bjorksnas
bjorksnas
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(long rant / math section) you can just skip all this down to the answers when or if you get the gist Ok so for context back in the day map offerings came in different rarities, brown ,yellow, and the green ones we have now. The brown and yellow offerings were removed from the bloodweb in 1.8.0 and retired in 6.1.0 The way the lower rarity offerings worked is rather than making the chance of go11 comments 161 views last activity
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SUMMARY OF THE ISSUE: Weird icons with missing textures on them appearing in lobby PLATFORM: Pc STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Chilling in a pregame lobby maybe tab out? Unfortunately I haven't unlocked common item :c0 comments 11 views last activity
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So invocation perks, 60s in the basement, broken for the rest of the trial. 2 So far mediocre effects but an interesting base for an archetype, and they get applied separately. Not the worst ideas but lets see if we can't improve the ones we have, improve using them together (or at least separately faster) and give them different downsides CHANGE 1: Increase invocation speed per invocation per9 comments 611 views last activity
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Platform : Pc Description : There is a pile of rocks that a slugged survivor can crawl under on Nostromo Wreckage to hide in Steps to reproduce : Crawl under the rocks as a slug How often : Unknown I don't know any other information surrounding it such as if the killer can pick up a survivor there but I though just being able to clip through the roc0 comments 31 views last activity
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I hate the fact this is the default and that filter changes don't stick Just make the filters stick I hate the way this looks and it will annoy me every time I open the character select to be plastered first with things I don't own2 comments 21 views last activity
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Just a bit of a thought experiment, what if you could only bring 2 slowdown perks but they were buffed across the board Some examples of perks that count as slowdown and a buff they might get (or perks being buffed into being viable slowdown) Ruin now gives 200% regression Huntress lullaby now hides skillchecks completely and rekindles itself after X hooks Surge (pity buff) always affects at12 comments 101 views last activity
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As the only counter to map offerings I think sacrificial wards can use a bit of a touch up Ideally if you use one and it doesn't block a map offering you keep it so it ends up sticking around until it gets used successfully Also Ideally if you use a ward to block a map offering you shouldn't then still have a 1/40 chance of being sent to that map anyway But I want to know what you think about7 comments 101 views last activity
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Why does it seem like every other post here recently about toxicity, or whats wrong with dbd, or what the devs should buff / nerf / change next is posted by a new account as their first post. Half the time they don't even come back to respond to the comments its like someone on some other platform god mad enough they came here to make it seem more of a widespread problem or someone keeps making22 comments 462 views last activity
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In my opinion survivors in dbd have their bloodwebs overloaded with items / addons / offerings With 18 unique items, 55 addons, and 54 offerings with some seasonal items that pass here and there on top of that survivor bloodwebs have become extremely cluttered, to the point where if you look for a single item you might get maybe 1 or 2 a prestige depending on the rarity and luck you have. On top6 comments 251 views last activity
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With the idea of a 2v8 mode eventually being on the horizon I thought it would be fun to create a 2v8 tier lists for killers as a thought experiment, now of note I decided to make 2 lists, 1 for how much support a killer provides to a partner either through synergy and passives, and a 2nd list based on how strong a killer is individually with the fact 8 survivors are running around, so for exampl19 comments 3,769 views last activity
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Bit of a pointless argument for arguments sake but does dbd need fog without offerings anymore. Back in the day the game was about horror and stealth fog was there to help survivors hide from the killers view and cover the details on maps so everything looked a little bit better since you couldn't look to closely at a glance. But with the direction the game has gone and the efforts they have gon14 comments 381 views last activity
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So this is a bit of a tangent on why I think generic perks should be stronger and cover more parts of gameplay including ones that brand new players might not think about or quite need yet. New players to dbd have very limited options in terms of perks which is fine because for a while they will go up against newer players, however as they play for longer their limit of options starts hurting as45 comments 1,754 views last activity
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Platform : Pc Description : Whenever you initiate a demon strike either while dashing or not dashing, you use 2 tokens of play with your food instead of 1, full build, double speed addons, bbq, infectious fright, nemesis, play with your food. Steps to reproduce: Oni, play with your food, more than 2 stacks, demon strike (doesn't matter if it hits or misses, during a demon dash or not it always0 comments 12 views last activity
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The current version of the knight in dbd leaves a lot to be desired as a large man with a great sword his power is summon other people to do things for him is kind of boring since you don't get to feel like you do that much yourself, not really taking advantage of the cool ideas that come with being a knight such as different combat techniques, close up reactive fighting, and multiple different f1 comments 22 views last activity
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This is mostly my opinion but I think that if you successfully sacrificial ward a map offerings it SHOULDN"T be an option in the random map pool for what map you get instead. The fact that they have to bring a map offering, you have to predict that they brought a map offering, then you can still get the map anyway is just wrong for an already niche offering. (yes I stole this partially from ano0 comments 21 views last activity
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This is just getting other peoples ideas of should the slug time be a static value or not, 45 seconds on paper is ok but should this value be more or less depending on any number of factors Should certain killers have longer timers depending on how much their kit is currently based around slugging, like oni and twins as long as its only 2 people down Should weaker killers have longer timers to23 comments 301 views last activity
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Pc Whenever wesker comes across any amount of decline he just drops survivors, this makes sense for ledges and such but it also happens for the slightest bit of unever terrain causing wesker to just randomly drop survivors on maps like erie of crows Step 1 find some slightly unever ground Step 2 land the tiny hitbox to carry a survivor over it Step 3 drop the survivor Notable times thi4 comments 211 views last activity
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Something that I think has gone under the radar is will the changes to self-care affect boon circle of healing, since the boon gives you the ability to "self-care" will these new numbers be reflected in the perk with it also having the -35% multiplier to heal speed if so this makes solo healing much weaker and buffs altruistic healing (which imo circle of healing needs)0 comments 31 views last activity
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Dead dog saloon was a very interesting map during the ptb but I feel that some of its charms were lost when it came to live servers that leave a slight feeling of longing whenever I play on the map so this is just a thread about what I miss from it The piano played (at least in my opinion) better music, that is sadly no longer the case, and while it is better than release piano which wasn't ever6 comments 712 views last activity
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For those who know the ptb perks already these are some fun builds using them Block gens build (now without deadmans switch) Thrilling tremors + Genlock + Corrupt intervention + Grim embrace 5 Hex totem build with pentimento Hex Pentimento + Hex Retribution + Hex plaything + (preferably bbq but could be anything else you want) Personally I got no ideas on the scourge hook perk though,0 comments 41 views last activity
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Played a match as clown and for some reason basic attacks were putting survivors into the dream world the survivors had a blue outline and apparently were actually in the dream world on their end Platform pc Steps to reproduce: Play as clown possibly with this specific set of addons, perks and map How often d0 comments 51 views last activity
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Platform pc Took the vault that drops you down into the center room as trickster on lerys and got stuck unable to move, I wasn't able to vault back and I wasn't able to fall down either but I was able to move my camera since it was after the vault Steps to reproduce, take vault that drops down into middle room on lerys in one of the diagonal corners as0 comments 11 views last activity
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Platform Pc On the map coal tower there was a boon totem that I wasn't able to snuffed this totem spot in the main building wasn't able to be snuffed I moved around it for a good 10 seconds and even broke the wall to see if that would make it more accessible but the prompt never showed up Steps to reproduce, Have a totem spawn in this location Bless0 comments 11 views last activity
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Wanted to make a perk that drastically affected gameplay because I thought it was an interesting idea being able to switch between 2 survivors mid match Switch Upon equipping this perk you gain 3 extra perk slots in your loadout and select a 2nd survivor You enter the trial as the first survivor in the trial you will have your first set of perks equipped (switch + first 3 perks in loadout) U6 comments 51 views last activity
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https://www.youtube.com/watch?v=4FbsiOMuqrY&ab_channel=Bj%C3%B6rksn%C3%A4s Today I had an interesting match with a cheater who decided to cheat on a bunch of copies of the perk boil over onto himself and using some quick thinking I was able to manage to still hook him despite the boil overs making it nearly impossible to do so in any conventional way at the start and8 comments 91 views last activity
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Hear me out on this one, should you be able to see all or other parts of survivors loadouts, since now there are more conflicting perks in the game with totem destruction vs totem blessing (boons) should certain perks in survivor loadouts be revealed to all other survivors in lobby to make it easier for solo survivors not to step on each others toes The perks I think should display in lobby w20 comments 132 views last activity
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During my usual dreaming I was given what I can only describe as knowledge from who knows where into the aspect of alternate killer powers, and while I only saw a few I thought their effects were quite spectacular on the one I actually read Blight: Overcharge in exchange for not being able to equip addons blight gained the following bonuses 5% increased rush speed 10% increased bump duration0 comments 11 views last activity
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The tile on sanctum of wraith that's supposed to be a jungle gym spawned with two open sections instead of 1 window section and 1 pallet section (the second section didn't have a pallet) Platform pc (not that I think it matters in this case) Portion of a tile spawned incorrectly was supposed to be a window but0 comments 1 views last activity
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Honestly this tile combination gives me much grief and whenever I play this map as killer it feels like I have a 33% chance to see something like this spawn, the Long wall jungle gym window into shack window, a near invincible set up against a majority of killers, Ive already seen this 3 times naturally as killer0 comments 1 views last activity
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I enjoy the perk hex plaything but hooking a survivor and watching the totem within 5 meters of the hook light up while there are plenty of options across the map is pretty annoying I mean there were literally totems on the other side of the map but it decided to pick the one right next to the hook it would be nice of hex plaything consistently put th2 comments 11 views last activity
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Platform: Pc Blights power is server sided and it causes a ton of bugs and issues in all forms of play and at all latency levels Have any amount of latency over 120 ping or play too fast even on low ping constantly at high ping, and a decent amount when playing fast at low ping I don't know why but blights power is controlled by the server and it just makes blight fall apart at medium to0 comments 11 views last activity
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Platform pc Issue: hit a survivor with summons of pain, initial chain instantly broke and all extra chains summoned missed Steps to reproduce: Hit a survivor after rounding a corner with a chain Unknown how often it occurs I don't know why it happened but it felt absolutely terrible to land a hard shot by rounding a corner with the chain and seeing the first chain breaking fast enough so t0 comments 1 views last activity
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I filed a support ticket for someone who was exploiting and what I thought was knowingly exploiting beyond a reasonable doubt but after filing it they decided to message me giving me conclusive evidence that yes they were indeed both exploiting and doing it knowingly, but I don't know if I am able to update my support ticket with my newfound evidence or where to do so.3 comments 21 views last activity
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I think it would be nice while leveling a character or maxing them out if bloodwebs had more perk options to choose from (even if you get the same amount of perks per level) Here are my proposed breakpoints 1:9-11:14-16:19-21:24, 1 perk per bloodweb, 2 options available 10-15-20-25:39, 1 perk per bloodweb, 3 options available 40:49, 2 perks per bloodweb, 4 options available 50+, 2 perks per0 comments 1 views last activity
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Platform Pc Constantly spurting blood like I was just hit with sloppy butcher while injured, even continued while I was healthy (this happened against a ghostface) Steps, Get injured by a killer using sloppy butcher How often Unknown These aren't the best screenshots but they both have blood0 comments 11 views last activity
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I thought with the release of deathslinger it was discussed that as breakable walls would be added to maps the walls would look different on each map to more match the theme of the map, well what happened to it, I still think its kinda weird to see all these wooden breakable walls in the places of doorways while there are other actual doors on the buildings and they don't match in any way, sure I16 comments 181 views last activity
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The most recent survey posed an interesting question, what kind of games would you like to see dbd licensed into with both a genre and a theme, this created some interesting ideas and combinations for me for interesting dbd related games or bonus content in other games, and I just wanted to share them and see if anyone else had any of their own to share, with that out of the way here were my 3 I20 comments 101 views last activity
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While Streaming I had a match just, stop, everything froze, survivors included im assuming since they dced, but it was just like the match was paused, good thing I got it on video so other people can also be confused (near the end of the clip I learned I could pause the game) https://www.twitch.tv/videos/1092722483 realized 12 seconds after posting wrong section, sorry fo1 comments 21 views last activity
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Is there a reasonable explanation for this / Should I be reporting this (looking to mods for advice)For some reason I have noticed within the past 3 days that every other lobby I load into as killer (cross off pc) has a group of 4 clan tagged people (same tag shared by about ~10 separate groups) all with 4 flashlights whose profiles say there are from brazil wait ~40 seconds then leave the lobby, and sometimes not all at once usually there is a straggler that waits for the lobby to fill back up10 comments 251 views last activity
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Make the vaccines heal the survivor over time like a syringe but the effect pauses in chase, that way the killer is happy they don't have to hit survivors 3 times but in exchange survivors get 4 powerful syringes that can't really be used in chase due to activation time but can be used to heal up while getting uncontaminated still rewarding the effort of crossing the map to open a vaccine box, va1 comments 31 views last activity
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One of the biggest issues that has become clear the more I play dbd and watch others play dbd is that killer has one big issue that leads to a lot of tunneling, camping, and slugging later in matches, and that issue is not knowing how much effort to put into a match. Here is a spectrum Tryharding, since you don't know how much effort to put in you always just use optimal ways to win and hope th2 comments 101 views last activity
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its perfect, only took 27 tries (not really since about 20 of those matchers were for crowns but im counting them anyway)4 comments 21 views last activity
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Do you think the event should be split into 2 parts since console optimization especially would really be dragging players through the mud just to play an event5 comments 31 views last activity
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There was a mechanic with billy back in the day where getting pallet stunned didn't completely reset his chainsaw charge, it just acted like if the billy was revving the chainsaw down, it let you keep partial amounts of charge when getting pallet stunned (right before you start sawing) but more importantly it helped him synergize well with his base kit perk enduring since rather than lose 2 secon8 comments 21 views last activity
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There is a disparity in dbd where on average killers can earn a ton of bloodpoints for playing there respective role while in comparison survivors don't earn many bloodpoints in the same matches in what ways would you change points and scoring to give survivors more bloodpoints on the same level as killers (without nerfing killer bp gains because more bp for some is better then less bp for all)17 comments 231 views last activity
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Since everything is tense right now lets take a break and ask one simple more important question What is your Favorite Color?10 comments 131 views last activity
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Personally map gen and I might not be the best of friends, since it always seems like its out to get me for example my maps tonight have been ridiculously survivor sided in their generation in some or all portions of the map Map 1, Rotten Fields gave me this little gem, Shack window into Nearby Long wall window, Into cowtree, Into pallet gym, Into see over filler pallet, into 2nd Long wall, doe2 comments 21 views last activity
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Just a poll to see what people think about spirit, whether they hate spirit or don't hate spirit, while also if they do or don't play spirit, no judgement on anyone for what they pick just choose honestly, and if you care too explain your reasoning please do29 comments 261 views last activity
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and honestly im tired of reporting it again at this point but here goes once again since its a bug that people can abuse to gain an advantage platform pc bug: The power gauge starts full and takes too long to empty completely at the start of a match backlash from the bug existing: there is a window at the start of every single match while playing as freddy where you can use your teleport right0 comments 51 views last activity
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Had a match as blight where I couldn't pick up a survivor who was too close to the side of basement stairs on bloodlodge, pc even though physically only 1/10th of their model is touching the wall I still couldn't pick them up even like this (yes in the screenshot it looks slightly too far but I circled right over them for a solid 10 seconds mashing space0 comments 11 views last activity