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MikaKim

MikaKim

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  • @MaudetteClorel said:

    or am I tripping cause I get paired with people who have 17 hours in dbd while I have 3k?

    What I've seen them do with matching making historically is throw you against newb/expert killers/survivors to break 'streaks' if you're winning to much or too few. Especially if your 3k hours in.

  • What I see is a killer finishing with 57K.

    I then see 10, 14, 18, 20.

    You sweated that game as 'fun' then wondered why you got a few tilted at the end?

    Rofl you're just here 'karma farming'.

    Yawn

    Moving on.

  • @gregbydaylight said:

    Like seriously I hear so often

    Toxic Survivors and Toxic Killers but really from my experience playing I've seen some genuinely nice survivors and killers than I've seen the opposite

    I always hear a side getting blamed but honestly sometimes Killers play a bit more aggressive because they were clicked at and butt danced the match prior

    Also maybe the survivor is clicking and Butt dancing because they were slugged and tunneled the match prior

    I also find the double standards a bit funny. Base kit unbreakable is so horrible because it's meant to combat Slugging yet fast Clicks being gone is good because now survivors have yet another way of getting back at the killer removed

    On the one hand I'm happy as killer players with epilepsy problems will be much safer but

    Maybe give us back DS so it isn't useless and least this way we get some sort of satisfaction from getting back at the killer for playing so annoyingly

    At the end of the day I play both sides I see the struggles and fun of both

    I typically only Tunnel and Click/Butt Dance when the opposite side decides that being annoying is fun

    Will never happen, it short tribalism.

    People always perceive their own inner 'groups' to be infinitely more complicated and have more to it than groups external to them. It's the limitations of the human condition.

    You'd have more luck trying to get people to talk about their limitations as a person than trying to get them to compensate for it unknowingly.

  • Seems to do a better job of balancing the game, than the devs seem able to achieve.

  • I always love these 'I'm a survivor main, but I talk like I'm a killer main' posts.

    They're clearly not a survivor main. Due to the simple fact its such a bad idea, which would involve reworking perks (which they haven't even touched on in the OP).

  • In other words anecdotal subjective talking points <3

    That's not what I see in the queues.

    EDIT: Before when it was peer to peer you could actually see the numbers. Now usually what I see is low rank survivors being fed to high rank killers. So the killers don't have to wait longer to find games.

  • @fulltonon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2780654#Comment_2780654

    Then it means people stopped playing killers and switched to survivors for absolutely no reason, pretty weird I'd say.

    Unless you can point to something specific?

    Which you haven't.

    When was this supposed 'switch'? Because there wasn't.

    Do you know what happened at release? Lobby Wars.

    That's right, the devs had no idea that people would want to play with their friends in an online game (serious). You would be in a lobby for 15mins watching people enter and leave, enter and leave looking for their friends. What did that mockery bring about? SWF!

    It's been a slow roll of nerfing survivors, buffing killers since. Because SWF unbalanced things so much.

    Now I'm doing your job for you.

  • @Crowman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2780651#Comment_2780651

    So basically you are only looking at information that confirms the belief you already held.

    Do you actually have anything for me?

    I'm going with 'No'.

    On your way to 4k posts too, that's impressive....

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2780672#Comment_2780672

    That's why balancing around kills is a terrible idea. The game should be balanced around actual hooks, not even hook stages. Only hooks.

    Someone who got 8 hooks but no kills is more skilled than someone who got 2 kills by only 2 hooks.

    Well I'm not disagreeing with how the game should be balanced.

    The concern here is that you keep side stepping my questions. My concern is that your looking for a more 'got you' moment than a good discussion.

    EDIT: It's also worth pointing out that the devs 'balancing around kills' was there doing at release. You used to get statements that highlighted if you got a 4k or not end game. With a 4K being a good old killer slap on the back and job well done to no kills would be met with a 'you weak' type statement.

  • @MaTtRoSiTy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2780654#Comment_2780654

    Well just in recent times, Boil Over and Boons just to name recent massive buffs that make the game even less fun for killers. Oh and hit validation favouring survivors over killers, along with massive buffs to maps like The Game that were once kind of killer sided or at least more balanced than others

    Hit validation? That's gotta be a joke. Can you show an actual dev post stating as such because those long range killer hits through windows say otherwise.

    Also I thought the new Boil Over was getting tested still.

    Boons in general?

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2780651#Comment_2780651

    Based on the latest stats:

    https://i.ibb.co/VS3VByW/killstats2022.jpg

    3 kills would be a 75% kill rate. Which considerably dropped since 2019.

    Yes, what I posted and you haven't answered my questions. Those numbers alone give us nothing relative to say high ranks vs low ranks, that the old stats gave.

    As I said, watered down. Did they actually give anything detailed. Like how did they balance out a survivor who raged quit at the end of the game after they were downed??

  • @MaTtRoSiTy said:

    Not killer nerfs so much as survivors being buffed, which is frustrating as a survivor main as my queues are so long lately as nobody wants to play killer at peak times

    No survivor hasn't, not in an meaningful way, in some time. Unless you can point to something specific?

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2780612#Comment_2780612

    The official kill rates aren't at 3 kills per match though. They're are 2 kills.

    2 kills which could be achieved by getting 2 hooks over the whole match.

    Balancing around kills is the same as the Victory Cube. We all know why it was replaced by Emblems.

    Is that based off these stats?:

    Because even between 2019 and 2020 stats you had the hex ruin nerf which still didn't affect kill numbers. If anything numbers went higher with EGC and Hatch close. There's nothing to indicate a change to 2 kills unless the stats I just mentioned have been smoothed over, given that they're more diluted now and give us less information.

  • @Crowman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2780585#Comment_2780585

    This is so far off base, it's sad the reality you think you are living in.

    So you see that part where I mention socialisation and tribalism.

    See the part where I post stats to show how killers are getting 3+ kills per game.

    Note that human beings will work harder to maintain a belief system than investigate truth.

    Interestingly 'so far off base' comment could elude to a personal insult which would also demonstrate that you lack critical thinking skills.

    Do you actually have anything for me?

  • @SuzuKR said:

    I hope you’re equally aware of the fact devs have explicitly stated they don’t like posting stats because they get used out of context. And that they have to put disclaimers on every single one every single time they do because there are way too many factors that go into it, and the end resulting numbers alone are basically meaningless.

    Kewl story. Doesn't answer my question.

  • Survivors have been nerfed more than killers.

    If you've played this game since release you'd see this, know this and understand why were at 3+ survivor kills per game for some time now:

    @Peanits said:

    Stats are back at last! We've taken some time to gather some data and make some fancy graphs for your viewing pleasure. Be sure to let us know if you'd like to see more regular stat releases in the future! Since it has been a while since we last shared stats, these graphs show data from the past three months unless otherwise stated. Please keep in mind that numbers are not everything; there are a whole bunch of factors that could influence these numbers.

    Note: If you're having trouble viewing the charts, clicking on them will open a larger version.

    Killer power vs. popularity

    Starting off with how frequently killers are played compared to how well they tend to do on average. A 50% kill rate would be the equivalent of two survivors dying and two survivors escaping.

    https://us.v-cdn.net/6030815/uploads/230/KSPIKOCTC8RD.png

    https://us.v-cdn.net/6030815/uploads/910/6KD3I8P3L1V9.png

    Maps

    We went ahead and checked which three maps are safest and which three are the most dangerous.

    https://us.v-cdn.net/6030815/uploads/275/ZYOLAR28JADQ.png

    Mid-chapter 3.3.0: Outcome

    The Nurse was changed in the last mid-chapter patch, and we've been keeping an eye on her performance since then. Below, we've listed her performance on PC before and after the changes, both in all ranks and in red ranks. Like the charts above, the numbers shown here are her kill rates (where 50% means two survivors escape and two die).

    https://us.v-cdn.net/6030815/uploads/864/BDOZ0GYZMPZW.png


    The problem is socialisation and tribalism. The devs have created an entire genre of killers that know if they complain and whine, will have their thoughts heard. The killer dominated forums just compound this issue.

    There is absolutely no space for survivors to push back. Hell, even the marketing for the game is all around killers, survivors are just a reskinned foot note.

    The problem is the devs have allowed a community that is heavily biased. So OP like this will ALWAYS get shot down.

  • Killers haven't really learnt to adapt. They've just learned to come onto the forums and whine and the devs encourage it.

    It is, what it is.

  • OMG OP.

    Why would you associate keys with noed, have survivor standards dropped that low. It was bad enough when killers convinced people keys and mori's were the same thing (lol).

    NOED has been one shot cheese since release. Back at release it was NOED vs. Sprint Burst, no one is making those comparatives anymore because Sprint Burst is a mediocre. While NOED still lands bad killers with some quick kills.

  • The game has been killer sided for some time now. The stats alone highlight it.

    But this killer dominated forum will nerd rage till they're red in the face, just to try and say its anything but.

  • Haven't seen ANYONE hit every single skill check yet.

    For the average player its going to take longer to wiggle out 🤡

    Devs making for troll times.

  • @Mileena_Kahn said:

    Like c’mon, seriously? People are asking for Boil Over to be nerfed already and even kill switched. Let’s see, Circle Of Healing got nerfed from the PTB version and killers still cried about it, It’s now getting nerfed AGAIN and people still aren’t happy with the upcoming changes to it, The bone chill event was claimed to be a “survivor sided” event so claimed by SOME killer mains, and dead hard is arguably complained about more than COH and DS on a daily basis. I just don’t get it… You guys claim you’re “tired of the meta” yet when something gets changed to shake the meta up it gets called for nerfs.

    Welcome to the killer dominated forums.

    I am sorry because I wish I had good news. However the devs have been tripping over themselves to keep killers happy since release (serious).

    Just think about it, all their marketing goes into the latest greatest killers. Survivors are ALWAYS just a reskinned footnote nowadays. That's just one point, I could easily give you a mini essay on how much easier kills is now, compared to release.

    The devs have created an ENTIRE culture of whining killers. These whining killers (subconsciously even) KNOW if they complain enough they get what they want.

  • Blight is a watered down Nurse.

    It took them YEARS to address that broken killer.

  • Usually I use it to laugh at killers who are in a bubble and don't seem to realise that the game is easier now for killers than at any point at release.

  • @AngyKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/2774853#Comment_2774853

    I have yet to be angry but sure, thanks. It always amuses me when people point out my name, as if it's some big 'got ya!' moment.

    OP 'WHY ARE KILLERS SO DESPERATE'

    We can smell yours a mile away.

    gg

    in Why Comment by MikaKim
  • @AngyKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/2774813#Comment_2774813

    Whenever someone uses 'Sweaty Killers' I know what they're really saying is 'I'm bad at the game, so I's shaming my opponent for winning in ways I don't approve of. Which is all of them.' 🙃

    LOL.

    I like your user name. It makes sense. 😀

    in Why Comment by MikaKim
  • Well something's got to change because killers are at 3+ kills per game. So unless the meta is just survivors happy to get farmed, killers need some push back.

    Also this need to whine, before systems have had any need to play out just stinks of entitlement.

    In any event, the devs will update these areas you are complaining about. Track history shows they do.

    Infinites are long gone (no not these soft infinites killers whine about when they get owned).

    Devs don't like it when their killers are unhappy.

  • Killer is easier now then any point at release.

    Cya

  • This has ALWAYS been an issue since release.

    Camping tunneling killers.

    Survivors turned to just leaving games if a killer was super sweaty. Leaving those killers back in the queue where they belonged. Things were OK at that time. Naturally killers whined and so d/c penalties have been introduced.

    Sweaty killers have just gotten progressively worse since then.

    It's an absolute miserable experience for new soloQ survivors as a result. At this stage I just assume the devs have access to an infinite number of new survivors because their design choices at this point have soloQ survivors right at the bottom. Maybe most new pleys start off playing with friends?

    That's the only thing I can imagine at this point.

    But don't expect the devs to change anything to reduce this. Playing killer now is easier than at any point at release and that's been the trajectory of the game for some time.

    in Why Comment by MikaKim
  • Random bug benefits killers. Who knew.

  • You must be new.

    Nurse was introduced to counter infinites back in the day. Real infinites too, not the soft infinites that killers whine about nowadays when they get owned.

    Killers continued to complain so (over time) infinites were removed. Nurse for the LONGEST time remained ridiculously OP, to the extent that (back in the day when you could check). If you checked it was a nurse main you were playing against, you just played for hatch, because you were never going to make 5 gennies.

    This persisted for the longest time. Even removing the killer user check so survivors couldn't game it. It changed nothing, then finally YEARS after nurse being a broken killer did the get around to nerfing nurse to any meaningful level.

    There's more OP killers than nurse nowadays.

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2740874#Comment_2740874

    https://forum.deadbydaylight.com/en/discussion/comment/2740879#Comment_2740879

    Not according to some threads I've seen about this. It used to be like this. But the power seems to have shifted. Or maybe it's a mmr thing.

    If your talking about the forums, that's just a tribalistic group think mentality (anecdotal subjective evidence).

    All the stats say otherwise, overall killer's are up around 3-4 kills per game.

  • The fact this forum continually fails to even distinguish between swf and soloQ tells you all you need to know. That is, its not a good future for soloQ.

    The devs have been feeding soloQ players to killers for a long time at this point. It certainly wasn't like that at release.

    As a high MMR player its regularly 4k after 4k for killers.

    The reality is you just wont escape as a soloq survivor anymore. So if you're basing your fun off that, you won't have any. You have to either get lucky with a bunch of other great soloQ players and have an average killer or just play for hatch.

  • It's been a killer carry perk for killers that cant chase since release.

    The devs have no interest in removing the cheap hits.

  • @Gwinty said:

    https://forum.deadbydaylight.com/en/discussion/290895/killers-irony-of-high-mmr

    And where is the problem?

    Sweaty Killers meet sweaty survivors. SWFs go against Nurse with Ruin, Undying, Pop while bringing along Styptics and Brand New Parts...seems fair to me.

    Killers who play less sweaty get letts sweaty survivors, running fun builds or less powerful Killers while facing survivor with memes and Mettle of Men or uncoordinated teams.

    Now...where is the problem? You can either say that you are going against sweaty Killers all the time but then you are maybe a weaty survivor and should be proud of your level or you can complain that your MMR is too high. In the latter case maybe I am right and the decay of MMR should be harder on both sides to adjust them better.

    Why buff or nerf a side just because they are trying their best?

    https://forum.deadbydaylight.com/en/discussion/comment/2598648#Comment_2598648

    Well, as I said: Play sweaty, get sweaty opponents. Both sides trying their hardest...

    So where is the problem?

    https://forum.deadbydaylight.com/en/discussion/comment/2599547#Comment_2599547

    Why? I am all in for some balance changes like a good nerf to Hex: Ruin. However I am not in for general Killer bashing where you throw all Killers in the same batch. Its clear as day that Nurse is gamebreaking and that Legion is underperforming, so why talk about them that way when they are different matter.

    Balancing is more complicated that "Muh Killer OP, SWF unbeatable".

    Well your the rarity in this forum.

    The fact you admit nurse is a fundamentally broken killer already puts you in a higher tier than the majority here.

    However, my point about killer tribalism is on point in how this forum operates. As you would well know with your statements.

    All you have to do is post some variant on the 'poor killer' meme and the sheep will just largely nod their heads in unison.

  • @Vizikk said:

    https://forum.deadbydaylight.com/en/discussion/comment/2599550#Comment_2599550

    Neither of these things are mutually exclusive, so discussing one without regarding the other is completely pointless. You will get no were. This is the first time I will ad-hom, but if you can't properly handle NOED even as a solo if it's something your worried about. Then there are many things you've yet to learn about this game my friend.

    Well given you don't know me and don't know my hours in the game it's not surprising you wouldn't elaborate on how a soloQ game can end in completely tragedy, relative to a coordinated SWF group.

    You must be a totem clearer.

  • The fact this forum fails to discuss SWF vs SoloQ with any degree of insight tells you all you need to know about any insight itll provide into dealing with NOED.

    'jUsT cLeAr tOtEmS'

  • Welcome to the killer dominated forum.

    Where any killer push back gets insta downvoted (oh the good old reddit dbd days).

  • @bjorksnas said:

    https://forum.deadbydaylight.com/en/discussion/comment/2578048#Comment_2578048

    Killer catches you on your pinkie on your screen and your whole back on their screen, based on the fact that swing ended so fast they were point blank on the killers screen, the reason that survivors shouldn't have priority in controlling hits is because that would make hitting laggy survivors impossible and ranged attacks would phase through survivors since they weren't there at that moment on their screen

    gonna be a no from me on that one

    That just makes you look like a tribalistic killer main.

    They can change animations and hitboxes, to make it LOOK LIKE a decent hit, you don't even need to consider lag with what I proposed.

    But that's par the course for this forum, ask for something that's even FAIR for both sides and killers start frothing at the mouth here.

  • @Sweet_Tour said:

    https://forum.deadbydaylight.com/en/discussion/comment/2578113#Comment_2578113

    And now with MMR it's absolutely no different. Bad survivors still get fed to good killers. Especially New players who play SWF. But no live in your fantasy land where everything is a killers fallacy of annoyance.

    Well I'm pointing to subsequent stats across a year.

    It's better than 'because I say so' cheap talking points.

  • @ThiccBudhha said:

    Sadly it has been happening to me since the update. Someone found that reinstalling the game fixed the issue for them.

    Does this fix the stuck in loading screen too?

  • This is more about feeding new killers/survivors to established killers/survivors.

    Under ranks you could see that you getting an easy killer or survivor, usually after you had a couple bad games this would happen. The devs I'm assuming are more invested in their long term players than new ones, or at least which side they tend to play.

    You can't point a finger at it as well under the current system. Most likely why they've swapped to it.

  • @Dino7281 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2578511#Comment_2578511

    Oh right, let's just copy from previous comment.

    "Game definitely not survivor sided and I'm waiting for survivor mains to complain here how bad they are and killers needs more nerfs. (No joke)"

    I guess this is the part that triggered your comment.

    How is that and your comment connected?

    Noone ever said that survivor didn't get nerfs, they did and they were deserved.

    Killers got nerfs too and I would argue some of those definetly wasn't deserved. It wasn't for balancing reason, it was so survivors have more fun playing against those killers / perks reason.

    So again, it's not just survivor thing like you tried to tell in your comment.

    "Game definitely not survivor sided"

    I guess you don't like sarcasm?

    Killer / survivor sided can't be used for everyone, it changes based on skill of players involved. High MMR is survivor sided for most killers, tournament level is overall survivor sided for everyone, but that is small number, so I wouldn't really count that for balancing.

    "survivor mains to complain here how bad they are and killers needs more nerfs"

    You want to tell me, it's not usual for survivor to complain? Like you did on NOED...

    Don't take me wrong, both sides do it way more than needed.

    I just don't like your version of survivors are only side getting nerfs and killers only complain, when it's just not true.

    1) Well again, you're deliberately being misleading, or is this English as a second language related. You realise you've edited out the second part of his post right. The part that correlates. So????

    2) Really, see point one, or my subsequent points. Because (again) you are misconstruing what's been said. I don't care it was sarcasm, I still addressed his point (which he didn't counter) and (once again) your stuck on NOED when it was an SB vs NOED related point, which was highlighting the layers. But all that really feeds into why this was never a good faith argument to begin with.

    I'm going with the apocalyptic panic because 'I'm still curious how you managed to misconstrue the post I was replying to?'

  • @Dino7281 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2578496#Comment_2578496

    I am glad we are enjoying same thing.

    How am I hypocrite? That's going to be fun...

    Original context was mentioned above, it's not like you managed to make it invalid in any point.

    Oh we can circle back around to that.

    I'm still curious how you managed to misconstrue the post I was replying to?

  • @Dino7281 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2578493#Comment_2578493

    I don't need refresh, it tells me when someone mentions me...

    I am quick typer and that's why I often have to edit, because english is not my first language (clearly), I make mistakes and my inner grammar nazi can't allow it.

    Clearly.

    I am curious though, is it a slow sinking feeling or more of an apocalyptic panic that ensures it?

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2578457#Comment_2578457

    Why do you need to resort to weird zingers like, "it's a shame you don't like yourself" after expressing that personal insults were a sign of a lack of ability to critically think? It is just unnecessary, fam.

    He's resorted to hypocrite twice now, absolutely ignoring the original context I was replying to. Tit for tat and all that.

    I'm just having fun at this point.

  • @Dino7281 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2578457#Comment_2578457

    Oh, don't wanna talk about what you were responding to anymore, let's get more personal. Don't forget you can lose your ability to critical think. Well, that's assuming it was ever there...

    So you wanted to talk about what were you responing to, sure

    "Game definitely not survivor sided and I'm waiting for survivor mains to complain here how bad they are and killers needs more nerfs. (No joke)"

    I guess this is the part that triggered your comment about poor survivors getting nerfs, right?.

    How is that and your comment connected?

    Noone ever said that survivor didn't get nerfs, they did and they were deserved.

    Killers got nerfs too and I would argue some of those definetly wasn't deserved. It wasn't for balancing reason, it was so survivor's have more fun playing against those killers / perks reason.

    So again, it's not just survivor thing like you tried to tell in your comment.

    "Game definitely not survivor sided"

    I guess you don't like sarcasm?

    Killer / survivor sided can't be used for everyone, it changes based on skill of players involved. High MMR is survivor sided for most killers, tournament level is overall survivor sided for everyone, but that is small number, so I wouldn't really count that for balancing.

    "survivor mains to complain here how bad they are and killers needs more nerfs"

    You want to tell me, it's not usual for survivor to complain? Like you did on NOED...

    Don't take me wrong, both sides do it way more then needed.

    I just don't like your version of survivors are only side getting nerfs and killers only complain, when it's just not true.

    'Well, that's assuming it was ever there...'

    lol

    Also you seem to be a quick typer, or are you just quick with the refresh button?

  • @Dino7281 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2578407#Comment_2578407

    How did I flex? but I am happy you know that you were just flexing...

    I didn't say you are sad, I said that survivors getting nerfs on broken stuff is sad. So IDK where did you found personal insults.. Just sarcasm, not really an insult.

    "Sounds like you regret your OP and how those 'poor killers' aren't so poor."

    Yeah, I disagree with that, because it's not what my post is about.

    "which still holds btw"

    what holds? that survivors got nerfed in past?

    Sure, they did. But it's not like it wasn't deserved.

    "killer has been buffed, survivor nerfed"

    I just liked how you mentioned only survivor nerfs, when killers got nerfs too. That's called balancing the game.

    "Killers have learned that if they complain"

    again, 100% one sided, both sides do it...

    "you've lost your ability to critical think."

    I can do it quite well, I just don't like hypocrits.

    I love how you just keep ignoring the context of which I was replying to, that somehow your edited rearrangement is a 'gotcha' moment.

    You said 'flex about how old you are' I just took your stance on how 'flex' was dervied.

    And I can tell it wasn't your intent. Your tone has made that abundantly clear. Sorry you feel your bubble was popped.

    It's a shame you don't like yourself.

  • @Dino7281 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2578391#Comment_2578391

    Have you even read OP?

    Where did I talk about poor killers? I talked about items and statistics. If you actually looked at comments and not just tried to flex about how old you are, then you might even find that I never talked about nerfing survivors overall.

    One thing I have found is that playtime does not equal skill, so your "I play from start" doesn't mean anything.

    I just talked about video, because Otz's points are really interesting.

    I am not going to delete anything, just because you can't read and rather complain about your poor survivor getting nerfed in past, so sad....

    I don't care about changes to neither SB, or NOED in past. Fact is that SB is still one of the best survivor's perk and NOED is not really that good, survivors just like to cry about it, that doesn't make it good.

    Lot of killers were nerfed in past, lot of killer perks were nerfed in past, some didn't even survive PTB, but oh no poor survivors that don't know anything about balancing and their broken things from early development got nerfed...

    OMG the reach.

    You just keep conflating what I was responding to, which still holds btw, you haven't countered it, you've just pivoted into 'you're so sad'. FYI when you resort to personal insults, you've lost your ability to critical think.

    I have followed the comments and (once again) said it was a good post.

    But like I said, you just seem mad because not everyone agreed with you so??????

    Now your flexing on my flex? I guess.

    Good for you.

  • @Dino7281 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2578312#Comment_2578312

    I hope you don't wanna tell me that any of those changes weren't better for the game, right?

    Those things were super broken and it worked at the beginning, because dbd started as hide and seek game, but it become super broken when it changed into the game of tag...

    Since when is SB mediocre perk and NOED high tier perk?

    SB is best, or second best exhaustion perk, I think it is better than DH, but DH is easier to use.

    NOED makes you play without one perk whole game and you have chance to get 1 extra kill with it in the end game. NOED is not high tier perk, survivors just don't like to die against it. No Way Out is way better than NOED.

    You act like killers didn't get any nerfs, so I would say someone is biased af here...

    and I love how you mention only "Killers have learned that if they complain", because survivors never do it, right? :D You are just complaining about it, hypocrit.

    Hahahaha.

    Sounds like you regret your OP and how those 'poor killers' aren't so poor.

    1) I was replying within the context of his question. The history and trajectory of the game is how I responded. I never said things shouldn't need to happen, I was attempting to explain the why. So????

    2) Even if I removed my SB vs NOED comparison, which is good in how it highlights the layers of nerfs. You're skipping over all the other nerfs I included.

    3) Killers get nerfs. Look at the Hex: Ruin nerf, but my god, the level of whining that went on from killers, even though it was a nerf that had to happen because newb survivors would just 4k after 4k with it. But it highlighted why the devs can't really do generic nerfs to killers anymore and hit specific killers (gunslinger atm). Because the whining goes through the roof.

    Finally, as I explained I come on here to laugh at people like you, not complain. I said good job and then reply to a post asking for more survivor pushback and I explain in great detail why it won't happen. You come at me for complaining? hahahaha you're funny. If anything you're complaining about my response to his post about why survivors won't push back.

    Do yourself a favour and delete your OP. You've obviously misjudged how it was going to play out for you.

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