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MikaKim

MikaKim

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MikaKim
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  • Not sure point 1.

    Points 2 and 3 you raised I agree with and everyone is talking about:

    As a survivor this update is a disaster. As a killer, this game has gone from the 'horror' genre to 'comedy'.

    Once those limping shuffle runs start after I've hit a survivor, I can't stop laughing.

  • I thought the Autohaven 'vomit green' update was bad.


    BHVR just had to take it to the next level.

  • Yea, everyone is talking about it.

    I just find myself shaking my head as I can't fathom what exactly they were thinking with this update.

    This is the first time I've seen the devs managing to unify survivors and killers over what is collectively a mess on both sides.

    From an outside perspective its actually kind of impressive. Unifying the player base over a catastrophic update.

  • I agree, as it stands its a mediocre perk that is only good in coordinated SWF groups that can sync their builds.

    Solo players should never use this perk.

    But half the survivor perks are beyond useless at this point.

    #stateofthegame

  • My God, give the OP a job.

    You paying attention BHVR?????

  • These updates always bring weird errors with them.

    Not sure if this helps you but if you're getting random disconnects and your on steam look in 'Family Share' options. This helps you to bypass false disconnects until they fix their game. So you don't get locked out of playing the game.

  • @Itslat3ncy said:

    I know most people hate the new UI, but I personally don't mind it. It's just like looking at a twitch streamers layout. The UIs info is pretty good getting to know when you can take a down for a survivor on death hook encourages teamwork. The slash through the survivor is also an improvement on the red outline on the survivors during the ptb. The red on red for exhaustion cooldown isn't good and should be changed to white on red so you can tell when your exhaustion is about to come back.

    Next the new survivor movement. The only issue I see with this is the funky running while injured. (Looks like they have a pile of poop in there pants. People are saying you can't 360 anymore, but that is false, I was able to do it multiple times. The crawling and getting up animation are great in my eyes. Overall improvement from the old animations.

    Now we get to the worst part of the update. The map reworks (haven't played on nurses map only got clowns). The game is a must dc now for killers. I don't care what you say I played 3 matches as survivor in a row on that map and had no struggle escaping. Why you might ask. I'll tell you, the overabundance of God pallets on the map are impossible for a killer to overcome. A survivor should never and I mean never get hit on this map. Ever pallet, but one is safe. The 1 pallets that isn't saf3 is a pallet downstairs and has a box that a killer walks 2 inches around. Good luck killers.

    Father Campbells has one issue and that the main building has to many God windows and is a infinite if run right. The breakable walls are dumb and shouldn't block the killer from the most optimal path to counter window. Just stop with breakable walls pls. Then even with the walls broke the windows are still strong. Only complaint on the map.

    Finally, the hitboxes. This is the worst I have ever seen it. I've been hit from 3 survivors length away, around corners, through walls somehow, the classic window hit, and finally getting hit while fully across the pallet.. This makes playing survivor impossible, and needs to be fixed asap. I don't know if this has something to do with the new animations, but its unbearable.

    Feel free to leave your opinions, but pls be civil about it.

    TLDR:

    Ignore everything else, I want to whine about poor killers, OP survivors.

  • @Slendy4321 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1929171#Comment_1929171

    I feel you. I want to experience a higher quality game if I buy it for a console but it feels like I'm playing a freaking mobile game rip

    My god, I just keep shaking my head, like part of me just can't process what I'm witnessing.

    It's late here, so I'll probably try again tomorrow.

    But as it stands this is worse than the Autohaven update.I used to like those maps.

    Now I don't even like my characters??

    Peace <3

  • This update just makes me wanna punch the dog.

  • @Slendy4321 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1929151#Comment_1929151

    It's just sad because the new rift skins look amazing. I don't know if I can push myself through this ######### to get through the rift. Might be the first rift I might not complete

    Exactly.

    I've played since release, and had some time off here and there from the game

    This update is just making me think I should play something else for a bit, have some time off again.

    Because I just can't.

  • @Slendy4321 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1929128#Comment_1929128

    I agree!!!! I absolutely despise the new UI and I want the old one back. Did I mention that I play on console?

    Its not any better on steam/pc I'm afraid.

    What a disaster, the more I think about it the more I just can't play it......

  • Think I might have to take some time off too.

    I thought the Autohaven update was bad, but this is much worse.

    I just keep shaking my head, I just can't believe what I'm witnessing.

  • If they want to give us this kind of updated UI then they needed to make it customizable. As in decide what information you want, be able to move icons around on the screen etc. Because I hate the character portraits where they are as survivor, it gets in my LoS.

    This update OMG, I'm trying to offer something constructive but I just find myself going 'vomit' at most of it.

    This update has left me stunned design wise, in a bad way.

    Who signed off on this?

    I just.... no

  • OMG its so bad. Like SO bad.

    I've played 2 games now. The first game I had to leave, because the animations were just so off putting I had to take a moment to think about what I was witnessing

    The second game I tried to get into it but omg...... it doesn't look like an update. It looks like the game regressed.

    I just can't believe someone signed off on this. This is just worse than the Autohaven update.

    How do you manage to make it worse?

    Describing the graphics like they're from beta is on point.

  • LOL this update.

    The UI is worse, not better. Do some people need to justify a paycheck?

    My survivor characters injured run animation looks ridiculous.

    I hate this update.

  • If ONLY this community would get better at talking SWF vs. soloQ.

    Yet here we are.

  • The map feels like its sparse with objects dropped in the middle.

    The colour feels drab. The colour doesn't create a mood of spooky or scarey, more like a collective 'meh'.

  • @Freki said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807429#Comment_1807429

    actually currently it's all about killers getting nerfed and the survivor mains like yourself (your post seems to point that way) say GET GUD or some crap like that. but before that it was survivors being nerfed and killers being buffed and killer mains were saying GET GUD or some crap like that. hmmm seems like it goes in cycles yes but currently there is a much larger gap in the survivor buffing that is happening. This has fostered a rivalry between those that main one or the other and it's just toxic as hell. GUYS listen to yourselves! the issue that is being brought up here is not that the mori's were changed to second hook, some are saying mori's are worse now and useless now, and others are praising the devs for doing this becuase they wanted it a long time ago.

    PEOPLE the problem is as follows:

    1) Mori's and Keys have both been identified as an item that is in a good state for the game over all. and this is spoken to by both survivor and killer main alike that both of these are needing to get changes (NERF!!!!!).

    2) people like you are going to claim one thing and people opposite you will claim the other thing. and only in the middle will the true benefit be found and not with one side or the other "WINNING"

    3) people like you are the entitled that think they can make others act the way they want not the way each person wants (the survivor rule book for killers etc). and it doesn't matter if you're a killer main or a survivor main! both are acting childishly here.

    4) MORI's and KEY's should have been dealt with at the exact same time because the appearance of favoritism is causing strife and this is what is going to cause the game the worse damage is the fact that the killer mains right now are hit hard, with buffs to survivors and even a killer perk being made into a pro-survivor perk (hoarder) because there is no stopping keys from being found in those EXTRA chests and only the one in the basement is protected by alerting the killer that it's being looted the other TWO chests are someone on the grounds with no extra restrictions on them. This is what is fueling this killers are being screwed over, another is from this patch being that victor can only lock someone in the locker for 10 seconds and it takes 2-3 seconds to move back and be able to move as charlotte again and 7-8 seconds later victor gets out of the way and the survivor now can leave the locker BUT!!!!!! the killer doesn't see them leave or where they are going!

    Now this is why people are saying this is proof the devs are survivor sided but here is more proof: originally moris could happen no matter what hook state you were on, this got changed and back then they said they'd change keys but they haven't changed them YET. originally there was no hatch but soon after game launch they put it in, requiring two gens to be completed before the hatch was visible (still in game but did make a small concession to the killers by changing the time the hatch appeared to require one more generator completed before the hatch would reveal itself. but still did not address the key issue after mori change. now the killers are being "PROMISED" a key alteration "SOON" with no time limit and thus they are upset as they feel it'll be another 3-4 years before this happens (not the midchapter patch as someone on here said it would be without any idea otherwise).

    Honestly this is showing more and more survivor side bias because of the fact the community talked about both needing a change at the same exact time, the community equated the two so they should have been changed at the same time to prevent from one side poking their fingers into their ears,sticking out their tongues out and waggaling their hands saying "NAH NAH NAH NAH" you got your change first. which is why people are upset, most are not the ######### survivor or killer that is saying that mori's aren't the problem but keys are or keys aren't the problem mori's are, it's the people in the middle that is upset at this point as well i know many survivor friends that are now concerned for longer queue times (I am as well) because a new tome level comes out and if i'm waiting 10-15 minutes a match i might as well not play why spend 10-15 minutes in a match that lasts 1/3 to 1/2 that time?

    here is an example: gen speeds 80 seconds one man gen, get two people on a gen it's even faster. but lets keep two gens being worked by one survivor each, and the other two are farting off or searching chests, doing bones etc. within 2 minutes if the killer is not lucky they will have get this..... 2 gens down and 3 to go before the match is over. same thing again now say we're down by one survivor (dc or tried to escape and didn't struggle) you can have one person keep the killer busy while 2 more gens are done in 80 seconds so that's 160 seconds which is 2.8 minutes into the game. now you're down to three gens on the map and 3 people still as survivors. moris now are a non-issue to those survivors they'll sac one person and get out, OR they'll get the hatch open with the key they brought in because they have 4 gens done and one survivor gone so the hatch is visible. so that's basically 4-5 minutes for the match. as survivor that is crap i don't have fun, but i'll do it to get the 7K survival points (including the hatch escape) oh yea.... the killer? now loosing rank thanks to the survivors and their key. they spent 5K to 7K for the mori and could never use it because they were unable to get enough hooks.

    KEYS ARE A PROBLEM, and they are not being treated the same thus survivors are not being treated the same (better) than mori's and killers even if it's for one week, it shows a short sighted view to fix things and mend the rift that has been widening. I am seeing several dbd streamers slow down their dbd streams and put up WOW or other games because of stuff like this. in a day we get cyberpunk2077 and you think you're going to keep people that feel disenfranchised playing the game? i'll be honest i myself haven't played all that much lately because my friends aren't playing it like they used to and i don't blame them what so ever. STOP THE PETTY BICKERING ABOUT THIS TOPIC! SPEAK WITH ONE VOICE, WITH ONE MIND AND TELL THE DEVS TO TREAT EACH SIDE EQUAL IF YOU WANT TO YELL ABOUT SOMETHING DO SO WHERE IT'LL DO THE MOST GOOD! but honestly stop yelling at each other and calling each other toxic and asking if i was toxic, (if you have to ASK 95% of the time you were being toxic and yes that was an exaggeration) but really you know if it is or isn't. play the game and have fun, stop saying your fun is more important and play by the rules damn it!

    OMG.

    I just read the first paragraph and you are SO FAR off the mark it made it hard to read everything else. So if any of the rest was relevant, feel free to post it again.

    Release date DBD: 14 June 2016

    Nearly 4 years, so when I see 'MORI'S and KEYS' in caps and you've FAILED to even mention the map reworks (unless it's lower caps), that clearly have benefitted killers. I'm just rolling my eyes at you. Because if you can't accurately report recent changes, why do I care what you think across the games lifespan.

    Also you FAIL to distinguish between soloQ and SWF. IF (conditional) I am a survivor main, then that context makes it different again.

    Seriously, just try again.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807442#Comment_1807442

    I've been slugged before and somehow managed to never wish death upon someone. I don't care what OP did or didn't do, the fact is they're not to blame for other people being sore losers.

    Your statements are based of a set of rules, artificially generated by the devs, in a game no less, that could change tomorrow.

    All rules are artificial, they're all man-made and could change tomorrow. How is this relevant when I'm addressing the game? Should I be using a different set of artificial rules to judge the game?

    You talked about mass shootings relative to a game, one ruleset is infinitely more important than the other. Man-made or not. I was the one putting things into perspective for you. Not sure why you wanna flex over something I was telling you, but w/e.

    But really your just skipping over my points that highlighted the short comings of your points, that much is obvious.

    So I'll just be straight, I don't care if you've been slugged, camped, tunneled w/e and what your response to that is. It's not even relevant to what I've been saying. Your entire argument seems to be 'yea, but you first' that's it.

    At 17.5k posts, I suspect were looking at quantity of quality amirite?

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807400#Comment_1807400

    I didn't make assumptions, that's why I asked.

    If we agree it's not justified, then the matter of what OP "really" did is irrelevant. Putting aside the fact that there's no way someone can have a conversation with you if your starting point is "this person is lying to me", it's like defending a mass shooting that was prompted by someone accidentally bumping into someone else. It's not justified, so what prompted it is irrelevant.

    That is your mistake.

    You can state its not relevant, but you're missing 2 key things.

    1) They're already going to be punished (Assuming it was reported, assuming BHVR does it's job).

    2) These things don't happen in a vacuum. I mean you can simplify it and say 'well they're bad people' which they are. But it doesn't stop it happening again. Mass shootings or otherwise.

    My point is that this ENTIRE thread is is just low hanging fruit. Your statements are based of a set of rules, artificially generated by the devs, in a game no less, that could change tomorrow.

  • @azame said:

    So I want to start off and say you cant complain about keys not being nerfed when it isnt just a number change and mori is. The nerf will come in due time so let's give the devs time.

    To start before the nerf people were down with the nerf to mori despite never using them. If you ask any killer main here they will say they rarely use moris. But now that it's been nerfed why are these same killer mains complaining about it being "useless".

    I seriously cant understand how we people are getting angry about an objectively broken thing getting nerfed, and claiming bias. It doesnt look good and atleast on my experience I can say killers are more whiny and it kinda shows but let's ignore that for now and think about this.

    What if keys were to be nerfed first and moris left under the guise of "moris are rarely used". Guarenteed any complaint from a survivor is shut down because everyone knows survivors are the oppressors and killers are the oppressed.

    That's just speculation but I'd say its accurate for what it is.

    The issue is the way the devs have managed this community.

    Following the trajectory of the game its been a net 'killer buff, survivor nerf', however the devs have done this without any significant push back on killers.

    The result is an entire class of entitled killers who think if they go onto the forums and whine hard enough they will get what they want.

    Anyone's whose played since release and being paying attention would know this. The problem is that a certain % of the population has no perspective they just know tribalistic talking points 'Survivor bad, poor killers'.

  • Killers: Get an entire series of reworked maps that was a net nerf for survivor.

    KIllers:.....

    Killers: Something else to whine about.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807376#Comment_1807376

    Explain what someone can do in a video game that justifies wishing death upon them. Then we can address the idea of whether or not OP is lying.

    I already addressed this, so go back and read, because I explicitly state it's not justified. Your making assumptions.

  • @Zeon_99 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1800511#Comment_1800511

    Or they simply rushed hook against a Bubba and died immediately. Sorry that your favorite side is in the wrong here, but nothing excuses what they said. I have thick enough skin to not take it personally, but I can imagine they say this to others over the drop of a hat which needs to be stopped.

    That's an assumption, based off a one sided perspective. from the person that POSTED it. Like I'm sure they would have posted something that undermined their own perspective😬 . I'm sorry, would you like your low hanging fruit back?

  • @katoptris said:

    https://forum.deadbydaylight.com/en/discussion/comment/1800511#Comment_1800511

    You saying it okay to make death threat against a person? If people take this game that seriously they should revaluated their life. There literally people dying from covid but nah let use it when we get upset over a game. Next.

    I already addressed this point, before you posted.

    Read.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1800511#Comment_1800511

    Did you even read what OP wrote? The survivors played worse than yellow ranks, what did he want him to do? Go to a corner and stay AFK for 3 minutes?

    You're nearly at 1.5k posts and you just assume what everyone tells you in this forum is the truth?

    hahahahaha

  • @weirdkid5 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1800511#Comment_1800511

    Just because you don't like how someone plays doesn't mean you should insult them like this.

    Insult their gameplay? Fine, whatever, I'm ok with a bit of friendly smack talk, not insulting them as a person. Grow up.

    You just assume the OP was being truthful? You know there's a world for of scam artists right?

  • @Gore_Nargai said:

    https://forum.deadbydaylight.com/en/discussion/comment/1800511#Comment_1800511

    If he won by camping and tunneling, it means the survivors were really bad, learning how to deal with camping tunneling and slugging are the 3 first thing that u learn when reaching purple ranks.

    So no excuse for the survivors to be mad, they need to get better at the game, chill and learn how to behave.

    So because the OP told you what happened, you nod your head knowingly.

    Thanks for yet more low hanging fruit.

    FYI, opinions are like cents, everyone's got them. I'm curious what really happened.

  • @Zeon_99 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1800728#Comment_1800728

    Like I said in the post, the survivors rushed hook one after with bright suits. I know the whole "what else was I supposed to do? Stand in a corner and ignore the survivor?" meme, but literally that was the only option I had for the game to not turn out the way it did. If someone literally runs past you to the point where you can hear her breathing, would you not stop them? She could've at least played smart and waited for me to pick up the survivor and walk away before running to the hook that was like 12 meters from me right after I downed someone, especially when Im a Bubba.

    Like I said, low hanging fruit.

    We can just assume you're a good faith actor, or we could consider you went fishing.

    I think its naïve to assume that just because you say it, that's how it played out. Especially because as I said, you knew what you were wading into.

  • @Greatamygdala said:

    https://forum.deadbydaylight.com/en/discussion/comment/1800569#Comment_1800569

    Lmao I hate to say GG in your games you seem triggered by it.

    I would say GG back in that scenario, I'm not so angry at the world to get triggered over my team's clear mistake by bum rushing the hook.

    Self awareness is good.

    Good for you, and your attitude is more in line with what the OP's is imo.

    I would just move on and not bother with end game chat, knowing nothing good would come of it. But then I wouldn't get my screenshots and chest thump on the forum would I ;)

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/1800511#Comment_1800511

    This may sound completely crazy so bear with me

    What if...nothing that can happen in-game justifies telling people to die from covid, and sending them slurs, death threats etc?

    Obviously dbd is real and if you die in the game you die in real life so there's a lot at stake here, but imagine for a second that it was actually just a game

    Please don't pick low hanging fruit in front of me.

    While it may seem tempting, its just within arms reach that you barely break a sweat. So when you hold it in front of me like a champion, I just want you to know. I'm laughing.

    No one said that it was acceptable, no one said that he couldn't report it. In fact everyone's response in this thread are reasonable and logical.

    But could you, for one second, step out of that bubble you feel so comfortable in and take a look at what this thread is REALLY about.

    OP knew what he was getting into, he took screen shots, he even went into end game chat nonchalantly with a 'gg'. Like seriously at rank 2 its his first rodeo, like he's going to get a gg in return and everyone was happy going out for 1-3k. He knew what he was wading into and kicking back laughing at people like you running defense for him.

    I don't know what's worse, people like you covering for him or the devs encouraging games like this.

  • 1k to 3k survivor scores.

    You camped and tunneled, then come here to whine about about how people don't like camping and tunneling.

    Next.

  • @Dennis_van_eijk said:

    https://forum.deadbydaylight.com/en/discussion/comment/1800019#Comment_1800019

    Well tbh I thought you were the person who said solo survivors never escape.

    That's why i mentioned that I escaped that much and said you might not be as good as solo.

    You started about how I said played bot side equally but followed up with a killer biased post.

    Which indicates you suggest I don't play both sides.

    I highlighted the fact I don't keep track of which side I play more is because you were talking about "equally".

    I don't have a timer which says you played so many hours killers and this as survivor.

    And i don't keep track because 1 day I play only survivor and the next day only killer, other times I keep switching after each match.

    The fact that according to i follow up with a killer post and saying I don't have perspective is pretty funny.

    Cause if I'm not mistaken that would be my perspective, so if that makes me "biased" towards 1 side than that is your opinion.

    But it is still my perspective of the game as simple as that.

    So if you say I'm biased towards killer so be it, I think very little people will care.

    You care, or you wouldn't give me a wall of text.

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1800208#Comment_1800208

    Same exact thing can be said about killers.

    The amount of times I've seen Ruin+Undying+Tinkerer+whateverthehelloptional4thperk a killer runs and leaves everyone dead at 5 gens.

    Camping and Tunneling also raises spiteful levels in survivors that in turn, turns them toxic. Don't forget the killer sided hits as well, the amount of Chinese killers I see on a daily basis here in Los Angeles is ridiculous, hitting me after a vault, after a pallet drop, they have no business here and yet the hits are still killer sided. So EXXXCUUUUUSSSSSEEEE ME for using Meta Perks on a killer I can't see until the End-Game screen.

    Maybe if we can see who the killer is, maybe their profile I can avoid playing against VPN killers who abuse the killer sided hits.

    Don't act like killers are innocent, because we both very well know the toxicity is felt on both sides.

    100% agree.

    And we DID have the ability to check who killers were at one stage, but the devs removed it.

    That's why when you get these entitled 'poor killer' posts, its just a joke at this point. Half the comments on this forum you could attribute to people not playing since release, and being in a bubble.

    Playing killer now is easier than at any point at release.

  • @keygun said:

    I wouldn't get banned, because I'm ACTUALLY trying to PLAY.

    Only those that abuse loading screen dc in order to avoid in game dc would get penalty.

    Putting penalties in place to prevent abuse... like the ALREADY EXISTING DC PENALTIES is what I'm talking about.

    The fact that so many people are okay with loading disconnects shows that it's just a workaround for the existing penalty.

    You have no way of proving it was a d/c due what was perceived in the loading screen, and why do you think it happens THAT often to get fired up about is mystifying. Because it really doesn't.

    Seriously, build a bridge.

  • @keygun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1798593#Comment_1798593

    Lobby dodging doesn't waste time like sitting through a loading screen just to see someone dc.

    https://forum.deadbydaylight.com/en/discussion/comment/1798565#Comment_1798565

    Only one post? And it's completely doable to penalize people that restart app just because they see something they don't like.

    https://forum.deadbydaylight.com/en/discussion/comment/1798561#Comment_1798561

    Alot of people that complain about game crashes, do nothing to fix it on their end. A timeout could be clogging your line, or your laptop can't handle this game. A penalty is warranted due to any reason.

    I never see penalties, or crashes, because I don't dc.

    I'm all for less info being given. Maine offering should only show up after game has loaded in.

    Alot of solutions to this problem.

    Clearly you haven't been playing recently if you think the new update/dlc is a smooth motoring machine.

  • @TrapperClaus said:

    Because you definition of "scummy" is flawed. You consider playing certain ways "scummy" while it's actually not. Killer's job is to kill you and if you think that killing you faster than you expected is "scummy" and you proceed to call that killer names or make posts like that, you are the one who is being scummy, not the killer.

    Scummy ways of playing are making people bleed out when you had no reason to, BMing, holding game hostage, etc. Killing somebody quickly or using hooked survivor as bait or simply not allowing to save them is not scummy.

    Stop with that nonsense. You are just salty that killer denied you something, you thought you were entitled to, while you actually weren't.

    By the way, if we ever start counting every thing survivors can do to win (similar to like survivors call "scummy" things that killers can do to win) our list would way longer than yours.

    *Frothing at the mouth*

  • It's something more rudimentary to human psychology.

    When you have an OP killer and 4 survivors its really your principles and accountability that keep you in check. All it can take is one flash light survivor and the scummy plays come out.

    Big picture this is why democracies tend to win over dictatorships.

    As a dictator, if people do something that annoys you, you don't have to listen, it's only your principles that hold you in check, there's no accountability, relative to say a democracy.

    Killers aren't accountable except maybe in end game chat, which they can switch off. They used to be held accountable by survivors d/c. If a game wasn't fun people would leave and they would spend more time in the queue, then playing.

    That's why you see more killer scummy plays, there's no accountability, it's only the individuals principles that decides if they will play scummy or not.

  • I get instant survivor games, don't know what's going on with you guys.

  • @Freki said:

    https://forum.deadbydaylight.com/en/discussion/comment/1798559#Comment_1798559

    yea that is true, not all bugs cause game breaking issues so why should the dc penalties be lifted? just because it's raining out does it mean the speed limit is lifted or lowered? well it is left to the cop to decide if they want to issue someone going 35 in a 55 because of the rain/weather conditions (if they think that speed is too fast for the conditions).

    You answered your own question.

    I guess tru3 didn't whine about it so they didn't need to remove it.

  • Lol, its kinda obvious.

    Posts, relative to upvotes, relative to game changes.

    The only significant positive survivor posts you get here is from new survivors who everyone laughs at. Survivor mains don't bother posting here anymore, there's no point.

    Occasionally I'll post, but even then its just to laugh at the killers in their bubble. They don't like it when you point out the trajectory of the game. You literally see their brain implode, because that can't deal with the fact that killer is easier and survivor is now harder since release.

  • @Freki said:

    https://forum.deadbydaylight.com/en/discussion/comment/1798556#Comment_1798556

    the penalty is tiny, the blood points inconsequential, the depip is a reward not a penalty. this thread is not a waste of time because of this. now if they had their characters reset a prestiege level and more, perks reduced to tier 1 that'd make the loss of even 32K blood points very much felt. anyways great response from someone who can't read a paragraph 3 lines longer than this.

    FYI, you lack critical thinking when you resort to insults.

    'tiny and inconsequential' thanks for those anecdotal subjective talking points, because it just looks like whining and entitlement.

    The fact you want to go the route of MORE punitive measures is sad. What people like you and this community in general fail to understand is WHY the d/c happens. Why don't you incentivize people to STAY, instead of punishing them because they leave.

    As I said you already have punishments, and you want to increase that. At what point do you realise that you're playing a computer game. People won't stick around if its not fun.

    Think outside the box, get out of your bubble.

    EDIT: Also I notice you didn't reply to @keygun posts who succinctly explained why your idea is bad. You conveniently skipped over it and went for the low hanging fruit.

  • @Dennis_van_eijk said:

    https://forum.deadbydaylight.com/en/discussion/comment/1798537#Comment_1798537

    YouTube: dennisvaneijk1980

    Check it out if i do or don't play both sides and then come back complaining I'm not playing both side.

    Beside where exactly did I say I play both sides equally?

    I don't record my time playing a side so it's hard to say what side I play more and which less.

    That state probably is more deu to people like you who apparently can't play solo and die so quickly or killing themselves on the hook.

    I can't give you exact numbers of how many games I escape, but i believe I gave you a number of about 90%.

    It's ok if you're not that good in the game and can't escape as a solo, I won't judge you for it.

    But don't think everyone is the same as you, there are a lot of solo survivors who can escape easily.

    FYI, when you go for personal attacks, you lack critical thinking.

    But lets go that route and stroke your epeen and assume you are the best and I am the worst. My point still stands.

    Because of some sheer miracle you get to escape 90% of the time, doesn't discount the stats which would indicate the majority. Your perspective would be considered anecdotal and subjective.

    Furthermore I don't know why you would want to highlight you don't play both sides equally for 2 reasons.

    1) Who cares what your opinion is if you don't, because you don't have perspective. You're highlighting your own bias.

    2) Why even bother mentioning it to begin with, it means nothing and contributes nothing to the conversation. Except for me to point out your bias.

    Thanks for playing.

  • @Skycerer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1798530#Comment_1798530

    Surely i'm older than u in this game xD

    This game still survivor sided, but at least is more balanced.

    I doubt it.

    I've been here since release.

    Back when there were REAL infinites, not these pseudo infinites soft killers hold onto when they get owned.

    The fact that you fail to even mention soloQ vs. SWF, but manage to go straight to trabalistic 'survivors' statement, tells me all I need to know about your hot take.

  • @keygun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1798541#Comment_1798541

    We don't have dc penalties for loading screen dcers.

    I also don't get the bridge comment?

    LOL, sorry you don't get it.

    Perhaps try think a different way. Think about why people d/c. What ways could you encourage them to stay. Perhaps if you didn't give them the information.

    It's just low hanging fruit to say 'punish them' when they're game may have just crashed.

  • This newest release has been buggy as hell.

    But the d/c penalties remain intact. What a joke.

  • They get a penalty for the d/c and lose all their BP. This thread is a waste of time.

  • Game has been buggy as hell. I've just been spamming support, telling them to fix their game whenever I crash.

    Interestingly they won't open a ticket if you say its a d/c penalty. So I report is as bug and game crashed for them to listen -.-

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