AcelynnBen
AcelynnBen
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- AcelynnBen
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Comments
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/3067498#Comment_3067498
That’s an exaggeration. But tbf against killers like artist and nemesis there is only so much you can do in a chase which usually lead to holding W and pre dropping being the best tactic
Playing as someone like huntress or billy leads to survivors trying to mindgame a lot more from my experience since they actually have good options against your power
i main sadako and piggy and play ghost face here and there, and most of my survivors just hold W so i dunno
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@Zen_but_not_Zen said:
https://forum.deadbydaylight.com/en/discussion/comment/3067498#Comment_3067498
It's easier to hold W to get to the next area of just leave while the killer mind games the current tile on their own 😅
yea everyone is just running for the Olympics these days
you try to mindgame and you find air
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@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3067495#Comment_3067495
You're saying this but every single one of your posts shouts "I'm not really good at killer" very loudly
simply expressing an opinion doesn't mean im bad at something, but sure when i play sadako and pig one of the lowest tiers in this freaking game, im 100% not good, your way of thinking is quite amazing
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3067497#Comment_3067497
Not all maps are that big and not all maps have loops close to each other. Bloodlust exists, so pallets can not be blocked if they already dropped.
i get your point but as i said, not blocked if vaulted like few times to mind game, but spammed, you know the COME AND GET ME spam
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@Phasmamain said:
There’s no need for that imo. God pallets would still be too strong and it would make mindgaming weaker pallets way too easy.
true but again i haven't seen a survivor mind game in months
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@MikaelaWantsYourBoon said:
So vaults are blocking, pallets are blocking. How survivors will counter bloodlust? Take a hit?
well you could just not camp it or loop around it 6 billion times, you know the map is big
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@Laurie268 said:
Why? So we remove all skill on the survivor side and promote holding W? All survivors should just start on the hook so killers can have a easier time
skill on survivors...that's a very good joke
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i main sadako and honestly....i don't wanna touch her, she worst than trapper, suffers at the most basic stuff, if anything i think she needs a massive buff or just rework her
pretty sure even wraith can out match her
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haven't touched killer in a month, i only play survivor with a friend
killer is just wayyy to stressful, and the dead hard nerf will make my life easier against SWF and bully squads
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1 min on release 15 later and will probably just get spammed with SWF
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@Mr_K said:
Sounds like Bloodwarden needs a rework.
ptff, i think she was aiming for the blood warden play from the beginning
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@Aneurysm said:
I'm sure people have beaten old 5-blink nurses at some point
So uhhh let's bring it back
and just remove the blink charge and call it a day shall we?
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3058665#Comment_3058665
Range should go. When map sizes are reduced.
which will probably happen in a year or 7 months, or never
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/3058503#Comment_3058503
i don't even have dead hard unlocked, i litteraly have fang on level 40 and she is the only person i play lol when i play survivor
and i say that because if u have been living under a rock for the past 2 years
EVERYONE USES DEAD HARD
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@Bwsted said:
and no she wasn't bad not in the slightest, you literally just need to double back when she blinks a second time no dead hard or any fancy perk needed
Agree. If that was working she wasn't bad. She was literally atrocious. That is day-1 Nurse tutorial 101 i.e. use your first blink to get close, not on top of them.
nurse blinked twice and my dead hard didn't work, BROKEN MUST NERF, how about learn to play without dead hard or BT or any perk that makes the game easier
Disparages players for using DH and they should learn to play without it. Literally admits to using DH in the same sentence. Says DH makes the game easier. Literally admits they got downed because the perk that makes the game easier didn't work.
BROKEN MUST NERF
Well, that worked for complaints about DH, didn't it? Why wouldn't it apply to range add-ons? DUCY?
i don't even have dead hard unlocked, i litteraly have fang on level 40 and she is the only person i play lol when i play survivor
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just don't come back trust me
either as a SoloQ survivor or killer
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@MikaelaWantsYourBoon said:
This is bad change.
I mean Nurse exists. They will just slug survivor and go for next target. And Corrupt will stay active.
yea but again balancing the perk around one killers doesn't seem fair for others
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its the hitbox, hit their butts and u should get it, not sure why this simple bug hasn't been fixed over the years
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he is very boring to play against and with but he is far from weak, i can't tell you how many times i caught people with fake pallets (honestly i never play with his core power) but he is like most killer he falls into the M1 category
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honestly every killer is tired, even i haven't touched killer in like 3 weeks, its just stale and boring facing the same cancer over and over and hearing the same toxic words over and over, might as well just play against people who barely know how to play the game and have fun and use builds that i want, then to meet SWF with 1K hours who think they are gods but then die to sadako
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she is anti bullying and about the only killer that can counter all maps
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@WesCravenFan said:
"everything overpriced the license killers are all weak and unobtainable by normal methods"
I hate to break this to you, but most games have you pay for their Downloadable Content expansions. This is very much a "normal method".
most free games yes, games you usually pay for do have that too but they don't shove it in your face
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@Raccoon said:
On the topic of NFT's - Boss Protocol seems pretty dead in the water, now.
i'm interested what was it all about?
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@Gary_Coleman said:
I feel abandoned.
I'm here for ya <3
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@Phantom_ said:
Wdym?! We just had an event and before that new killers/other events. And soon a new chapter with a major overhaul.
This is just... enough internet for me today pfff.
an event that has been the same for 4 years, a chapter that will rework one map, and probably barely touch the killers or survivors, that is enough internet for you indeed
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@humanbeing1704 said:
I wouldn't exactly call the dlcs expensive if you wanna buy 500 cells for one killer it's like 6 dollars
look i never said they are expensive but they should make it in someway available to players that don't wanna spend 30 bucks for killers that are barely useful
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3052499#Comment_3052499
That’s what I meant, it seems like you have no idea how licensing works.
well if u have some info enlighten me, because every thread i read, was mainly the fact that the holders can renew or remove, nothing about controlling in game pricing
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3052479#Comment_3052479
From which aspect? Costume-wise, they're adding a lot of new costumes, map-wise, they finally added a new map to the game after a long while, chapter-wise, they're doing ANOTHER crossover with one of the largest horror video game IPs out there.
im talking for technical aspect, to make the game feel better, and most of the cosmetics are survivors, from the map we went ONE DAMN license without a map which was sadako, artist had her own map and for the crossover its mainly a renew of an old license so yes a bit exciting but nothing brain melting if anything i think another RE chapter might just break the game again and then maybe not
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3052496#Comment_3052496
Well, talk to the license holders about this. That’s not on BHVR.
i don't think the ingame pricing has to do anything with the license holders chief
they can renew or remove, so im not sure anymore
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3052480#Comment_3052480
See whatb@Hannacia said.
its really easy to understand, so complaining about how Freddy doesn’t have Outfits and licensed characters not being free to obtain is really weird
and im not saying they should be free, im saying they should be obtainable after few months or years of release for Iridescent Shards
i did write that i never mention they should be "FREE" as an example let's say piggy has been out for few years it would fair to make her available for Iridescent Shards, but on the hand let's say sadako who has been out only for a month or 2 will be available only for Auric cells until i dunno like a year or 2 passes, you know when the "HYPE" goes down, not that it didn't die within the first week of her release.......
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@Hannacia said:
Yeah the game has issues, but you can't have everything for free. Licensed killers cost money due to...being licensed. They arent that expensive anyways. Best perks in the game comes from the killers and survivors that are already in the game originally or can be bought with iri shards..which are from just playing the game.
Freddie doesnt have outfits because he's licensed. They cant just give him an outfit because i doubt he was wearing too many different outfits in his movie... i actually dont know this since i never saw the remake freddy movie.
Balancing is an issue right now and i do hope they would make reporting person easier so you dont have to jump through hoops to report someone.
true he doesn't have any other outfit in movies, but again piggy and ghosty have one outfit in movies too yet they have few skins, maybe its a problem with the license itself
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@Emeal said:
Solving specific issues does not mean bHVR is ignoring all the other problems. Like what is even going on.
let's see here
hackers are still a thing, subtle cheaters are still a thing (and yes they did say they are working on it, but so far no results)
SWF are still a giant problem, facecamping is still a problem, license killers are still very weak, again performance hasn't been touched in a while, balance all around for maps still doesn't exist, the lag in the servers was never even mentioned before, but clearly space hillybilly was too broken to stay in the game
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@Mooks said:
Didn’t read all but… really.. do you understand how licensing works?
what's that have to do with anything, are u talking about paying actual money to get license killers or the balance or like how hard is or something else ?
im a bit confused here
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3052473#Comment_3052473
All fair points, but that most certainly does not mean the game is abandoned, considering the scope of what the devs are trying to do with this upcoming update.
from the point of balance yes, its far from abandoned, but from every other aspect it sure as hell feels like it
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@Emeal said:
BHVR: About to release the biggest change addressing the Meta, Grind, etc making the game better for years to come.
This guy: "Game feels abandoned, bHVR really need to improve the game"
Me: 👀 *trying very hard to not say anything that breaks forum terms of service.*
Okay.. Maybe you should break up your issues with the game so they could be explained better and explored more.
WOW they are shifting the balance of the game WOW SO GOOD
everything is still behind a paywall, SoloQ is miserable, playing killer is taxing af, there is no gameplay history, the report button is a letter to santa, the performance on pc and console is next to unplayable sometimes
but no let's ignore ALL of those problems because they are shift the Meta and grind. clearly u aren't the only one not trying to break the TOS here
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seems legit
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*closes door slowly*
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Tbh if they removed the 600 self slow downs he has and made his movements better, he would see way more play
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because this community will literally find anything that would give them the slightest advantage
just can't play normal
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@maximo99ac said:
https://forum.deadbydaylight.com/en/discussion/comment/3031436#Comment_3031436
pinhead, base blight, hag, piramid head all of them are viable
those are 4 killers
and hag isn't, she is like trapper but a bit better
pinhead either nerfs himself or buffs himself every game
pyramid head, slows himself down wayy to much but yes he is kinda viable
blight is viable nothing to say about that
but where the hell are the rest
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@ColonGlock said:
I am great with every killer except Nurse but I gave her a try today because I leveled her and have hundreds of cakes. As long you pay attention to how many blinks you have available and wait for the right time it seems to be doable. To be honest, it is like playing another game, and any skills you learn with her are not really transferable to other killers.
I take a break after every match win or lose, and that makes playing the game more tolerable for me.
that's the thing for me, i can't take breaks or i just lose the heat of gameplay
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i honestly meet console players 90% of the time and im on pc
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as annoying as those times were, they are 1000% better than we have now
maybe not the hatch tho, that thing worst than dead hard
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they still need to make sure how effective at M1 then they will add a 5.5 milsecond cooldown on the tv
its honestly so annoying that they just ignore how weak she is
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yea and remove the killer's ability to m1 near the hook as well or literally do anything......
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i hard disagree, the moment i see a flashlight squad i put on lightborn HELL even if i see only one person with it i put it on
and if they are dumb and equip it in lobby just dodge
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@XerraFox said:
https://forum.deadbydaylight.com/en/discussion/comment/3025550#Comment_3025550
I don't know which game you're playing but I see Huntress every day Oo
personally i haven't seen her in a while
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@Phasmamain said:
Nurse needs to be reworked so that killer can be balanced. She is old design that hasn’t caught up with new DBD similar to how old object of obsession or DS was. Difference is those have been changed
and yet trapper and wraith are old too, and they are literally dead, barely anyone plays them, she and hilly are the only old killers that people still play even huntress is rare these days
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that might work tbh
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@dugman said:
There’s nothing wrong in principle with a Hex having a time limit. For instance, imagine a Hex that makes all survivors Exposed for the first 90 seconds of play (or until the Hex is found). It would almost certainly land you one to three instant downs before it ended which is worth a perk slot, even though it has a time limit and can also be destroyed early.
The new Ruin is probably a bit weak overall, but generally speaking a Hex having a time limit would be fine if its effect was strong enough to make it still worth using.
that's literally hunted grounds in a nutshell