Feedback and Suggestions

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  • So watching game of legion I started thinking. What if they had a special animation for downing someone in feral frenzy the simple four hits the fifth downs that kind of thing but if you successfully did it you got a special animation instead of the usual grunt and hands thing they do they instead I don't did a fist pump in the hair or a devil horns thing since I have a feeling they would be some
    4 comments 81 views last activity
  • What were you thinking when you re-designed Fractured Cowshed? its a big dead zone with a lot of clutter. are you really asking the survivors to learn how to 360 a killer as mindgame?
    0 comments 21 views last activity
  • Dear BHVR, just wanted to let u know, that I'm quitting the game for today, maybe the week. After the 3rd CTD within a few hours and prob about an hour of total downtime thx to unjustified matchmaking lock, I simply don't want to play DBD anymore. Are the servers unstable rn or something? Cause I've never had that many CTDs ever in DBD and also not the first day I got them. I simply could bare
    0 comments 11 views last activity
  • Especially if all 5 gens are completed and other survivors escape because the killer was busy with 1 survivor all game.
    2 comments 41 views last activity
  • it really sucks when it's just you & the other teammate left at barely 4 whole gens left (basically a loss) and the killer just slugs that teammate while trying to find you too, being all thirsty and sweaty for the 4k. and while he can't find you since you're hiding in a good place, he just picks up that downed teammate and lets him go hoping for him to show where you are. and in the end, tha
    6 comments 61 views last activity
  • The Skull Merchant has been a hot topic for discussions lately, and I'd like to share how I'd change her to hopefully make her more interesting for both sides. Claw Traps Increased the Battery life to 60 seconds. Claw Trapped Survivors who enter a Drone's detection zone will still instantly activate a drone, but it will not become Unhackable. Claw Trapped Survivors who hack a Drone will have
    11 comments 202 views last activity
  • Does anyone actually enjoy playing vs her atm? I love her aesthetics/sound design but goodness its like playing vs the same person every game because of the cookiecutter build everyone is using.
    7 comments 311 views last activity
  • I’m not sure if bhvr is in any talks about it or have talked about it, but in this day and age I think the game should go free to play. My reasonings being that with the amount of micro transactions that are in the game that you need if you want more perks or survivors or killers. I feel like having a pay wall on the game then having to buy characters and cosmetics are just not it. Making the gam
    4 comments 121 views last activity
  • We should be able to use our item while holding a tape. It's absurd.
    4 comments 171 views last activity
  • its so dumb that it gives survivors multiple health states. Give killers a counter to endurance other than wasting time and hitting them over and over again or outright remove them. It's beyond stupid that this is even a thing. remove styptic agent MFT, For The People and Buckle Up combo is broken asf. shorten hook endurance rework off the record, soul guard, made for this, dead hard, buckle
    40 comments 1,142 views last activity
  • Ever since the recent Sadako rework, the strategy of never hooking survivors, only slugging and attempting to go for condemmed kills, is stronger than ever due to map wide condemmed and the reduced protection when holding a tape compared to PTB. These are all good changes, however there needs to a HOOK INCENTIVE introduced to combat this slugging epidemic. In PTB, all survivors would gain a sta
    10 comments 91 views last activity
  • I don't want to wair for 5 minutes for a round, then load in, just for the match to get abandoned. If neccessary, make it a toggle, "Load Bot On Load Fail" and put all players with that setting on in a lobby, so the rounds won't abandon
    3 comments 51 views last activity
  • Having the ability to "delete" your load out items and add ons would be helpful. Especially when you main as one character you end up building a huge collection of items you'll never use. I hate clutter and something as simple as having all these items I don't want on my screen drives me insane! Would be cool to earn maybe 25% of the blood points back for deleting them. If not, just getting rid o
    0 comments 21 views last activity
  • this is a random meme tierlist according to what most dbd surv mains are like from my own experience, and i'd be interested to hear your opinions about the players who main specific characters too. does anyone think similarly to me? to add, not all people who main that character are like that. it's just what most of them are like in matches. i'm a mikaela (ex ada) main but for example i don't
    0 comments 11 views last activity
  • I played a 115% movespeed killer with Enduring, Spirit Fury, Brutal Strength, and Fire Up. I got Spirit Fury value 4 times, and 3 of those resulted in no follow-up hit because there was another pallet immediately nearby. I got 2 hooks before they all escaped. I was robbed of full EndFury value more times than I got hooks. This map is perfectly balanced...
    7 comments 151 views last activity
  • does anyone else feel like they want to make the gameplay more fun while using interesting instead of "strong" perks according to the community/tierlists? because i sure do. i'm just an average "meta" user, which is adrenaline, lithe, windows of opportunity and made for this perks, aka the "strongest" and most used ones. yes, they do help me a lot in chases & in general but at the same time i
    0 comments 21 views last activity
  • "Get Down!" Taking a protection hit for another survivor grants them 150% haste and hides their scratch marks and pools of blood for 2 seconds. This duration is extended by 1 second for each hook state the survivor has reached. You are afflicted with Exhaustion for 20 seconds and Deep Wounds after taking a protection hit. "Get Down!" cannot be used while exhausted. "Compulsive T
    0 comments 11 views last activity
  • The game features perks and add-ons with tons of abilities. And in order for Killers or Survivors to know the effect of their opponent's ability, they must first trigger the ability to know the effect. but. Can you believe there is an addon that allows you to know the opponent's ability effect through the interface and deal with it before the effect is activated? that ability is Trapper's
    7 comments 182 views last activity
  • Besides all the disussion regarding the rework there is one thing i'd like to mention which is quite unbalanced compared to other killers: The new counter to Sadako is to permanently carry a tape. Tapes are killer items and therefore other items can't be used. While this relyance occured first time with the singularity, sadako is worse as her counterplay denies you to use items if you don't w
    0 comments 21 views last activity
  • I'm not sure what the grand plan for the SM rework will be, but in the meantime, as someone who plays a lot of SM Disable lock on progress if a survivor is doing a gen within a drone's active radius. I think this is a good and simple change because the SM will still receive info and the haste boost, while combatting the problematic "3 gen" strategy. As a result, you could possibly de
    3 comments 31 views last activity
  • 1 comments 31 views last activity
  • More specifically, Commodious, this toolbox has an excessive amount of charges, made worse by Wire Spool which for whatever reason is still a yellow addon. We can also add "Built to Last" which further increases the uses out of the toolbox, which goes without mentioning other gen related perks to boost repairs. Then we can also add "Brand New Part", yeah it got reworked recently, but it need
    8 comments 111 views last activity
  • Make the knights guards more unique like make the fat one that destroys things fast destroy pallets used to stun him (the guard) during the hunt or maybe make the assasin be better at chasing since when i play knight he is fast but just gets outrun by a survivor when the survivor vaults over a window and the jailer make him unique in some real way not just making him patrol longer maybe keep his
    0 comments 11 views last activity
  • I could not catch Feng. She would endlessly loop shack, but I could not manifest to "start a chase" with her because there was another survivor waiting to bodyblock for her as soon as I manifested. I could not deal with the bodyblocker because the gates were 99'd and Feng would get away. I was not about to get looped infinitely around 1 window for another 40 minutes for the game to auto-end eith
    2 comments 31 views last activity
  • I know that it's probably a little early to be talking about the FOV slider since except an ETA we didn't get any info about it yet so the change I'm about to talk about may have already been planned. I just hope that since FOV won't be a game mechanic anymore and become a setting (as I think it should be) - allowing for killers and survivors to have a wider FOV - the update bringing this slide
    1 comments 561 views last activity
  • when all other survivors leave and you get put on your first hook, why does it auto kill you? should give you a chance to escape or if you have deliverance or something let you use that (what happened to me)
    0 comments 11 views last activity
  • Scene partner is not a perk for the survivor. It is a hindererance, as is. I just bought Nic cage and had one match, using Scene Partner. I looped the killer and left the loop. I looked back to see if he was following me and he wasn't, he was still going around the loop... until... until Nic Cage screamed because of Scene Partner and told him exactly where I was. Please rework this perk to
    6 comments 171 views last activity
  • Bots make up for DCs. I am sick to death of dying on first hook as I watch the other survivors pass up a million opportunities to come unhook me in this game's miserable excuse for a solo q. This is the most brain-dead obvious solution to improving player QoL, and it blows my mind whenever a day goes by without it getting implemented. If you're not going to fix this, then just stop pretending t
    6 comments 51 views last activity
  • So, I just realized how bad bots could be for survivors.... In matches where there is only 2 people left and the killer slugs one to max their cringe factor and go for a (usually undeserved) 4k... if the slugged survivor does a sacrifice DC to counter that cringe slug... does a bot come in that point? Probably. Please change this, if so. That is a calculated gameplay DC and it needs to be an
    2 comments 21 views last activity
  • Survivors can use Plot Twist to intentionally put themselves in the dying state to disable Corrupt Intervention and to slow down the Endgame Countdown Timer. Please consider keeping Corrupt Intervention enabled and the EGC timer ticking normally if and when the survivors put themselves into the dying state. Other than not injuring survivors at all at the start of the match or leaving survivor
    32 comments 1,131 views last activity
  • Hide within the killer's terror radius without being caught for a total of 120 seconds, complete in a single trial. This shouldn't even be a level 4 challenge let alone a level 1 one. At the very least this shouldn't be a "in 1 trial" thing, or the time should be significantly reduced. Even the infamous dwight one only required 30 seconds.
    40 comments 831 views last activity
  • I believe these 2 survivor's perks warrant a buff.. These perks individually are near worthless compared to others. And when combined are...meh. Their Power of Teamwork or w/e is called should be a timed one and not a distance. What do you think?
    1 comments 51 views last activity
  • basically, who's better, yui or gabriel? because i'm thinking about buying one with my shards. i'm finally planning to change my perk-slot and i find those 2 perks of these characters quite useful and interesting. in overall, who has better perks? i think if talking about gabriel, then the only good perk that he has is the one that i'm talking about, while the other 2 that he has seem a bit odd a
    3 comments 61 views last activity
  • The addition of Nicolas Cage was amazing. But we were lucky. I don't have a problem with Nicki Minaj, but I think we are very lucky we got somebody as iconic as Cage and Call of Duty had to settle for Minaj. But I'm sure many of us just really dislike certain celebrities and would hate to see them in the game. Some celebrities might be great for the game financially but wouldn't fit. And if
    29 comments 651 views last activity
  • As of recent people have realized with skull merchant you can extend the game for excessive time up to an hour and by default, the killer wins when the trial hits one hour. This leads to boring gameplay which is just the killer trying to stall the match in order to win. I personally and I think plenty of others would agree that playing a one-hour match against the same killer who's just trying t
    3 comments 31 views last activity
  • Feel like this needs an immediate fix. Sometimes I'll pick up a survivor and with 0 sacrifices, hook offerings or sabos I'll be too far away from any hook to hook someone. Why am I getting punished for doing nothing wrong
    6 comments 71 views last activity
  • this is just a random question to killers who don't let a single survivor take a glyph...why? if you look at it from that survivor's perspective, you'd know that it's actually annoying and hard to find them. plus letting the survivor take it would take just 5 seconds or less, why so sweaty and greedy? does anyone else feel this way? it just feels really frustrating. like come on, letting him get
    11 comments 171 views last activity
  • With the whole team jumping in to body block over the course of the chase, that's potentially 5 hits, then with perfect buckle up + ftp usage that's another 8, and that's only taking into account 2 perks. Happens incredibly rarely but kinda insane that it can happen.
    11 comments 191 views last activity
  • I feel like the changes she got were in the right direction but I feel like she needs a little more, going against her just still isn't that oppressive. Maybe make her condemn increase over time causing survivors to eventually use tapes. Right now still feels a bit underwhelming.
    0 comments 21 views last activity
  • This map is completely barren now, I think I only counted a maximum of 11 Pallets and a minimum of 8. The main building only spawns the worst window too, which is made absolutely useless when the breakable wall is broken. It''s like pre-Skull Merchant Shelter Woods, except 2/3rds of the size. I even saw a Generator with literally nothing around it for like 24-32m, good luck getting that one done
    11 comments 611 views last activity
  • I've been playing DBD for 4 years as a big fan of RE, I really appreciate BHVR for picking ADA WONG as a playable character in DBD, but what makes me upset is ADA'S MODEL, I mean, maybe it's not that bad, but her model looks not the same quality as JILL'S. Here's the comparison, this is super unfair to be honest.
    9 comments 1,461 views last activity
  • New Chapter: Faithful Demise Chapters Backstory: You all know that a Faithful Demise is only a dream that has came true. But with just little hope left, it’s down fall will kill your faithful soul. But that’s just a miracle of a fairytale! NEW KILLER: The Extortioner; The Extortioner is a athletic Killer able to pierce his opponents with a devastating dive with his power, Bloodlust Hunt. Hi
    0 comments 11 views last activity
  • Hello Fog People, I wonder if you guys thought on implementing a gifting system. It would be nice to be able to surprise our friends with free battle passes, cosmetics or auric cells.
    0 comments 11 views last activity
  • The shapeshifter killer would ship into one of the 4 survivors in the match. For example the killer can choose which one of the 4 survivors they would want to look like in the match and also wearing the same outfit. The killer can switch to a different type of survivor when needed. The killer can sometimes pretend to pose as a generator to trick survivors.
    6 comments 71 views last activity
  • I kindly ask you to lock the Skull Merchant´s possibility to be picked because of her trigen games. Last game I had a SM that picked the Saloon and camped trigens for the whole game, we tried for almost one hour to win that game, and it was so miserable and impossible. This killer must be all redesigned, hability, drones, add-ons and etc... Since the company punish for disconnects it can´t puni
    3 comments 81 views last activity
  • I roll my eyes every time I play survivor and I get sent to Midwich by a 3-gen Merchant or Knight, and just the same way, I roll my eyes every time I'm on killer as a survivor decides to send me to Garden/Eyrie/Badham. There is no excuse for map offerings to still exist in the game, considering how unbalanced maps are, as it just gives one side an opportunity to send themselves to a map that is
    26 comments 401 views last activity
  • Why do you have to kick a gen twice to activate this perk every time the perk would light up I thought it was active and I wasn’t getting no value from it (because I thought they just needed to finish it after 1 kick)why can’t you just kick a gen once and it just activate off that one kick.like in order to get value from it you have to be losing gens even after they kick a gen, they can just fin
    26 comments 552 views last activity
  • I know this isn’t new information but I’m still surprised at just how bad they can be. I had a match where a Yun-Jin dc on first hook and the bot took over. Someone saved her and what does she do? Run around the map - not doing gens, not healing. I was working on a gen and the bot ran up to it then turned around and ran up the hill and off of it and took off into the distance. After finishing the
    5 comments 132 views last activity
  • As per title. We've gotten a miniature update to Sadako with some very odd ball changes. A revert to some animations and... a numbers change to a perk that isnt even coming in the live release. Are all the devs busy crunching away at the 8 trillion chapters BHVR is rushing out or am I missing something?
    17 comments 261 views last activity
  • What does Buckle Up and For The People do? Buckle Up: Upon picking up a Survivor from the Dying State, both Survivors receive the Endurance status effect for 10 seconds. For The People: While doing a Healing Action, press the [Ability Button] to instantly give the other Survivor a Health State, you lose a Health State and become broken. Must be Healthy to use. You become the Obsession from ac
    13 comments 1,062 views last activity
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