sizzlingmario4
sizzlingmario4
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This is perfect and will make leveling up new DLC characters less tedious than before. Thank you for taking the time to make this QoL update!1 comments 31 views last activity
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Champion of Light's Hindered effect is only supposed to work with flashlight blinds, this was bugged in the PTB and was fixed in the 7.5.0 release: However, after the 7.5.1 update today it's back to working with flashbangs and blast mines again (or at the very least it is causing the perk to go on cooldown, I only got to see this from the survivor POV);0 comments 131 views last activity
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The new Compound 33 states that you can't rush more than 2 times. This works correctly with Iridescent Blight Tag and caps the rushes at 2 (and doesn't allow unlimited rushes), thus implying it's a hard cap of 2 rushes (and not just decreasing the rushes by 3). But if you use Adrenaline Vial with C33, then you actually can rush 4 times. Given the way the1 comments 131 views last activity
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I used a Shiny Coin in this match and it should have added 2 extra chests (for 5 total) but there were actually 9 chests on the map (4 more than there should have been). You can see 7 of them in the picture which is already more than there should be. I was the only one to bring a chest-related offering and the killer was not using Hoarder.0 comments 31 views last activity
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Title. And to clarify what I mean by this: anything forcing a survivor to let go of a generator would not trigger the perk. This includes the generator being blocked by a different perk, as well as screaming. This would help address the issue with the Grim Embrace synergy as well as with certain screaming-oriented builds.1 comments 71 views last activity
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He's still way up here near the top like new PTB characters normally are instead of being at the end of the list like he should be.4 comments 92 views last activity
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Now admittedly, Adrenaline Vial was pretty bad on the PTB. You got 2 extra rushes but your turn rate was much more limited than normal. Without the 10% speed and faster cooldown, it wasn’t really worth using. The turn rate penalty allowed this addon to be an alternate playstyle type of thing (with the old version). The hits you could go for were more limited, but it buffed the other parts of you7 comments 172 views last activity
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First, thanks in advance for addressing this combo. It definitely needs a change. Imo, there's a very easy solution to this: Just make FTP not count as a healing action anymore . With this change, both perks remain the same when used by themselves, but using FTP with Buckle Up wouldn't work anymore since you need to heal another survivor out of the dyin1 comments 41 views last activity
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When survivors are affected by Thwack they are supposed to scream and have their auras shown. They do scream and have their auras shown, but there is no scream bubble notification like other screaming perks have. This isn't a big deal in most circumstances but it means if there are aura-blocking perks in play then you don't see the survivor at all even if you hear them scream (you should get a s1 comments 31 views last activity
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When there is only 1 generator left for survivors to complete, if you have any of the 3 final generators affected by Machine Learning, the perk will activate regardless of which of the 3 generators are completed (even if it is not the compromised generator). Steps to reproduce: Have survivors complete 4 generators Compromise one of the last 3 generators remaining on the map Have survivors co2 comments 31 views last activity
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Resurgence gives no healing progress after unhooking yourself. DeadByDaylight.log2 comments 32 views last activity
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I'm attaching my log file and hopefully it helps because I don't really know for sure how this happened. I ran up to a teammate to unhook them and before unhooking them, I became the obsession. I was not using any perks that do this, nor was the killer using any perks that change the obsession. I have one random idea that could have caused this but it's a total shot in the dark. I noticed this s1 comments 31 views last activity
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I was hooked in basement with another survivor and the camping meter never filled at all even though the killer was standing in the basement directly in front of me for well over 15 seconds. The other 2 survivors were nowhere nearby so they wouldn't have been preventing it from working. I'm aware that it was changed from the PTB so that survivors in the dying state and those being carried now sl0 comments 42 views last activity
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85 comments 3,524 views last activity
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There are several killer addons in the game which apply Hindered to survivors but do not say in their description what the percentage of Hindered is (how much it reduces their movement speed by).0 comments 22 views last activity
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The description for this addon says you get Undetectable for 20 seconds, but it actually lasts 30 seconds as shown below: https://www.youtube.com/watch?v=8ibeTygHuJo3 comments 71 views last activity
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If you use Adrenaline and Deliverance together and unhook yourself after the exit gates are powered with Adrenaline on hold, you come off the hook with full health and the Broken status effect from Deliverance does not correctly prevent that heal. Steps to reproduce: Equip Adrenaline and Deliverance Activate Deliverance by safely unhooking a teammate Get hooked before exits are powered Have0 comments 212 views last activity
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While Calm Spirit is properly silencing the screams themselves, it sometimes fails to suppress the associated location bubble revealing the survivor's position to the killer. I had previously seen the same issue with Ultimate Weapon and thought it was specific to that perk, however I just had this happen while I was running Iron Maiden as killer. When the survivor exited a locker, they didn't scr0 comments 21 views last activity
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110 comments 3,764 views last activity
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When playing the Clown, the purple/yellow gas indicator in the bottom left of the screen showing you whether you're currently on a Tonic or Antidote bottle is missing. This started with today's update.0 comments 12 views last activity
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This is just what I've noticed both in my games playing as her as well as in my games playing against her. She often gets a mori early in the game because survivors don't take tapes to prevent it and just let their condemned build up until it's too late. She gets free wins not because she's overpowered but because survivors literally just aren't engaging in her counterplay and it only takes one s7 comments 121 views last activity
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Since this perk was buffed to work map-wide I've been trying it out on a few killers and unfortunately it still hasn't done much for me. I've had a couple instances where it did result in a free hit (typically on the first or second activation), but once survivors know about it they can easily just run for a pallet instead and it doesn’t seem to do much. I have not played against any killers usi17 comments 321 views last activity
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The recent change announced for Remember Me (6 second penalty per token up from 4) is definitely nice, but I think it should also be changed so that the obsession is no longer immune to its effect and takes as long to open the exit gates as everyone else. As it is, it encourages the Killer to tunnel the obsession out of the match to avoid this downside and ensure that the perk receives value.0 comments 111 views last activity
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The spray can icon in the bottom left does not show a number (1 or 2) indicating the remaining number of times the item can be used. This used to be shown.1 comments 61 views last activity
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While I think EMPs are a necessary part of the Singularity's kit, they are too easy to get right now. You can Slipstream a survivor in chase and it gets removed in seconds with nothing you can do about it. Singularity has the potential to snowball effectively if they can build enough pressure, but if survivors get to a point where they have several EMPs along with several more ready to go in supp0 comments 31 views last activity
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With the buff in today's update to the Damaged Syringe addon, it is now strictly better than the higher rarity Adrenaline Injector addon: This could be fixed by simply switching the rarities of these two addons.3 comments 81 views last activity
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The Wraith’s Coxcombed Clapper addon (the one that hides the bell sounds) is also suppressing the whooshing sound that normally plays for survivors whenever the Wraith cloaks or uncloaks within 40 meters of them. It is not supposed to hide this sound, only the sounds of the bell. This issue is only present from the survivor POV and the killer can still hear the whooshing sound normally. Steps t0 comments 102 views last activity
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I want to know if this is just me or not. Ever since the update I've been getting a ton of packet loss and very often get teleported back to previous locations, sometimes resulting in getting hit by killers who aren't even on my screen. I was having no issues prior to the update and my internet is fine. I'm on NA east. Overall I'd say this is probably happening once or twice per game on average.0 comments 51 views last activity
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Never got the blessed status icon on the right side of the screen. This bug did not occur with CoH.3 comments 61 views last activity
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This last line should be removed from the power description as this mechanic is no longer in the game.2 comments 101 views last activity
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So there’s a not very well known interaction between Spirit and flashlights that was not mentioned in the recent dev update with the other killers and I’m wondering if it was forgotten about. While the Spirit is phasing, if you shine a flashlight at her husk, it will force the husk to disappear. It doesn’t interrupt her phasing, but it prevents the husk from being used to block survivors and rem1 comments 181 views last activity
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This discussion has been merged .0 comments 1 views last activity
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Is to simply increase the duration of the Broken effect before you are healed. That’s it. What this does is it makes the perk more risky to use and gives killers an adequate opportunity to outplay it without tunneling, so killers won’t feel the need to tunnel just to avoid it. 20 seconds is just too short and pretty much all but guarantees value at a safe loop and there’s nothing that can be don4 comments 91 views last activity
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With this most recent new chapter I’ve become concerned about how a lot of the content in it seems to just be recycled and low-quality. First, some of the perks: Friendly Competition - Literally just worse Prove Thyself. Power of Two - Blood Pact but with smaller range and a lower bonus. Collective Stealth - The same as Power of Two except its activation condition is just inverted and it prov2 comments 121 views last activity
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The current Solidarity reads as follows: When injured, healing another Survivor without using a Med-Kit also heals you at a 40/45/50% conversion rate. Here's an idea: When injured, healing another Survivor without using a Med-Kit also heals you at a 50% conversion rate. After completing a safe hook rescue, instantly gain 50% healing progression, if you are injured. You unhook other3 comments 61 views last activity
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The Jenner's Last Breath description still says all blink charges are restored even though it now only restores 1 blink (as detailed in the patch notes as a nerf from the PTB). Tested in game and it indeed does only restore 1 blink. Buckle Up's description is also missing the Haste status description ("Haste inc0 comments 31 views last activity
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Can't say I'm surprised after the winter event unfortunately.109 comments 4,253 views last activity
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Seriously. I wish I'd recorded it because it was honestly the last thing I ever expected a bot to do. They stunned me with one of the god pallets on The Game outside of the bathroom downstairs and then immediately proceeded to vault back over with zero hesitation instead of running towards the other pallet. Anyone else seen bots do this? Or am I just really lucky?6 comments 171 views last activity
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When Deception is used, it hides the survivor's scratch marks and pools of blood for 3 seconds. The perk description only says that it hides scratch marks. It should be updated to clarify that it also hides pools of blood. You can see in the first clip in this YT video that it does indeed hide blood: https://www.youtube.com/watch?v=22WxAI0 comments 11 views last activity
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Hex: Undying is not transferring tokens of other hex perks when they are cleansed, similar to the way it used to work in 2020 before its rework. Steps to reproduce: Equip Undying and either Devour Hope, Third Seal, or Huntress Lullaby. Have a survivor cleanse the hex totem and watch it lose its tokens. It'll only happen if the hex totem with the tokens is cleansed and not if Undying is cleans1 comments 51 views last activity
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The descriptions for the addons Brass Case Lighter and Lifeguard Whistle are not correct. Brass Case Lighter's duration was increased from 45 to 60 in patch 4.7.0, but the description was not updated. Lifeguard Whistle was nerfed in 5.0.0 to decrease the killer instinct detection range by 1 meter, but this is no0 comments 41 views last activity
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For me it's the following: Killer: -Nurse -Several of Blight's addons (but not his basekit) -MDR + cherry blossom -Tombstone Piece -Eruption -Stacking CoB and Overcharge -Deadlock when used for camping (but I don’t have a problem with the perk otherwise) Survivor: -Circle of Healing (still by far the most broken perk in the game imo) -Hyperfocus + Stakeout combined (either on its own i5 comments 141 views last activity
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When carrying a survivor and about to hook them, I'm not 100% sure but I think what happened is I pressed Space to hook at the exact same time as another survivor started sabotaging the hook. This resulted in me being frozen and completely unable to move or attack until the sabotage was completed. I've had this occur multiple times now. Steps to reproduce: Carry a survivor to a hook Attempt0 comments 22 views last activity
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Currently if a survivor or two is dead and there is an area of the map without any available hooks, a survivor can take advantage of this and run to this area to avoid a hook. The killer can counter this by bleeding them out for 4 minutes. It’s not fun, but it’s the only option they have in that scenario. However, with survivors gaining the ability to fully recover on their own, this will no lon8 comments 101 views last activity
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As Dredge you can keep bloodlust while holding a remnant and even maintain it after teleporting to the remnant, basically nullifying his counterplay. Steps to reproduce: Play as The Dredge Chase a survivor and get bloodlust Put down a remnant and notice bloodlust is kept. Teleport back to the remnant and notice bloodlust is also kept.0 comments 31 views last activity
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Especially now that with patch 6.2.0 we are getting the introduction of a second AA button for survivor perks, Saboteur should use this button instead of m1. It is extremely easy as it is to attempt to heal an unhooked survivor and accidentally start sabotaging instead, which is annoying. This would fix that by making it a different button than healing.3 comments 41 views last activity
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So I was using WMI in a match and when it expired while I was in the middle of healing somebody, other action speeds seemed to be sped up for the rest of the match. Gens seemed slightly faster (idk how much but the progress bar was yellow) and my vaulting speed was extremely sped up. I was also able to move again faster after dropping a pallet. DeadByDaylight.log0 comments 41 views last activity
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First off I’d like to say thank you for addressing addon rarity after prestige. That was something I was concerned about for certain killers. But these perk changes don’t make any sense at all. Mettle of Man went from a very niche but usable perk to one that’s even more difficult to get value from. It already took a lot of effort to get, and even with only 2 protection hits, it doesn’t feel rig0 comments 31 views last activity
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So, since you seem dead-set on balancing the perk around 50% bonus healing, here's an idea. The 20% medkit efficiency debuff sounds very annoying and will feel terrible to play with, especially if you find a medkit in a chest in the middle of the match. If it's a brown or a green, you won't be able to heal as you'll simply run out of charges before you can finish. It also makes no thematical sen0 comments 11 views last activity
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https://twitter.com/DeadByBHVR/status/1541503983147163650?s=20&t=5vokSN4nV2aTBCVq4LydKA Rip one of the best maps in the game32 comments 831 views last activity