Corrupt needs one more change

Instead of it disabling when a survivor enters a dying state, it should disable when the survivor is hooked

mainly that there are a lot of things that interfere with dying state or while being picked up

there are flashy saves, pallet saves, or just normal healing, OR THE BOON.......

and honestly downing someone just for them to get picked up in 5 seconds while disabling a perk seems like a waste

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