Gen balancing idea, give a maximum regression percentage to gen perks.

  • A great way to balance the Gen perks instead nerfing them is to make that they can only accumulate to 50% regression all together (pop 30 + scorge 30 = 60 - 10 = 50) to prevent 4 gen regression perk build. This is a boring build and buff gen perks.

In conclusion, this idea will prevent people from pulling only boring regression generators perks, also prevent from unecessary nerfing the perks.

Comments

  • there is already a system like that in place. all regression events are added up to 8.

  • @Devil_hit11 said:

    there is already a system like that in place. all regression events are added up to 8.

    That is not the same system, the idea is to buff gen perk but nerf the whole system by making those perks don't stack together.

    For example buff Overcharge to 250 % regrashion and pop to 35 % and the nerf to system is : If perk overcharge working the pop almost doesn't give you value on the gen cose you have penalty from overcharge (only owercharg will give all the valiu).

    In other words you don't have the necessity to play with builds that contain 4 gen regression perks.
    the killer will have more freedom to put other perks and still have decent value of gen regression.

    The killer man will have more freedom to put other perks and still have decent value of gen regression