09SHARKBOSS
09SHARKBOSS
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- 09SHARKBOSS
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Comments
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@SoGo said:
I usually try to give hatch, unless I get angry at the survivors. Or just give them the gates, both make me not feel as bad for demolishing some teams.
same but i just get everybody dead on hook by counting hooks then let the nontoxic ones go
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i challenge myself to get everybody dead on hook then be friendly until somebody is toxic then u die
i let the chill ones escape like my old pal Nun_So_Vile
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@Nun_So_Vile said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3639302#Comment_3639302
It's just because you're so dang chill. The dude abides. 😉
thx bro i will stay my ways bc of peeps like u
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congrats ima go back to maining dredge
p.s. i actually am saying congrats i hope you do have fun with more fov
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@burt0r said:
For the last few days I've been pondering to come back to DBD.
Especially to see how the average survivor would treat a non camping, tunneling or slugging killer (most probably Oni).
I've done similar a few years ago and I would like to know what others think I would encounter in terms of survivor attitude and/or behaviour?
Or is the situation not as bad as many want to paint it, saying it's only ever tunneling, camping and more tunneling and my conduct wouldn't be a refreshing change from the average? (Not meant as an attack or trick but a honest question)
as a killer main that has that mindset ppl on xbox are chill with that but i dont know about computer hopefully but i hope to see you in some games friends
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@Shroompy said:
360's really arent that hard to deal with, whether you have max FOV or not.
xbox agrees
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@Nun_So_Vile said:
Take my upvote. I'm a sucker for a good Tom meme.
agreeable
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no idea but i will also look into it
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@katoptris said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3637805#Comment_3637805
You'll get over that emotion state.
i have been like this for years it wont be changing anytime soon.
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@Toaster427 said:
It won't be a broken killer, it won't be busted perks, it won't be unbalanced sides or bugs....it will be the inability of new players to learn how to play the game.
Most people can argue this wasn't much of an issue 3-4 years ago. The perks were very straightforward, and there was a pretty decent balance between new content and learning curve requirements.
Looking at the game today, that balance has completely changed.
New players today are facing the absurd task of understanding a combination of 1000+ addons/items/perks/maps/killer special powers...it's completely unrealistic now to expect anyone under 500-1000 hours to know everything they need to know to be an effective teammate or killer. There is just so much to learn and the game does nothing to ease a player into the game.
Hell, even veterans of the game are having a hard time keeping up with killer changes...I doubt even half of the experienced players today know how skull merchant or oynro work anymore with all the constant changes...
And to top that all off, the game actually goes out of it's way to prevent players from learning or informing them of a negative status effect that cuased them to lose. The HUD for example is so cryptic, that new players (or even experienced ones) have no idea what those icons mean, or worse, the HUD doesn't even inform them at all of a negative status effect. So they'll just continue remaining oblivious to the fact that a certain perk is revealing thier position, or that certain actions are giving the other side an heavy advantage...
Right now, the only way a player can progress through the learning curve, is to purposely seek answers themselves by memorizing what each of these things do, and how they are combined to impose even more punishment to the opposite side...how is this even realistic to expect players to do this? Especially new players who are already overwhelmed with the basics of the game itself? It's not, and the experience just ends up overwhelmingly frustrating.
And finally, the game actually goes out of it's way to prevent players from communicating with eachother, and the teammate action indicators on the hud are are incredibly limited as well...so not only are we giving new players an seemly impossible task of learning every aspect of the game, but BHVR slaps duct tape over the mouths of thier teammates to prevent them from helping a new player, which in turn makes the game incredibly frustrating for even experienced players since all they can do is watch a noob teammate consistently make mistakes...
BHVR needs to focus on making the game more accessible to new players. The fundamentals of this game has completely changed from what it was 3-4 years ago, and there has been zero compensation to either side to help ease that burden on new players.
If the game continues the way it is, and as even more complicated perks/killers are released or changed, it's only going to get worse. BHVR needs to retain new players, otherwise there will be nobody to replace the experienced players as they move onto other games...
im not moving on ever i love playing killer and being nontoxic as one
this game is way too fun for me to stop playing even when i lose its still fun
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@Nick said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635444#Comment_3635444
Could also put this the other way around right? You escape sometimes you die some.
truth
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@ember__lol said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634105#Comment_3634105
ohhh okay. thank you. and as a killer main it really depends on the survivor and skin and prestige yk. like nice looking friendly survivors i take it as them being nice or jokingly being like "come at me bro".
but if its like a p100 meg/nea im like "okay ur mean imma be meaner"
fellow killer main i almost agree
if i see someone nod or tbag i just assume they are friendly but if they tell me to chase them then i realise that and do so
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@Vanishlord said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634412#Comment_3634412
They are very nice and friendly and don't send wish death upon your family or anything like that.
sounds like fun i should try it(the death threat part)
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@Nick said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634420#Comment_3634420
But each map has 2 gates, they will just yo-yo you until one of the two opens. After that they just all run out while tbagging you.
so what it happens sometimes
you win some you lose some
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@Nick said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3630263#Comment_3630263
So the survivors just run out? Seems like a bad play to me?
no its so they dont touch the gates
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@09SHARKBOSS said:
iplay minecraft and rainbow six extraction (sadly the game is very dead but its still fun to go solo)
i beat everything on extraction. im sad now
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@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3630623#Comment_3630623
Oh fun, I play Dragon Quest Builders and I love it.
sounds like a dnd type game im gonna check it out
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@Haddix said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3630563#Comment_3630563
unironically the power
honestly sounds fun might play her
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i dont see many in the trails but then again he does have alternate weapons
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@Vanishlord said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3630635#Comment_3630635
Its a game called Dead by Daylight you may know it.
i dont think i have heard of it. how is the community?
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try it out sometime its actually really fun and if you wanna open lockers faster use iron maiden
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@Vanishlord said:
Hmmm, sounds similar to another game I know.
what would that game be called it sounds fun?
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@C3Tooth said:
Saw a rat while cleaning, and my cat is scared of rats...
u r great at art nice character btw i like the cracked stone sort of look
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iplay minecraft and rainbow six extraction (sadly the game is very dead but its still fun to go solo)
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3630559#Comment_3630559
Sadly i dont like additional actions like opening lockers or kicking gens that interrupt my flow of gameplay.
fair but with dredge or a killer that can teleport it will help alot
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@Marc_go_solo said:
At a brief guess:
The Trapper: Mild amusement, but too embroiled in his task and pressure from the Entity to really care.
The Wraith: A form of disgust at the glee Chucky shows from tormenting Survivors. Philip doesn't kill out of joy.
The Hillbilly: He'll notice the unusual difference but too busy slaughtering to care much.
The Nurse: Probably laugh at the absurdity of it all.
The Shape: Looks, breathes and then walks away.
The Hag: If there is a glimmer of humanity buried deep within, the voodoo aspect would interest her. She may try to observe more, but not likely to comminucate.
The Doctor: Laughs hysterically and at the same time have some admiration for the ability of a killer toy. Will look down on him.
The Huntress: Will show a keen interest in Chucky. Maybe take him home as a toy for any future children she thinks she might get. Perhaps confusion over Chucky's potty mouth.
The Cannibal: I feel Bubba would fear Chucky. His childlike mind would struggle to deal with a smack-talking, murderous doll.
The Nightmare: If this was the original Freddy, these two would hit it off. However, this Freddy is a bit more disgusting and darker. Chucky may take issue with him.
The Pig: She'd shake her head and keep away. Doesn't want the chaos to disrupt her plans.
The Clown: These two may get on well. Perhaps Chucky may see him more as his goon, but they'd get on.
The Spirit: Won't care. Too angry.
The Legion: Best buddies. Chucky could become the 5th member of Legion, but would probably fight Frank for leadership.
The Plague: She may have some fear. The language barrier would be an issue and Chucky is unlike anything she could have conceived before.
The Ghost Face: A strong, mutual respect. Perhaps share stories on their work. They'd learn a lot from each other.
The Demogorgon: Would probably hunt Chucky, as it would hunt anything else.
The Oni: I can see Chucky being an absolute bastard to Kazan, mocking him. The Oni would hate Chucky's insolence.
The Deathslinger: Caleb would see Chucky less as a living doll and more some sort of machine. Caleb would still be impressed though.
The Executioner: Too busy dealing judgement to care. Chucky may have a fascination with The Great Knife though.
The Blight: Before the blight took over, they'd probably look to each other for ways to escape the realm, or at least learn of the powers to share ideas. Now though, they'd barely look at each other.
The Twins: Charlotte now walks around with 2 little dudes in her chest. Chucky is not overly enamored. Will explain to Tiffany this means nothing.
The Trickster: Ji-Woon Hak would quite like Chucky, but I believe Chucky would find Ji-Woon too flash.
The Nemesis: S.T.A.R.S..... No interraction.
The Cenobite: Conversations about being and dark magic would happen. Chucky would probably get more out of it than Elliot, but they'd enjoy the company. Not best buds, but a good business relationship.
The Artist: Carmina's bird-warped brain may make her interested in Chucky and Chucky will take to her, seeing her as a pet. Will explain to Tiffany this means nothing.
The Onryō: Chucky will stay away from Sadako. She's a bit too unnerving for him.
The Dredge: Gah!! #########!!! What the Hell is that??!?!
The Mastermind: Wesker would quite like Chucky as a goon for him. Chucky is a bit smarter than Wesker may have initially thought, but Wesker may be interested in the practicality of the voodoo use with his plans. Mixing magic with biology would be interesting.
The Knight: Chucky would make fun of him. A lot. Like the Oni, the Good Guy will take a fair bit of pleasure from this.
The Skull Merchant: I reckon they'd get along well. Both were smart people and Chucky may be intrigued by her abilities. Likewise, Adriana would find him cute. Chucky will tell Tiffany there is nothing going on.
The Singularity: Charles may be a little confused by this bizarre robot-fleshy creature. Hux may view Chucky as not worthy of extracting DNA from, dismissing him as a toy.
The Xenomorph: Chucky will stay the heck away from it. Fortunately, I don't feel the Xenomorph is too interested in a plastic toy as a host.
chucky had michaels knife i think he would want it back to k1ll his sister with
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MOAR BLOOD FOR THE BLOOD GOD
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honestly i want all the scary movies in dbd
"grab my good hand"
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@elipsxicon said:
Dwight, but if its exclusively killers I'd go with Legion or Michael
yeah dwight do be the other face of dbd
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i actually play moresurv recently but i count myself as a killer and im going back to mostly killer
personally love the murdr portion of the game
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@Smoe said:
Prefer either the normal looking human killers like Trickster, Ghostface & Legion or supernatural killers like Dredge.
supernatural for me
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@Raptorrotas said:
I think the debuff killers will be valuable. Sick/mad survivors are wasier to find. Static blast is a boon for nurse ;)
Obviously 2 high tiers perform well, but theres no synergy when they dont influence each others chases.
team HOSPITAL ooh thats an insta kill
but i wanna see bubba and dredge the 2 that k1ll with lockers
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@Astel said:
Where is Team OVERPOWERED: Nurse x Blight?
oh god please no
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@Haddix said:
Her original power had nothing going for it, was literally a status effect circle. I have no idea how they ever approved a painfully bland idea like that for a killer power in 2023. I think the rework is one of the best things they could've ever attempted, but that doesn't make it good, cuz they had almost nothing to work with and it shows.
press M2 to summon killer boon
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3630280#Comment_3630280
Had 3 games with him yesterday. First and second where total stomps from the survivors.
The third I tried something else. I didn't hook them. I just slugged them.
You wanna know what? I actually got pretty decent results. Singu gets heavily punished by hooking if you think about it.
- pods go away
- can't use your power around hook, therefore has to waste time going a few meters to use the power TO GET AWAY FROM THE HOOK
- next chase is worse due to the pod being gone, making overclock last less long in the process
I don't encourage slugging. I don't like doing it excessively. But the killers kit seems to encourage it a lot.
good to know but if u want a build that can help
lethal pursuer/darkness revealed/nowhere to hide/and one more of your choice since thats alota power
when available
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@jonifire said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3630276#Comment_3630276
? I mean with chucky. You want the terror radius increased. Isn’t the perk called groupie in English, which makes people in your terror radius exposed, when picking someone up.
ooh gotcha but in english its called starstruck
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i played with a dwight who started opening the gates at five gens he never finished them but he did troll tho
reported by either just me or me and the nemesis
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@radiantHero23 said:
Singularity. I always find myself coming back to Hux only to get my butt kicked multible times. I wont give up though!
never give up friend
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@jonifire said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3630255#Comment_3630255
Yes, more groupie value!
u main dredge?
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i love 3 genning my friends on purpose lol :D
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3
- slenderman
- skin walker
- wendigo
all i gotta say
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mah boi dredge with darkness revealed and/or lethal pursuer
it just works
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@Pulsar said:
I'd just like the game to run well, eventually.
It looks like a PS3 game and said PS3 game will still get more frames
agreed
PS3 RULES
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@Nick said:
Where is the killer supposed to go after all generators have been repaired? Check the open gates so you can get your free escape? Or maybe patrol totems? What..?
yes patrol the gates
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@BubMickey07 said:
Why is the face camping meter gone when the last gen is done it should be taken off when a exit gate is opened cause your dead either way but kinda sucks that I keep getting face camped at the end of the game cause these killer don't know how to kill and my teammates never do anything to help me or others just themselves
i agree with this statement as a killer main
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@Valuetown said:
Let me just start off by saying the people claiming Chucky is in a good spot gameplay wise are either 1) killer mains that never play survivor or 2) being intellectually dishonest about the topic at hand for their own gain.
I don't want to be that person that just says "oh go watch the latest Otz video," but unironically go watch the lastest Otz tierlist. There's a reason he ranked him as the 4th best killer. Small stature, stealth, pallet loop counter, a dash. He's ranked as the 4th best killer, and it's only been what? 6 weeks since his release? 6 weeks is more than enough time for survivors to adapt and find counters, but guess what? There aren't any. He gets a free health state every 20 seconds because he can flat out ignore god pallets, with an ability that has a hitbox so forgiving, half the time I'm wondering if it's a 10 foot aoe around him instead of a stab. And 20 seconds is generous because half the time you can't even see him at a loop because of his size, and inadvertently run into him anyway.
I agree with some of the other commenters that after a scamper, he needs to deep wound. Every other killer that can ignore dropped pallets by vaulting them have a downside. Legion deep wounds, Wesker has to use a charge of his power, and his momentum is extremely slow after vaulting. Chucky? Free hit, and better yet, he can Blight dash afterwards, so what little distance you gained running away gets made up for almost immediately, usually resulting in a very quick down.
I understand his small size is an inherent part of the killer, so I won't talk about how he's pretty much impossible to see at even medium sized loops, but hopefully his other strong points are addressed to make up for that immutable quality of his design. Like I said, I think realistically the only thing that is needed to tone him down to an acceptable level is to make him deep wound a survivor after a scamper. It allows a survivor some agency in which loops to stay at, without just dying immediately, while still allowing Chucky to injure a healthy survivor like the current version. I think the only time he can down a survivor after a scamper should be if they are already deep wounded. That way, a healthy survivor still takes two hits to down just like the live version, and an injured survivor has some breathing room instead of just dying on the spot.
Don't forget that Chucky can still mind game with his size, so a survivor sitting at a pallet won't be the worst thing in the world. This only really gives god pallets their namesake back against a killer who just flat out ignores them on live.
Of course, tweaking power cooldowns and the like will probably be needed, but that goes without saying.
(I'm also not going to mention the fact that most good Chucky's turn their mouse dpi up to 50,000 to ignore the coded "turn rate limits," much like blight and oni players, but that's another discussion for another day.)
On a positive note, hats off to the team for acquiring the license. The character model and voice lines are fantastic. The design and fidelity to the source material is always the best part of the licensed killers you release, and Chucky is no different. Thank you for providing an avenue for feedback, because due to his popularity, Chucky is seen every other or every 3rd game most nights when I play. I would love to enjoy this killer on both sides, but as he currently stands, it's almost impossible to do so on survivor while also feeling like I have any agency in chase.
i fully agree with this person as a killer main he is just way too strong plz increase his terror radius a bit like wesker
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xbox gang lesgo
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@xEa said:
This tier list is mainly about how important those licenses are for Dead by Daylight, and not how much i like those killers.
https://us.v-cdn.net/6030815/uploads/D4QPG5EKT7DV/my-image-2835-29.png
Opinions?
PS. i would rank Chucky at the very top or bottom of A and B
i would put him below nice to have
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@Coordi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3625890#Comment_3625890
Let one of your friends in on it and become the most annoying locker duo in your customs. ;)
that is the best idea i have ever heard i already know which one to tell lol :D
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@Adara said:
I heard the news and actually read through the upcoming changes to Billy. All I wanted was just reversal of his "rework", but these changes sound sweet AF!
Do we know where exactly these changes are going to be made to live servers? I would like to take some days off.
Welcome back hope ya have fun in the fog friend :)