Adeloo
Adeloo
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- Adeloo
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oh i just posted on the other thread here :
few issue i had while playing :
- as Oni : hitting an INJURED survivor with your Demon strike doesn't do anything, the survivor kept running and their camera angle was 45° from what they told me
- Few times as Élodie, i would have Iron Will even tho i don't have it equipped, but it seems to be only from my POV as the killer could find me really easily even tho i hide after i escape a chase 30 sec earlier
- on a pallet spot, if Victor is close enough, i couldn't drop the pallet only the "crush" button was visible
- you cannot equip both Dead Hard and Any Means necessary as they both use the same key (but maybe that can be fix by putting space for Any means necessary ?)
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few issue i had while playing :
- as Oni : hitting an INJURED survivor with your Demon strike doesn't do anything, the survivor kept running and their camera angle was 45° from what they told me
- Few times as Élodie, i would have Iron Will even tho i don't have it equipped, but it seems to be only from my POV as the killer could find me really easily even tho i hide after i escape a chase 30 sec earlier
- on a pallet spot, if Victor is close enough, i couldn't drop the pallet only the "crush" button was visible
- you cannot equip both Dead Hard and Any Means necessary as they both use the same key (but maybe that can be fix by putting space for Any means necessary ?)
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Play survivor before 8 PM, Play killer after.
This way you have less than 3 minutes queues.
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I mean a full French DLC, bugged or not, i had too.
And from the games i played as the new characters yeah lot of bugs came with the patch but the perks and power are fun :)
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I played few games in both and i can tell visually it's such a dang good job ! Especially on Ormont, it looks so incredible, the snow, the mist that comes with it and just the simple touch that tie everything together : the wind effect. <3
I also like the new Autohaven, played on yard and lodge, visually it's stunning but i have such a hard time understanding the tiles now, even as killer i don't know what is what and i can't see if there is a pallet or no ^^ I guess i'll get use to it but it's more difficult to acclimate than on macmillan because the color scheme of pallet is closer to autohaven green than any other map (except maybe swamp)
As for the playing side of the rework, i just need to get used to it but Ormont seems a lot more balanced than before with few more real unsafe pallets and a labyrinth main building ^^ (even with Windows of Opportunity i couldn't figure out where i should go while running upstairs ahah)
Overall a big thumb up from me !
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actually pronouncing it ab-yooz, i'm weird.
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Don't really have a main but i have my favorite killers to play in order : Wraith, Oni, Demo/Pig, Spirit/Deathslinger ^^
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- Decisive Strike is a perk that allows a survivor to use broken glass to stab the killer
- Pallet is an object that allows survivor to stun the killer/make them drop an other survivor
- Flashlight/Fire crackers are items allowing survivor to blind the killer/make them drop an other survivor
- Head on is a perk that allows a survivor to use his/her body weight to stun the killer while exiting a locker
I mean those are weapons.
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But if you mean by died the survivor bleeding on the ground, BBQ requires you to hook in order to see this aura while Deerstalker only requires you to be in the area ^^
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I didn't have enough time to watch PTB getting played so i'll wait a little to see how they evolve then probably buy them coz i mean as a French woman it would be heresy not to buy a French DLC :)
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Was a Meg until i was an Ace.
Was an Ace until i was a Yui.
I'm a Zarina and Yui now.
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You can listen to music while waiting for a lobby and waiting for the game to load ;)
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@Rekkosai said:
https://forum.deadbydaylight.com/en/discussion/comment/1770196#Comment_1770196
Yeah map add-on seems fair...would be scary as offering since offering would be overpowered for sure haha..
but our vote puts us back at 50% (although it says 55%)
i'm so very sorry about it, i wish it was possible to change your vote ^^
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When a survivor died his aura is not visible anymore, either with BBQ or Deerstalker so i'm kinda confused about what you are asking ^^
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oh wait i read it wrong ahah i thought it was for offering...
Then for an addon i would say yes ! i'm a huge fan of Windows of Opportunity so having the choice to use a map and select an other perk would be awesome !
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Would love to be able to break some of the fences in the similar way you can break walls/doors :D
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Iron Will ?
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I mean like Trapper she suffers from RNG.
Her traps can be deadly or removed on the first try. so the unfairness is kinda balancing between the survivor side and the pig side ;)
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I mean they said a while back they wouldn't do event with special mission anymore, so i don't really know why people are so surprised and attack them for it... Yes i loved the old halloween event with the serum and everything but most games back then were all about farming the serum, people are already doing nothing but during those events, playing solo survivor or killer was really really boring and unfun.
We still get 10K shards so we can get a free full cosmetic without having to do anything but open the game, while when the event was with serum we had to "work" for it and get 2 full cosmetics or 6 parts.
I bought the Yui top and bottom parts and will keep the rest of my shards for the next Zarina shard skin (probably getting an ungly sweater this year ?)
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I don't know sadly coz i don't have the luxury of playing PTB but i had an idea for a new combo : WGLF + For the People :3
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@rhodiumguy said:
https://forum.deadbydaylight.com/en/discussion/comment/1658905#Comment_1658905
Well I'm not talking about how they should be immediately fix and this thread ain't for me exclusively since everyone can post about their issues here. I find these defects disturbing and that's about it. Ofc I'd be happy if they fixed it it took me days to grind the skin
Yeah i understand ^^
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@rhodiumguy said:
https://forum.deadbydaylight.com/en/discussion/comment/1658899#Comment_1658899
Unfortunately these are nothing but clipping textures that require fixing.
well maybe for the hands but not the back part. Also it seems you definitly never played agaisnt or as a no head Myers ;)
also those are super tiny problems and definitly not the one that should get fix first.
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@rhodiumguy said:
https://forum.deadbydaylight.com/en/discussion/comment/1658838#Comment_1658838
You're kidding, right? Look at her hands and her butt.
ah yeah didn't notice the hands, kinda miss an arrow or something showing it as for the butt i'm pretty sure it's part of the cosmetic ^^
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I fail to see what is wrong with that cosmetic there ?
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Autodidact is RNG based so you can have real good games and real bad one, just need to tweak RNG in the game to make it good.
Pebble is fine, just kinda useless when against stealthy killer but overall a fun perk
Deliverance, i don't know i never used it and it's depending so much of the situation.
So overall his perks are good but really situationnal.
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/1654123#Comment_1654123
What square walls? There's no way to see over walls currently, barring hacks.
the big square walls in macmillan where there is sometimes a totem spawning behind boxes ?
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1654123#Comment_1654123
Yes I can acknowledge that but what exactly does that information so for you in a chase? It's not ggiving you super powers or making loops impossible to mindgame. Also specify the stretched something like 1600 x 1080 isnt cheating.
you see the red light better and can see the killer head when you shouldn't, if that doesn't sounds like unfair advantage not meant to be then i don't know what i can do for you...
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Or you can do like me :
- have a main survivor = playing the perks i want
- when playing the other survivor i play all of their specific perks + 1 that combo well (ex : Ace + plunderer / Claudette + We'll make it / Nancy + Small Game / Meg + Spine Chill / etc
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1653590#Comment_1653590
I mean sure I'll defend it. It does give an advantage but it does not let you see more of the killer. The advantage is seeing more terrain. Also nice use of shmockette. I am indeed one of those.
Once again OoO is my favorite perk I'm gonna run it. Would you rather me run dead hard than sprint burst?
I appreciate the killer mains. They put up with those actually toxic survivors, the clowns who say fine things need to get nerfed. If my opinion is a clicky clicky sure get outplayed lol.
so you acknowledge that using stretched resolution give you an advantage or seeing more than the usual survivor ? With the best example being the square walls on macmillan estate : with streched you can see where the killer is going, without you cannot = huge advantage over the killer = cheating.
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i love how in my experience it's the exact opposite ahah
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I don't see any good reason to nerf this perk, like really.
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@CaptainCastle said:
https://forum.deadbydaylight.com/en/discussion/comment/1644950#Comment_1644950
Forums are busted theres a pinned thread with a workaround
well doesn't the pinned thread tell you to post in feedback ? i did it and doesn't work ^^
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i'm jealous coz i made a similar thread but for some reason i could only post it on feedback even tho i created it on the general discussion part of the forums ahah
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definitly more of a buff than a nerf.
right now when there is thanatophobia, survivors doesn't heal and focus on gens.
The change to the perk would actually give them an incentive to waste time healing before doing gens, therefore giving more time to the killer.
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Yeah :3 also i'm kinda sorry for posting on this sub-forums but i couldn't select the Discussion one for some reason Oo
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@Avilgus said:
Yes with some other informations like:
-x/x used palett/chest/totems/item.
-The game duration.
-Total number of hook/unhook/hit/protection hit/sabotage.
-The best survivor in chase / doing generator
lul/ altruism.-Number related to the killer's power, exemple ( Successful/missed hatchet for Huntress, disarmed/successful traps for Trapper...) The unofficial leaderboard can already track those informations.
definitly would love to see that !
Or maybe in the scoreboard like you can check each survivor to know who did nothing and who did everything ? (like who to thx for avoiding NOED and who to blame for dying while they crouched in a corner :P)
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I mean i play both sides equally even tho i recently started to play like 75% Survivor ^^
Killer challenges are in average way harder than survivor ones. But for example for the "kill obsession by any mean" one, i didn't bring any mori, just played different killers with like Rancor or Nemesis or GF perk ^^ (even tho i got insulted for Rancor) Like i did it in 10 games so i wasn't rushing it by any means as i know i'm in a good level to have anouehg time to get to level 70 before the rift ends ^^
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getting killed on hook while everyone else got ebony moried :(
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Oni
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I mean on the picture i saw him instantly. In the video i didn't even see him ahah
this is why most of my hunting is based around sound and not visual even tho crows are one of the best tools in this game
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@FairyW said:
Thanks for the answers, I do play the game in French! I'll definitely look at all the perks name, if there's 2 perks named the same, maybe there's my problem. Thanks again!
Yeah French translation screwed me over so many times i changed to English ^^ But i got a good laugh when i realized Bubba's power is "Tronçonneuse de Beauf" instead of "boeuf" :P
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I use Ethernet ^^
Coz i already have only an ADSL connection (7Mbit/s) with it and on WiFi, i get like 200 Kbit/s since i'm like two staircases up from the internet box ^^
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@musefan said:
https://forum.deadbydaylight.com/en/discussion/comment/1629685#Comment_1629685
Well, why does it need to be an exception? Just make cages work like hooks for all perks.
They are basically just a different type of hook after all.
Only issue would be how badly the devs manage to ######### it up with a bunch of new bugs.
yeah it affected all hook-related perks would it be fine then ?^^
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I depends, but i rarely equip any slowing down gen perk exept Corrupt on low mobility killers ^^
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i don't mind the sound design of it, but it just too loud. Like you hardly can hear the TR of killers and weirdly Technician doesn't deem the sound either ^^
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With luck you can "only" get 3 HG since you need two dulls totems to make activate it ^^
Also we tested it with Michi, it seems to be bugged on some killers, so that even if Undying is still up Haunted Grounds does not come back and it even remove the ability to see hex ttems aura.
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/191703/to-people-who-play-ash-knowing-he-is-bugged
I'm not going to stop using him because of a bug. I payed money for a character that is at a disadvantage from the get-go because I like the movies, show, and actor.
Every killer took advantage of the hill glitch and every killer is taking advantage of the stun and DS glitch, but I haven't seen a single post complaining about that. All of the posts just ask for a fix.
well "most" killers took advantage of the hill. As killer i never faced it but as survivor i didn't count how many times the killer would down me then dropped me away to give me a chance, and that in red ranks ^^
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For this challenge you just need to equip the perk and chase each survivor at least once.
But you can only chase one survivor at a time so even if you are chasing one, and an other is running in front of you, it will only count the chase for the first survivor not the second one ^^.
I suggest doing this challenge with Legion, you will get in chase with survivors pretty easily ^^
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Well if Steam cannot help you and BHVR cannot either maybe you could either ask about a refund or ask for some Auric Cells codes to buy yourself the skins that you should have with the edition ^^
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What do you mean by spreading out ? Like who to go after in a chase if they are working on a gen and run in different directions ?
If they are all healthy/injured : go for the one that is weaker in chase or the one dead on next hook.
If they are one healthy and one injured : go for the injured one but only if you know you will down them quicker than just go against a weaker healthy survivor ^^ In a game there is a always a weaker sheep (i know i'm it) that is easier to catch in chase because he/she makes mistakes more often ^^