly help.
- Add a multiplier when prestiging. It encourages to prestige so you can get more bloodpoints out. It also feels rewarding so you don't have to go through the process as slow.
- Upgrade the survivor/killer perks each prestige. No I don't mean change them. I mean when you prestige they go up a tier at the start (Will show example)
- Make boosted perks for only the perks on the survivor that you prestige. So prestiging a survivor/killer should give you boosted stats to the perk you started out with. (Also example)
Since I used Meg as a previous example Ill choose Claudette this time. This us when they are level 1 (Multiplier lasts until they prestige)
No Prestige - Empathy I, Botany Knowledge I, Self Care I, Multiplier 0%x
Prestige 1 - Empathy II, Botany Knowledge II, Self care II, Multiplier 25%x
Prestige 2 - Empathy III, Botany Knowledge III, Self Care III, Multiplier 50%x
Prestige 3 - Empathy IIII, Botany Knowledge IIII, Self Care IIII, Multiplier 100%x
Emapthy IIII - This one I wanted to use because its because theres no other limit after 128 meters. I decided that you could see somebody being carried by the killer.
Botany Knowledge IIII - Increases healing speed by 44% instead of 33%
Self Care IIII - Efficiency of medkit is 25% instead of 20%
Somebody said something about exclusive perks to survivors/killers. That's not what this is. This is when you get to prestige 3 you get boosted perks that only apply to a survivors main perks.
Comments
1) The bloodpoints multiplier would be a welcoming bonus and help with the ever-increasing grind of the game.
2) To clarify, when a character goes up a Prestige, the perks in the bloodweb will start at a higher rank?
3) Again to clarify, the personal perks on characters can reach tier 4 once they hit Prestige 3?
1 - Thats what I was going for
2 - when you prestige you start out with the perks being tier 2 and if you find it in the bloodweb it will be tier 3, but if a perk thats not on the main character comes in it will be tier 1 example. Dwight has bond II on prestige 1 if he finds it in the bloodweb it will be III, but if deja vu pops up deja will be I
3 - They are tier 4 when hitting prestige 3 unless you should get tier IIII when on the bloodeb if thats better.
This would add some variety to the Survivors, making them potential options and not merely skins.
However, the Tier 4 perks may be overpowered on certain characters and will need to be handled carefully.
I like the idea ^^
But i have to say the Tier 4 seems a little OP.
I would suggest that the player can only choose 1 perk to get to T4.
or make it that if you reach Prestige 3 Level 50, you unlock a passive for this character.
Dwight : great skill checks size is increased by 50% for you and everyone up to a 4m range
Meg : exhaustion get down 15% faster
Claudette : Healing speed increased by 25%
Jake : breathing sound occurence decreased by 25%
etc