Discussions
339,151 discussions.
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Каждые 15-60 минут игра зависает и вылетает с ошибкой: Fatal error: [File:D:\Jenkins\Live\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873] CurrentQueue.Fence.D3DFence->GetCompletedValue() failed at D:\Jenkins\Live\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:939 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG DeadByDayligh0 comments 101 views last activity
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Seems like this rift they are making it really hard for us to save with all of these direct single paths. So its another rough one. Here is my guide to save as many bloodpoints as possible, while also completing the archives, This level, like the last, seems a bit rough to do this on and only has a total of 190k that you can save, while earning 450k . To get to the end path, you do not nee4 comments 1,402 views last activity
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I have had this bug happen in 3 different matches the last month. Literally no chase started I got 0 points in the endgame for chasing. Made it real easy to just loop me in every match as it keeps happening on M1 killers. Anyone else experience this?6 comments 161 views last activity
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Hello, having an issue with the game crashing after skipping the intro cutscene. Here is the crash report the engine gives me. Fatal error: [File:D:\Jenkins\Live\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873] Interfaces.CopyCommandList->Close() failed at D:\Jenkins\Live\Engine\Source\Runtime\D3D12RHI\Private\D3D12CommandList.cpp:268 with error E_INVALIDARG DeadByDaylight_W0 comments 111 views last activity
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Каждые 15-60 минут игра зависает и вылетает с ошибкой: Fatal error: [File:D:\Jenkins\Live\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873] CurrentQueue.Fence.D3DFence->GetCompletedValue() failed at D:\Jenkins\Live\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:939 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG DeadByDaylight_Win64_Shippi0 comments 82 views last activity
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In the game there was pretty bad ping issues, with all players being around 200-300ms ping. I started putting a Steve onto hook at the Crotus Penn Asylum, but got body blocked mid-way through the animation. When I then went to drop the Steve he had the hook 'animation' of being suspended mid-air where I dropped him. His hook progression completely stopped and I had to wait for hatch so I could wi1 comments 41 views last activity
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I've come across in some games where my framerate would drop significantly when playing in event lobbies. Was just playing in "Mother's Dwelling" and every time I was/went inside the main building (or it's surrounding area), my framerate would drop. And same was when around Killer Shack with other players. Games in normal lobbies work just fine0 comments 42 views last activity
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I’m just curious if anyone else is experiencing this. I’ve stoped playing at certain times a day because I’m noticing a pattern in the kind of behavior I encounter in matches. I’m on east coast time and I notice that when I play from 11:30pm-6am times, I get nothing but super sweaty killers or super toxic BM killers. The ones that go out of their way to hook you and stand there hitting you over a19 comments 311 views last activity
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No killer should be able to tunnel and remove a player from the event simply because they brought a mori.13 comments 241 views last activity
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the auto hook is extremely bugged at the moment I was stuck in a clowns shoulder and the teammate that attempted the save got hooked and killed, I waited till end game but ultimately had to dc and received a penalty, next game I was afk due to an emergency and killed but got a 5 min ban for allegedly “dcing”. Temporally stop auto hooks because it’s not fair players are getting grieved of their po0 comments 21 views last activity
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This is based on my favourite feature from the Masquerade: "MOVE IT OR LOSE IT!". The chases are so fun (and funny) 'cause you can barely manage loops with the 30% increased speed. I need this racing perk so bad. Something like you and the killer move 50% faster during chases. If the killer is able to hit you, you get exhausted and broken for a while, but if you manage to escape the chase withou2 comments 41 views last activity
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This happened once I purchased the pass ( the one with 20 tiers) with cells. I am a bit annoyed that it's just flat out bugged for me. I put a ticket in already but wanted to make it aware for others.0 comments 11 views last activity
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So was just chasing someone and for some reason, not chase started at all. Not on first hit, not at z wall, nada. Is that an event thing cause we didnt see it anywhere. Not talking about bloodlust, chase as in music and points.2 comments 51 views last activity
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I think it would be really cool if we could customize our totems too. So the idea is, when you use a Boon or a Hex totem, the cosmetic automatically gets applied to it. It shouldn't really make them less visible of course, but also then they still do have the blue/orange glow anyways. My Ideas for these would be little accessories for the skulls, like top-hats, sunglasses, etc but it could of c0 comments 11 views last activity
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Step 1 : Boot the game Step 2 : Play as killer in a public Twisted Anniversary Event match Step 3 : In-game, get flashlight saved at the same time as using the "remote hook" Step 4 : The survivor will remain in your shoulders indeffineteley and the survivor holding the flashlight will be hooked instead. No action seems to break this state. Rushing, breaking pallets, walls, generators, vaulting0 comments 42 views last activity
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Issue: Getting stuck inside portals on Forgotten Ruins map (released with DnD chapter) Workaround: Disconnecting from match resulting in a steep DC penalty Platform: Xbox Series X Game Version: 8.0.1 (Started since 8.0.0 and still persists) Characters affected: All Please see video linked as attachment https://drive.google.com/file/d/1FBRiCuaIDmZt_hHXgjMZtAMXmlk1wh7v/view?usp0 comments 11 views last activity
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I can assure you , he wouldn't add mf instant hook to a damn event for the killer 😤 keep the game with 5 gens and instant hook??? 🖕2 comments 31 views last activity
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With new 8.0.0 patch dragging camera while attacking with tail feels a lot different from previous patch. It's like freezes for milisecond and you can't properly drag your camera to redirect the attack when survivor tries to dodge. Fix please! Love xeno but after that change my expirience with this killer became less enjoyable.0 comments 31 views last activity
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I am a 14(M) looking to play with anyone of any age I play on ps and have a mic my gamertag is Slow-cake598 or Tristan du toit0 comments 22 views last activity
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Steam PC For my last game of the night, Blight had downed me, I was under a party pallet for a save. He attempted to remote hook me (confirmed in post game chat) as Ada threw the pallet for the save. I then proceeded to be carried by him for the remainder of the match. Struggle bar went to full, couldnt get dropped. When he downed and hooked another survivor, I went through the animation of bein1 comments 151 views last activity
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This is a PC glitch that I found while playing Wesker on the Family Residence map. I pushed the Steve into a wedge between the rock and the solid bamboo and he was stuck there until I used my Virulent Bound again on him, while in the rock, to get him out. This is the first time I've seen this bug in any game that I've both seen and played. This is the Medal clip i took of me putting Steve into t0 comments 11 views last activity
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can we admit that teleporting survivors to hook with invitations is a bad idea I hate it40 comments 1,021 views last activity
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on the steam version of DBD, i was just in a match on the knights map with a huntress who had downed me, picked me up and a team mate had flash light saved me, instead of being dropped, my team mate was hooked and i was forced to stay in the wiggle state without being able to jump off. it stayed like this for the entire match even after the endgame collapse where i should have been killed by the0 comments 21 views last activity
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Not much of a discussion, just my personal reasons for leaving. No one has to agree with me, just saying my goodbyes. I started playing this game when Moris worked after 1 hook, and DS stayed permanantly, must have been 2018 or so I think. Played my way up through the ranks, got rank 1, and eventually after a while I got bored, quit playing for a few years, and came back in 2022. My favorite pl0 comments 73 views last activity
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There is a spot near one of the portals in the underside of Forgotten Ruins in which survivors can run but killers (at least bubba) cannot.1 comments 21 views last activity
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A great way to balance the Gen perks instead nerfing them is to make that they can only accumulate to 50% regression all together (pop 30 + scorge 30 = 60 - 10 = 50) to prevent 4 gen regression perk build. This is a boring build and buff gen perks. In conclusion, this idea will prevent people from pulling only boring regression generators perks, also prevent from unecessary nerfing the perks2 comments 51 views last activity
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In my opinion, offerings in their current state feel cluttered, outdated and very counterintuitive (so confusing, especially for newer players). Some of them are pretty much useless, too - we have more than 80 active offerings in the game, yet people only use the same ~15 offerings every time because of this. Uncommon and rare offerings also both vastly outnumber the common ones, and while this i2 comments 81 views last activity
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There is a bug that happen when using power struggle in the event gamemode rn, could be related to killer using remote hook power when power struggle is activated0 comments 21 views last activity
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So i play on PC i was playing skull merchant normally. The match had been going for a while untill i down a Nea Karlsson. I begin to pick up the Nea and at the same time a Gabriel runs to flashlight save. Before i got fully flashed i pressed the remote hook button. The nea didnt go onto hook, they didn't fall to the ground. They stayed on the carrying mode and after that i was unable to drop them0 comments 31 views last activity
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Instahooks into basement without entre- Pallets destroying on range- and the speed/sprint buff is to broken for killer…1 comments 101 views last activity
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i love them but y'all gotta stop with the "Personal Progress" stuff its been days and we are only halfway there on the first challenge either reduce the amount by 50% or remove the personal progress counter15 comments 431 views last activity
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If people don't bring the anniversary offering, they should not get the other players offering bonusIMO20 comments 461 views last activity
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Freddy's dream world changes almost nothing gameplay wise, it makes maps brighter for not only Freddy but also the survivors. there is almost nothing that makes survivors feel like they NEED to wake up, waking up seems almost optional due to Freddy's snares/pallets being pretty avoidable/counter-able if you know what you're doing. The only reason I see for survivors to wake up is to not be oblivi3 comments 81 views last activity
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Randomly while playing, my Survivor will scream and become Hindered. There doesn't seem to be any particular cause. No Killer perks/addons/etc. cause this… and its happened multiple times across matches. Example: https://www.youtube.com/watch?v=G6VdO_FHJEk Anybody know what is happening??2 comments 433 views last activity
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One of the charms that you can get from the Twisted Masq. Event is the ZZL Firecracker, which is a Firecracker, similar to the Firecrackers from the Lunar New Year Event, but in the Twist Masq. color scheme. This is fine and all but… the Twist Masq. does not have a firecracker item? Idk if this is just me, but it feels weird to have a charm that is based on an item, for an event, in which said0 comments 51 views last activity
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I don't know what it is but my teammates refuse to do any gens whatsoever during this event. Which is odd because you get bonus points for completing them. The killers are playing pretty chill too but on average I do 2 gens completely solo and am lucky if the other 3 get one done together3 comments 111 views last activity
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There is a window that spawns on a tile that cannot be vaulted by survivors (Don't know if the same happens for killers). Step 1 : Boot the game Step 2 : Play as survivor in a public match Step 3 : Get the The Shattered Square map, either by chance or an Offering Step 4 : Get to the specific tile, shown on video, and try to vault it https://youtu.be/rQT60LkHeyA Addit0 comments 41 views last activity
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Since March been making a 3d model from DBD models and some custom meshes to enter for the Art contest for this year. I had planned for a short animation but thought to post a Text teaser if I cannot do the animation in time. So hopefully lot of people like the design once the contest is announced but hoping for another week or 2. 1860 newspaper headline - Murder's Beyond the Grave? Jul1 comments 151 views last activity
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Step 1 : Boot the game Step 2 : Play as killer or survivor in a public match Step 3 : In-game notice a bright light coming from a building Step 4 : hook a survivor Step 5: notice the light getting brighter Step 6: kill a survivor on hook Step 6: notice the light getting brighter Additional information Character played: wraith, artist, Dwight, Zarina, Nea Killer Perks played: Assorted0 comments 101 views last activity
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I flashlight saved someone in the event, but it was little late and they used their remote hook invitation thing. This ended up with the survivor who I saved getting stuck on the killers arm, not being able to play the game at all. The killer could continue to play the game and the survivor would be stuck forever. The killer could pick people up, hook them, use power, and everything else but the2 comments 61 views last activity
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Just wanted to make a thread for people who want to share positive experiences about the event (now that it's available on my platform and I can play it lol). I've played mostly survivor matches so far because that's where the point bonus has been higher for me, but I did a couple of killer rounds just to get a sense of it before the bonus shifts and I have to say that I am loving both sides! A19 comments 351 views last activity
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when the nemesis came out, pallet break time was 2.61 seconds and with his power he could break pallets at 2.5 seconds. then in patch 6.1.0, the pallet break time was reduced to 2.34 seconds, which was great for all killers, but nemesis is still breaking pallets at 2.5 seconds, so its slower to use your whip to break pallets than to just kick a pallet. and thats not including the 0.35 wind up.6 comments 281 views last activity
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Pyramid Head should have different movement speeds for Rites of Judgement and Punishment of the DamnOne of the major problems with Pyramid Head is that it's generally not worth setting up Rites of Judgement pre-emptively since it wastes too much time and slows you down. My suggestion is to allow Pyramid Head to cycle between Rites of Judgement and Punishment of the Damned. Everything will be the same except in Rites of Judgement mode he won't get slowed down and can't use Punishment of the Damn1 comments 51 views last activity
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This might be a hot take, but i feel like there were better ways to handle scamper to make it more fair to play against, as without it, he just feels like he has been reduced to that of another ''Press/hold power button to charge forward'' type killer. I believe his ability to scamper through things during hidey-ho mode was part of his character's core identity and without it, he just feels inco13 comments 582 views last activity
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I got The Lich to prestige 4 and got his bloody head piece instead of the weapon. Is this a bug or the norm now?0 comments 71 views last activity
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Dear behaviour Iam 1 of thousends players suffer of playing servivors. 1-we cant drop pallet for stun 2-we cant vault safly 3-we cant get great skill check 4-we cant use dead hard All that because we playing with 150, 160 ms. 6 years of pain as survivors. For the killer its fine we can kill but as a servivors its pain and no fun. To many of my friends quit playing this game because the p6 comments 1,581 views last activity
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Been reading the forums a long time, seen a lot of topics about how killers are overpowered and such. Played killer, and I play nice, players slam the gens. No wonder killers camp and tunnel lol when will people realize both sides treat the other side like trash? Feel like it should be required both sides have to be forced to play killer and survivor to realize both sides suck4 comments 172 views last activity
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