General Discussions

Open discussions on various topics
  • The head of the Haru Damashi skin got its pinkish/reddish highlights back! It’s been bugged for as long as i can remember having only been black all over, now it’s got its pinkish/reddish hue again! if anyone was a fan of that head because of how cute it looked, well, what are you waiting for?! P.S, it’s kind of annoying that the devs didn’t acknowledge this publicly in the patch note
    Mod
    2 comments 101 views last activity
  • 0 comments 1 views last activity
  • 21 comments 381 views last activity
  • For some reason the majority of survivors I see who are prestige 100 are Ada Wong. I think that might be because people were playing her so much when they introduced the prestige system. What about you?
    24 comments 1,232 views last activity
  • Basically had a match that went smoothly then a Nea went on hook so I went to go save her since that's what you should do unless the killer is camping which he wasn't. So I do so get chased and end up getting trapped since I forgot every Trapper ever traps windows and I end up in shack basement basically rest of the match I was on the hook which the Trapper didn't camp even if he got 2 hooks he n
    9 comments 261 views last activity
  • No need to chase around loops, no need to break pallets yourself, basically no coooldown on power, just set one ghost after another, complet and outer BS killer. Such bad design
    6 comments 121 views last activity
  • So currently Leverage is Bad and not truly rewarding. So I have a small suggestion. Why not make it punish people on gens if someone is hooked? The way it could work is on the first hook of a survivor it adds a 5% slowdown on gen progression if someone is on hook. This can stack up to 20% for the final token, but only lasts while a survivor is on hook and maybe ten seconds after they are fre
    10 comments 181 views last activity
  • Hey guys, Id like to discuss experienced killers that dodge lobbies for various reasons. Why do you dodge lobbies? Is it: The survivors have too many hours? Too many medkits? Private/Anonymous profiles? Sweaty survivor outfits? Toxic personality and gameplay from previous games? Too experienced etc…could be a lot more reasons on top of previously mentioned. I run with a pretty juicer squad
    77 comments 2,201 views last activity
  • Kind of a funny thing to say considering its role not too long ago, but you guys get way too obsessed with the fact that it’s not a complete 100% without realizing how significant 75% noise reduction is. Ambient sounds exist ranging from your killer’s breathing, their own or the survivors’ footsteps, gens, or background noises like the howling winds on Lery’s. These sounds make the quiet grunts o
    21 comments 381 views last activity
  • As we know from I think it was the german version of the dev update that told us eruption was getting nerfed that CoH was also going to get hit presumably in the midchapter. What do you think will happen to the perk? Will it be a numbers nerf? Only effect healing other people like We'll Make It? Something else?
    25 comments 561 views last activity
  • We see a lot of the same threads on this forum over and over again. "Nerf perk that I don't like", "Nerf killer that is already bad", "Post pictures of animals", "Doomsday predictions if XYZ hits live servers", "I just played a match where...", "Why don't we see XYZ killer/survivor anymore?", "Tunneling and/or Camping", "Disconnecting/Giving up" What are your favorite archetypes? I personally
    10 comments 151 views last activity
  • I've played this game long enough to know a hopeless situation when I see one. When there are 2 gens left to do, the 3rd survivor is on their 2nd hook and you're the last one who is on your death hook and injured then you're both probably not escaping. You can try, but I've never recovered from a situation like this where we both escaped. At this point most of the pallets are used and its much ea
    28 comments 453 views last activity
  • Everyone says oh the counter to Wraith is you can hear him growling...uh fun fact no I can't even with volume up at the loudest I don't hear it either I've gone completely deaf or everyone has super powers. Because I seriously can't hear Wraith's growling noise people say he has(when he doesn't) so basically like always Wraith has no counter or I just have an extremely old version of the game wh
    32 comments 944 views last activity
  • Who thought using one of the archive missions with an hex would be a good idea? On top of that, the only yelling that counts is the one with the Hex: Face the darkness.
    24 comments 401 views last activity
  • Why does the killer grab downed survivors from their ass?
    18 comments 511 views last activity
  • I don't know if there's any official name for the chase themes, but I thought I'd share the names I had in my head when I sat back and listened to all of the chase themes that weren't already named and were tied to other killers. This was what I had in mind: The Hillbilly - Coldwind Slaughter The Nurse - The Wail of Crotus Prenn The Hag - Contaminated Grounds The Doctor - Shock Treatment T
    1 comments 81 views last activity
  • I don't know what to do with this perk. Does it have any use?
    21 comments 641 views last activity
  • I wonder why arguably the most iconic monsters have not already made it to the realm of the Entity. Is there a judgement call the developers are making about their suitability for the game? Of course this can only be speculation, but what do you think?
    7 comments 421 views last activity
  • Honestly, with more zoning killers that are released that create sure hit scenarios where you just can't interact. I just start to not care about the DH has no counter argument, a lot of dumb stuff in this game has no counter and we have to deal with it and with people asking for it to get buffed. Does it suck that not all killers create this problems and some killers get affected by DH way mor
    23 comments 571 views last activity
  • Didnt wanted to use the perk anyway...
    18 comments 421 views last activity
  • https://www.youtube.com/watch?v=OQvrefeRIw0 Just balance entire killer kits around a perk 4head
    9 comments 261 views last activity
  • When DBD had its PTB for the Silent Hill Chapter, it had it's music composed (and/or approved) by Akira Yamaoka (which I remember was a huge deal at the time). So I decided to look back and noticed how the current music we have feels and sounds significantly different compared to the PTB. PTB: https://www.youtube.com/watch?v=xwz9g8U8buw Current DBD: https:
    9 comments 661 views last activity
  • If you get tunneled and facecamped then you must be running around in the open field? The killer must see you in the first place. If you start the match, the first thing you can do is hide behind a million obstacles, widely available for you to use. If you're scared that the killer is using lethal pursuer, then distortion is the perk for you.
    12 comments 201 views last activity
  • I do not understand why tunneling and facecamping is not considered "taking the game hostage".. I paid for this game to actually be able to play.. Not to be tunneled out of every other match before I get to even touch a gen, or get facecamped the entire match , provide the killer with points while being beaten repeadetly on hook and get almost no BP for the "trouble". I have very limited time t
    Mod
    87 comments 2,082 views last activity
  • Facing him I just don't care once I hear that bell I just I'm done in the match I'm not escaping at all even if he had no add-ons. Basically by that time I just oh guess I'll just die in this match since I can't find a counter to him.
    26 comments 574 views last activity
  • 0 comments 1 views last activity
  • This discussion has been moved .
    0 comments 1 views last activity
  • This discussion has been moved .
    0 comments 1 views last activity
  • 0 comments 1 views last activity
  • Are the BP incentives supposed to match queue times? Ever since the survivor HUD happened, I've had 10 second killer queues, non stop all the time..... but the BP incentives are still sometimes showing up as survivor. Do the BP incentives just not care at all about MMR? Are they just showing what my region overall needs? Right now, the game shows 100% survivor incentives, I have 10 second killer
    12 comments 222 views last activity
  • Hey, did the devs ever fix the bug where this map spawns 30+ god pallets?
    8 comments 181 views last activity
  • 0 comments 1 views last activity
  • Seems like pallets are stunning without the killer actually being under the pallet. Like if there was an extra half foot of invisible pallet stunning. I noticed this when I was playing killer but even as survivor noticed it visibly when killers were getting stunned while clearly not under the pallet.
    2 comments 131 views last activity
  • Hex:Ruin It was 200% Regression until cleansed. Now its 100% (1 survivor repairs a gen with 400% without speedups btw.) and its deactivated when 1 survivor died ---> complete useless now Pop goes the Weasel It was 25% progress. Now its only 20% and only for the CURRENT progress (what a terrible new idea and way...) ---> almost complete useless Dead Mans Switch It was 45sec.
    4 comments 171 views last activity
  • Dear BHVR, Im tired of the excessive camping and tunneling. I get on this game to decompress and find myself watching the game from the hook at 5 gens while being camped by the killer. I get that this “strategy” has existed in the game since the dawn of time, but it’s gotten to the point where it’s happening in at least 80% of my games. Even when I get unhooked, I find myself being tunneled out
    7 comments 321 views last activity
  • You might as well revert the buff to Thana to its original state because this is just pathetic. Because Plague and Legion get to have use out of this perk doesn't mean that other killers have to suffer from it. What the hell is the point of using this unique perk on Nurse when it's originally designed for her? No reason whatsoever. Please, rethink your balance choices, this is complete asinine.
    72 comments 2,921 views last activity
  • Ah, nothing like starting off the night with a Killer camping the hook of any survivor. This guy let the gens get pushed, I managed 2.5 before attempting to rescue a Steve who was routinely hooked, tunneled, and the killer just stood around him, waiting for someone to rescue him. "oH bUt yOu cOuLd hAvE rUsHeD gEnS" I hear your screech! I did, but I also feel bad for the survivors who have t
    26 comments 531 views last activity
  • The old rift outfits arnt really that exclusive anymore, since anyone can just buy them in the store. I know that the charms and the other recolors and stuff are still exclusives that show you were around back then, but would anyone here be opposed to getting Deep Rift versions of all their old rift exclusives if they managed to unlock them the first time? honestly, the only problem with this i c
    1 comments 91 views last activity
  • I don't really have anyone to try this out on the PTB with. In the patch notes they stated that when the entity blocks a gen now, it will no longer regress. Several questions. #1- SH: pain res and DMS. can someone verify that it actually works that way, DMS blocks gen #2- Deadlock and Jolt. Does Jolt still take 8%, and is Shoulldd not regress after the 8% #3- If a survivor uses Repressed All
    1 comments 31 views last activity
  • For this month twitch prime is giving away a code for 100 free rift fragments, aka 10 levels in the battlepass rift. I already claimed my code however I have 2 other friends who no longer play dead by daylight, but have twitch prime. Seeing as each code is unique I don't see why I wouldn't be able to use their codes to advance my rift 20 levels. My question is: is this allowed or will I be banned
    5 comments 171 views last activity
  • So i've decided to play perkless and addonless legion for a while cause i wanted to improve at the game. Before i decided to do this i faced pretty decent survivors, nothing crazy but they did gens, knew when to spread out and ran tiles fairly well The moment is removed my perks i've had nothing but 4k/3k with me giving hatch Survivors are notably worse too, just had a match where i was able t
    2 comments 91 views last activity
  • For me simple last minute hero I basically get screwed over by so many things mainly the gates being 99 and not opened by someone when I'm begging for the door to be opened just so I can rescue a person ONCE. It's a master challenge that I can't complete because of all the things that basically prevent you from completely it countless times I've been ready to throw my controller.
    12 comments 191 views last activity
  • I was under the impression gen spreads like this were no longer a thing, I literally do not need to move and I still win just off of attrition alone I really do have to ask, how hard is it to just prevent two gens from spawning in the main hall of RCPD? Or preventing two gens from spawning super close together on any map for that matter? I've had spread
    16 comments 851 views last activity
  • A big part of it this post comes down to frustration at consistent d/cs turning a 4v1 game into inevitably a 3v1 game. My question is does Bhvr actively track unsportsmanlike conduct and act on it. A lot of this reminds league, at it is frustrating to see teammates work in tandem with the killer or actively grief the team not necessarily feel any ramifications.
    1 comments 262 views last activity
  • https://youtu.be/tKivDI0NIyw Since we now have different themes for the cast such as the Save room vibe theme when you select a resident evil survivor, or the theme that plays when using a Modern Tales set, why not have this phenomenal silent hill 2 and dbd love child of a theme play when you have Heather/Cheryl or her legendries selected? It is an official Dead by Dayligh
    0 comments 61 views last activity
  • dead hard is the most talked about perk in dbd right now. People have been clamoring for another nerf cause of how strong it still is and for what happened to eruption. I thought of ways to make it weaker while still maintaining its strength. Warning this is a hefty nerf I came up with. -When running press the button to gain endurance for 0.25/0.50/0.75 seconds. -When you get hit with dead ha
    7 comments 601 views last activity
  • It's now clear as day that this chapter was supposed to be Predator/Prey but for some reason they lost the license and had to rush a replacement reusing most of their assets. I honestly think they should just cancel the chapter altogether and only release the maps/perks update until the next chapter (Anniversary). They will save a possible chapter failure and also keep the community happy (Not
    74 comments 2,144 views last activity
  • Equip unrelenting as killer (30% shorter cooldown on missed attacks). Instead of staring at the survivor's back for 5 seconds, swing with unrelenting to make them use it since they expect you to lunge. In the open, survivors will most likely go down. At a pallet, they use dead hard, drop the pallet and they get no speed boost out of that. Try it by yourself, it's so funny when survivors get sc
    6 comments 131 views last activity
  • Some suggestions for Blood Rush nerfs are hilarious, they make the perk useless and say that they are being generous as the perk would still be strong xD So you people want Blood rush to not heal a survivor back up after its used? And you think the perk would be good and probably still OP. So i am healthy and exhausted, i have this options, either i get a free SB for the trade of injuring mysel
    52 comments 1,551 views last activity
  • So, its reached a point where I cannot play this game anymore without at least 2 people getting camped and tunneled each game. I know this is a drop in the bucket in terms of posts about this, and I doubt it will make any difference, cuz its been at least 6 months of this, and it just gets worse. Do you guys not see this in the data? Do you not see the comments about it all over the place? Th
    13 comments 312 views last activity
1 … 618 619 620 621 622 … 3826