AcelynnBen
AcelynnBen
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- AcelynnBen
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Sweaty : Doc, Artist, Trapper place traps aggressively
Fun : Onryo, Ghosty, Piggy
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@Gary_Coleman said:
I will complain if you ask nicely.
Alright that gave me a chuckle lol
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/3130683#Comment_3130683
Someone not understanding sarcasm is pretty hilarious, the point went completely over your head.
Righhhhhttttttttt, i guess it did lol
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/3130455#Comment_3130455
Ok and? You have a perk to deal with it and that fixes everything.
best counter argument 10/10, have a good day
literally just explained how it barely fixes anything but alright
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pig is fine to say at best, her bear traps still feel useless 90% of the time since for some damn reason most survivors remove them at one search so much for RNG
but like other low tier killer she did get a bit better with this patch
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@Seanzu said:
Killers aren't allowed to complain about boons because they added shattered hope.
and M1 killers which there are a lot of them still have to waste time looking for the boon to actually remove it, which is a giant waste of time when the killer has to use their time so preciously
and boons are still a giant bad idea either way, and not everyone will waste a perk slot on a perk that could or could not work depending if the survivors even bring a boon, nobody likes a perk just sitting there teasing them
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@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/3128660#Comment_3128660
How did they know your perks beforehand? and if all other killers did meme too, did they all change when you turned tryhard, or did they have to wait or something?
every single damn killer that i played against in the PTB had meme builds, and instead of being a ##### you could have simply asked me and i would have answered and yes i guess everyone waited for ME to tryhard maybe i should just tunnel and camp in ptb even tho i gain nothing from it by your logic
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the only other Nemi skin i can think of is MR X
which would be a bit weird but i would buy it
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would report
IF THE REPORT BUTTON EVEN WORKED
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well tbh, you don't know what u expect, i played on the PTB waited 20 mins for a killer game just to get tryhards who sent me to Garden of joy with tournament builds while im just memeing out here like all other killers
and im gonna be honest, i was frustrated, because why are we tryharding in PTB
and its the same for live you either get a bully squad and go ape s*it on everyone else or you get nice people and have a nice game session
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@SgtMittens said:
https://forum.deadbydaylight.com/en/discussion/comment/3127899#Comment_3127899
It's a general perk. It's nearly impossible to not get it accidentally unless you're not using the bloodweb.
IKR, yet im either blind or the chance of getting it is bugged, because i think i got it only once on sadako i even farmed to get it on oni and didn't get it
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@SgtMittens said:
I'm sorry you won't be able to insidious camp anymore.
funny enough i don't have insidious on any killer, and if u just read a bit down u would realize that i said i don't camp, i find it boring lol
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i like how everyone is putting out the stats from when boons were just a thing and killers were still a bit fun to play
and NOT AFTER THEM, which become a hell hole for killers, but who cares tbh KILLERS ARE OP MUST NERF ALL OF THEM
please stop it, until we get a new chart this is just dumb
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how long have you been away from the game, because if they kept going like they were, i think u wouldn't find anyone playing, if anything this patch kinda helped the game
Why does dead hard give you a second chance instead of a dash
uh.....that was literally dead hard before this patch and it was killing the game
Inclusion why did the killer get a buff like that and the survivors get a dramatic nerf.
Survivors were a power role for 6 DAMN YEARS, to the point that you would end up in a 20 min queue for survivor and kill rates were extremely low, and ghostfaces were extinct
Why did survivors get borrow time permanently with haste instead of self care
i dunno, i guess self care + boons would be just be another nightmare that the devs don't want, assuming those even mix
Why can the killers kill you while your not injured after the hook
Not sure what you mean by that, unless u are exposed or the killer has powers to insta down and you are on last hook, that's not exactly a thing
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Sadako is literally F
Dredge would be B
Artist A
Sadako is literally more useless than trapper if the survivors play right and her condemned is completely useless in all maps that aren't small
she has no anti looping, her TVS take 100 seconds for some reason
the chase music starts before u even manifest which ruins the whole aspect of stealth
coming out of the TV is loud as hell, she is basically a failed stealth killer the only good thing is that her animations are unique and can trick survivors to thinking you are breaking a pallet or breaking a gen, everything else is just a normal M1 killer
so please don't hit her with the A tier, you are giving me hope for buffs
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honestly stealth builds will make him very scary, since you will always be expecting that 40M terror
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the killer is not EASY, its the fact that MMR got a giant reset, and killers are still tryharding and haven't learnt to relax, but again one game you could relax and the other you get gen rushed so its random
and it doesn't help that the survivors that were getting carried by dead hard fell down
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both sides are complaining instead of just killers so i guess the game balanced
tho tbh u do see less killer complains these days
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you can't say rancor, i really don't understand how you can even mess with the censoring
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they need a rework the bones placements have seriously ruined all hexes in general its very very rare to get an actual good hidden hex
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3120617#Comment_3120617
THere is a kill switch for the game. Just stop playing and uninstall.
too addicted.....
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kill switch the whole game and end the misery
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It takes 4 mins max to find a game as killer
10 seconds minimum
just like survivor was so yea.
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Project W IS WHY THERE ARE MOAR
people are hyped for another chapter, don't blame people for wanting to play a buggy killer, blame BHVR for ignoring it just they are ignoring so many other bugs, or maybe they will drop the fix with the next chapter
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tbh i would agree but have the feeling that survivors will be toxic about it
so no thanks
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i will agree it tends to get annoying, as long as they don't go and clickly clicky its not bullying, and i recommend running lightborn if u see flashlights in the lobby or franklin's
unless they find it in a chest which in that case just keep bating it until it runs out
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@MaudetteClorel said:
https://forum.deadbydaylight.com/en/discussion/comment/3116850#Comment_3116850
It seems to me you're more complaining about SWF abusing certain builds rather the boon perks itself.
IMAGINE a SWF bringing petrified oaks and sending you to midwich or RPD with boil over/UB/flip-flop/power struggle/tenacity/breakout?
IMAGINE a SWF bringing 4 BNPs/prove thyself/built to last/streetwise?
IMAGINE a SWF bringing flashlights/head on/vigil/DS and abusing double lockers on Ormond/ red forest/ dead dawg saloon??
Unbelievable, right? Definitely never happened wink wink.
While all of the builds above can be abused by SWFs, they're useless in solo q because you have zero communication. And if you want the perks/boons to be balanced around SWF only, DEAD BY DAYLIGHT can pretty much change it's name to DEAD BY SWF. Solo survivor is without a doubt the weakest role in this game and boons can help at least a little bit since they can give my teammates information on where I am and/or where they can heal me/themselves.
CoH is the only strong tool solo survivors have left now after the patch. Boon Exponential is pretty much useless in most scenarios. I boon a totem. Then I have to make sure the killer doesn't know about it. Then I have to make sure I go down in the boon's range. Then I have to make sure the killer doesn't pick me up immediately and that's where my "evil plan" fails because none of my solo teammates are rushing to me from the other end of the map to distract the killer so I can unbreakable and run away. Boon dark theory... what even is this? Last time I saw it being used was after sadako rising DLC released. And only by Yoichis who were going for the adept. Boon shadow step? Pretty balanced perk. Especially because YOU KNOW it's shadow step when you see a survivor leaving no scratch marks and many killers don't even rely on scratch marks that much but require line of sight instead. The way you talk about boons makes it seem like they're ALWAYS available and survivors ALWAYS get use out of them while that's certainly not the case. All of this has to be set up. Just like scratched mirror Myers who will most likely bring a Lery's or Midwich or RPD offering. Some builds only work in SWF, some killers perform a lot better on certain maps. It is what it is.
P.S.: While you on the topic of boons being extremely broken on small maps, I'd really be interested in hearing your opinion about starstruck nurse on Midwich
literally anything on nurse is broken, and the fact that some nurses run noed is just lame and weird
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that's why i keep my handy franklin's, counter literally every item
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i still see it, most survivors spam it at a pallet, so its not really a big deal, plus they have to mend so that's more time for me
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im guessing around A or B, what with the dash and stuff
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/3116850#Comment_3116850
Infinite unbreakable with no scratch marks are very situational and a 2% movement speed isn't going to help a lot. The only good boon is circle of healing which has been nerfed and is fine.
Your really exaggerating how good these boons are.
yea no, i never complained about the speed since i never see it, but those other boon perks, being 3 of them in a game in diffrent parts of the map while u are playing let's say sadako, will make you go crazy and SWF just makes even harder
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@zarr said:
Circle is the only Boon worth its slot and time investment, the others are mostly as forgotten as most perks. Nerf Circle more and not only will it too be forgotten, but all you'll see is more and more med-kits (which are better than Circle in most cases mind you), which you then of course would want to be nerfed as well, until survivors don't have any viable way of consistently healing apart from healing each other, and solo queue will be an even more nightmarish place for it.
It is true that Circle is a good perk and that now after the nerfs for Self-Care and other meta perks, its usage is seeing a spike. I do think there could have been better ways to balance Boons as a mechanic in general (which would however have to have come with individual buffs for all of them but Circle), but I also don't see Circle as particularly problematic, not after the nerfs from 100 to 50%. Finding and blessing a totem and traversing the map into the Boon area to heal are still huge time investments, let alone if the killer can snuff it without going out of their way much for it. I guarantee that in many matches where you are upset with Boons, you would be having a worse time if the survivors instead of setting up Boons and healing would spread out and pump out gens every second they have.
If you encounter and despise Boons this much, bring Shattered Hope + Pentimento. Not only will you undo all of the time survivors spent looking for and blessing totems, but you will turn them into something that makes gens take more than 2 minutes to complete each, and at 2 stacks even makes Circle heals take 30 seconds. And the survivor may not even realize where the Penti Hex is, because they only see their Boon get snuffed, they don't get a notification that it got destroyed either, so you can turn that situation which is annoying for you on its head. Granted, I think Shattered Hope is another one of those perk-based band-aid "solutions" for a problem that should have been tackled with base gameplay design instead, and I also think that given how specific its use case is, it should do something more, such as at the very least reveal Boon totem auras when within their range such that killers don't have to spend time searching for them. But yeah, try something along the lines of Shattered Hope, Pentimento, Plaything, Gift Of Pain - I've been using that sometimes, to great effect.
You could also consider playing Plague, who doesn't care about Circle (or Shadow Step really, for that matter).
not bad a build and not a bad idea, i will give a try, ty
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@Aven_Fallen said:
If you STILL struggle as Killer, that is on you. 4 Boons is not even a good build, there is 1 good Boon-Perk. 1 okish Boon-Perk and two terrible Boon-Perks. You can clearly get a better build than this.
But I agree, there was not much of a Meta-Shift. Survivor-Meta got shaken up, because many Perks are not worth running (and never have been) and some Perks got nerfed just for the sake of removing them from the Meta.
Killer-Meta on the other hand is still 4 Slowdown, no Meta-Shift at all. Just different Perks, same outcome.
EDIT: If you dont realize that your Hex is gone, you have a pretty bad awareness... Maybe work on this one first before you complain that Killer is soooo hard...
i think u misunderstood, if it gets booned there is no notification and when u are running something like devour or lullaby which tend to be off until you hook, yea u won't notice for a while , if it just gets broken sure i will notice and there is a a sound
and let me get this straight infinite unbreakable and no scratch marks are bad, since when?
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@dspaceman20 said:
Having a full boon load out isn't even that good. It's a meme.
But this is weird complaint thread
infinite healing, infinite breakables, no scratch marks, the speed boost that i barely see and imagine an SWF
3 survivors with them and they have em in different places, yea good luck playing the game and oh yea a prove thyself on the top of it
the only way i managed to keep em in check is because i had a massive terror on doc, if not for him it was an insta ggs
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most new killers since trickster tend to poof away after the first week of release
i would main him since he's a better sadako, but getting held back in a locked locker over and over and over tends to get boring the frustrating overtime
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ngl i was massively disappointed with the game, feels a bit annoying, can't run for some skill checks for some reason
and you know we have people getting their bones broken, tongues getting ripped, harpoons going up the mouth, but can't put the slight bit of nudity in a dating sim.....
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do you want all killers to go extinct or something?
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you want Franklin's to become meta again?
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@mischiefmanaged said:
I feel this should be obvious but in a PvP game it's inevitable you will run into players who are better than you at the game and this will sometimes feel like they are "bullying" you. In these types of games, it will feel like "survivors are too strong" or "SWF is broken" (even though you have no idea if it is an SWF and, if it is, whether being one actually enabled them to do anything or if you just made mistakes while playing).
This isn't to say anything about the game's balance. I can't know that. But, frankly, neither can anyone on this forum.
if you played the game enough, you would feel if the other side is an SWF or not, soloQ players will always be disorganized, flashlight saves are rare, nobody will take a hit for the other, and most of the most them will hide or fall for gen perks
SWF on the other hand, most of the time are together, gens will fly, one person will try to draw you out while the other survivor is healing or doing a gen, will always be hiding near for a flashy save or pallet stun, will take protection hits and will always have BT, and u will feel a pressure when u are chasing one person and 2 gens pop at once, and they tend to either share names, cosmetics or just TTVS
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@Tiufal said:
Here we go again. How often do you want to make threads like this?
never i actually agree that survivor needs a bit of a buff but is not COMPLETELY weak as everyone says
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@INoLuv said:
Survivor escape rate would increase dramatically if the survivor playerbase used kindred in the same way that they used the crutch old dead hard, but no, they are allergic to kindred, they prefer to whine. Survivor side is not weak at all.
i actually used and still use kindred, its very useful to know when to move and if u try to save someone when the doors are powered
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@CaulDrohn said:
https://forum.deadbydaylight.com/en/discussion/comment/3110074#Comment_3110074
Like I wrote, just all scourge hook perks, simply because there are now four of them, with the last change to monstrous shrine ^^. So its:
SH: Monstrous Shrine (free)
SH: Floods of Rage (from Sadako)
SH: Pain Resonance (from Artist)
SH: Gift of Pain (from Pinhead)
But beware, that one is way more "sweaty" than yours ^^.
lol thanks
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@CaulDrohn said:
https://forum.deadbydaylight.com/en/discussion/338730/little-tip-for-soloq-players
"(and before anyone tells me that a sweaty build, im on sadako either i play with that build or i become worst than trapper, so please keep that in mind )"
Where is that build sweaty? Franklins is more of a meme, Corrupt is gone ater two minutes tops (do you need this at all? sadako needs no setup .. .maybe missing something here), TT is more of an information perk than gen defense, and Merciless storm is mostly stalling and a little bit regression. Perfectly fine for me. But who am I to judge, I usually run all the scourge hook perks on her ^^.
well do share your build im always looking to improve
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lol sorry
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@alunsa said:
Yeah cutting your loses is a big one. Dont know how many times a ######### killer has 4kd off of a endgame hook that snowballed into oblivion
don't all killers do that according to the forums
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@Marc_go_solo said:
Personally as solo, I like to borrow from Dwight's quote from his Bond perk: "We have to work as a team! I need you to survive so that I can survive!".
So it's self-serving, but understanding it only takes an early death to destroy the game, and I'd rather a player who is at least trying to survive than a cop-out who just suicides on hook. An extra distraction for the killer, at least.
at least they are trying to do something which is effort
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3109020#Comment_3109020
Hypothetically depending on what they were doing if you record a game and a survivor is blatantly trying to help the killer win that’s reportable under the Griefing category. You can in theory get temporarily banned for obviously intentionally helping the other side win.
i would i really would IF THIS WAS THE WHOLE POINT OF THIS DAMN POST, the steve was merely an example yet for some reason everyone this damn Forum just focuses on the wrong thing
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@dugman said:
I must be missing something since there’s no clip of the game because you obviously won’t ever get banned just for playing badly or teabagging.
again my man, if he played baddly that's fine, and teabagging as well, THE GUY WAS RUNNING INTO ME alright?
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it depends on the killer, low tier killers like pig or sadako yes
higher tier like blight or legion or literally any killer that can zoom acorss the map and insta down uh its a bit, more of just good knowledge of the killer than prefect gameplay
of course depends on the map as well
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still can't aim the damn bottles
