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AcelynnBen

AcelynnBen

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AcelynnBen
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  • @dspaceman20 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3108996#Comment_3108996

    Before it was Whenever you take 3 protection hits the next hit that would put you into the dying state from injured would be ignored. It also showed your aura to the killer at a certain range

    Now after the update it will take two protection hits for it to be active and you gain the endurance status effect but your aura is still shown to the killer and you can't do generators or you lose the endurance status effect.

    oof....yea very unnecessary nerf and the fact i never even seen it, is more of a reason to not even touch it

  • overusage, and too many damn legions

  • what even happened, i never played against or with this perk, what does it do

  • @Dead_Harder said:

    https://forum.deadbydaylight.com/en/discussion/comment/3108950#Comment_3108950

    Buddy

    Pal

    Friend

    You are mad that he had the galls to tbag and we both know it. Dude wasnt throwing or trolling or you would have lead with that instead of leading with ''he tbags and then gets mind gamed in 5 seconds''

    You dont need to backpedal, you dont need to make stuff up. Its ok, we get it, you want to report people that annoy you. Lots of people do. I judge you a little bit for it but it clearly doesnt matter because i dont know you and my opinion of you doesnt matter. You dont have to convince me that thats not what happened, its fine, really : )

    you can't be serious, you seriously cannot be serious right now, i really don't care about the teabagged mainly cuz i play killer too much if it came to holding a grudge against someone teabagging every game i would have went insane but wow, i actually thought u were trolling me, hot damn and fyi he didn't annoy simply because he couldn't even loop or well do anything that could annoy me and yes i went it with first because let's be honest if u teabagg while the killer IS RIGHT BEHIND YOU, not after stunning them or doing something amazing is basically thowing, but wow im shocked that u even think like that, bud im lost for words.

    the fact that i wanted to the right thing, and report someone for ruining the game for others, even tho it benefits ME cuz one less survivor to deal with, yet you somehow got it the completely wrong way

    and oh hey i got a 4k.......im VERY MAD that he teabagged and died at 5 gens im fuming and ranging and throwing my set up all over my room......ptf


    edit : remember kids when u get beaten by common sense u run away

  • @Dead_Harder said:

    https://forum.deadbydaylight.com/en/discussion/comment/3108829#Comment_3108829

    Uh huh

    This is the equivalent of reporting for tunneling and camping i think. Reported for wanting attention and being bad at the game! Reported i say!

    so let me get this straight, people throwing and trolling IS FINE, and it doesn't ruin the game for the other player who are actually trying to play.....yea.. im starting to see why the report button doesn't work

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/3108865#Comment_3108865

    holy ######### is this an awful take

    Report the guy for not playing how you want, yikes.

    DUDE seriously?

    im the killer i don't care how he plays, but throwing for the others who are actually trying, this is literally why this damn game will never get balanced

    report the guy for not playing how i want, hell even go and keep spamming a pallet for all i care but since i play both roles i know how the survivors feel when someone like him exists DAMN

  • @Marigoria said:

    People playing for themselves is one of the reasons solo q is miserable.

    as i said, if someone is playing for the team, play with them if not play for yourself, unless u wanna hear toxicity even tho u tried to play like a team player

  • @Toaster427 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3108827#Comment_3108827

    That's the difference between survivor mains and killer mains.

    Killer Mains are sweaty and often play optimal using everything they have available to them to secure a 4k. They often take the game WAY more seriously than survivors.

    Survivor mains just want good chases and like insane moments where they pull off an incredible play. It's more rewarding than just powering through gens and escaping. The most memorable matches for them are not just escaping quickly, it's the match where they went toe to toe with a basement camper in the EGC and somehow managed to save thier friend and escape, or when they ran the killer for 5 gens and died, but thier teammates got out.

    If you don't believe me watch a few streamers. There are 2 killer mains and 2 survivor mains swfing right now and it's ######### hilarious how differently they approach the game. The killer mains are ######### screaming over the mic and talking about hook geometry while the 2 survivor mains are only worried about somehow getting a killer to drop into a hole...

    not all killers are sweaty, hell i give hatch when i have a good time, and actually its the opposite survivors tend to be more sweaty than killers, or maybe both sides are, but killers atm are still not ready to take the game easy because most them are still in pre this patch, HARDCORE af

    or you do tend to take the game easy but then see that 3 gens flew in 10 seconds...and pressure hits and same for survivor, you take it easy and suddenly all 3 other survivors are down and again pressure hits

  • @Neprašheart said:

    https://forum.deadbydaylight.com/en/discussion/comment/3108829#Comment_3108829

    That's your assumption, but could you actually prove it? People do make mistakes.

    I gotta say, you're partly right about Self-Care, but partly wrong. It takes years to move from one side of the map to another and heal together. Yes, it's faster in general, but when you add the time you'd be running and exposing yourself to the killer just to get healed.. No, that's not really worth it. Now, I'm against running Self-Care alone - Do combine it with Botany Knowledge or just boon a totem to heal yourself up, but that's it.

    I've used to heal myself up with Self-Care and Botany Knowledge, but I've kinda switched to Iron Will and Resilience combo with Lightweight or Prove Thyself, just so we could get a generator or two done before the killer takes us all out. Sure, I've been surviving around ~33% more often, but I haven't really provided any help to my team mates, besides healing them up fast enough.

    Regardless, I'm gonna keep playing the way I am; Yes, I'll keep sacrificing myself for my team mates even though I do almost never get the favour returned.. That's just the way I play for years and do enjoy playing.

    i don't even have to prove anything steve has the lowest points of all and he teabbaged while i was behind him like stroking his back, if that isn't throwing i dunno what is

    and yes play as you like im not saying anything about it, and even i tend to sacrifice myself so other get hatch, which sometimes works and most of the time i think about my life choices lol

  • @Dead_Harder said:

    a very "FUNNY" Steve that teabagged at 5 gens at first chase yet fell for the simplest mind games but he managed to head on me once (glad the report button exists, oh wait )

    Why would this require reporting? The tbags? The head on?

    he threw the game for the other survivors because he just wanted attention and was useless the whole game

  • trying to be positive with this community is like talking to a wall

    i appreciate the effort but its too late

  • it was next to useless but with the current buff i can actually use it without feeling like im playing with 3 perks

  • @Regulus47 said:

    The only way anyone would have fun against blight.

    oh come on its not that bad lol

  • @ShinobuSK said:

    Can you replicate it in normal match, and its only Blight in that one spot?

    i think every killer that has a dash of some sort can replicate it and it actually happened to me in a normal game while trying to pick a survivor up i manage to get unstuck after like 3 mins

    edit : in that spot i meant

  • that would be an insta dodge for me

  • @CosmicParagon said:

    https://forum.deadbydaylight.com/en/discussion/comment/3103435#Comment_3103435

    The Killer is the power role, if somebody spent 3k hours mastering literally every facet of a specific Killer they quite frankly deserve to be unbeatable

    true, but think what players want is have a tiny chance

  • @Murgleïs said:

    Nurse and Blight are not "broken" stop with the lies.

    from the stand point of every damn survivor they are, for me personally, they are really good but a 3k hours nurse is unbeatable no matter how hard u try

  • @Phasmamain said:

    They can’t really fix MMR tbh. Either it works and queues are long or it doesn’t and queues are short.

    But yeah if you are DCing consistently why even play the game? Seriously you’re wasting everyone’s time including your own

    its a bit annoying tbh, i barely get competent survivors, most of them are new or just afk, the queue might be short but what's the point

  • nah no survivor sees that, KILLERS OP MUST NERF, as if the last year wasn't hellish for killers

    i will admit blight and nurse needs a bit of nerf but damn all other killers are a bit fun now

  • until both sides are balanced, people will leave and keep leaving and yes some console players might not leave since i tend to play against them 24/7, but the game will start feeling empty after few months

  • the MMR is screwing everyone, good and bad players, not sure why they aren't fixing it asap

  • @Enrico_Polatso2 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3092802#Comment_3092802

    only at 5 stacks, you can still mori people, but exposed and the other effects wont work.

    i see...thanks

  • quick question, does it bug only on 5 stacks or do u have devour in tier 3

    because i tried this, didn't reach 5 stacks but when it got cleansed it just stopped working as intended

  • oh no processed to try it

    but in all seriousness that should be fixed ASAP, devour is a nightmare

  • but how would i take my selfies with ghosty

  • @espooked said:

    All I see is nurses. I want ur low mmr for once

    Take it, enjoy playing against legion every 2 games lol

  • @cburton311 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3085532#Comment_3085532

    Your drawing a lot of conclusions based on nothing that I said but here are my opinions on that stuff since you "asked". I think a nerf (deletion) of dead hard might have been enough to try for this patch alone. The basekit buffs which help the strongest killers too (nurse, blight) were absolutely unnecessary.

    The other perk changes are irrelevant since BHVR basically bricked them. I mean calm spirit and Pharmacy were worse after the "buffs". Iron Will is dead with the exhaustion addition.

    If the devs felt the need to increase gen repair speeds, they should have paired that with longer hook timers to make camping at least the same effectiveness.

    I have played killer, Doctor and Hill Billy are my two favorites. I'm ok with them and could reliably get to purple ranks back in the old rank days.

    If your queues are instant I am curious what hours you play, cause my experiences are instant queues in the morning, day time, and evening with survivor. Maybe the graveyard shift hours are better for killer now? /shrug

    yea no evening and day time the game always feels dead before or after this patch, i recommend playing from 9 pm to up, you can find games easily

  • @[Deleted User] said:

    Yes and no. I was a little late to the party because I was away but I was still reading all the doom and gloom posts. I'll admit, it did worry me. What I have found is games aren't all too different IN MY GAMES - before anyone tells me I'm wrong. One thing different is I do think my escape rate have dropped a lot. DCs do seem a little higher too but not sure if I'm just thinking that. Gens are still going. I'm usually getting killed off just before the last gen had been completed or during end game. Over all other solo players haven't been playing any worse than they did before. Haven't seen an uptick in camping and tunneling either.

    Before I'm told I'm getting killed more because I lost my "crutch perks" I never felt confident using DH. Didn't equip it outside of those few Tome challenges. Rarely used DS. I just never found much value in it.

    Yeah, this is my personal experience. I'm not going to tell someone who is experiencing the opposite and having an absolute miserable time that they are wrong.

    im not saying that everyone is crutch perks but hot damn everyone complain right now kinda feels like it

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/3085545#Comment_3085545

    I could be using 4 old dead hards on my build it wouldnt matter since I'm low MMR and stuck there.

    I'm the one focusing on the perks? You're the one who conveniently didnt mention all the other basekit buffs killers got.

    It's gonna be ok, dead hard is gone, it cant hurt you anymore.

    you mean the very much needed buffs for all the C and D tier killers, yes they needed them, because they were USELESS.

    you play them and u feel like u wanna tear your soul out

    and yes i guess dead hard can't hurt me anymore, but now i more of respect it when someone gets it and oh yea they can't loop my pig, ghost, and sadako main butt for the next 4 DAMN GENS dead harding to the next loop over and over or was that considered FAIR?

    and honestly MMR got a giant reset, i highly recommend getting out of low MMR, run a full on SoloQ build and move up if u are playing for the team in soloQ then u aren't asking to win

  • @cburton311 said:

    https://forum.deadbydaylight.com/en/discussion/336681/survivor-is-hard-right-now

    No it is not the same regardless of crutch perks. with Killer base kit buffs, gen repair speeds are longer, gen slow down meta stronger then ever, and tunnelling and camping are worse than ever.

    It's fine though disregard the experiences being shared all over these forums as senseless blathering by a whiny player base. You'll note however that almost NONE of the feedback is lamenting the loss of dead hard. That's a self satisfied killer piece of nonsense drummed up to diminish the reams of legitimate survivor complaints. But, whatever makes you feel better while you wait in your 5 minute queues.

    tunneling and camping are hard to fix, and again dead hard WAS A AN EXAMPLE

    and third my queues are still the same 10 seconds i find a game, im not sure why people say that QUEUES ARE LONGER, because they ARE NOT

    and if u don't consider killer complains legit, you obviously never touched killer before this patch or before boons were a thing because playing killer was a nightmare or u just spammed bubba, nurse or blight

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/3085509#Comment_3085509

    But you just said our games are worse because of dead hard, so which is it? MMR or dead hard?

    there many other perks that are crutch, dead was just the prime example, so you know what I GUESS BOTH, or perhaps u should change your loadout if u are losing too much.

  • @Marigoria said:

    My perks are still the same since they werent changed, so which "crutch" perk did I change to make my matches worse?

    its a perk called MMR, its perma equipped

  • but how would the very very weak survivors gen rush, their will boil when they can't genrush and then complain that the game is unfair and the devs is.....you just can't satisfy this damn community tbh

    sure a lot of people would love it but since there are a lot of tryhard people are just gonna complain day and night until it gets removed

    personally i would love it, since playing survivors is extremely boring for me

  • this is why nurse and blight are spammed, they are the only killers that can traverse big maps with good movements

    i would say the oni has the same thing, but his problem is once he activates his powers they are really awkward to control, assuming u can even find survivors to trigger your powers

  • i never had this but i had many streamers accuse me of stream sniping like i don't have a brain and i CERTINALY DO NOT KNOW THEY ARE IN THAT LOCKER even tho the gen was just being worked on lol


    tho honestly most streamers i play against tend to be really nice, there are rare occasion of 4 Stack and still somehow salty that they lost against a piggy or complain about noed

  • yea i don't buy it, i still find games instantly as killer and survivor

  • @Tactrix said:

    https://forum.deadbydaylight.com/en/discussion/comment/3076973#Comment_3076973

    Learn to read, this has nothing to do with perks. And everything to do with the fact that they fixed gen rushing but never fixed tunneling and camping.

    ik its not about perks, but perks are what made this game unbalanced to hell, camping will still be a problem, tunneling did get fixed kinda

    and dw survivors won't quit, if anything just wait for someone to find a broken build and everyone will run it like usual

  • oh yes

    killer hasn't been playable for a year that's fine

    all crutch perks were nerfed the now the game feels balanced, UNFAIR IM QUITTING

    please stop

  • in NA both queues are short

    in the evening that is, in the morning both queues are long

  • @Dead_Harder said:

    https://forum.deadbydaylight.com/en/discussion/comment/3073514#Comment_3073514

    She is the hardest to pick up and there is a constant supply of people that pick her up, play 5-6 games with her and then never play her again that tanks her stats. Wow what a mystery that was. You guys willfully confuse skill floor with ceiling. Nurse isnt even in top 10 hardest killers in game.

    tbh any killer is hard to play but once u get used to them they are easy

    nurse isn't hard but she is tricky in some maps

    the only reason everyone complains about her is because she ignores bullying and is good on any map

  • @Marigoria said:

    It seems more fair if you play swf. What about solo q?

    yea soloQ is gonna be really rough, but i kinda feel like it always has been rough, either getting people that have no idea what they are doing or trolls and sometimes u get people that will come save you from across the map its like piggy's traps lol

  • @SkinnyPringles said:

    I agree that the update feels on more fair ground for both sides.

    But I still think they should do something for Camping, currently there are not many downsides for it (if any at all) A Leatherface can just stand next to a survivor with Deadlock, Pain Resonance and will still be doing good even if he did absolutely nothing.

    If he throws NOED into the mix at the endgame he will be able to get 2 or maybe even 3 kills which is awful.

    Another problem is Nurse, her add ons to be precise, her range add ons should not have faster travel speed this shouldn't have been a thing to begin with.

    It is close to impossible to win against a Nurse with range.

    Another mention is Huntress's hatchet hitbox.

    I don't like how she throws fridges instead of actual hatchets.

    yea i agree, camping is still gonna be a problem, nurse might get nerfed and honestly hitboxes in general as just janky,

    tho the throws fridges got me lol

  • the problem is, the chase music starts before she even manifests, using TVS is very loud, and condemned can be removed easily

    ghost face could be right behind you and wouldn't know it

    but sadako nah let's start the chase music while she is across the damn map

  • @FMG15 said:

    I don't see a need for blocking pallets just because someone can spam it. They can just limit the amount of notifications you get if they spam the vaults. And with maps like Shelter Woods, blocking pallets make it even harder for survivors to hold a chase long enough.

    as i said when spamming, not just some few vaults to outplay the killer, that's perfectly fine and the blocking is to punish the survivor

    but that's a good idea too

  • @Pizzaman said:

    https://forum.deadbydaylight.com/en/discussion/comment/3067495#Comment_3067495

    I really don't understand that sentiment. It's not like people need a PhD to play killer either.

    True

    but honestly these days u need more than a PhD to play killer, mainly because either face people who have no idea what they are doing or 4 stack 3k hours SWF,

    but still killers need to manage time, take smaller routes, pressure gens, deal with boons, dodge flashlights, find a secondary hook if the first one gets sabotages, mindgame certain pallets (the perspective of a D tier killer not A or S)

    and survivors literally need to do gens, and maybe loop here and there take a hit go to the boon heal and do all over while the other 3 are popping gens every 5 seconds

    so you could kinda see why a lott of people say survivor takes no skills and i kinda agree i turn off my brain when i play survivor and i honestly win 70% unless i get camped, sure its fun sometimes when its a huntress and u get that rush of dodging hatches but most of the time its just boring

  • @HectorBrando said:

    Because pallets can be broken and windows cant, why are you not breaking a safe pallet the very moment it gets dropped?.

    in maps like gideon meat plant breaking a "safe" pallet is useless since its packed, or in giant maps the survivor usually is already across the map while u are breaking it lol

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