Adeloo
Adeloo
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- Adeloo
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Hum i had the same issue, and restarting the game would usually work ^^
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i never played him, only played against him, but i wonder : would be to powerful to be able to bump into survivors ?
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depends on so many things but who in real life would be dumb enough to run around an object without trying to jump over it and catch you ?
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I mean there is no message from BHVR that is telling people not to use him.
Like i didn't even knew he was bugged until i saw your thread. And what type of bug is it ? Coz if it's a sound bug it's not only him, as every survivor you can vault a pallet without sounds even tho you don't have quick and quiet, so that would mean you have no right to use pallet anymore ? ^^
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Can you explain what is Platinium ? i thought you were talking about Pkemon or something like that XD
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@BeaChebbo said:
Idk man, it's just that I'm getting tired of constantly walking around half the map because I don't want to waste my sprint burst and then have no exhaustion perk for another 40 seconds. I think it would be better if sprint burst was like dead hard? You click the active ability button, and then you start to sprint quickly? It's so annoying when I need to waste my sprint burst and then when the killer comes, I don't have an exhaustion perk. Idk tbh, but it seems better to me
i mean the fact that you need to walk is the only downside of this perk, the only thing that doesn't make it OP. The thing that makes me never using it, or at least not without Fixated.
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I would make it the same way as Kindred : if you are on hook it activates, if you are close to a hooked survivor it activates.
I think it's the simpliest and most effective way to buff it.
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be sure to be chased and not just in the terror radius ^^ you can also drop a pallet on a safe spot and vault it multiples times that will do the trick (that's how i did it ^^)
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@Revolver_Ocelot said:
Just finished a few matches on the Badham Preschool maps and they are ATROCIOUS to play on. Sure, they LOOK aesthetically better, but they bring more problems to the table (the most notable being lag and frame rate drops). Not only does the amount of pallets seem unchanged, but now there are too many breakable doors that HAVE to be destroyed that only hinder the Killer (crappy placement). On top of that, the foliage around the map has been raised high enough to obscure 40% of the map from a distance. As if locating Blendettes wasn't hard enough already, we have to deal with Vietnam conditions and NO LIGHT!
Poll: Who would approve of these changes?
-Significantly brighten Badham Preschool realm
-Move breakable doors/walls to better locations or reduce amount of pallets
-Lower or remove foliage
-Slap a reflective vest or bright patches on Blendette's wardrobe options.
i would just change the main building to have only one breakable wall instead of two ^^
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I have the same issue sometimes, i think you are right it's because there are not enough space to drop the survivor where you are.
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@Kernelzilla said:
Yeah it works , they added a cap that prevents We'll Make It from stacking with other Healing Speed bonuses but they removed this later.
Patch 4.0.2:
Buff (undocumented): Removed the Healing Speed cap. We'll Make It can now stack its bonus with those of other Unlockables.
(i found this info in the Wiki Of Dbd)
yeah i was so surprise aswell !
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It's not bannable but still you are almost AFKing which is reportable.
So i just would say to not abuse it ^^
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I didn't try him either on the PTB or live version.
As survivor he is fun to go aginst, very unpredictable and scary !
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Buff his stalking speed, and T2/T3 duration but nerf his mirror addon, to reveal only uninjured survivors.
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people who didn't reply Demogorgeous are a disgrace /j
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i change cosmetics depending on the mood but yeah i'm usually using the Ace panama or the green hair Nea, also a huge fan of the one braided Meg head piece
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definitly wouldn't use it without the bonus BP, it's kinda the only good reason to use it, and it's why i run it on everykiller coz playing killer iss really stressfull so i feel like getting double BP compared to survivors is fair.
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Oh i like this idea :3
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I didn't play him yet but he looks like a younger-jock version of Ace, which i like, so i might play him from time to time, like i do for all survivors outside my main Zarina <3
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got the same issue on an other totem on Badham : (only had the time to do a screenshot tho)
But basically there aren't enough space to go throught aswell (at least it wasn't NOED like yours ^^)
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@whispersenthusiast said:
I ran Detective's Hunch to find the totems, and then ran DS / Adrenaline / Unbreakable to give myself as many second chances as possible. I got it on my first try because the randoms I played with were decent.
@Science_Guy said:
I didn't use any special perks. Just did every totem I saw, ran around the map after the gens were complete to cleanse any surviving totems, and then hoped for the best. After about four or five tries, it was done.
Welp yeah it's kinda luck base, like you need to have decent teamates but also a killer that isn't playing the best killer and isn't too good either (not saying bad, just not being the best killer you faced). I finally got it it was hard but it's finally over ahah
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@kaeru said:
Small game is good choice.
My story don't help because I actually complete this challenge when everyone else was doing it. Killer was chasing my ass whole match and I was sad because he didn't let me cleanse. But I was surprised that random teammates cleanse all totems for me so I got it done. Challenges like this is better to do while current tome is active for everyone.
yeah :( sadly i was on a break from the game at this time (from the end of the tome II to the part IV of the tome III) but since nex hex perks are coming tomorrow maybe more people will cleanse totem ?
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i mean i got 3 Dced because i was Doctor once, and i depipped so yeah
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@PrettyFaceKate said:
I used Detective's Hunch and a a green map with add-ons for hatch and exit gates. Detective's Hunch procs will add totems to the map regardless even without a red twine if it's a green map.
For the rest, I ran meta perks of preference and after finishing the gens we got a 2-man escape.
If your issue is that you cleanse totems but end up dying because solo q lovely experience, then I suggest you run Left Behind, then Detective's Hunch or Small Game, and finally a key or Plunderer's to try to plunder one.
Good luck.
oh left behind is a good idea ! i usually ran kindred/unbreakable/spine chill with detective hunch/small game but it's not enough ahah
I'll try that ! i found some nice survivors to help me on the cleansing last time i tried (they brought a green map to show me the totems) and i ended up being the only one dying...
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Well when they released the first tome, Devs said between 6 months and a year after the end of the tome. So the first tome came out on 30th of October 2019 and ended the 7th of January 2020. Meaning the deadline is in a few months ^^
But maybe it will come later, there are some big graphics updates coming into the game so maybe those Archives cosmetics aren't their priority ^^
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i mean i don't see any reason to turn it off besides the occasionnal DC from console players as survivor, but still having it enable make the lobbies instant.
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@PrettyFaceKate said:
https://forum.deadbydaylight.com/en/discussion/comment/1598807#Comment_1598807
Phasing sound is non-directional and audible only outside of TR, regardless of add-ons.
By default, it has a range (24m?) from Spirit's ethereal (invisible) form.
Prayer beads make it so that the phasing sound is heard map-wide instead, but still outside only of TR.
are you sure ? i need to pay attention next time i play against a Spirit but for me it's the contrary : you hear the phasing sound only inside the TR Oo this is why the addon is so weird to me
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@Mat_Sella said:
Part of The Spirit's phasing mechanic makes it so that you cannot hear her phasing if you are within her Terror Radius.
Prayer Beads Bracelet makes it so that if you are not within her Terror Radius, you always hear the phasing sound, leaving you unnerved.
But i hear the phasing when they do not use this addon. this is why it's so weird for me that i don't hear it when they equip it.
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@Deadman316 said:
https://forum.deadbydaylight.com/en/discussion/comment/1596615#Comment_1596615
I appreciate your post, but that's not what this topic is about. Have some fun man!
Well it's is what your post is about. You ask what killers i like to face, the one i don't mind and the one i hate, i told you what i think ^^
but if you want a clear answer : FUN : all HATE : Myers (especially Mirror one that is just plain wallhack and has no counterplays (i play both sides equally and i would rather face a iri head Huntress than a Mirror Myers))
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@LastShoe said:
https://forum.deadbydaylight.com/en/discussion/comment/1596598#Comment_1596598
There is also mercy killing, like the wraith.
yes, but i do think the Wraith is killing for pleasure no ? I mean he killed without knowing for his boss for a long time then killed his boss but afte ri think he just got the taste for blood.
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It's much more about perks combo and playstyle than a specific character.
I adore game when at a random moment i have some complicity with the killer, like noding comptition for example.
I hate games that are taking ages like double ropes + Pop + Thana Freddy for example ^^ But i will never DC because of it and definitly not because the killer is X or Y, that is just lame.
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I think that yeah Trapper is the only one that was reluctant about killing survivors for the Entity, the others are killers drive by revenge or bloodthirst.
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Ghostface. He sounds so done with this clownery ahah like "pfff again ?"
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I have the same issue from time to time XD like i go for the shortest path to the perks and the Entity grabs it when i get to it, so i usually get 1 perk instead of 2 out of the 4.
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@xOMNISCIENTx said:
I feel I have liberty to report any grievances I may have during the game such as NOED, camping, trolling, and any other in-game actions that affects your real life mood. I see myself doing this more lately. Whether it be dwight unhooking me in front of killer twice in a minute, or teammates that camp a certain hiding spot letting me die, or anything unsightly of a teammate. I do not think that the down votes really affect anything at times unlike dc's, but nonetheless it is a venting spot for me. How do you guys use this?
The report button is for lagswitchers, hackers, abusive chats, death threaths, bug abuse, etc not for people camping or using NOED.
Camping and NOED aren't bannable and so by over reporting you are giving the BHVR team that look at report more work than they should for thihngs you just dislike to go against. So you should refrain from doing so ^^
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But what about people like me that like to change survivor depending on the teammates ? I mean if i see 3 Neas i change to Nea, if i see two Bill i change for Bill etc.
Well no i understand your reasonning and yeah it's boring to see people switching last second for a sabo squad or flashlight etc but so far i don't see any way of changing it. Maybe by making items/addons global for all your survivors and lock it in the lobby ? So even if you change character you have the same exact item/addons ?
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It's fixed ! Yeah <3 But still get some connection lost issues from time to time : A connection is necessary to play, when i don't experience any connection loss Oo
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@Adeloo said:
https://forum.deadbydaylight.com/en/discussion/comment/1591550#Comment_1591550
same. well i found a survivor one after 10 minutes : 4 rank 4 survivors against a poor rank 14 GF :( that was sad to play
well i found survivor games instantly now, but the ping is never under 220ms
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oh yeah you are right ! i cannot wait <3
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same. well i found a survivor one after 10 minutes : 4 rank 4 survivors against a poor rank 14 GF :( that was sad to play
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I love hunting killers the most.
So i would say either Wraith or Spirit. But i have a place in my heart for Demo as well <3
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I just think one of those perks ( Visionnary ) should actually work like Surveillance but for Survivor.
Like get to see the auras of any regressing generator for x amount of time, and see it in x color when it stops regressing for x amount of time.
Work for 1/2/3 generators at the same time.
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I was a Meg main until Ace.
I was a Ace main until Yui.
I was a Yui main until Zarina.
I'll stay a Zarina main until next character i feel like playing goes out.
But yeah aside from Zarina, i like to change in the lobby to a character that is played by more than 2 others teammates, i think it's quite fun to make a team of "insert character name" ! :3
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@stargazer9 said:
Same issue as OP. Wired connection and you can see my download and upload but ping is almost always yellow and around 130-160. This is because we don’t have a server in our region so the game connects us to any server or a server that is closest, not sure which. Sucks for us. But what I also don’t get is sometimes I have players from Asia, America and Europe all in the same lobby. Why and how? It doesn’t make sense. Worth noting that I never use VPN.
https://us.v-cdn.net/6030815/uploads/YO4JCNLLJFKE/da6324be-0f74-49ba-94e1-ec6753b4a28a.jpeg
wow i wish i had this connection XD i have a little more than 1% of it ? Still got better over the years, when i started playing the game i had 4 Mbits now i have 7 ahah
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@kaeru said:
https://forum.deadbydaylight.com/en/discussion/comment/1572396#Comment_1572396
I already have ping 100-130. So I looking for a way to make ping less than 100. Not more than 130.
Well if you can get a better connection by avoiding to play with WiFi as it's really unstable. Then i don't think there is much more you can do than select the lobby you play in. There is a ping meter at the right of the chat so if it's too high just dodge the lobby.
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@kaeru said:
There is services that in theory can make your ping lower. WTFast, ExitLag, WoWping.
Did someone tried some of these? Does it help? Is it bannable?
Well i'm not sure those types of "services" are whitelisted by BHVR.
I mean it would give you an advantage over the other players. so using it would be at your own risk of getting ban by EAC. And devs have no control over those bans.
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Well the thing is : he always should start with at least 5 traps around the map, then you could have more with addons.
Coz right now depending on the map if you don't have addons you can have less than 5 traps total which is terrible, especially on large maps ^^
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corrupt doesn't last all game, same as Ruin ^^ All of the gen perk are quite balanced and none are overpowered (except Pop on high mobility/lethality killers such as spirit or Nurse)
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1555930#Comment_1555930
No disrespect to potatoes :)
Well yeah, about that you are right you don't discriminate : you are disrespectful of everyone opinion so far (from what i read in this thread ^^)
you know it's ok to have an opinion, it's not to be rude because it's different from yours ^^
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@OtakuBurrito said:
ShitTalent/Otz do more to help fuel survivor/killer tensions and divide the community more than anyone else and they don't think about how telling killers to dodge unless there's a windows store player single handedly ######### up survivor queue times.
Additionally they completely destroy the culture around a lot of killers to the point most of people refuse to play they at all for awhile, myself included, because "we're trolling if we don't take certain perks" which leads to a lot of harrassment on both sides.
Sigh...RIP OG Myers/Ghostface main community.
i've been watching Otz streams and videos and came across some of true talents a few times and i'm quite surprise you think they have a negative effect on the community, at least for Otz that makes people want to experience more with killers ^^ but i could be wrong and still even if we have different pov/opinions i'll not disrespct yours ^^
