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ALostPuppy

ALostPuppy

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ALostPuppy
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  • I also don't like the fact that DC penalties exist in a game that's this unstable but meh. I don't crash often but I know a few people who are now getting frequent crashes and their penalties are racking up at no fault of their own (their systems are fine btw, so don't even think about responding with that. This game is not optimised well, and combine that with the wackiness of UE4 and you have a potential recipe for disaster.)

    Oh well, at least my game no longer mysteriously crashes when I load into Midwich. Instead, my killer controls completely freeze up and I can't move my character until the survivors escape! I just watch videos in the meantime until the match is over. Weird bug, huh?

  • The lighting they made for the Mac rework is pretty bland and uninteresting. The textures look great, but I feel like the lighting and ambience were specifically made to make the screenshots look good but in-game it feels off and underwhelming.

  • @Buttercake said:

    https://forum.deadbydaylight.com/en/discussion/comment/1704662#Comment_1704662

    No, man! Don't let Felix cause a wedge. Poor Adam...no...you mean Clown will now give Seymour the unicorn to Felix!!!! Ahhhhhhh! 😱

    The unicorn now has A NAME AND IT'S CALLED SEYMOUR I'm done.

  • @Raccoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/1704940#Comment_1704940

    Not gonna lie - Demo is a killer that I honestly think is HUGELY underrated.

    Most of my Demo games end in 4k w/ 32k BP.

    He absolutely is under-rated, at least on the forums. A killer that requires some work and practice to be good with will usually be viewed as weak on here. It's the same with Deathslinger and Nurse. Deathslinger is very underrated, and I consider him to be the 3rd or 4th best killer in the game because if you're good at aiming with the right build and add-ons you'll almost never lose a game.

  • @Kamizake12 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1704268#Comment_1704268

    They do, but literally going crazy over a charm? I never use them and im sure most people in the game dont care you have a exclusive charm, anyways I dont think it is BHVR fault's that PS4 doesn't have a keyboard, PC will always be superior and have a advatange over consoles

    You know what FOMO is? It's the Fear of Missing Out. A lot of people also love to be completionists and have everything if they can get it. So combine the two, along with this ridiculous method of giving away codes for an exclusive charm and yeah these people's complaints are definitely justified

  • Your title's weird, because every killer is viable at every rank so it's kind of a redundant question. But about Pig herself she's just...meeeeh. Meh slowdown, meh stealth, meh chase ability. I used to play her a lot but ran out of combat straps and video tapes and she feels awful without them so I stopped playing her. She definitely could do with some changes to make her more unique, because she's like Demo: Does a lot of things but unlike Demo she doesn't do any of them well.

    Apparently she had a 28m Terror Radius at one point in time, I kinda want that to come back, would definitely give her something kind of unique and interesting

  • Oh god yeah, autohaven's pallet RNG is horrendous and it always has been. All the map rework update did was make it even more obvious when they gave the autohaven maps more deadzones for...reasons that I can't even begin to comprehend

  • @TheButcher said:

    https://forum.deadbydaylight.com/en/discussion/comment/1703371#Comment_1703371

    Not everyone in red has over 4000 hours into the game, when you can get to red in 2 days of playing. Not everyone in brown is new when you go back a rank every month. You're literally talking out of your [BAD WORD] .

    I think you're underestimating the whole 2 days to red ranks thing. Maybe before, but now you'd be lucky to get from brown to green in 2 days. Not because of difficulty or anything, it's stupid easy to rank up, but the queue times are unbearable. I started playing a lot of survivor again a few days ago and I got reset to rank 17. We've played for around 7 or 8 hours total and I only managed to get back up to 11 so far, mainly because every queue was nearly 3 minutes long and every match lasted less than 7 minutes. Queues are a bit faster now though at least.

  • If I'm not full on wglf stacks I will get them so yeah I wait at the gate and hope the killer hits the other survivors first. It's basically a dice roll on which of us gets the stack. Also you get 1xp for every second you're in a round so...idk free XP?

  • I played him a bit before to get his achievements out of the way, and some challenges like the basement one but almost never play him anymore unless it's a daily.

    And Jesus Christ...this killer is so brain-dead easy to play and overtuned to hell. Before with old ruin and pop it was already one of the dumbest things in this game. Now, slap on ruin, undying, tinkerer and BBQ with teleport cooldown add-ons and you have what is currently the most broken build in the game.

  • @FabsRinas said:

    This game NEEDS to Skip one chapter for game health, but the devs are too stubborn and say that It doesn't need one

    They don't even need to. That's what the mid-chapter patches are for. Unfortunately they're either not fixing the right things or not fixing enough and need to seriously pick up the slack now.

  • I've had a couple of Myers games yeah. Not complaining, it's literally the first time I've seen a Myers in nearly a month. One of them had bamboozle which....blegh....but the rest of them were cool

  • @spodamayn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1703933#Comment_1703933

    I feel the same way. I won't quit playing the game but I refuse to buy anymore cosmetics unless we're refunded because I don't want to be treated this way.

    https://forum.deadbydaylight.com/en/discussion/comment/1703940#Comment_1703940

    That's a different sale. It was actually meant to go live yesterday but got delayed and should go live today. I'm sure they would have mentioned that the new Halloween cosmetics were going to go on sale if they intended for them to be since they stated the old Halloween ones will. the discounts on the new cosmetics doesn't have anything to do with that sale

    Oh right...well that's pretty dumb of them lmao. Would be a good move from BHVR to refund the amount of shards they overpaid by because they essentially were scammed, but I don't think that's gonna happen

  • Wasn't there a notice that said skins were going on sale today? They said it a couple of days ago. Granted I don't think they specifically stated which skins would be on sale but...

  • @Mushy_Peas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1703681#Comment_1703681

    If you're implying I use those perks, I do not. I only said that because I thought everyone would jump on those immediately from the start and wanted to stop that from happening.

    And ironically, I forgot Self Care existed.

    Mistakes were made.

    I was making a dumb joke, sorry about that lol. And yeah you're not gonna be able to stop the inevitable NOED and DS replies no matter how hard you try they're always gonna flood threads until they're removed the game at this point

  • I've noticed that over the years people wanna win more, and if they have to resort to those tactics to win they will. It was definitely a lot more casual a couple of years ago, I remember watching a few people back then when I didn't have the game. Bought it in 2019 and it was still a pretty chill time and nobody really cared...man I miss 2019 DbD, where all we did was laugh at how dumb and dysfunctional GhostFace was and got hyped about stranger things coming to the game :'(

  • The discordance range "nerf" is literally the same thing they did with empathy. The range is so high that it's basically still map-wide no matter where you stand (unless maybe in very specific cases like if you're standing in the corner of mother's dwelling and then the furthest gen away from you won't activate but then that begs the question: why tf are you standing in a corner on a red forest map in the first place)

  • Yeah Idk what people are smoking when they say Freddy is fine. He's way too overtuned for his own good. The ruin+undying+tinkerer combo with good add-ons on him is completely busted too, which is probably another reason why his kill rate is so high. I think if all they did was limit the free pressure he gets (survivors should NOT passively fall into the dream world without some kind of interaction from Freddy. Make it so Freddy at least has to hit survivors to pull them into the dream world) he'd be fine

  • @DoctorDarling said:

    Hey everyone. Wouldn't it be crazy if people could bring up issues with this game without just being childish and rude and insulting the developers? Y'all are so annoying. Props to the OP for being civil, yawn to everyone who's always like "THIS ISSUE HAS EXISTED FOR DAYS THESE DEVS ARE GARBAGE THEY DONT CARE ABOUT ANYTHING THEY DONT EVEN--grow up you entitled children, good lord

    THAT SAID. Framerate is unplayable on ps4 survivor :(

    Glad it's an update issue (relax kids, these things happen on updates even with big developers). I had to replace my hard drive and I was worried it was janky.

    It's truly incredible how often people are like "why doesn't this very small team of developers just fix things immediately or spend a bunch of money and resources they obviously don't have to hire a bunch of people to do it for them!?"

    Patch era of gaming has made some serious whiny entitled gamers, man... zzzz

    Um the dev team isn't small anymore. And yeah, screw those entitled Playstation players who are LITERALLY UNABLE TO PLAY THE GAME THAT THEY PAID FOR because the framerate makes it unplayable. And no this DEFINITELY doesn't happen with big developers, not on this scale. It's unacceptable at this point, they've been working on the same game for 4 years and nothing has changed. Fix one bug in one patch, make 100 more in the process.

    Gonna edit this and say I shouldn't have caps-locked, but insulting people who are currently very frustrated with the state of the game and come on the forums as a way to either vent or alert the Devs of major issues isn't the way to go about this

  • Against the average survivors you don't need a power to win. And seeing as Legion literally have no power in a chase...they could be seen as stronger than they are...but no lol Legion is still the worst killer in the game, which doesn't mean much but he's still by far the worst imo. Idk how people can enjoy playing him either he's sooooo dull and boring to play as

  • @StardustSpeedway said:

    Hope it works while injured. I'd use it more if it worked that way too.

    I think a LOT of people would use fixated more if it worked while injured. Maybe survivors will finally stop running urban evasion. Let's hope they make that change.

  • 'Inb4 all the NOED, DS, BT etc comments. No. Nobody likes you.' "guys you can only talk about the perks I don't run or else I'll tell my mom that you don't like the perks I run :(" honestly the only 2 perks I hate seeing are bamboozle and NOED (yeah I said it). They're both not amazing perks or anything, but they both serve the same purpose of "me run this perk to switch off brain because me can't play the game". I don't hate seeing any survivor perks because they aren't that impactful on the match as a whole if I'm playing survivor.

  • A lot of people play Pig, and they're either good players (very very few of the pigs I've seen are good anyway, and against the average survivor team your killer power isn't necessary in the slightest to win if you're good) or they like to tunnel the hell out of 2 people the entire match, there isn't really any in-between when it comes to Pig players. That's probably why her kill rate is pretty high.

  • @dspaceman20 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1700875#Comment_1700875

    Well the reason I ask is because I have heard a lot of discussions of how its overpowered to run multiple meta perks. So i thought that if I just run at least one to make it more fair. Should I stop doing this?

    If you find running more than one of the "meta" perks to be fun, do it, doesn't make it any more or less fair. The killer definitely doesn't care, they're bringing ruin+undying with an ebony mori. Run whatever you find the most fun, meta or not.

  • @Pawcelot said:

    If you're a new player coming into Dead by Daylight, the bloodweb is an overwhelmingly frustrating experience because it only gets worse the more you play Dead by Daylight and unlock new content.

    Here's a few things we could do to make it less frustrating;

    • Remove perk tiers. All perks unlock "fully upgraded" which would reduce 2/3s of all perks you need to unlock for any character.
    • Rework BP offerings to actually have value. Here's a shameless self-insert of a post I made with suggested changes. https://forum.deadbydaylight.com/en/discussion/174323/bp-offering-rework-idea
    • Make it so that you can earn 32k in a trial without being locked behind 4 different categories would make it so that BP gain overall is improved for all players. More BP in the coffin means you'll progress faster in the Bloodweb.

    Literally the only thing they absolutely need to do to decrease the grind is remove the tiers. Your second idea of reworking the BP offerings is sooooo good and makes so much more sense than the garbage they have now. I have literally no clue why BHVR can't do this, it would be such a simple and easy change to make for the next update. Would literally take 5 minutes to code and an artist a few hours to design the icons.

  • It's mainly because people are just fed up of the BHVR cycle seemingly never stopping: patch comes out, fixes 3 things, breaks 30 things in the process, make seasonal event worse than the previous year. If this patch didn't come with so. Many. Bugs. (Maybe the worst it's been in years) I don't think there would be as much uproar about the lackluster event. But BECAUSE it is so bad right now, there's really nothing to be happy about with this update.

  • @Demonl3y said:

    Didnt they said the dont want strong syngergys between killer perks etc?

    Why is it ok on the survivor side but not the killer side?

    I am starting to lose my faith too..

    But they also made ruin synergise with undying and tinkerer which is arguably the strongest combination in the game right now. Literally a free win on Freddy, Billy and Blight unless you get horrible RNG. Not saying survivor perks don't need changing, object definitely does (and what the hell are the smoking lmao in what world does it have good synergy with sole survivor it won't even be effective on most killers until 2 survivors have died, and even then it's only hiding you for 16 meters and the match is over and object no longer has a use.)

  • Nah, BHVR want you to induce RSI and even then your efforts are wasted because the game will sometimes freeze when you're on the hook and kill you anyway. Gotta love unoptimised video games.

  • Killers not being able to completely prevent a survivor from moving through them if they body block them in a corner and hit them is unreasonable? What???

  • The real question is why are you so against running more than 1 meta perk? And why do you have to ask people if something is meta? Just run whatever you want, who cares if you run the meta or not if you find it fun to use?

  • If they listened to the community and acted on their wishes? Survivor would be unplayable, killer would be boring and the game would be dead.

  • "if I don't escape, I blame my teammates!" Yikes, you ever thought that maybe it's you who's the bad teammate sometimes? Especially if you have a mindset like that.

  • Like they seriously couldn't have come up with a better way to distribute codes other than "whoever types in the code first on stream gets it lmao". Couldn't randomly select a viewer from their list of people watching using a command or program and DM them the code? (Which, btw, you need to actually have the stream open and unmuted to count as a viewer. There is a way around it if you just mute the tab but even then you could get the people to DM the streamer first or pop up in chat to prove they're actually watching or else they get skipped and the code gets given to someone else) It's such an old-fashioned and out-of-touch method of doing a giveaway.

  • It's clear they want you to go for more ranged attacks with him...didn't know their intentions were "just ######### spam it at every opportunity because who cares anymore". Also they really need to fix his camera, feels like I'm looking through the eyes of a drunken maniac with a giant sword. That wobble he has when he comes out of his power makes me so dizzy.

  • Most fun killer they've ever made, and has the highest skill ceiling of any killer so I'm constantly learning new things with him. It's been forever since they've made a killer that I haven't learned everything there is to know about them in an hour of playtime. He can be really frustrating though, and his abysmal camera height needs fixing but I think BHVR are way too stubborn to admit that's a bug they need to fix. Despite his bugs he's still so fun.

  • It's not op. It's not even abuseable. You have to be healthy, and you get to pick someone up from the ground instantly with 8 seconds of BT at the cost of you becoming a one-shot and also injured for almost 2 minutes (if you factor in the time it'll take to find someone to heal you after the broken effect wears off). If you get injured, the combo doesn't work, if you don't slug, the combo doesn't work, if you wait just 8 seconds after a survivor gets up, soul guard becomes useless...do I need to go on?

  • @magicmaster2020 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1698422#Comment_1698422

    The story in New Vegas just wasnt my cup of tea. In 4 at least once you picked which people you wanted to join you don't immediately become enemies with the other ones like in New Vegas. It's not even the fact that I like one over the other. I just don't think it's a disgrace. I found Danse to be interesting too once you go into the story.

    It's fine if you enjoy 4 and not new Vegas, everyone has their own tastes and I respect your opinion. It's just that most people who were really into New Vegas and obsidian's style for fallout really found nothing of value from 4 and it felt like a slap in the face.

  • It's barely an RPG. Horrendous writing and dialogue options as the player that boiled down to " 'good guy', 'good guy but funny', 'useless question' and 'bad guy but actually good guy because the story progresses the same way regardless' ", your choices meant nothing in the main questline, every character was flat and not interesting in the slightest except maybe Valentine, the world was lifeless and boring, awful optimisation when you actually got into the downtown areas, the new systems such as building and weapon customisation could've been so much more, RPG elements were insultingly simple and streamlined...etc. Compared to New Vegas or Fallout 1&2, it's not even close to being anywhere near as interesting as those games.

  • @HawkAyeTheNoo said:

    How do you know your Halloween event is terrible, when on day 1 of the event some of the biggest DBD streamers and Fog Whisperers are playing another game.

    Tbf the new Amnesia and the doom Eternal DLC came out a couple of days ago...

  • @TheClownIsKing said:

    https://forum.deadbydaylight.com/en/discussion/comment/1697436#Comment_1697436

    Lol, I know how to bait a dead hard thanks.

    I’m kinda tired of the whole “tHeY mUsT bE pOtAtO sUrViVoRs” vitriol just because I’ve found ways to make the non-meta perks work for me.

    A lot of perks "work", it's just the meta perks work better. eg as survivor I love running aftercare and alert. Alert is secretly completely busted and I love it, but these 2 perks aren't as strong as running DS+Unbreakable. Still though, I'd take a match against anyone who wants to run unique builds over the usual DS+UB or Ruin+Undying any day of the week.

  • @Zeus said:

    https://forum.deadbydaylight.com/en/discussion/comment/1697526#Comment_1697526

    Thats unfortunate. I was hoping it would be a perfect nerf to her and the spirits will catch up to it and bait moans for hits. Apparently not.

    You came to this conclusion after 1 guy said they went against a Spirit once and even lost? They said it was a bug anyway and will be fixed, even though this bug is exactly what Spirit needed. If you're against a good Spirit, knowing where she is isn't going to matter because she still moves at mach 5 while phasing and can get around things almost twice as fast as a survivor can. A good Spirit will also know where a survivor's gonna run to because they've played the game before and know how it works. This guy obviously played against a bad Spirit.

    If you could "bait moans" i.e. know when you made a sound it could open up an entirely new playstyle for her. Think old Freddy, where you could mindgame survivors through the dream transition if you knew exactly when you phased in and out of view for the survivors (RIP old Freddy btw), but you actually moved at a high speed. This is what I've wanted from Spirit for ages: you kind of have a rough idea where she is but not exactly, and the audio cue is spaced out just enough to where you could potentially bait survivors with it if you knew when you were making the sounds. Sadly it's probably gonna be patched in a week so rip to the idea of Spirit having counterplay.

  • RNG really makes or breaks this game I swear (or depending on who you are I guess it breaks or breaks it)

  • Tbh I'd completely forgotten what that perk even does, and the last time I got hit by it I never even realised that I was broken lmao.

  • @Ghouled_Mojo said:

    I tried playing Freddy. Not sure how bad it really was due to the frame rate issues but I know I missed constantly. One survivor seemed liked they passed through me a couple or times. I doubt they did but it seemed like they did.

    Freddy has always had performance issues on console right? I imagine it's even worse now, on PC his dream world has major lighting issues and without fail everytime you get hit and sent into the dream world the game hangs for half a second. It's happened to literally everyone I know who's played against Freddy recently.

  • Lol nah people are still making it an "us Vs them" whilst also complaining about BHVR's business practices. Granted it's not as significant right now and it never really was, just a vocal minority that had too much to cry about, but it's still happening...on a side note I miss 2019 DbD :(

  • @DerpyPlayz said:

    https://forum.deadbydaylight.com/en/discussion/comment/1697148#Comment_1697148

    Hmm... a speed increase as a surv for 20 seconds and as of currently CAN be used after this event, OR a ability that counters most killer powers as a killer, is basically the same as The Blights Power, and CAN NOT be used after this event.

    Really wonder which is better, option A or B... **Hmm**

    I never argued that one was better than the other, I simply said that killers also got a similar add-on and they were both quite meh and I haven't seen anyone use one yet. Just wanted to point it out since you wanted to solely complain about survivors. But sure keep being a sarcastic dick if it makes you feel any better?

  • @DerpyPlayz said:

    https://forum.deadbydaylight.com/en/discussion/199865/hey-bhvr-you-rock-im-sorry-everyones-so-entitled-and-rude-with-their-criticism

    What the- do you not realize what they have done? They copy and pasted this event but purposely took out the main reason everyone was looking up to the event.

    On top of that the added a surv addon that allows them to gain a free sprint burst basically.

    This event has been a major disappointment to everyone in the community really.

    They added a killer add-on that does the same thing you know. The survivor and killer ones are both not great but they're kinda fun to use, in their own dumb way. It's the only thing I like about this event

  • @Bumbus said:

    Was accused for tunneling and tryharding... while I was playing Rabbit Legion with two level 1 perks and clearly just having fun.

    Was accused for hacking when I managed to grab a guy with Spine Chill from gen.

    Actually, hacking complaints are always the funniest.

    Having fun? As Legion? How did you acquire this forbidden power?!

  • Seen a few people DC and complain if they get their undying and ruin cleansed within the first couple of minutes, that's always hella satisfying to see. It's like the old days when killers used to DC if someone spawned on their ruin. Those were good times...

  • I'm sorry but if you've developing the same game with a team of this size for 4 years, as a customed you expect them to have some degree of competence, yet they continue to not show any. It's really quite pathetic seeing their game getting more and more buggy and not functional with every single patch. I'm not even mad at them with their monetisation strategies at this point because that's clearly not the devs' doing, it's seeing their game constantly bugged to hell, fixing one or two each patch but then introducing 24 more every patch without fail. And I'm not even gonna get started on their balance changes...still don't know why they did that to Macmillan, this realm was fine before now all we have left for good maps are chapel and autohaven (sometimes, RNG can be horrific on autohaven)

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