Feedback and Suggestions
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I enjoy the changes to Sadako, but the changes feel like an overbuff, and the math kinda shows it. Doing the Math: Assuming no one is taking tapes, and the Onryo teleports every time her TP is off cooldown: Since lowering the teleport cooldown to 10 seconds, that means every 40 seconds all survivors gain 3 stacks of condemned. By 100 seconds , any survivor who has not taken a tape has re4 comments 181 views last activity
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Similar to deception but for vaulting. So animation like you're gonna vault and making the fast vault noise but without actually vaulting0 comments 21 views last activity
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I am back from a long dbd break, besides being really busy I really didn't like many of the new killers, knight, skull merchant and especially that alien thing really didn't make it for me and Sadako kept being neglected. When I read she was being changed I got excited until I read the original ptb notes, part of what made Sadako so fun to me was the whole "guess where the survivor is going" to b24 comments 581 views last activity
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I'm tired of an aggressive 3-gen at the start and playing on solo makes it even harder when your teammates ignore her trying to 3-gen and allows it to happen I'm tired of my games taking 30 minutes long when I'm playing against her and would rather die on the hook than play against her at this point she isn't fun to play against and I hope the rework does a better job why was there no kill swit31 comments 621 views last activity
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So things like greeding a gen or healing. Getting tired of people greeding gens or heals in front of my face and being rewarded for it.2 comments 41 views last activity
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The sheer amount of clutter in this map is enough to make me despise it, but the vibrant colors everywhere make it even worse. Almost every loop is safe, the main building is a total pain, and scratch marks are impossible to see in some areas. I get that they wanted to go hard on the "alien planet" thing but I don't have time to enjoy the sights when chasing survivors. Please rework this map and11 comments 272 views last activity
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I played dead by daylight for a little over six years now, I don’t normally play survivor because it is not fun and in my recent endeavors and playing survivor it is further affirmed my suspicions of survivor being the most Unfun experience you can have an any video game. The killer has way too many tools in order to get to hooks and there seems to be a hook every square inch of every map. I don’5 comments 91 views last activity
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For a week I’ve been playing against really good survivors way above my skill level and I’ve not been able to get one kill in any game I’ve played yet I’m getting even better survivors after each game I loose. it’s taking all the fun out of the game and I think this needs to be fixed soon as it’s going to cause the game to die. I’m already considering quitting as playing against people w6 comments 101 views last activity
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Picture this, you lay a pod down and look at a survivor. For some reason you have to be extremely precise even though your looking at them.. it honestly feels worse than looking at a ghostface to unshroud him.. i think that aiming pods for the singularity on console is cheeks. Do you thing having some sort of aim assist for controllers would help boost his numbers1 comments 102 views last activity
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Do you also find annoying when switching, for example, toolboxes with add-ons equipped they get thrown away and you have to equip them again? Well I certainly do, so for this I propose the following: Changing an item for a different one of the same type (common toolbox for rare toolbox), the add-ons won't get reset I think this would be really nice qol change!1 comments 21 views last activity
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I play this game as a PVP game. When the PVP element of a trial is lost, I am no longer interested. In the past if someone disconnected, it was annoying, but the trial would end quicker and we could all move on. But now those of us who have zero interest in playing with or against bots are trapped in games with bots. We can't get out of these games without eating a d/c penalty. I would rather p21 comments 491 views last activity
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SWFs have a huge advantage in that they're able to communicate about various aspects of the game -- which gens are done/being worked on, where the killer is at, etc. There's nothing that a killer has at their disposal to counter this. Would applying something like a 10% increase to gen timers per person in the party, or maybe decreasing heal speed? There needs to be soemthing to compensate fo22 comments 341 views last activity
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That's it, that's the post. I don't like it when he suddenly comes to a halt when 100% of the other Killers who use mobility-based powers don't have that same effect. I think he should always just rocket himself off of ledges just so it can be funny.0 comments 21 views last activity
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1.please DBD creators add new nemesis skin like mister X i i'd like to see a mister X in the game. 2.add a one survivor "alan wake" he can be a interesting to play, he can get a flashlight on the rounds please think about it. ps "sorry for english ,but im from poland and yeeee"0 comments 21 views last activity
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Per titel. I have a couple of 1000 hours in the game. Matchmaking is getting progressively worse in my experience, both as survivor and killer. I am getting matched with newer survivors with maybe a couple of 100 hours in the game, who keep getting massacred. I feel only one out five matches I actually get matched with equals. The outcome is quite different. I sucks not escaping a match simply be11 comments 81 views last activity
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One of the worst things as trapper is watching a survivor run straight past a trap you think they wouldn't be able to avoid, I think a change like this would be really helpful in speeding up effective trap placement1 comments 21 views last activity
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While this new Sadako has lots of potential and can surprisingly feel scary and operate in very similar ways to her movie counterpart (and that's great! good job to the dev team for that) unfortunately she also currently feels like a pub stomper who gets guaranteed victories against SoloQ and on the contrary is almost always guaranteed to lose against any SWF. Another big problem is that because0 comments 21 views last activity
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I think it would be pretty cool if were able to choose The POV when we're moring somebody as killer Because I play as Michael Myers and When I mori people people it's kind of underwhelming because it doesn't look as cool As it does In third person, so I think It would be pretty nice if were able to choose which POV we want And Some of the older killers Moris That has First person3 comments 41 views last activity
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Every since this new update has came out people have not wanting to do gens they rather sit there and let the killers win the game is it any possible way to hold people who jeopardize the game by not doing gens walking around the whole game accountable for example give them a time penalty for helping the killer out or send them back to doing a tutorial because I can run a killer for 2 or 3 gens a4 comments 341 views last activity
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Please can you buff ds beacuse I alot of killers tunnel is not fun to go against just keep the fact it shuts off at end game or it goes off if you touch gen etc but just the stun time make it 5 seconds again27 comments 411 views last activity
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I don't want to be playing with all bots. It's a multiplayer game. Playing against bots is so boring. I even think that there should be a limit of 2 bots in a lobby. I was playing against 3 bots and 1 player and it was very boring.10 comments 151 views last activity
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I think it would be an absolutely awesome perk to have that allows the survivor to press a button that would throw the item they are carrying to the killer's face. It would stunt the killer giving the survivor time to escape. The item thrown can have a random percentage change of either losing charges or being unrecoverable. I think this perk would ad so much fun to the game! I was being chas1 comments 31 views last activity
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It's still just playing as a worse Clown. The powers are very similar except Clown does everything better. The biggest problem is the setup of the trap. It's so slow, they can just leave the loop and you have no power. The addon needs to come with trap setting speed increases.16 comments 293 views last activity
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I have a few ideas I think would be great for "Insidious" to become a better and more useful version of what it's current version is. There are 2 ideas I have that I think could become a buff or rework. Idea 1: During the trials, your base terror radius is permanently decreased by 8 - 12 meters. While standing still, wait 3/2/1 seconds before becoming "Undetectable". When a survivor approaches y0 comments 12 views last activity
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Don't know if this is the right place to post about this, but I switched up my cosmetics on Vittorio today using his new trousers and saw that the way they're modelled leaves a big gap of black emptiness between his body and the waistband if he's shirtless.1 comments 31 views last activity
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What if trapper had a direct connection to the entity and to place his traps, he would bend down to the ground and grab into the ground and pull up an entity hand like trap that work just like bear traps (set them anywhere and survivors can still deactivate the traps) but the main difference would come when someone gets out of the trap (they’re injured or get downed) or a trap is deactivated then0 comments 11 views last activity
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All my teammates disconnected and left the match early leaving me with just bots. I really feel that I shouldn’t get a ban for leaving a match when I’m the last player in the game besides the killer. That’s needs changed real quick0 comments 11 views last activity
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we arapic ppl playing in 120-140 ping put in btb we get like 100-110 allwys same so my qusten we arap will get our server?0 comments 31 views last activity
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Make both Killers and Survivors unable to switch Characters, Perks, Items, and Add-Ons before a GameI have noticed that occasionally Survivors will switch Characters last second in the Pre-Game Lobby, most likely to bait and troll Killers (who are unable to switch Characters in the Pre-Game Lobby for some reason), and I feel that that shouldn't be the case, as I know about "Bully Squad/SWFs" and I feel it would be fair if once you were in the Pre-Game Lobby (the one where both Killer and Surviv6 comments 142 views last activity
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Poised gets no value if the killer is on the other side of the map. Change it to be like dark sense where it dosnt activate until the killer is close by, will make this perk so much better2 comments 21 views last activity
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Who is designing these? The rift is full of them. They literally look like you finished in last place and got a consolation medal.3 comments 51 views last activity
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I know that moris have been nerfed hard in the past and they don't give the killer a benefit nor are they strong. The problem i'm having is that it hardly supports tunneling and everybody knows that tunneling has been made harder, but it's still too easy. I know that killers that tunnel usually only make one kill and loose the game. But still it's really annoying for the tunneld survivor. My0 comments 41 views last activity
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6.1.0 removed the info and interruption part of pain res, a good change! Then, literally two weeks later in 6.1.2.... they did this, with quite possibly the worst reasoning I've ever seen from the devs: So they brought back the interruption part of pain res, and why was that exactly..? To remedy something means to "set right (an undesirable situation)."20 comments 673 views last activity
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I know you guys brought the fun Nic Cage to the fog as a survivor. I have a lot of fun playing with him but I also play killer and I think would be absolutely hilarious having a party of 4 Nicolas Cage survivors being chased by none other than Nicolas Cage himself. If you make that happen it would be epic!1 comments 11 views last activity
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If you’re a veteran player or have played multipe matches, the tips are quite unnecessary. How about replacing them with character trivia/background? All Survivors and the killers have interesting and great background stories. So while staring at the loading screen until you join the match, you could learn more about the different characters. Maybe make it an optional thing connected with the tu2 comments 22 views last activity
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Its only purpose is to serve as a horrible game-ender against new players making SoloQ unwinnable. At the same time being pathetic against a good SWF. Perks that are designed to be annoying should never exist in a game where you are supposed to have fun. Give it some other buff, I don't care, just remove that skill check. Impossible skill check Doctor has been an instant loose in SoloQ for years11 comments 151 views last activity
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Is it just me or is anyone also getting long queue time even when the match incentive is +100% blood points?0 comments 11 views last activity
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Pyramid Head is a great killer to play against and as. His add ons are extremely underwhelming though. The only add ons worth running are Burning Man Painting and Wax Doll for more range and Table of the Oppressor has its value. I would like to see his add ons reworked. They should be more like Huntress' add ons. Add ons should assist with the speed of charging trails and his cool down. There s0 comments 21 views last activity
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With many people running prove thyself for bloodpoints, maybe that should've been a sign that people were feeling it difficult to max out that category without the help? if the base number went from 1250 to 2000, even that would be a huge help. It's just really low as is :/0 comments 11 views last activity
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They got to remove dc penalty if they are adding bots, plus 90% of the time they will be better71 comments 1,832 views last activity
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Smash Hit Just Became An S-TIER Perk! - YouTube It is time you learn about the mistakes you do... MFT + Resilience + Hope is busted, it was a mistake to release MFT and now you have changed Smash Hit and allowed it to be in another toxic combo... Do not expect killers to continue to play this game with all the mistakes you are doing regarding balancing. The game is already unbalanced at its15 comments 281 views last activity
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Condemnation Proposal Nerf: Projecting to a TV inflicts 0.5 condemn stack globally to all survivors not carrying tape. Buff: Projecting to a TV inflicts an additional 0.5 condemn stack to all survivors within 16m, regardless of whether they have a tape or not. Current Gameplay Onryo is quite polarising with the latest changes. In soloQ/low MMR games she is a hefty pub stomp, porting around8 comments 151 views last activity
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Just had a match on it and there was literally a total of 8 pallets. Making maps smaller is fine, but you cant decrease the tile density as well, that makes the map terrible.30 comments 981 views last activity
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So the overall issue with the new Sadako is that solo Q players will not be able to face her with a lot of coordination and that she can "tunnel condemn" a single survivor. This makes for a boring gameplay that many survivor do not like. Unlike Cenobite who can be handled by teammate taking hits this playstyle can also not be counter very well because Sadako can just focus out one survivor. This0 comments 2 views last activity
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The old Singularity Voice from the PTB fits him so much better, it sounds much more sadistic and sinister, a perfect fit for a robot killer AI. Would it be possible to revert back to that Voice or make some Cosmetics that change his Voice back?1 comments 41 views last activity
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In case you don't know, there is a glitch that stops the game from sending packets to the server. It is done by repeatably swapping from full screen to window mode by holding the F11 button. In the past months, it has gotten more and more widespread. The first time I saw it, was 3 months ago, on Rancid Abattoir, I was playing Survivor and I saw a teammate PHASE THROUGH A BREAKABLE WALL. I've se1 comments 1,761 views last activity
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Good Morning or Evening or etc. So, me and a lot of rest sadako mains… Very much dislike this rework. And I’m here to maybe get attention to get sadako back to her normal self once more… We hate this rework. I’m just going straight to the point. Why is Sadako required to have a cooldown? Why? We loved her ability to use her mobility freely. Also, it looked like y’all tried to fix slugging, but72 comments 1,543 views last activity
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First - Make his zoning outside of anim-locks more appealing: Torment Trails will hinder Survivors for 1s if not crouched over. Second - While still keeping the dodge-ability of Punishment of the Damned, allow the Player to use it tactically to zone ahead in regards to chase: Holding the Attack Button will lock The Executioner in place, take longer to perform Punishment of the Damned, but cause0 comments 11 views last activity
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6 out of 7 soloq game's tonight had suicides on hook. As well as the odd dc this game is becoming a shambles and you need to act BHVR. Remove the option to unhook without a perk! Punish those who idle regularly. Yeah some games are not as much fun as you want. Boo Hoo! The entitled are going to be the death of this game (at least for me) eventually if you don't act. I could just stick to kill49 comments 1,012 views last activity