Condemn Sadako Change - Make it a team effort

So the overall issue with the new Sadako is that solo Q players will not be able to face her with a lot of coordination and that she can "tunnel condemn" a single survivor. This makes for a boring gameplay that many survivor do not like.

Unlike Cenobite who can be handled by teammate taking hits this playstyle can also not be counter very well because Sadako can just focus out one survivor. This is the equivalent to camping a person in the basement as Cannibal. It is not very good, it can be countered but it is boring.

As such I would like to make a suggestion to simply hinder this:

Make it so that when a survivor inserts a tape she not only removes her own condemn but also the condemn from their teammates to a lesser extend. To make this balanced reduce the number of condemn stacks removed so that it still has an impact and forces survivor to interact with the mechanic.

However if a survivor is doomed and fully condemned only they themself can insert a tape at any (even deactivated TVs). So that a mistake of the team AND the survivor still gets harshly punished with a mori from Sadako.


The goal of a nerf that many people call for should not be to make condemn easier to handel (thus a change in number will be nessecary) but to make it team effort to hold back the Onryos curse. This will be more in theme with the lore for her.

Also it makes for breathtaking gameplay when you are able to chase a survivor who is fully condemned going through everybody who tries to bodyblock and ignoring pallet stuns. This should not be removed but made rarer so that it is something special.

Overall I am still positive about the rework especialy the global condemn mechanic. Ignoring the mechanic should also be punished (as with Cenobite or Pig). However there needs to be a bigger 1 vs 4 and less of a 1 vs 1 component to this.

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