Purple_Orc
Purple_Orc
About
- Username
- Purple_Orc
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Comments
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I thought I was imagining the the difference in the grind, and it doesn't help when matchmaking gets screwed up because 2v8 is back
This is starting to feel like a job, and that is making me want to play less not more.
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That's the way it should of been from the start. Myers is supposed to be that "shape" in the distance. This change also would help him disappear and and reappear somewhere else. When your up close you should be chasing not trying to get your power while the survivor is ducking around the rock that's right in front of you.
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Yesterday afternoon I had a 150% bonus for survivor but I couldn't find a match. Queued up for killer, got a game right away. Is it possible that the incentives are backwards at the moment?
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So did they just make Twins feel clunky and unfun to play again?
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Oh good another week of really bad queue times. I was looking forward to being able to play the game again.
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I'm guessing the Finisher Mori is being added to help push new ones when you start selling them in the store, but please don't ruin the flow of the game with them. It'll be just like the MK finishers where everyone is just bored of them and they start feeling like a waste of time. Leave them the way they are it makes them more special. Also turning the offerings into BP is just plain boring and uninspired.
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It's a cool idea and very thematic, but one hook state does not have the same value as a death. The cost would have to be much bigger.
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This is also happening on ps5
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Nevermind. I'm just dumb. Eventhough I would read L2 I would kept pressing R2.
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@PotatoPotahto said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3574888#Comment_3574888
Legion isn't more punished than he is now
Their whole power revolves around deep wound. So they are the only killer that is not allowed to use their power at all if they want to play around survivors with MTF.
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@Peanits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3574860#Comment_3574860
The simple version: Any time you have Deep Wounds, you have the speed boost.
So why punish Legion so much?
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Same thing is happening on playstation
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@Audiophile said:
Lord. If you are actually leaving suggestions to use Unbreakable or Exponential… at least thanks for letting me know who to ignore. If those were sufficient they wouldn’t be making it basekit now would they?
There's always No Mither. If the killer knows for sure you're getting up, they'll put you on a hook.
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I would just be happy if the pallet hit box wasn't the size of a bus. I got hit once from around the corner
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If I see a TTV or a YT I'll leave the lobby. They tend to be some of the worst people. Especially when they don't get their way.
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It's a XP bonus not blood points.
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When it came to nurse I needed to play nothing but her for a month. I have no idea on how anyone on console could play Trickster.
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@Facture said:
- Play Bubba
- Use Chainsaw
- ????
- Profit
I was gonna say the same. Leatherface took care of the snowman and the survivor all at once. I played nothing but him through the event last year.
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I'd like to see balanced maps
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So killers are now losing the pressure they get by forcing another teammate off the gen to pick up the downed survivor and they are now placed in a no win situation at pallets when others are around.
You either pick up and they get the pallet stun save or the downed survivor gets up.
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@GillyBeannn said:
https://forum.deadbydaylight.com/en/discussion/comment/3191869#Comment_3191869
I'm on console sadly
Try putting in the dashes
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@Hawk81584 said:
basically, killers get to to take away a mechanic from the game the devs put in. i often times find it super pathetic when they get to eliminate hatch all together. They really need to look into this...or just take hatch out altogether.
Oh you mean like 99ing the doors so you can eliminate EGC
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@Mat_Sella said:
https://forum.deadbydaylight.com/en/discussion/comment/3147185#Comment_3147185
ORRRRRRRRR.
Down the unhooker instead?!
Stop tunneling.
How can you when the unhooked will body block the one that did the unhook. A Body blocking survivor tells me you are ready to get back into the game, so deal with the consequences.
That being said I think this change is good and will help some, but it will punish the killers that are trying to play "nice" and go fo the one that went for the unsafe unhook.
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Are you kidding. It will be nice to have 4 perk slots again.
The bloodpoint gain was so much the draw of bbq I'm using it on Pyramid head and forcing the 4 stacks instead of using the cages
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2953475#Comment_2953475
https://forum.deadbydaylight.com/en/discussion/comment/2953493#Comment_2953493
Same :(
I would have liked them to at least keep stage 2 running. I cant go back to launch evolve.
I'm on PS4 so I didn't even get stage 2.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2953403#Comment_2953403
You mean like... Evolve?
I miss Evolve.😞
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@RisingTron said:
https://forum.deadbydaylight.com/en/discussion/comment/2943700#Comment_2943700
I can't tell you how many times I've tried to tell people this. There are people that genuinely believe that BHVR completely halting all cosmetic releases will somehow speed up bug fixes etc. It's maddening.
I don't think people truly think that but with all the resources they put into cosmetics they could move that time and money into fixing the game.
Back on topic there will alway be people that will just camp and tunnel, but the rise of it happening does tell about the state of the game. There is way to fix things but it would cause a Survivor riot, and that is nerf the hell out of them.
The Killer needs more time and the way Survivors are right now doesn't give it to them.
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You can barely hear an injured Bill during chase, and he's noisy as hell. It needs to be turned down just a little.
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@AlkaloidssOP said:
https://forum.deadbydaylight.com/en/discussion/321435/nerf-legion
I'm loving the fact you used an injured Bill as a measure of sound xD
Under normal conditions you can hear an Injured Bill up to a mile away.
:)
I once had an Injured Bill ask me how I knew he was in a locker twice, then he called me a hacker
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2884849#Comment_2884849
I had asked this when they first announced the faster downloads and she said it wouldn't. I think it may have been on this post a few pages back.
Thanks for letting me know.
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@MandyTalk do you know if the game's new file structure for faster downloads might help out with all the game freezes?
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Freezing has been happening a lot lately. On killer side it now happens right before a head on and when a surviver uses a styptic. I'm guessing it's a status problem again.
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@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2851481#Comment_2851481
Bleeding a survivor out when there are no other objectives in the trial is being toxic. Especially since there was a hook right next to her, she was constantly swinging too. I highly doubt that someone would bleed out to gain an advantage. ITS JUST WASTING EVERYONES TIME. ITS BEING TOXIC. PERIOD.
Remember this when you are all at the exit waiting to teabag the killer. It's wasting everybody's time
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@NoOneKnowsNova said:
What's wrong with TTVs, what's wrong with SWFs (most of the time you can't tell it's a swf from my experience), how did you know it was high MMR and how did you know it was a SWF?
Not all but most TTV are just toxic, cry baby, attention seeking ######. If I see a TTV i'm out.
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Thanks. That what I thought it meant.
And yeah I did see during a chase.
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@feng_min_main2003 said:
https://forum.deadbydaylight.com/en/discussion/comment/2785213#Comment_2785213
I wasn't, I was trying to use it like any other perk, I can't use a perk without the killers going all out toxic because that's what they think I'm doing, I didn't deserve to be ground camped using a perk I got no use out of when there was a hook right infront of him.
It looked like you got use out of it when he got stuck on all that machinery. You just didn't like the result
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It's now more than just the hook and unhooke. I'm now getting just random freezes.
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I think killers are dropping out.
This is my own experience so take it for what it is. I have been playing since 2018 when Playstation gave the game out for free.
In the evenings Killer is instant and survivor would take about 10 to 15 minutes. When I had a chance to play during the day survivor queue during the day was about one minute and I couldn't play killer because I would get board waiting. The queue times would switch around the 6 or 7 at night.
Since boons came out I can get a killer match in seconds any time of the day.
Now lately I've hear more and more survivors complain about how long they have to wait for a match, but none of them seem willing to switch to killer to help out these longer queue times. Now why is that?
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I'm using Hex Plaything, so that might be what's causing the freezing on hooks.
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Seems like the freeze on hook and unhooks are back on PS4
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Were the unlockable mask added days, weeks, or months after the release of Leatherface? If so they were free
If they came with it, you payed for them and the extra gameplay that the masks added. They were not free.
Removing the masks was the correct choice, but they are still removing something you payed for.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2664292#Comment_2664292
Same. 😂 Also tons of hooks right next to eachother when I'm survivor, only like 5 hooks including the basement when I'm killer. 😂
Have you seen Midwich lately. Something changed there.
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/303315/how-about-1600-auric-cells
Ah yes, because those skins also cost you auric cells to get.
Wait, what? It's not? You could get them for free? Oh, there goes your argument.
This is a total Karen argument. This is like having a 20% coupon on a 100$ item, paying only 80$ for it, and expecting 100$ back when you return it. No Karen, you paid 80$, you'll get 80$ back.
"That would prove people that it's not just a greedy cash grab plot to make people spend money on paid skins."
Cosmetics literally exist as revenue for the developers. How is that a greedy cash grab? You dont need skins to win. Skins do not give you any significant advantage in the game and are more likely than not to be a detriment. Players choose to pay for those skins. None of that is greedy by any means.
We didn't get them for free. They only come with Leatherface when you pay for it. Then we just had to go through the extra step to unlock them.
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@Sepex said:
Baby killers always tend to wear base game default outfits.
They are either baby killers or people that would just like to play the game instead of a overpriced Barbie simulator
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2708032#Comment_2708032
I literally never said the game is killer sided.
Well you sure did imply it.
It's funny how you changed the subject when I asked you to show me proof.
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@Marigoria here.
Should I show some examples how the game is "killer sided" by showing really extreme situations?
@Munqaxus if anything, that chart shows things are balanced. 2 kills 2 escapes on average.
And this has been my experience since SBMM
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@Marigoria I do play solo survivor and it is usually a very fun and stress free time. I'd play it more but I don't want to wait ten minutes for a game when killer is instant(wonder why that could be).
Also I still waiting for you to show us your proof that the game is killer sided
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2706830#Comment_2706830
It isn't what anyone is saying? Yea, maybe not with the exact words I just used, but that's exactly what they are saying.
I disagree with the OP on the fact that "the game is survivor sided", yes I know you also think it's survivor sided, and I honestly don't care.
Should I show some examples how the game is "killer sided" by showing really extreme situations? No, because that's cherry picking.
So if someone doesn't say "this is bad" they are defending it? Odd take.
Yes please show us some examples. I here a lot of survivor complaints but never any real proof. Oh and camping and tunneling are not examples, because there are plenty of ways for survivors deal with them.
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@terminus345 said:
https://forum.deadbydaylight.com/en/discussion/comment/2688415#Comment_2688415
Ah yes, that is definitely the snowman's fault... Not the huntress for missing every hatchet, or the fact you had enough time to go to a pallet because of her missing, OR even how she could've used a hatchet to break the snowman and then m1 you. Poor killers make no mistakes and would 4k every game if it weren't for these disgusting survivor-sided snowmen!
Then how explain how this is fair.
https://www.reddit.com/r/deadbydaylight/comments/rclrpu/snowmen_make_good_body_blockers/
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2687902#Comment_2687902
''Hi, we're so sorry that our snowmens are an awesome shields against M1, here take this ugly charm consumer''
It's also an awesome shield against chainsaws.