The knight buff/rework
Make the knights guards more unique like make the fat one that destroys things fast destroy pallets used to stun him (the guard) during the hunt or maybe make the assasin be better at chasing since when i play knight he is fast but just gets outrun by a survivor when the survivor vaults over a window and the jailer make him unique in some real way not just making him patrol longer maybe keep his patrol time but make it so when u hook a survior u can place the jailer on the hooked survivor so he can acctually do what his name says jail the hooked survivor so others cant unhook that survivor for. Example: 15 seconds after the survivor has been hooked and the jailer will still attack nearby players if they try to see whats going on with the survivor on hook for some reason basically just give him that ability theres no point in 3 guards if u are chasing a player and u dont have the assasin next and u have jailer since he will just chase the survivor and do nothing when he is that slow atleast make it so u can choose which guard to spawn or maybe.so u can have all 3 guards active at the same time like nemesis has his zombies just make the guards roam the map on their will but they still have same range or something since think about it is the knigh really the knight if he summons some guards that are supposed to be "unique" each one having their own ability when in reality they do almost nothing in a game they may seem good or op but really they are not that good or just rework the guards completly like make them be able to hunt longer and that they are close to you at all times all 3 of them but need 4 hits to down a survivor in total maybe like assasin goes hunting the survivor after he sees him and the "idk his name but the one that destroys things fast" goes behind the assasin and destroy pallets and that stuff and the jailer stays behind u and picks up the downed survivor and carries him for u and the survivor escapes 25% slower than in ur hands just BUFF THE KNIGHT OR HIS GUARDS
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