"It's not a nerf"

Look at these addons and tell me these are not useless

avscwqhbon951.jpg

Ton's of undetectable addon's on a killer with a global sound.

Horrible meme addons

Only charge addon has a horrible drawback

Only good set reduces the effect of the nerf

Yep nurse "addon rework" 2.0

Comments

  • @oh_0k said:

    Look at these addons and tell me these are not useless

    https://us.v-cdn.net/6030815/uploads/VLY6VWUCJ01D/avscwqhbon951.jpg

    Ton's of undetectable addon's on a killer with a global sound.

    Horrible meme addons

    Only charge addon has a horrible drawback

    Only good set reduces the effect of the nerf

    Yep nurse "addon rework" 2.0

    Don't forget Lightborn Lite 2.0 on two addons! Unbelievable.

  • Pretty sure nobody said it wasn't a nerf.

  • A handful are downright trash addons, just like Nurse...


    Sick

  • I strongly disapprove of Killer add-ons that have nothing to do with the Killer's power.

  • @TAG said:

    I strongly disapprove of Killer add-ons that have nothing to do with the Killer's power.

    Gotta counter those darn flashlights that counter you so much as Billy, you know?

  • Yeah I noticed the add-ons are abysmal. I will seriously lose all my hope in BHVR if they release the update as it is right now.

  • The silent chainsaw sounds like it'd be good with monitor for ninja billy action but that's about it. Bloody interesting addon that one though. Got it with brick and your a no terror no saw missile.

  • yeah, they really don't know how to create add-ons.

  • Exactly like everyone predicted. Horrible rework, just like nurse. (it's funny how all those "it's minimal guys it will not affect billy at all" - people are silent now btw)

  • "How do you know it's going to be bad? Just wait until the PTB drops"

    Sometimes the veterans know what they're talking about based on how events have unfolded in the past.

    This BS has happened so many times that NO ONE should be surprised anymore.

    Mother's Helpers & Black Grease are ridiculous.

    Killer power addons that require a survivor to have an item and use it in a specific way shouldn't be addons.

    They should be tacked onto perks that are used for similar purposes.

    In this case, Lightborn.

    If you ever needed proof that the devs are running out of ideas and have no idea how to fix issues that exist in the game without player input...

    this is it.

  • @NursesBootie said:

    Exactly like everyone predicted. Horrible rework, just like nurse. (it's funny how all those "it's minimal guys it will not affect billy at all" - people are silent now btw)

    I said before the ptb that depending on his addons it might not be that bad. Never mind. It is that bad. I wasn't optimistic going in. But damn.

  • @MadArtillery said:

    The silent chainsaw sounds like it'd be good with monitor for ninja billy action but that's about it. Bloody interesting addon that one though. Got it with brick and your a no terror no saw missile.

    The problem with Brick is 5 seconds is alot of distance covered by Billy. You're basically talking about crossing the map to get it to work and hoping theres no obstacles inbetween in which youd have to stop.

  • Thank you for posting this, saves me time from downloading the PTB and looking for myself.

    He's done. Terrible, terrible addon rework.

  • this is why there shouldnt have to be a set amount of add ons for a killer, there should just be enough useful add ons, because its obvious that the devs are running out of ideas with add ons

    id rather have like 12 decently helpful add ons than 18 useless add ons.

  • Light born is his perk. It disables flashlights. His addons disable flashlights. Are the devs special or just stupid

  • Apex Muffler text: Make the terror radius addons actually do something

  • They didn't nerf him, they sent him back to the Stone Age.

  • Also doom engravings/death engravings are both unchanged and thus are still good.

    The steering addons are ok I guess but eh.

    The terror radius stuff needs Apex muffler to work.

    Everything else is #########

  • OMG so many of these add-ons are awful. For example, the Buckle is insultingly awful.

  • @thrawn3054 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1424794#Comment_1424794

    I said before the ptb that depending on his addons it might not be that bad. Never mind. It is that bad. I wasn't optimistic going in. But damn.

    I knew it as soon as they announced the billy "change". xD

  • @NursesBootie said:

    https://forum.deadbydaylight.com/en/discussion/comment/1424814#Comment_1424814

    I knew it as soon as they announced the billy "change". xD

    I didn't expect it to be this bad. Just waiting on my Wraith power bar...

  • Its almost as if people had the super power of remembering what happened last time!

  • @NuclearBurrito said:

    Also doom engravings/death engravings are both unchanged and thus are still good.

    The steering addons are ok I guess but eh.

    The terror radius stuff needs Apex muffler to work.

    Everything else is #########

    No the engravings increase charge time and with the new overheat it becomes useless

  • To be fair i like the Idea of giving killers add-ons based of their perks. It is way more flavorfull and better then having 50% of their add-ons: when you downed a survivor with the chainsaw apply the exhaustion effect for 90 seconds or hemorrhage.

    The add-ons arent that good but still better then giving these ######### status effect.

  • To all those nay sayers I..FREAKING..CALLED..IT! Hahaha..exactly the same as nurse

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1424673#Comment_1424673

    Billy's perk is Lightborn. Idk, it seems to fit as a part of his kit.

    That doesn't really make a difference to me. Add-ons that have nothing to do with a Killer's power are a big thumbs down in my book.

  • Increases movement speed by 0.2 m/s when a flashlight is shining on you. (what?) Rare

    Gain undetectable when sprinting over 5s (again, what? who even sprints over 5s) Ultra-Rare

    Chainsaw is silent for survivors outside terror radius................. Very Rare

    Increases resistance to blindness for 10s after being stunned by a pallet (WHAT??????) Rare

    Terror radius -8m when chainsaw overheating..............

    Decreases charge time, 110% speed for the whole match Very Rare


    No, there has to be a mistake.

    Where's the "Chainsaw hits inflicts the hemorrhage effect for 60s"?

  • It's demo all over again. We should just get rid of addons entirely at this point. Give a killer 5 "Augments" that change their power in a decently substantial way and scale with rank. That way we also lose this whole finite advantage BS that makes trials even more inconsistent then they already are. We could even apply this to survs to make it more consistent for them too.

  • its bhvr´s way to tell you stop playing killer; we are working on bots. but thanks for you money tho, no hard feelings

  • Holy crap, I thought they would nerf Carb Tuning Guide, not completely remove it!

    Now the only way to reduce charge time is to become a 110% killer! What a joke of a PTB.

  • @The_Bootie_Gorgon said:

    Bye Billy 👋😢

    Hey, gotta sell those sick af survivor cosmetics and sets to all the rank 15-20, facebook gamers right? Gotta keep those cash-cows happy and coming back for more; give them a positive experience where they win and don't get frustrated. Killers? nah..eff them, put their skill ceiling closer to God and have them know and master every mechanics the game has whereas survivors are all like "me press M1 on techbox so pretty light comes out lul"

  • @bingbongboi90 said:

    To be fair i like the Idea of giving killers add-ons based of their perks. It is way more flavorfull and better then having 50% of their add-ons: when you downed a survivor with the chainsaw apply the exhaustion effect for 90 seconds or hemorrhage.

    The add-ons arent that good but still better then giving these ######### status effect.

    Exhaustion from a chainsaw would be pointless since your likely to hook the person after downing them and exhaustion goes away instantly after being unhooked.

  • It's okay, before the Billy change the devs said they were perfectly happy where he was at. But balance killers aren't what they want since survivors need an advantage.

  • Doesn't bother me at all. I always hated going against Billy. I'm glad he got nerfed.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1424915#Comment_1424915

    Exhaustion from a chainsaw would be pointless since your likely to hook the person after downing them and exhaustion goes away instantly after being unhooked.

    That's what I said, that were a lot of the add-ons of bubba and billy before the add-ons rework.

  • His addons are the one thing wrong with him currently though, unless you think instasaw is fun & interactive to play against. Yes he didnt NEED the basekit nerf on top of it, but it doesnt do much to how he plays, back-revving can still be done by just waiting like 2-3s after catching up and he's always been great without addons, just not able to be an omnipotent force of nature.

  • Just remember, all the killer mains here swore over and over again that Billy was balanced due to the basekit timings of his chainsaw.....even though nobody used Basekit Billy. Now they’re upset that his add ons dont affect the charge time, cooldown or curves of his chainsaw anymore.

    Proves how disingenuous they were being and how they really played Billy.

    If basekit Billy was “the most balanced killer” then what’s the issue with the new add ons?

  • @ClickyClicky said:

    Just remember, all the killer mains here swore over and over again that Billy was balanced due to the basekit timings of his chainsaw.....even though nobody used Basekit Billy. Now they’re upset that his add ons dont affect the charge time, cooldown or curves of his chainsaw anymore.

    Proves how disingenuous they were being and how they really played Billy.

    If basekit Billy was “the most balanced killer” then what’s the issue with the new add ons?

    Because they hit basekit billy too...

  • @ClickyClicky said:

    Just remember, all the killer mains here swore over and over again that Billy was balanced due to the basekit timings of his chainsaw.....even though nobody used Basekit Billy. Now they’re upset that his add ons dont affect the charge time, cooldown or curves of his chainsaw anymore.

    Proves how disingenuous they were being and how they really played Billy.

    If basekit Billy was “the most balanced killer” then what’s the issue with the new add ons?

    Just remember, people said billy was balanced, addons needed changing. Now the addons are garbage and they nerfed his basekit into oblivion.

    Do you understand why people are upset? Probably not because that would require you to understand how much time some people put into playing billy and having any empathy at all. Just proves that you again have no clue what you talk about.

  • So what you guys want another iridescent add on that’s like Iri heads? I like the new add ons in terms of balance.

    Stacking OP addons on a killer shouldn’t mean you get easy 4K. these add ons more compliment the killer’s power rather than make it downright OP.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1427818#Comment_1427818

    Nothing about these add-ons compliments Billy's power at all.

    Not having OP add-ons doesn't mean the add-ons have to be absolute garbage.

    Seriously, they basically made speed limiter a freaking iridescent add-on. Instantly sawing through pallets is so incredibly niche, I think the bonus blood points are universally more useful.

    I guess it's still better than Nurse's purple add-on which makes her a 115% M1 killer for a minute. Literally an add-on that makes you a powerless killer. Very useful. /s

    Heavy Clutch, Bug buckle & Mother’s helpers are useless. The rest however have use, no matter how small.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1427818#Comment_1427818

    Nothing about these add-ons compliments Billy's power at all.

    Not having OP add-ons doesn't mean the add-ons have to be absolute garbage.

    Seriously, they basically made speed limiter a freaking iridescent add-on. Instantly sawing through pallets is so incredibly niche, I think the bonus blood points are universally more useful.

    I guess it's still better than Nurse's purple add-on which makes her a 115% M1 killer for a minute. Literally an add-on that makes you a powerless killer. Very useful. /s

    If theyre gonna make useless addons, they should at LEAST make em fun. Maybe have an addon that replaces the yell Billy now does with the battlecry from Xena Warrior Princess.

  • @thrawn3054 said:

    Pretty sure nobody said it wasn't a nerf.

    Devs did. In the noted they wrote that they are happy about billies performance and decided to rework his addons to make them less impactful.

  • Just imagine it from the survivor perspective. You load in, not sure who the killer is yet so you feel kinda anxious and then...in the distance you hear...

    https://www.youtube.com/watch?v=0ipbu4msLSw