THEBLASTOUT
THEBLASTOUT
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- THEBLASTOUT
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Comments
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@FriendlyBubba said:
- Pick Demogorgon
- Use Save the best for last
- Find survivors and hit them until your STBFL is at full stacks.
- Hook a survivor
- Hit the hooked survivor repeatedly until the others quit the game because they couldn't handle your fabulous voice
- ???
- PROFIT!!!
I like this bubba
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@Plsfix369 said:
I've played against this new player who was using myers and he tier 3'ed very quickly in the middle of a chase, like he wouldn't even slow down to stalk much and tier 3'ed early, i know when i play myers or against it, it takes a while but this guy tier 3'ed at me and he doesn't even lose distance, first I thought he has add-ons, but when i check, there's no add-ons, only play with your food Tier 1 and he's been swinging and missing at me all day. he's also fast as f*ck for tier 1 play with your food, like he quickly catches in a loop even without stacks. I had to play very safe loop only once and pre-dropped every pallet in the match and i only manage to save 1 teammate right before dying when the exit gates was opened.
Get me out of this MMR!
Might be possible with add-ons but you said he didn't have, so he may 99 you and play with you food is really useful with if know how to use it.
Could have been a hacker but he would have used add-ons to cover his hacks and make them stronger, that common just to make you think they're not hacking.
Obviously those hacks just make you a little bit faster or faster blind
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SWF with four flashlights are not toxic at all
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2800105#Comment_2800105
That made you feel like you had counterplay. Now it is too easy for killers because you don't have to mindgame. Set a dire crow and cause the survivor to only do one thing.
I suppose Trapper couldn't be looped back then but look how much he has been buffed and maps nerfed. Less good loops, yet he has even more traps to use. His traps are also way darker than they used to be (free tar bottle). Way too many buffs, yet nothing to compensate for them.
You think the trapper is buffed, it's kind of the same the add-ons for more traps have more downsides than upsides
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Shredding
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@Pulsar said:
Just tested it out on RPD.
Holy #########. You can actually take the game hostage for as long as you want. I have no idea how it got through the PTB.
I know that the Mods said they are continuing to monitor the situation, but it actually needs to be killswitched until they fix it.
It's not even like the perk is objectively good. It's only going to be used by bully squads and people wanting to take others hostage. Reminds me of the Sabo meta or the Dribble meta. I understand we all have varying views on how the game should be balanced, but I hope we can all agree that this perk is a huge issue in design and a glaring issue with the PTB process.
If you think you can't hook them go to a high place so while they fall you have enough time to recover the stun and catch easier
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2773614#Comment_2773614
Yeah but they were clearly just trying to bully the dude. That’s not fun at all. The equivalent to the camping bubba games
I mean I played against a hillbilly and he couldn't hook anyone but me because I had to save my teammates with "break?"
The yui's perk with the bike
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Ok, so when are we nerfing DH?
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@Extremes said:
https://us.v-cdn.net/6030815/uploads/XLR0838TA1CL/clown-sucks.png
It's not fun to face, there is no counter play in an extended match. The first person hit always instantly disconnects because they know they are about to get camped by the Clown player who is just waiting to hit the rescuing survivor to secure a kill on the currently hooked survivor. Buff the clown if he's in that bad of a position and adjust other add-ons. Nerf or remove the iridescent add-on, please.
Buff legion
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/2741552#Comment_2741552
Technically it would just be a correction to a missed action.
DS should deactivate whenever it does something to advance the game in some way and openning a gate should count for that.
I think it doesn't deactivate when boon a totem
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@Oiry said:
So I was trying to learn Oni today. The main idea was to hit people, let them go and get my power consistently, and then basically only try to down people with my power to train it. In almost every game there are boons, sometimes multiple. I was trying to snuff them, but on stacked maps like Midwich this becomes impossible and they just rebless it anyways...
So how do you guys deal with them?
I can't tunnel out the person with the boon, because, firstly, sometimes I don't know who has the boon in the first place and, secondly, In a decent amount of games there are multiple of them.
The other option is to just generally always go after the injured survivor, which is kinda stressful to do and no one really enjoys it. Any tips from veteran killers? (Except for playing Plague every game :D)
Kind of bad, but I haven't seen one in a week or two
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@GuyFawx said:
https://forum.deadbydaylight.com/en/discussion/comment/2735730#Comment_2735730
i just want a build to practice getting better at her with doesnt have to be top shelf or anything yet
At the beginning devour/ruin/the exhaustion perk of the demo and something you like or have.
That in case you don't have nothing with the hag
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It depends on your playstyle, just don't change it in match because you are going to lose
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@GoodBoyKaru said:
Tell me you're a killer main without telling me you're a killer main.
I'll give you a few easy examples to get started;
Lithe is overpowered.
Alchemist's Ring Blight is perfectly balanced.
Decisive Strike needs another nerf.
For real, though, can we please please please please cut it out with the us vs them, pit one side vs the other, absolute levels of bullshittery we have here every single day. Both sides have valid issues to deal with, and both sides deserve to have complaints to listen to. Pitting everyone against each other with every single ######### post is so tiring and the antithesis of the word "productive".
Please, just stop.
Ok, nerf DH or shout up
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She should be an insta-mori killer
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2718005#Comment_2718005
1) Cenobite isn't available with shards
2) Red boxes. He already has Artist and Cenobite.
Finally someone smart
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So you mean make her useless.
I you lost a game don't make a new discussion about changes that are no need
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@ChiSoxFan11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2715063#Comment_2715063
I can relate to that. I stopped running Ruin on almost every build after regularly seeing it gone in a minute or less in my matches. On the very few killer builds I still have it on, more often than not it still goes quick -- but those matches it inexplicably isn't found, it can hard carry a match.
The game is so bad because it spawned me in front of a totem as a survivor (luckily for the killer it was haunted ground)
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@Zozzy said:
We know. Apparently mclean said it was something they argued about in the dev team. Whoever thought it was a good idea really needs to go work on something else because they clearly can't handle this game.
Most people in BEHAVIOR should go and work on something else
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I stopped playing DBD because
1- I'm tired of the killer matches
2- survivor wait time is infinite
I'd rather playing Fortnite or other games I have than DBD
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2712477#Comment_2712477
Survivors realized that they don't need actual reasons to get killer nerfs, so anytime a killer exists that requires survivors to play slightly different it gets met with "unfun pls nerf"
I get fun playing against her, so it not a valid reason either
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@MikaelaWantsYourBoon said:
We have so much anti-loop killers, so usually you will face with them. You can not do anything about this.
Trapper - Weakest anti-loop killer. Not even threat. Easy match usually.
Nurse - Boring and annoying. It does not matter baby Nurse or god Nurse, booooooring!
Hag - I hate Hag, i am glad she is not popular.
Huntress - My fav anti-loop (range) killer. I love to play against her. But they should fix her hitboxes.
Freddy - Weak anti-loop but okey i guess. But kinda weak, is not he?
Clown - Underrated killer. He has good anti-loop, i love to play against him.
Plague - When she has power, she is anti-loop killer. But you can ignore if you don't cleanse.
Demo - Solid map mobility and solid anti-loop. Not weak, not op and not boring. I love Demo boi.
Deathslinger - After nerf, he is still solid. I am facing with so much good Slinger players. I am not enjoying against him but he is okey.
Pyramid Head - I love this killer so much. He is fun to play against.
Twins - Boring to play as or against. I don't like their design.
Trickster - Please remove from game. We don't wanna him. Send him to hell.
Nemesis - One of the my mains. I love to play against this big boi. He is fun for me.
Pinhead - He has worst anti-loop power probably. But him passive is makes him solid. But anti-loop? He has hard and weak power.
Artist - Last killer. She has great anti-loop and solid map pressure. My new main. I love to play against her but she is not popular too. I don't know why no one playing her. Sad face :(
I LOVE TO PLAY AGAINST NURSE, all the strategy you have to do survive, even though I usually lose is funny
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I mean most of the comments here are right.
You don't give any solution to the problems you give, you just complain .
I think dead hard need a nerf because as killer you see a fake scream but no hit, the former version was better it was not a reset button for the survivor.
I main killer because every time I try to play survivor I the wait time is full of SWF.
There's no way to solve that unless they put a signal or be able to enable the matchmaking with SWF.
that's how you make a real criticism, that's just a complain covered with a layer of "I just want a balanced game"
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@MrSlippery said:
You aren't playing 4 different killers, but yes you can chase multiple survivors at a time. Pay attention to your surroundings, during a chase. And killers aren't wasting bps, they earn double the amount of bps, survivors get. As for gen speeds, learn to end chases faster, and run gen slowdown perks. Pop is honestly plenty enough for slowdown. Ruin/Undying is better for fast killers, like Blight, Billy, and Twins. Corrupt is plenty enough for Nurse and Huntress.
I don't want to use the same four perks, in that case better play another game with only four perks.
Hexes last 5 seconds (the game usually spawn me in front of the totems as survivor).
The only killer that can finish survivors at the same time is letherface. (So what's the point of have 20+? Killers if only one or two works well without spending hundreds of hours)
When you don't genrush survivors get more points, you can get 24k even if you don't get anything of survive.
Maybe 10k of the BP in killers are used in something useful, so supposing that you get more BP as killer (that you don't, survivors can get the same amount of BP) the other 20k goes in trashy add-ons, perks and offerings.
As survivor 90% of perks are more useful , and all the stuff is useful too maybe grey toolboxes are kinda useless, survivors can use any perk and perform well
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@hiken said:
https://forum.deadbydaylight.com/en/discussion/comment/2690809#Comment_2690809
that was the old footage, that bubba had 0 counterplay. just rev chainsaw forever, now at least while he activates the chainsaw you can make the 1 for 1, that was impossible before and if u dont have borrow time it doesnt matter he will make it and if he has addons he will make it after borrow time sprint aswell unless you get to a pallet or window.
I mean It's hard to face a letherface, that's why the only counter against him is know how to loop, because once he hook someone is hard not to get down
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@Johnny_XMan said:
"Survivors doesn't need perks to play but killers does. "
Let me think about this one...
https://us.v-cdn.net/6030815/uploads/IEBFXPJYBROF/camping.png
Yes they do.
Anyway you will make an exchange, the guy who un hook doesn't get resistance.
The Booba can chase you after he hit you and you die, nothing to do here.
Just learn to scape form Booba in chase not that hard
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The last survivor can get all of them, no problem for me, just in the case I destroy them otherwise they don't
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@Unicorn said:
https://forum.deadbydaylight.com/en/discussion/comment/2687681#Comment_2687681
Yes, and everytime I player Killer I have more points than Survivors (unless I potato, which is not far-fetched).
So why I make more than 25k every survivor match, empathy, vigilia, we're gonna live forever and a exhaustion perk, (dead hard, lithe, Sprint)
And the we're gonna live forever bonus is after the points you get
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@Veinslay said:
Because the devs hold the survivors hand to ensure that even the most baby survivors can escape, so that means gens not only have to just take 1 button to complete with a huge skill check but they need to get done fast too
I have to play with headphones when playing killer, but as survivor just with the controller
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I haven't gotten 4k in days, I only gets SWF and I disable the crossplay and it's way better without PC players that are toxic and have more movement than a controller
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@Unicorn said:
Killers make way more BP than Survivors though unless of course, they’re still learning/are bad at Killer (like me).
But you waste them, you will never use properly the 30, furthermore survivors can make 30 but they just fix gens
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@[Deleted User] said:
Yeah. He's really, really bad. Main Event might be the worst killer ability in the game. And the best thing people can say about him is that he can be good in a very niche situation that often doesn't exist (survivor in the open in a deadzone)
That's pretty weird it only happens with new players
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Could be, but the game is not supposed to have hackers with infinite flashlights, so they will not add it.
You can always close your eyes, you are not able to see the game when blinded anyway
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@beatddb said:
She gets slowed when placing and throwing crows, if you bait her to shoot then she's already on cooldown and slowed meaning you can move to another loop or escape the chase.
If she does uses her crows in a shotgun way, then she has even a longer cooldown and you have more than enough time to repel the swarm, meaning that she won't be able to hit you again.
She has the perfect amount of counterplay, she doesn't need a rework.
She needs a buff, she should be like in the PTB just like Legion
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I refuse to use perks, I only run no mither
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@PanicSquid said:
Did he have perks to help, such as Streetwise and Built to Last?
Built to Last now lets you recharge a depleted item to 99%, then to 66%, then to 33%.. Thats roughly 3 full items, if you add in Streetwise it goes up to ~3.75 items worth of value.
No, he had normal meta perks
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I like this guy
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@Yamaoka said:
In case you're new to the game:
Blinding for the first time takes some seconds but chain-blinding (blinding the killer again while said killer is already blind) only requires the survivor to shine the flashlight for a split second so chances are the survivor merely chain-blinded you over and over again because you didn't look up/down after getting blinded.
He didn't blinded me consecutivebly, only twice while breaking a pallet
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@Voodoo_Thirsty said:
Sorry to say, but this means it's time to adapt.
Whatever you're doing is clearly not working. Simply changing perks will not cut anymore. Practice loops, chases with a friend and learn to not walk in a straight line (to prevent Spine Chill) as a start. I had my share of slumps as killer, but after practicing more and more, I was able to be better and win more, ultimately.
This applies to survivors too.
P.S. Boons are not as bad as people think.
Yes, if you truly "play nice" but you don't know what to use with each killer you will constantly lose every match, the game is not that easy and the MMR is ok for new killers and survivors, I got better at looping with survivor.
only three months to learn all the content the game has is impossible without videos.
And I don't know why but a lot of new people have been complaining and they proposed changes.
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Nope, but I get a teammate that cleanse everytime he gets infected, and I haven't played to much against her
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IDK but I have only escaped one against her
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Better nerf dead hard and buff no mither
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@Sweet_Tour said:
Plague?, Nemisis?, PYRAMID HEAD!? Bruh you ever seen top tier survivors and how they usually just ignore All the projectiles and ranged attacks?
I think Némesis is slightly better than pyramid head, but I think the guy who made the list only said because he plays a lot with those killers but his list isn't valid for me, I mean don't have any of those, but Némesis and Myers works very well for me