Feedback and Suggestions
Our team will be happy to read these!
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"We're Gonna Live Forever" is already a great perk to use. But I feel unfair that the killers have the same perk but with a huge bonus. And I see that the survivors ignore this perk, preferring those that at least help a little during the match. So here's the idea. Perk changes the aura of the hooked survivor depending on the distance of the killer from him, from red to white, and when the kille0 comments 32 views last activity
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From the description: 'A Hex that affects the Survivors' skills at repairing Generators. All Survivors are affected by Ruin, which causes the following: Good Skill Checks result in 3/4/5 % regression on the Generator. Great Skill Checks grant 0 % bonus progression on the Generator. The Hex effects persist as long as the related Hex Totem is standing. "A curse is upon you. It will cause your1 comments 52 views last activity
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https://docs.google.com/document/d/16TLOmqJTWkRyRB7SWiJtzCKEq2-MVLL68qHTeUeWlMU/edit?ts=5cad912e Here I have attached a Google document of my thought-out ideas to bring more health, viability, and variety to many lesser used survivor perks. This was a draft I wrote out over about a week. I have been a fan and supporter of the game since 2016, play on mostly PS4 with a friend, occasional PC. I16 comments 262 views last activity
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Mettle of Man now starts with 2 tokens, upon taking damage or a hit that would put you into the dying state from HEALTHY, consume 1 token and be put into the injured state instead. This is would give survivors a counter to Devour Hope, NOED, myc hags, Hillybilly, 1 tap myers, and Irri-Head. The reason this is needed is MoM as it is now really only affects weaker killers and makes them even worse5 comments 52 views last activity
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Maybe make Noed to be a lethal blow only if you hit the first strike during a chase. If the killer misses the strike, then Noed is no longer active for that survivor during that chase for a few seconds, lets say 10 or 15. That way there could be hope for the survivor and encourage the killer to a) make sure to land the strike, b) look for somebody else to chase or c) Commit and waste more time to4 comments 62 views last activity
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let's be real , jump scares are NOT scary, it's irritating, and annoying. having the Hag pop out with a Loud scream is not it! it's not SCARY, it would be so much better if there was an animation where the Hag's hand reaches out from the seal climbing up from the mud QUIETLY the subtle of it is more horrifying than jumping out of thin air or maybe have the Hag's phantasm pretend to move and6 comments 292 views last activity
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Survivors can keep their item and add-ons if they escape. Killers always loose them. So how about if a Killer pips, he will keep is used add-ons. Would only be fair :)4 comments 53 views last activity
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Hi all! This game has been out for a while, and I'm having a hard time understanding why this option is not available. I'm tired of having to play "roulette" with my game connection, what I mean by this is...I select search and it decides that 1000ms ping is an acceptable range. Why can I not limit my network range finder to 150ms maximum? Games won't be lost...because I never join matches wit1 comments 2 views last activity
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Hi all! I'm tired of perks. They mess around with the actual challenge of the game, and they provide unfair advantages based on bloodweb points and access to champions that others do not. Also, items earned in this mode would be invaluable - as they provide a slight advantage over the killer at the risk of being caught. The solution - New Ranked Mode Ranked Option 1: Ranked strips away everyo0 comments 12 views last activity
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Hi all! I'm tired of perks. They mess around with the actual challenge of the game, and they provide unfair advantages based on bloodweb points and access to champions that others do not. Also, items earned in this mode would be invaluable - as they provide a slight advantage over the killer at the risk of being caught. The solution - New Ranked Mode Ranked Option 1: Ranked strips away everyo0 comments 12 views last activity
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Although it was eased because the rank of survivors was hard to go up, the rank goes up if you take the usual action such as repair or treatment of the generator. Even if a murderer sacrifices four people, Pip can not be granted in many cases, and if a survivor gives up or disconnects a line, it becomes impossible to crawl Pip. I think that you should review the Pip assessment of the murderer a1 comments 22 views last activity
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Even tho she probably won't come to DBD i got bored and thought of some perks that are maybe cool and kinda fit her? Bear with me i'm not that good at making perks ._. -NoName- When someone is in danger your skill improves. While someone is on the ground you gain 15/20/25% increased altruistic action speeds until they are rescued While someone is on the hook you gain 30/40/50% incr16 comments 162 views last activity
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Really sad to hear about BHVR reverting the matchmaking changes. Before the changes me and my friends would have to join 10+ lobbies just to find one that isnt 300 ping. I feel like it was a vocal minority complaining who lived overseas. I don't wanna play with people who live in turkey and dont wanna spend 30 minutes just to find a playable room. Please rethink this change.0 comments 2 views last activity
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I know there's dozens of suggestions on ways to address this issue, and I still think I might prefer "grab has no cool down but 80% chance to miss." But I was just thinking about how you never have to do skillchecks as a killer, and realized that might be another way to address it. Like, instead of the current contest to see who has to go to the bathroom or dies of old age first, when both play3 comments 32 views last activity
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dbd should be affiliated with netflix to make a 3D animated series of how the entity has been taking these unfortunate people and these dangerous killers and each chapter would be called as the chapters that have come out in the game (obviously without licensed characters)4 comments 143 views last activity
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Recently I got a lot of games versus micheals that used the jump scare build and I love it and wish that there were more perks that allowed this to happen with all killers1 comments 42 views last activity
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The hag needs an ultra rare add on that makes her traps do damage. Ideally I think the phantasm should lunge attack the survivor who triggered it. There should be an attendant downside, like it doesn't disorient the survivor and can't be teleported to for X seconds, maybe? Alternately, it could just force the killer player to teleport and successfully attack automatically... Maybe with a short2 comments 32 views last activity
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Please just undo literally everything you've done to survivor ranking in the last month, because I am sick of getting sweaty rank 1 nurses at rank 10 who have a thousand more hours in the game than I do. Its not fair, and is unfun. I (and many more knowledgeable than I) believe the reason this is happening is because there arent enough top level survivors, therefore in order to fill the killer lo7 comments 142 views last activity
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Maybe add the ability to see the hook aura sabotaged on 8/10/12 meters. thus making the perk a little more attractive.5 comments 52 views last activity
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I have reached the top elo ranking almost every month since i began playing this game (2 years, 4,000+ hours). However, recently, it appears that survivors are disconnecting from games at alarming rates. For example, today, an estimated 7/10 games I played resulted in players being hooked or downed within a minute of start time and instantly disconnected. Consequentially, this leaves 3 survivor7 comments 132 views last activity
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There are currently offering afecting hooks, so why not to pallets, could be less efective for the survivor offering to avoid swf using it2 comments 22 views last activity
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Simple request. Ash is amazing. Ash is love. All I ask is that you make Ash louder in the menus/lobby. You have Bruce Cambell doing the voice acting... make him audible! Don't waste the talent3 comments 32 views last activity
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Just had a guy void me of two dailies because he would rather DC than let me get the hatch. I love how he was so insanely patient about the whole thing with a standoff and all. But then decides to DC when it was clear I wasn't going to budge. I mean ffs as killer I ALWAYS give the standoff away because unless I need a stack. The survivor always has more to gain there.14 comments 82 views last activity
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normal game starts to saturate slowly so i thought when you would wind up a new game mode one idea was the idea that 3 killers and 5 survivors but I don´t know if it would work the usual because the game would need bigger maps0 comments 32 views last activity
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So basically I am rank 11 almost 10, I was 1 pip away from getting the 10th rank and this Nurse dc at 5 mins of the game starting, we were 3 gens away from getting the doors opened and the killer DC’d and I lost a pip, I was mad and I got into a game and lost another pip because the killer was good and I got really frustrated. Why do we need to keep on losing pips because of the rage of others?!?0 comments 23 views last activity
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What if the gates close again, if nobody is on the switch? When the gates close and somebody went through the gate, then she/he escaped. And you can only go through the gate, as solo survivor, if the switch bar is full. And when all 5 gens are done and 1 gate was open, then the survivors have 1 min to escape. After this 1 min, the game will end with a special Memento Mori scene0 comments 32 views last activity
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The present system have a number of problems. <DS 5seconds stun buff> An increasing number of survivor are equipping the DS. Why the DS buff again? <Mettle Of Man> Having only basic attack killers dead! Borrowed Time→DS→Mettle Of Man How many more times should I attack the survivor? <Disconnect> I downed survivors and went to go put them on the death hook. Every5 comments 52 views last activity
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So, I will be the first to agree that Plague is a bit weak, however she really needs a nerf in some areas, one of them being the Corrupt Purge. To start off, the Corrupt Purge needs a nerf. About 20-15% of (the maximum output of) Corrupt Purge should injure survivors. You can't seriously expect survivors to always have obstructed vision in a chase, it just doesn't happen. Take Coldwind Farm for5 comments 132 views last activity
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Hello, I have noticed a lot of survivors tend to D/C against certain killers. I know this may make queuing longer for certain people favoring certain killers. In order to make games more enjoyable to both sides. DBD should seriously consider creating a system where solo survivors can choose up to a certain number of killers they do not want to face, and a killer they would enjoy facing.7 comments 72 views last activity
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Can we get a chat system on Ps4 after match like there is on PC? People can still type with a PS4 if they have a keyboard. And don't close the ability to chat after the Killer DC's, you may still want to talk to your team mates.0 comments 22 views last activity
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I originally posted this in General Discussion, but with very few views, it was pushed down to page 4 before I knew it! I realize this is more if a Wishlist topic anyway, so I’m reposting it here in the hopes of having a good discussion about it. So without further ado: When entering a lobby, each player (killer too) has a number displayed by their character representing how many times7 comments 52 views last activity
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Ok so we’ve all seen it multiple times. Problem: Somebody was waiting to join a lobby and they got up to stretch their legs. They join, but don’t know it, so everyone has to wait for the entire countdown. The game starts, and the character doesn’t move. Lights are on, but nobody’s home. Killer hits ‘em to shut the annoying crows up. On the way to hook they actually start struggling. Bad fo2 comments 32 views last activity
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My ultimate wish for this game is for quitters to be matched with other quitters. Many other games employ this mechanic successfully. If someone has a change of heart and decides to stop being a quitter, then they should have to play just as many matches normally as they have DCed in order to be matched with standard players. If you want to ruin 4 other people's game, then you should be matched w2 comments 22 views last activity
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A very minor tweak to the pipping system, but overall it feels far fairer than it did pre-patch. Also fixed some really obnoxious bugs, which is nice. I actually really like seeing the minor patches that come out, especially when they make tweaks to features that people have had issues with. Like in this case, something that is effectively an incredibly small change can have a massive impact on10 comments 253 views last activity
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I have two perk concepts with no names. One serious, one gimmicky. 1. The serious perk: "After being unhooked, you leave no scratch marks for 4/5.5/7 seconds." It's basically a version of poised that triggers when you get unhooked. When I get unhooked, I either have to run, which would reveal my location, or walk, which means I'm often too close to the hook when the killer returns. Figured2 comments 32 views last activity
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Would it be posible to select the prefered language/s when looking for a match? I live in a spanish speaking country in South America and usualy get matched with portuguese speaking players from Brasil. I would like to be able to understand the salty insults from sore losers at the post game chat ;-) I have been learning some words though, for example: "Lixo" is "garbage" in portuguese. But I c1 comments 22 views last activity
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We turkish players want read perks and character stories as turkish Thank you.0 comments 2 views last activity
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Or maybe one big weekly ritual for more bloodpoints? Something like 100.000 bp but the ritual is harder and requires a lot more. Because not everyone plays this game every day all day, I used to get 500.000 bp per day when I had a lot of free time but now I sometimes don't play for few day due to, well life. Or maybe even add a daily reward. You know that stuff mobile games have where2 comments 32 views last activity
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--If bond were to work like whispers for finding teammates-- (Scratch that) most visual que/aura reading perks were to have less range or just switch to being audio perks, it would probably help balance the game by not giving too much advantage to one side over the other. But then that would be an issue for survivors with hearing difficulties or unreliable headsets. Unless prenomition and spi0 comments 22 views last activity
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Coming from another persons idea, but i feel it needed to be made into a post of it's own...but.... Shad03 8 Apr 2019 @Plu I want my prom Legion. This would look so cool! girls in prom dressed or bloodied prom dresses, tiaras and half masks on them....gents in their tux....maybe a knife with one of those corsages at the end! this would be brilliant and they haven't had anything new i5 comments 42 views last activity
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I think expanding what you can do with kill your friends would be nice. Namely the amount of people in the trial and basic states of powers/items 12 survivors verse two nurses each with three blink no fatuige madness!!!!2 comments 13 views last activity
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I'll cut to the point since y'all already know why Legion is widely hated as a killer. However, before I start, anything in () is extra information for clarification. Power: Feral Frenzy The Legion has a Frenzy power gauge that builds up over time. The power, Feral Frenzy, can be activated by tapping the Power button . While active, the power gauge drains rapidly and the power ends w3 comments 442 views last activity
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So to fix the issue of extra d/c lately we need a two prong attack a carrot and a stick Starting with the carrot. By giving rank a reward attached to each rank that is paid out at the end of the session. Nothing for 20, after that 10,000bp and/or 50 shards x 1 for Brown ranks, x 2 yellow rank, x 3 green rank, x 4 purple rank, x 5 red rank, x 6 rank 1. Using this math just using blood points i0 comments 12 views last activity
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Its nearly the least we could do. BBQ would be good even without the BP bonus. If WGLF did anything in addition to BP it would be mirroring BBQ which is super good for killer while WGLF only does bloodpoints. Perhaps exit gate speed per stack? idk just feel like it needs something.21 comments 222 views last activity
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If each surv only could use his/her perks and another one?6 comments 142 views last activity
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Legion should have a hard minute cool-down on Feral Frenzy if everyone is injured. Just played a Legion game where he ran around stabbing people with Ruin and we couldn't M1 tap gens. Legion is a good idea for cat and mouse but just completely awful implementation.8 comments 122 views last activity
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1st picture - Why would you put NOED hex totem near exit gate? They escape right away after me getting closer but imagine if I move to the second exit gate and my NOED already become useless because someone already found it by coincidence just about to open the gate (And people still call NOED OP pfffttt) 2nd3 comments 112 views last activity
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i would really like to see unique animations (walk animations) for survivors, so they dont look like just all the same (skins) with just different perks,also that could add more personality to them.0 comments 22 views last activity
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Moris are a good mechanic of the game in theory. However, execution wise they are poorly done. Ebony moris are OP and are basically a free win for the killer. Ivory moris are mostly used to tunnel a survivor, ruining their experience, and make the game a 3v1 ASAP. And Cypress moris are basically worthless. Victories using Ebony and Ivory moris feel cheap, and the moris typically ruin matches w4 comments 42 views last activity