General Discussions
Open discussions on various topics
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Players who spend more time in chase are more likely to be sacrificed. (lowers MMR.) Players who try to save their teammates are more likely to be sacrificed than those who play selfishly. (lowers MMR.) The abandon feature lets survivors void games they would otherwise die in with no change in their MMR. Players who hide all game are more likely to receive the abandon option thus are more fre17 comments 431 views last activity
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In the PTB the perk furtive chase has been nerfed, going from a speed and undetectable perk to a terror radius shrinking perk, and its effect will max out at a 50% decrease of the terror radius size, so for most killers its 32 → 16 meters if I am not mistaken. How does this work with the monitor and abuse perk, does it mean the terror radius is decreased by 75% so normal killers with these perks5 comments 121 views last activity
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Not sure if you're aware of this BHVR, but the Dead by Daylight photos on the PS Store haven't been updated and is still currently using screenshots/pictures of the game from 5-8 years ago, this is very confusing to new players/casuals thinking about buying the game0 comments 41 views last activity
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i saw a bunch in 2021 and now i havent seen none.0 comments 21 views last activity
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For those unaware Devs made a change if a Survivor has endurance if Pinhead lands a Chain on them it doesn't work on them. Which Devs intended to stop Pinhead from tunneling unhooked players however you can now Deadhard chains and if you have activated Mettle of man chains Don't work until you hit him to deactivate MoM. Updated: So Pinhead is even worse then I thought if the unhooked does the23 comments 451 views last activity
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Am I the only one who feels like all these changes are only helping swf and that solo queue continues to be crippled? Many would think the syringe is a big change, but honestly, only swf will think that. In solo queue, I use the medkit on my teammates, and the pixel I save for the syringe I use for two things: If someone is being tunneled, I give it to them so they can quickly regain health (w24 comments 471 views last activity
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Hi! Hope everyone is doing fine. This is not a "Us vs Them" post but i have a genuine question for the devs and the community: Why perks like Sloppy Butcher, Gift of Pain, Deathbound, Leverage and many other perks and killer addons that are meant to slowdown heals are handicapped or just plain nerfed while we see every patch new perks to make healing even more fast than before? I'm not agains7 comments 141 views last activity
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I feel like many balance problems the game currently has honestly depend on the completely lackluster tutorials and guides it offers. Many mechanics and general rules of this game are now clear and well-known to everybody who has played this game for a while, but honestly this game is not intuitive at all for new players, and the overwhelming amount of perks and killers (and some gameplay-chang10 comments 181 views last activity
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Something happened to me a while ago that's still bothering me. I don't have a main survivor; I always play in rotation because I like variety. When I went into the queue that day, it was Sable's turn in my rotation. I don't usually read the pre-game chat, but for some reason, I did that day. And I'm glad I did, because otherwise, the match would have been a nightmare for me. Apparently, the oth17 comments 361 views last activity
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If you want a Permanent 0 meter Terror radius with Chucky look no further with new Furtive Chase with Monitor and either Silk Pillow or Strobe light Addon you can have a permanent 0 meter terror radius.0 comments 61 views last activity
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Why would you guys make an iri medkit add-on that it's only useful if you are running 7 perks, out of 149? Literally less than 5% of the survivor perks (Not counting the perks such as Adrenaline since it most definitely won't change anything) So any survivor player who doesn't run exhaustion perks get screwed? If you really want to nerf the syringe, make it so that the timer to instant heal i17 comments 681 views last activity
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Seeing this with pinhead on the ptb where survivors with elusive and endurance can literally solve the box for free everytime because he cant chain them. And when ya think about it a bit deeper. Its just weird killer powers are excluded from the conspicuous stuff. Is a survivor grabbing the box not asking to be considered back in the game? Or a survivor EMPing the one in chase against singularity5 comments 141 views last activity
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this system needs to be much more agressive. if youre not in chase, healing, on a gen or doing anything that progresses the game, the crows should appear MUCH FASTER. the amount of people that play this game as if it was no mans sky and do nothing but explore the world is crazy. THIS is something you should tackle3 comments 81 views last activity
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I have hope! The more I think about the current attempt to naturally make the killer spread hooks, the more I like it and I think that it's an idea that will change the meta in a way that will benefit both killers and survivors. It will not restrict the "agency" of the players (other than shift incentives), and simultaneously mitigate the edge case pain point of aggressive tunneling (that they o5 comments 161 views last activity
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Recent discussions with @cogsturning and some other players has made me wonder about what some actual good QoL changes might be. The most debated topic: Tunneling. As has been the case ever since the 9.2.0 PTB, the discussion around tunneling, prevention of said tunneling, and not being too punishing has been like a rollercoaster to say the least. My refined idea of anti-tunneling would be s25 comments 303 views last activity
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As the title says with the new ptb a new method of super small terror radius can be achieved with Dracula if you use new Furtive Chase with Monitor and Moonstone necklace addon Dracula can have a terror radius of only 4 meters. https://youtu.be/rV5bhMutkw8?si=oRR4N6j6a3wvxAHT Here's a video to explain.6 comments 241 views last activity
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For Killers with persistent, unreasonably high ping: This is completely impossible to play against and the Survivors should be free to abandon in these situations. Hits connect from miles away, the Killer is practically warping around the map, and your entire game stutters when they try to grab or pick you up. I understand not everyone has access to th13 comments 371 views last activity
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I wish the title was a joke lol. Seeing people trying wicked,boil over,resurgence, and ds. You can literally jump off basement hook full health and just stroll on out. Because resurgence you have 70% healing progress when unhooked. Buffed wicked adds 50%. So 120% heal progress lol.24 comments 631 views last activity
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With the new Sceam trailer and of course very anticipated release of said movie, people are obviously going to want to play Ghostface. They'll want to play the only game where they can play as Ghosface. Small problem. He is one of the weakest killers in the game and the latest Myers rework completely overshadows anything Ghostface can do. The pallet density has made him even worse since he's ju0 comments 121 views last activity
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Change my mind. Its just gross. And i blame the devs for allowing this crap. Get this, 4 gens left i get downed and the killer leaves me there as bait to down the person that tries to save me. They come as im almost healed, killer hits them and they run leaving me on the ground and gets downed seconds later trying to help me. NNow we are both down. And I rhink to myself... im a human being,0 comments 51 views last activity
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The only thing that's good is the scratchmark colors but that's about it.10 comments 381 views last activity
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I know the event ended but having the halloween medkit and flashlight sitting at the end of my blue items and right before my green items is really triggering my OCD. it was really nice, clean and simple having all the event items at the end of all the other rarities. Could just be me but is anyone else unhappy with the halloween items in the wrong place?0 comments 21 views last activity
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I've a bad feeling that this will create more disparity between two groups which is probably already the case. I know both survivor and killer received buffs and nerfs over several years but I'm not sure where my stance is within all this mess. May I read your thoughts on this update?39 comments 961 views last activity
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As the title says This would stop that the "spacebar" picks up the survivors instead of searching a locker, breaking a pallet or even vault a window !! I'm not even talking about survivors who fast vault a pallet to then stun you… Anyway, people are going to yell at me for saying something obvious The commands that allows you to drop the survivors should be the same to pick them up13 comments 241 views last activity
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I main the dredge and legion and I'm debating what licensed killer i should get IM NOT PLAYING BUBBA, but let me know I'm thinking about springtrap, pyramid head or xenomorph or demogorgen what should i do (maybe ghostface or myers dunno…) lemme know in the comments2 comments 41 views last activity
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I get chains can get instabreak after the spawn which sucks but ok but what bothers me more is why the hell pinhead still breaks his own chains with his body like why the whole power is countered by so many things even with the killer which is the same as trapper stepping into his own traps (less punishing but same bs thing), his chains just slow survivor for like 3-5 seconds and thats all plus t1 comments 41 views last activity
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I main the dredge and legion and I'm debating what licensed killer i should get IM NOT PLAYING BUBBA, but let me know I'm thinking about springtrap, pyramid head or xenomorph or demogorgen what should i do (maybe ghostface or myers dunno…) lemme know in the comments0 comments 1 views last activity
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This is a victory for the community and the funny (not meta) builds, BHVR heard our protests over the completely unnecessary nerf to Tenacity (Not being able to move and recover at the same time when you're in the floor) and it's going to revert the change on the next patch incoming. So, one of the main perks of the anti slugging builds are going to be back again to try out. Huge W for BHVR for0 comments 41 views last activity
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I main the dredge and legion and I'm debating what licensed killer i should get IM NOT PLAYING BUBBA, but let me know I'm thinking about springtrap, pyramid head or xenomorph or demogorgen what should i do (maybe ghostface or myers dunno…) lemme know in the comments2 comments 21 views last activity
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Right now, there are just too many locations where Freddy can place his Dream Pallets. Every few seconds of running, there’s another spot available for him to set one up. I even got hit by a Dream Pallet explosion and then immediately got hit by another one right after—why is that happening!? The entire map feels like a dangerous minefield with no safe areas at all, because Freddy can place hi7 comments 191 views last activity
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I usually run into the same players in lobbies, probably around a hundred names or so. There’s this one pair, one of those “Adam❤️Eve” types, who always leave the lobby right after joining. They often get thrown back into the same one and keep doing it over and over, which resets the timer and annoys everyone else waiting to start. It’s starting to get a little frustrating.14 comments 361 views last activity
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Hello community!! I stopped playing a while ago and have returned to completing the tomes I left pending. There is a particular challenge, "Souvenir," in Tome 8 where you must escape with Elodie Rakoto while carrying a Viseral item once. Since this type of rarity no longer exists, it is impossible to complete. Could you adjust the challenges that involve using ULTRA RARE or VISERAL items f6 comments 61 views last activity
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Since I did a post on the survivor end of things should talk about this one as well. Getting bloodlust 1 every hook has prospered this perk a bit. Since its 40 seconds of undetectable every hook basically now. It can still be seen through with the unhook aura and stuff. But fairly solid despite that in my few tests with it.1 comments 191 views last activity
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In case you didn't know yet, the unhooker (Yes, UNHOOKER) gets 30 SECONDS Aura Reading on Killer, for infinite range and no condition. So as killer if you're getting one hook per minute, 50% of the whole match SWF team has wallhacks on you.… And, the fact it's for UNHOOKER makes him significantly harder to chase, because it works DURING CHASE, without any condition. This also indirectly buffs S1 comments 121 views last activity
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Sped up Login into the game PC players login automatically when opening the game, unless there's a connection issue. New videos play only one time, removing the need to watch them or click to skip. Players can watch the video whenever they want using a new main menu footer button for it. Last loading screen was removed Photo sensitivity notice screen is used for loading, so it auto closes1 comments 41 views last activity
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Hot takes I'm sure: 1/Anti-Tunnel not being Anti-Tunnel. 2/Borrowed Time rant. 3/Medkit Add-ons concerns. 1- Tunneling will not stop in this "Anti-Tunnel" patch. If just based on what I've read is all, tunneling is just going to carry on. While there's times tunneling is more than a fair way to try turn the tide back for the killer, other times such as STILL AT 5 GENS is just not fun for the su0 comments 61 views last activity
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I originally, and again after purchasing the outfit recently, noticed that the yellow rabbits facial animations dont seem to work, particularly any time he screams. In the lobby, his usual animation plays fine, but then his face doesnt move when he screams in the lobby, nor does his face move when he screams in-game. I dont know if this is some optimization that had to be done to the switch versi0 comments 21 views last activity
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Important All characters you have unlocked via Steam will be unlocked on the PTB, including any new character(s) introduced in this update. If DLC content has been unlocked via a platform other than Steam (including the in-game Store), this will not be automatically unlocked in the PTB. This content can be unlocked with the provided Auric Cells.19 comments 113,937 views last activity
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In the past, Pig used to hold her Reverse Bear Trap in the lobby, and in the main menu as well (currently, she has Freddy Krueger's lobby stance instead, for some reason). These apparent bugs have been in the game for quite a while now, and recently mod and co-ordinator Balrog said this isn't actually a bug, so it was apparently an intended change (https://forums.bhvr.com/dead-by-daylight/discu11 comments 371 views last activity
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This is going to be a little short (mainly because I accidentally posted this early instead of drafting it) but Sadako’s iri tape removes her condemn in exchange for being able to teleport more frequently (it’s like a 50% reduction I think to teleport ) so compared to the condemn playstyle this one promotes her much weaker hit-and-run playstyle now look I think this add-on could genuinely have a4 comments 71 views last activity
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Normally when I went 1-2K and 8-10 Hook states at 3-5 gens I'd still get lowered so far down in MMR that the players I'd be matched with don't actually know how to loop at all. Happy to say (from a empathetic casual min-max mindset), this no longer seems to be the case! And it has to be that they're looking at hook distribution over time, since I typically only get my Kills via Rancor (or other0 comments 61 views last activity
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The friday the 13th license is a mess but it seems like the gears are turning for Jason Voorhees content to put out again. Most likely Jason will be arriving later rather then sooner but if so i hope its just not his new look cause honestly im not a fan of it. Would be pretty based if we had Jason's look from Jason Takes Manhattan as that look has always been a personal favorite of mine.7 comments 181 views last activity
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Hey everyone, my head is spinning right now about the MMR System and the increase and decrease of the MMR. It is a joke that the soft cap of the top MMR is easy to reach and should be higher but there is a tiny elephant in the room. The abandon System doesn´t affect MMR as hatch does… On the first hand it seems reasonable, hard tunneling and 4man Slugging shouldn´t be a thing and a Survivor c38 comments 571 views last activity
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Is it just me, or do you too, when completing Bloodweb Survivors, try to avoid all the junk the game offers? It's almost becoming a minigame: avoid all the brown "points multipliers", all the map offers (now almost useless), all the fog-altering bottles, all fog vials (and related add-ons), most of the iridescent add-ons (except for syringes, hemostatic agents, and brand new parts)... but in any15 comments 281 views last activity
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TLDR: what sre the peoples thoughts on Stealth killers? I am curious While playing killer a survivor said one time, a survivor said scratched mirror myers was to strong and needed a nerf? So i know it could be hyperbole, and don't believe every thing someone says nerf this or nerf that it made me wonder… Do some people legitimately think that stealth killers are to strong? What makes them thin19 comments 241 views last activity
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We'll know the reality of it in a few days, but post your last chance guesses/predictions here!21 comments 401 views last activity
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1. If you are a killer and you down the entire team and you receive the option to abandon the game and you abandon the game you are not awarded kills and presumably your MMR does not change. This must be changed. 2. If you are a survivor and it's the end of the game and you get the option to abandon the game this MUST count as a death and it must change your MMR. 3. The way the aband3 comments 101 views last activity
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Getting pretty exhausting having to deal with certain killers tunneling or slugging, and I'm finding them WAY too often. I get that it's a supposed 'strat', but at the end of the day it gets tiring with having to deal with it constantly. It's to the point that I'd rather wait for 2v8 to come out and play that 24/7. That was the only mode enjoyable for both sides imo.479 comments 12,878 views last activity