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Eradik

Eradik

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Eradik
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  • @KingOfGhost said:

    I won.

    Both are literally being fixed today in 4.2.2. So, no, you didn't.

    • Fixed an issue that may cause hooking survivors, breaking pallets and damaging generators to stop shortly after pressing the input
    • Fixed an issue that caused stun durations to be inconsistent across killers


  • @dugman said:

    The one thing I wish Behaviour would do is implement a system where, if someone logs a complaint using the ingame tool, it automatically forwards customer service a full replay of the game from each player’s perspective and the corresponding game logs. That way players don’t have the onus of having to figure out how to record their own matches using third party software and know in advance that they should be recording literally all their own matches on the off-chance they happen to run into a hacker or harassment they want to report. It would be both extremely useful for the player making the complaint by saving them a ton of effort and also useful for customer service because they would know every ticket already has all the relevant evidence they need to review it.

    You know how many people report for non-bannable things like camping, tunneling, teabagging, etc. There is no feasable way BHVR could go through that many matches. There are probably thousands upon thousands of reports a day.

  • If it's a perk, sure. Otherwise absolutely not please. Already too much benefiting survivors these days.

  • If they're toxic, no, I'll never give hatch or let them escape. If everyone played good, 90% of the time I will carry the last person to the hatch provided they don't wiggle. If I find the hatch before survivor, I'll kick it closed, and if I catch the survivor I will let them have the gate.

  • @Pulsar said:

    Not sure if this will fit your playstyle, but this is what I have been running since I got my 20 something 4K streak with Legion at Rank 1.

    Perks: Monitor and Abuse, Corrupt Intervention, Sloppy Butcher and Pop Goes the Weasel.

    Explanation: M&A will allow you to get closer to Survivors, thus reducing chase times and allowing you to better chain FF hits. CI and PGTW both act as gen control. Sloppy makes healing difficult, and since you have M&A, Survivors will almost ALWAYS heal.

    Add-Ons: Stolen Sketchbook and Defaced Smiley Pin

    Explanation: While many will argue that the Legion Pin is better, I have found that Survivors simply will not heal and will rush the gens if you make them broken, but if you give them Mangled, they will usually heal, which means that as a Legion player, you almost always win. Stolen Sketchbook allows you to stay in FF longer, meaning you can give more people the Mangled status, even if you do not down them with Sloppy.

    Hope this helps you out!

    Does mangled stack with sloppy and the pin?

  • @ Antares2332 said:

    bbq, pop, sloppy and anc

    IT NEVER FAILS..

    What is anc?

  • @Mister_Holdout said:

    The devs have disappointed me twice in a row with these artwork contests.

    Whoever is in charge of deciding the winners just seems to ignore the really unique skins.

    This contest was even worse imo. Legion already has a skin that looks very similar.

    There were so many better and unique skins that people submitted.

    I guess the devs only judge skins that fall within a certain spectrum of acceptable concepts.

    Don't think I will look at the submissions next time they do this. Because I now know all the good skins will be ignored.

    It's almost as if.... art is subjective!?

  • Well there's a current public EAC bypass so it's not surprising. Hopefully they'll patch it soon or switch to a better anti cheat.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1239583#Comment_1239583

    HamletEagle basically answered it, but it's to prevent malicious modification of the ini files to gain an advantage. Unfortunately that means that other harmless tweaks, like disabling anti aliasing, are also disabled. It's not just to spite the people who prefer playing without anti aliasing.

    I'm sorry, but it's 2020. The lack of graphic options you have in the game settings is downright embarrassing for a game this old.

  • @NoEdIsBad said:

    Time and time again i’ll be playing with friends, doing great. Gens done, great teamwork, healing, callouts, looping killers. And then it happens. You get the last gen done and see that glimmer of hope. The Exit Gates. But right as you reach it..*DUN DUN* NoEd proctors and all that progress, time, and teamwork is flushed down the drain by the easiest crutch perk in the game. NoEd isn’t a perk that needs to exist. It’s horrible. It proves that you can try as hard as possible and still have all that mean nothing because a killer can get his easy kills on you and your teammates. OtzDarva has proven this multiple times and has even gone out of his way to have streams dedicated to the fact that it’s unfair and unbalanced. Remove NoEd from the game. Make us all happy. Show us that you are infact. Doing a pretty good job so far.

    Can we just get rid of Decisive Strike?

    Can we just get rid of Borrowed Time?

  • I bring mori's for bunny fengs :)

  • Oooo, I should do this tonight too. Have fun!!

  • You're still leaving your teammates behind. You're still ruining their game. I get it's not your fault directly, but it's still affecting 4 other people. That's not fair.

  • @Nicholas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1200159#Comment_1200159

    Waste? It's not a waste for me when I'm The Killer. I don't mind the opportunity to earn some extra points in the process. With that logic, the entire game is a waste of time. I just never viewed it as BM.

    What points? As killer, I break pallets as I go. Hatch is 250 points which I don't lose sleep over. Once hatch is kicked, can't kick gens. I'd rather get into another game.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1198985#Comment_1198985

    I'm stealing this.

    For real though, there's no single name behind the scenes. As long as we know what we're talking about.

    Well I think now it HAS to be glory holes. But don't tell anyone what they mean, just casually bring up glory holes when talking about the windows and watch their faces. :)

  • Oh my god people it's 800 bloodpoints. Cleanse a damn totem instead.

    Lets be honest though, the only reason people struggle at the end is to BM the killer and waste their time. I cannot possibly believe that so many people care about 800 bloodpoints....

  • @Zaitsev said:

    https://forum.deadbydaylight.com/en/discussion/comment/1198729#Comment_1198729

    Why nerf iri heads? Honestly, pink addons should be powerful, and if survs can juke, than the addon is worthless.

    If I were to change iri heads in anyway, I would make it so you could only reload from certain lockers

    I wouldn't mind making it not stack with the belt to give extra hatchets. One shot before reload. I think that's fair.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1198919#Comment_1198919

    Partially this, but also because there's not really a single good name for them. Some people call them infinites for example, but they're not infinite, so we can't call them that. Internally, we call them different things which is fine because everyone knows what we're talking about, but we'll typically call them strong windows externally. I went ahead and updated them for clarity.

    Out of morbid curiosity, what do you guys call them internally?

  • @Kwikwitted said:

    I have never seen anything positive come out of post-game chat. Ever.

    The very rare 5x 'gg' is always nice. I see it once or twice a month it seems lol

  • @MPUK said:

    https://forum.deadbydaylight.com/en/discussion/comment/1195439#Comment_1195439

    Well you just got more.

    Slower repair speed in groups.

    Smaller progress bonus on a great skill check.

    Smaller maps.

    Really pandering to the killer mains and their moaning at the moment.

    All MUCH needed changes to prevent SWF toxicity, among a dozen other issues (second chances, infinites, etc)

  • Incoming survivor whining in 3... 2... 1...

  • @Orionbash said:

    I'm honestly not even surprised. Lol. This game is, and always has been, 100% killer-sided. The worst part is that its almost an insult to survivors who have taken the time to develop skill to prevent the killer from downing them. Meanwhile killers are being spoonfed free hits and downs by the devs.

    Survivors have a million second chance perks, but sure. Call it killer sided. Sure.

  • You got a 4k with trapper... so I mean, clearly it didn't matter they were that much higher than you. Your rank will match your skill in time.

  • @SurviveByDaylight said:

    Why can’t they do something about ebony Mori’s? How are those fair when people camp hooks and tunnel them once they get off? You’re ignorance astounds me

    Why cant they do something about keys? It's a free escape when a killer plays great!

  • I absolutely love them. It doesn't stop ALL, it doesn't stop hook suicides, but it has made games much better since being implemented. IMO anyway.

  • @Deadman316 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1191560#Comment_1191560

    Or maybe you're not that hood of a killer to adjust to make it to your advantage?

    Good*.

    But again, they're called god loops for a reason. Some killers have to way to adjust other than waiting for bloodlust, which is unacceptable.

    To say it once more: I'm fine with bloodlust being removed once all of these bull loops are removed.

    Anyone who thinks these loops are fine is either lying to themselves or trolling.

  • @Ivaldi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1190984#Comment_1190984

    Thanks for babying killers more than they already are... Might as well just give them all insta-downs as well.

    If you need god loops like this to survive, maybe you're not that good of a survivor?

  • @Chatkovski said:

    All these holes in the walls are very good news! This announces the removal of the bloodlust, this mechanism rewarding bad killers and punishing good survivors. <3

    As soon as all the maps are reworked and this crap fixed on all of them, absolutely!

  • @Ihatelife said:

    @Peanits Should we expect that bloodlust will be removed soon?

    Absolutely, as soon as ALL maps are reworked and ALL the bullcrap loops are fixed.

  • @Shocktober said:

    https://forum.deadbydaylight.com/en/discussion/comment/1191128#Comment_1191128

    Yeah, survivors should just spawn on the hook. They are slowly and surely removing all ways for survivors to express skill in the game. If you have the map knowledge and skill to loop a killer for 3+ gens using just the shack and a few jungle gym pallets alone; you should honestly be able to do that. Because you are better than them in a chase, and should be rewarded. And the killer should be punished for his poor decision making.

    Now? Nah, just hold W at the survivors while they mindlessly toss the unsafe pallets. Hide in a bush all game.

    LOL there is ZERO skill to run the Ironworks loop. Try again.

  • @ad19970 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1191104#Comment_1191104

    What's the problem with breakeable walls though? I actually like the idea of windows being safe at first, and only becoming less safe once the nearby wall is broken. So the safety of windows change during a match.

    Killers have enough to worry about other than breaking walls to make windows unsafe. It's not fair to them. It takes basically a gen to clear the saloon on the new map. No thanks.

  • I didn't like Project Resistance. It had a few things I liked, but not enough to play more than a few rounds. I also don't have too much faith in regular updates. But if they fine tune it and keep pushing updates, it could just have some lasting power.

  • @Haku said:

    So we are not getting any extension on the rift ? This is just so sad .... I am literally at the last tier I am not gonna be able to get it. It just takes so much time.... I don't understand why though. The entire world is paralyzed and everyone is at home....

    It's only a handful of matches. Or 100 cells. If everyone is at home it should be simple to get the matches in.

  • @SnakeSound222 said:

    Hey, wasn't there an issue that prevented a decent amount of people from playing yesterday or the day before? Why not extend the Rift by a day or two to help them out? It's not fair that they miss out on their tiers because the game decided to ######### up again.

    What about the other 68 days?

  • As long as we get DS, BT, and the billion other second chance perks banned, sure!

    Otherwise, let me play how I want against toxic SWFs.

  • 57 hours... in 70 days. Less than an hour a day. It's not difficult, even if you have a busy life.

  • @Okapi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1186761#Comment_1186761

    King never followed DBD. I don't know why people keep repeating this false claim.

    That's why I said I THINK, not I KNOW.

  • It's very possible, but remember, the devs followed Stephen King (and I think King followed back) right around when the new IT movie came out and nothing came of it. Don't get your hopes too high.

  • @Freki said:

    first of all to get the "coin" you can do that at any time if you do the tome, even after the rift is closed. The tomes are not "grindy" and it is not meant that EVERYONE will get to the end, you've gotta work at it to get to tier 70. do all the challenges and you get most of the rift done.

    This. Level 70 should be rare and hard to get, not easy.

  • @katoptris said:

    There should be a way to activate multiple challenges like in fortnite and apex.

    I do agree with this. Pick 2 or 3 and you can work on them in a single match.

  • @DisappointedUser said:

    I really can’t believe they charge $50 for the Switch version. I was going to buy it until I saw the price. They’re out of their minds.

    They do include 2 DLCs, but I agree. It needs to be much cheaper. Especially since they picked crappy DLCs IMO

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1186281#Comment_1186281

    So you're saying that the people currently working hard in one aspect of their life to ensure the world doesn't fall to ######### should just work it out like the people stuck at home not fighting to make sure the world doesn't fall to #########? Okay got it, maybe their plans were to grind it out and were then interrupted by a GLOBAL ######### PANDEMIC but okay work it out lol.

    I don't think everyone should get it easily. That's not what I'm saying. I'm saying I shouldn't have to sink literally over a day into the grind to make it a couple of tiers. I'm saying the challenges should be more rewarding because they didn't give anywhere near as much progress as last time, even if they're therefore (very slightly) harder to complete. I don't mean grindier, I mean harder.

    The rift and the archives were introduced as a way to collect lore and cosmetics just through playing the game, and the cosmetics you collect will be available to all at a later date. If you're willing to commit to it but can't because of, again, a GLOBAL PANDEMIC causing life to go to ######### for countries you shouldn't be punished this harshly; I wish bhvr had an appeal Web page where you could submit a valid medical ID and receive compensation on the rift or something.

    We should be giving back to the people saving lives. For once, have some compassion, and don't be such a prick.

    But where do we draw the line? By giving it to everyone, it devalues the time of the people that did it legit. I get it sucks, I really do. But they ARE working OT... which means more money... so they could easily buy it if they REALLY wanted it. But I don't feel that nurses and doctors and the like are playing too many video games (even before the pandemic) and I even more so doubt they care about rift cosmetics if they do.

    And if you got laid off, I feel for you. It sucks. But unemployment insurance will cover you and you now have plenty of time to complete it in the normal timeframe.

    You mention the lore, but the lore never goes away! You can always go back to the previous rifts and unlock the lore and videos. And cosmetics come to the store in 6 months. I really fail to see why this is a big deal.

    Don't extend it, let those of us who did it get our stupid L70 charm and be done with it. You can barely see them anyway.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1185404#Comment_1185404

    So you want people fighting tooth and nail to fight off a pandemic to buy tiers in a rift, each of which costing 100 cells, and spend more of their money on something they should be able to grind for free? Making the rift even more of a cash grab, infuriating the community more.

    Plus, these skins aren’t rare. They’ll be put onto the store in ~6 months. The only exclusive, rare thing about the rift are the charms, and they’re not worth that much anyway (personally my favourite are the Primus coins... that you get frm completing the challenges, not even from the rift).

    Why should everyone get it easily? I mean, I get people have to work. But people had to work before. We're a capitalistic country--they shouldn't get anything for free--including game cosmetics--because of a ######### situation going on in the world. They can figure it out like everyone else, and like everyone did before the pandemic on Rift #1.

    If you have to pay for it, it's less likely to be out there. Yes, I want it hard and I hope people won't buy it. I'm willing to.

    And I'm talking about the charms. I know the cosmetics will go on the store. I don't think they're going to sell the charms. I value the L70 Lantern and vial enough to make sure I got them. I'm hoping they end up being very rare.

  • Because of his chainsaw he can down both the rescuer and the person coming off the hook extremely easy.

  • Jeff has a pretty goth outfit you can get.

  • Ugh, I hope they fix it. That's unacceptable. I was planning on buying the Switch version but I'm going to hold off for now.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1185229#Comment_1185229

    You contradict yourself with it being "harder to get" considering you admit to buying the last 15 tiers because you yourself couldn't obtain it without purchasing the tiers.

    In other words, you're basically saying you want the rift to be more expensive and even more obnoxious to complete than it already is. Like... just why?

    Correct. I did buy it, because I was kind of busy this month and didn't get to finish all of the challenges. I like having rare cosmetics, and if that means buying it, I will buy it. The longer the rift is out, the more chance people have to get it.


    @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1185229#Comment_1185229

    Okay I’m sorry but these past 2 days I’ve spent ~25 days grinding in self-isolation to finish off this rift. I did every challenge, played as much as possible, got my 600xp every day for playing both sides, endured ######### matchmaking and queue times for both sides, sat through so many swf groups, all so I could get demon slayer Feng and debate if it’s worth getting the pass to get the David skin (I did, and got fully refunded, yay). I don’t want this to be harder, I need it to be easier. I don’t have the time, energy, or enthusiasm to do this all again, and if the next one is anything like this I’m going to suffer from burnout so quickly.

    Having them be tier 70 is rare enough, we don’t need to therefore make that even more difficult because people won’t be able to play for the required amount of time. Think of all the workers currently fighting to keep the population fed, fit, and healthy. They won’t get anywhere near the required time. Hell, I wouldn’t if it wasn’t for school being cancelled.

    Plus, you just said you needed to puchase 15 tiers. That’s 1500 auric cells. That’s more than what you paid for the pass itself and that’s a net loss of 500 auric cells, or about £5 (around $6.20). Why would you want it to be more difficult, more expensive? It’s rediculous.

    Don’t make it harder, are you insane?

    See, I do agree. The challenges are boring as ######### and cause burnout. I hate them for the most part. I hope we see more variety and more fun ones, rather than "30 hooks" or "12 rescues." I hate those types, and there are plenty of ones that would make it fun and engaging. Or at least, break it up a little bit. I also think they should bump the rewards a smidge.

    I fully understand that some people don't have the time. I work 40+ hours a week, which is why I did end up buying some. I wanted the L70 cosmetic, I knew the rift was ending, so I paid for it. I get there are heroes out there working right now and they are run to their limits and they are tired and can't play. I am so thankful for them, but they too have the option to buy it if they want the cosmetics.

  • I will do the exact same thing. Otherwise I very much bounce between survivors.

  • Hope not, as that would delay the start of the next rift. I just bought the last 15 I needed this morning. Give me rift #3!!

    Plus, I want the tier 70 reward to be harder to get, so there's less of them out there. Yes, I'm still salty about losing my Dweard and want to get as many rare cosmetics as I possibly can. :)

  • I don't think they should be removed, but what if they made it where you can't hoard them? I don't use mori's or keys unless I have a challenge, so some killers/survivors have 10+. Across everyone, that's a lot. What if you made the UR cap at one and you can't pick up another one?

    Then again, maybe that would make people use them more often. Who knows.

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