Nico_0
Nico_0
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- Nico_0
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ok i think i benefited from it for the most part though
All my killers where level 50 and now I got the 2 extra levels
And a big chunk of survivors I had at 70 perks, now are P4 from P2
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I'd say to preserve the idea of the perk, to the current effect add also permanent non aura reading, stop alerting creatures and silent steps.
Sounds cool at least to become free in that regard when the race for the hatch begins.
It's a feet oriented perk, so I wouldn't make breathing and grunts silent.
And it still would be meh, so either add some alternative condition for activation. Or keep it only for the last survivor, but add to it haste effect stackeable with hope.
The perk icon looks nice I want it to succeed
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If the game is balanced, then killer queues should always take longer, you require 4 players for one after all
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One would assume they have done their own testing with P100 characters...
Imagine getting only iris at that level
It would be nice though
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Why does it matter? at that point the game was about to end anyways
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https://forum.deadbydaylight.com/en/discussion/331707/prestige-catch-up-system-feedback-too-low
Aparently it's 70 tiers for the first level of prestige, and 50 tiers for every subsequent one
https://store.steampowered.com/news/app/381210/view/3347878489002977368
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@humanbeing1704 said:
That should be the maximum prestige reward
Let's hope they never increase the cap to 1000 lol
People would do anything to reach a meaningless limit
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At least the charm of the character? I've missed them from the rift
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@LordRegal said:
One thing I've not been clear on - we know the catch up works for those at level 50 but with more perks than they should have at level 50, but does it also apply to those at P3 50 with all perks? Curious if that'll launch characters ahead or not.
That's a good question, if the catch up is limited to P3, or if it goes beyond.
Also exactly how many perk tiers equal to a prestige level?
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3019877#Comment_3019877
You'll have to wait for the PTB for that I'm afraid.
Shame :(
I'm asking because we have to P3 now before the PTB, if we want to save flans for the character plus getting the icon
Unless you want to extend the event
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It wouldn't be hard for them to include it, neither unfair
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Any preview of what the P3 icon will look like?
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How do you know the conversion rate between amount of perks and the prestige you will get?
I though it would be capped at P3 if you have most of the perks
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Ok thanks!
I'm waiting for a developer answer then... because also I'm guessing the prestige update will break something in cross progression.
And everytime I try to create a ticket, the answer is "no, we can't". So really account linking is a roulette with those unspecified behaviours...
I could wait for a discount, but these are capped at 50%, only for dlc never auric cells, and the other platform often goes on sale too, with the reduced base price included. I don't play everyday to stop caring and blindly go for the expensive option.
Anyone from bhvr, are there more price increases planned for this summer?
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Nice thanks!
If I link, I wouldn't ever unlink, but it's a bit concerning for that option to be there... has anyone ever got their data corrupted?
I'm asking because I play on steam, but I can get some remaing DLC from the microsoft store, for 4 times cheaper the price. So it would be nice to just buy there, then wait a couple years and hope they implement cross progress...
Last question:
If i have a character level 50, and a different level 50 one in the second platform, would the merge grant both leveled characters?
And again about this:
When you unlink your platform account from your Behaviour account, your unlocked items, perks, characters, character levels, and player level will be returned to the platform account in the same state as when the account was originally linked.
If when you unlink, the progress gets taken down from the behaviour account, that means you automatically lose all your progress? even if you link back again? what!?
There it says the progress is transferred to the platform account. But it also says that the progress goes back to the original state (previous to the link). What happens in that case? all your data just gets wiped?
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So will the rewards be character specific or not?
That decides everything, if we should go out now to prestige random characters we don't play, or just keep them with a lot of perks.
And will the reward be visible for every player ingame?
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Alright then, but it won't be there for this anniversary update, right?
It can't be, or it would already be in the PTB i guess
Question 3:
If the rewards are not cosmetic, are even tied to a specific character? The one you grinded for.
Or are we getting just bloodpoints?
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/324231/about-the-prestige-update
The Prestige Update is coming later this summer
That's the question, what later means?
Anniversaries are in summer
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Antialiasing was in the same file as framerate, the location won't change unless unreal engine 4 changes, which is unlikely.
120 fps is working for me while antialiasing got auto enabled, both now and in the PTB
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I'd like to know if they will discount the same items again or change them next time. We spotted the sale on time and yet we don't get to buy anything?!?
From the support today:
At this time, we are not able to provide further information on when the discounts with the Shards will return and we are deeply sorry for not being able to provide more information on this situation for you.
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@Mandy said:
Just to clear up something here...Mooks is quite correct we have not promised anything with regards to adding maps for past chapters. It's something that we might like to do at some point but it's definitely not confirmed or promised.
Alright then, even if the only reply from the devs were "later maps not being ruled out", this suggestion still applies.
Maps were always sold "as part of the DLC features" in their respective store pages, so this could increase sales.
Would you personally like different aurora borialis sky skins for maps?
Is it known if the new Haddonfield realm will be a single map again?
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@Mooks said:
It's been promised to us that chapters that come without maps, will have their maps added "later" or when they "have time" to create them.
no it hasn’t been promised..
Maybe not every time, but it was by the devs for the all kill chaper, i can search it for you later and bump this
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Ok 2 questions:
Will this be fixed before the end of the sale? It would not be fair if we spotted this on time, but then we end up missing the sale.
Will there be any compensation? Now we have to be in alert mode waiting for and if this comes back, and even be able to log back in at the specific time of the fix.
Also I've noticed the ingame news section about this, changed to auric cells only. But there was no problems with buying the discounted characters, yesterday I bought both felix and deathslinger with shards
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@HaunterofShadows said:
Regardless how funny this is you can't let one side have an unfair, exploitable, advantage while taking that same advantage from the other side. A better idea would be to rework Shadowborn and give the killer players a toggle on their fov.
"Un-intended" if anything. You can't say it's unfair in an asymmetric game, even more when survivors have 3rd person.
I don't know if this forum only accepts serious suggestions, but there's money involved so i guessed this one is.
I mean I never bought body cosmetics, but this looks like a good way to make them at least visible, to at least fulfill their only purpose. I'm open to read alternatives
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Otz spend 2 hours analysing a sus in a single game the other day
With a replay system this would be trivial
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2804756#Comment_2804756
If you bought Yui's head before it had makeup, you can open a ticket and request a refund. That's what I did, and I got my Shards back.
So you can do that with kate's cosmetics, can you request at any time?
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@Thusly_Boned said:
Hideous.
It may have given an FPS bump, but anyone saying they used it because "it looked better" is/was peddling the saddest of lies, perhaps mostly to themselves.
The FPS bump should be higher now with the black bars :)
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2816594#Comment_2816594
Only when there's some sort of promotion on - for example when Hawkins was being removed and these things we notify the players of
When hawkins was being removed you took everyones offerings away early without previous notice
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A half indoor and half outdoor map, I don't get why it has to be one or the other
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I've received them only once, can i get them twice too?
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@Shaped said:
If you think things will change dramatically you are in for rude awakening.
I played without crossplay and survs can also do well without it. Also not everyone was using it.
It is a good change tho. Props to devs.
Crossplay includes both epic and microsoft and both could handpick their aspect ratio
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Exposed while in the boon area? best idea ever
It should not be an hex (or it would be crippling bad), survivors can just avoid booning
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Quick fix and dev friendly:
if you buy the cosmetics then the numbers dissapear, and then should not bother you
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Would be nice for 4 perks to be disabled per week, like an anti shrine
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Well this was promised by the devs long ago. Are they reworking maps anymore?
My question is, what when they add these maps from old chapters, those usually come with a "complete a generator and escape" achievement, yet devs are pretty strict about achievements. If maps happen would they be willing to add the achievements?
I feel like we are stuck in a loop here, they will justify they can't release the maps just because achievements can't be added.
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Oh ok, kind of strange considering that Microsoft came first than Epic.
I mean because they didn't care to increase the prices in ms store, so it would be nice if I can link it there, then buy everything and unlink back to steam
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It is, found it here
https://forum.deadbydaylight.com/en/kb/articles/305-f-a-q-cross-progression
What about microsft store?
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One extra zombie per gen would make Nemesis feel like an actual final BOSS
Not sure how much balanced that can be though xD
Amount depending on the map size would be harder to implement. Also a higher amount doesn't guarantee "more map coverage", they still can spawn or walk close together.
Also first bhvr would have to admit that big maps are bad for killers, to be able to give a buff like that. Then people will ask for buffs in big maps for every killer
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The rewards should be increasing your bloodpoints limit to over 1 million
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Another option is to add a big red sign at the store:
"Warning: we reserve the rights to change all of the skin looks at any time. Buy at your own risk."
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Yes please
At least trapper only for the first release, knowing they won't want to program the AI for all killers.
Some addons might require AI code.
All maps should be possible, or they don't have the bots walking paths either?!?
Aren't all previous points covered in the mobile version?
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Would be as easy for the devs as moving all the images outside the packaged files
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They need to fix it before 240hz monitors become mainstream
@Retro said:
I just wonder why BHVR cap fps on 62 FPS because of what cause of Physics can work weird ? or something else
All unreal engine games do that
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They should offer a refund for anyone who bought face skins.
Lots of threads were made about this in the PTB, and they didn't listen, neither mentioned anything about them.
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Yes 42 would be a more iconic number
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In a Steam free weekend
It was wonderful, spawned in haddonfield and I didn't even know you had to do gens
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2374055#Comment_2374055
the guy told me he doesn't care if he gets 0 points
Why would survivors care about points? You only need one prestige 3 with all the perks and you are done, there are no incentives to earn more
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2244307#Comment_2244307
Chases are the most fun. Hag cannot chase. So she is not fun.
So what that she has less chases? Just wait until you face any of the other 20 killers and problem solved.
Oh wait, at least 2 more new killers are coming in this new dbd year, what if they don't have chases? I would start worrying from now
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It's not a lag issue like they've mentioned in other threads, it also happens as survivor according to this kate.
Or even if it's a lag issue, the screaming shouldn't be client side.
Also sometimes, you charge you vile purge to almost 1/4 of the bar and the killer doesn't vomit, becoming even more slowed down than after missing the first hit because of the first bug.
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That sounds good if the timer is shortened a bit too.
Also being the last survivor alive or stepping in a bear trap should deactivate DS