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Chapter Concept for Terminator including Killer Power, Killer Perks, Survivor Perks, Mori and Cosmetic Ideas. T-800 “The Cybernetic” Power “Infiltration Unit”: Infiltration Mode: In this mode the Cybernetic moves at 4.4 meters per second, has a 16 meter terror radius, and possesses an advanced targeting system. In this mode the killers screen contai1 comments 61 views last activity
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Sam and Dean Winchester Survivor Concept They are one character with 2 skins initially (others in the shop). They come with 3 perks: Arsenal of Myth : Whenever this perk is equipped three normal survivor items take on new forms. Med kits become salt bag allowing 10 seconds of use creating lines of salt that will slow a killer by 7% for 10/15/20 seconds unless they take the time to wipe t0 comments 11 views last activity
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EVIL DEAD CHAPTER KILLER CONCEPT At the beginning of a trial the killer player decides which of the 3 Necronomicons it wishes to use. This will effect the gameplay of the trial. If the killer chooses the original Classic Volume then the killer starts as an invisible evil that can quickly traverse the map floating slightly above the ground. The killer can destroy breakable walls in this for0 comments 31 views last activity
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As we are generally seeing theories surrounding Art the Clown as possibly coming into the fog, I figured I'd revise my Sienna Shaw Concept for this possible upcoming release. For the lore I'd obviously be ok with any time frame for the entity taking her, but I picked this one as it centers around her most iconic look in the series thus far. Please lend me your thoughts and advice. Thank you. Rhea1 comments 151 views last activity
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Now stay with me on this. Imagine a crossover between two legendary IPs that would give the Knight another epic legendary cosmetic that could reasonably change his character. One that would make sense with the knights he deploys. It would be tall and intimidating, reaching the pinnacle of killer hitbox ceilings. It would come with voice lines and a sound redesign for the Assassin, Carnifex, and t0 comments 31 views last activity
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As a big fan of the 90s film the Craft, I implore you to check this out and say what you think. I think this killer concept would add an excellent change up to some if the more boring aspects of the game. I've got over 3,000 hours in DBD, and I would love to see a lightning storm creating goth witch tormenting us all with illusions. Voice lines really selling Nancy's rage. While a more niche lice0 comments 41 views last activity
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This is complex, but something like this would be a lot of fun in my opinion. I know they already have the Chapter ready, but this is a rework of my first concept from when Stranger Things 4 came out. Hope you enjoy! I will be a Robin main probably for life if they release her in this next Chapter.0 comments 31 views last activity
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Honestly I'm doing this to be able to make a concept for Gretchen the survivor in this movie, which I will release next, but this is my idea for the killer in the movie Cuckoo ( Homo Cuculidae ). I think they could make for a horrifying addition to the game. Please let me know what you think, and any ideas you'd use to to improve the concept!0 comments 11 views last activity
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With Dead by Daylight having a deal with Netflix, I think this would be a perfect way to introduce a female actor in the same way that Nicholas Cage was introduced. We've seen that Fortnite was able to gain her likness as Wednesday. Jenna would connect with so many modern horror fans. The following is my concept for her Paragraph. She'd be joining the fog as herself.4 comments 101 views last activity
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Please review this killer concept and feel free to give advise on the power and perks and how to tweak them to make it better in your opinion. I think this build could actually make M3GAN one of the best jumpscare killers of all time.0 comments 151 views last activity
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Forgotten Ruins if you are not a teleporting killer has only one counterplay. Let survivors finish the 2 or 3 gens in the building while trying to clear pallets and get some hooks up top. This is in fact a strategy, but if the team you are up against is even remotely competent, the chances of stopping the next 2 or 3 gens on a still decent size map (where survivors can use the building to reset)1 comments 51 views last activity
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To follow up on my Art the Clown Terrifier Chapter Killer Concept, here is my Sienna Shaw Survivor Concept. Please share your thoughts! Thank you.2 comments 271 views last activity
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The following is my updated concept for if Art the Clown were to enter the fog. Please share your thoughts and criticisms. I'm open to any ideas that can make the concept better. Thank you. I don't think a new map is necessary for him, but I'd love to see Sienna enter the game as well. I will probably design a concept for her too.1 comments 513 views last activity
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Mikaela needs competition from a magical baddie. I think this would make for a great killer paragraph, and I love the idea of a killer that comes with storms and lightning. Please let me know your thoughts and criticisms, and what you like about the concept. Thank you!1 comments 81 views last activity
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The following is my concept for what I would like to see from a Predator Chapter regarding the killer and perks. The only idea not listed in the image is that it would be a nice touch to have high up perch points that the Predator could jump up to for better observation of survivors. This would be less useful, but still possible on indoor maps. Please give me feedback on your opinions for changes0 comments 322 views last activity
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The following is my concept for Kayako as a killer in Dead by Daylight: Please give your feedback in the comment section. I'd love to hear opinions and ideas!1 comments 321 views last activity
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Survivors players have been wanting new items in the game for a while, but how can this be implemented without making the game and bloodwebs too chaotic. Well have I got an idea for you! In order to not clutter the bloodwebs or make chests less likely to give out med kits and toolboxes when those are needed, I decided to make the change in the form of a perk. In this way the new items will0 comments 41 views last activity
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So, I know that there has been some requests for a while now to see if survivors could possibly have slight benefits that make sense with their lore applied to each survivor. This would make choosing a survivor more than just a cosmetic choice. I personally feel like this would be a bad move if every survivor got built in powers though. Not only could it cause some significant balancing issue0 comments 21 views last activity
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The Anti Camp Perk is as follows: Rousing Revenge: "Your pain drives you to survive against your foe." Whenever a killer remains within 24 meters of the hook you are hooked on press the ability button to activate Rousing Revenge. The longer they stay the more health you receive towards your health once unhooked. 20% of your health is regained every 10 seconds. This allows for full health if the4 comments 531 views last activity
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I've done a concept before for Springtrap, and I wasn't happy with it. I haven't really felt like any of the concepts did justice to the main purpose fans of FNAF would want from a Chapter. It should feel like FNAF. Springtrap is cool, but there's so much more to the lore of the game. Please check out this build, review it, criticize it, improve on it, hopefully not hate it and tell me what you t5 comments 612 views last activity
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Twins are my main killer. We will now be going on to nearly 3 months that I haven't been able to play them. The glitch: Platform: PC Description of the Issue: When switching from Victor to Charlotte, sometimes when you get to Charlotte her POV is permanently angled down. She can move and break items, but can't swing her weapon or look around. Then if you try to redeploy Victor he freezes in fro0 comments 21 views last activity
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The attached image shows my full rework idea. It covers reworks to his base kit powers and 2 of his perks. Please let me know your thoughts, if anything seems over powered. I'd also love to hear any ideas you have of your own. Let's see if we can make Freddy interesting again!0 comments 211 views last activity
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I'm on PC with Steam. Every match after using Victor one time, Charlotte is forced to look straight down and can't swing her weapon. Then if you deploy Victor again they both freeze. I'm running Jolt, Darkness Revealed, Scourge Hook Pain Resonance and Surveillance if that matters. Trying to do a stream to show they are plenty viable in the new build, and I can't even try to play a normal match.0 comments 31 views last activity
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@Ryanartist64 I have been playing DBD for a few years (1,500 hours), I play survivor and killer evenly. My previous SWF doesn't play as much as I do anymore, and I'm wanting to join a decently strong team. I try and be a relatively family friendly streamer. I've done an absolute ton of solo queue and for obvious reasons would love to have a Discord VC group. I have every perk in the game memorize2 comments 31 views last activity
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In light of him being added to desired killer surveys, and the fact that a sequel to "Terrifier" comes out this year, I revisited and updated my Art the Clown Killer Concept. Art certainly fits the aesthetic of DBD, and while he is another clown, he is different enough to have a niche in the game. The jump scare opportunities would be great, and his perks Boom, Crossed Wires and Hex: Sleight of H4 comments 1,287 views last activity
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The following is my concept for Vecna from the Stranger Things Season 4. This would be pretty fun for survivors to play against in my opinion. The visuals would be awesome. The Demobats would take a while to group up, giving time for someone to disturb more on purpose to tank them to a new area. Also Vecna's telekinetic attack would be incapable of inter4 comments 501 views last activity
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This is my idea for perks relating to Robin of Stranger Things. Let me all know what you think. If there is a Chapter 2 I hope we get two actual characters like they're doing for Resident Evil Chapter 2.0 comments 212 views last activity
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I revamped this design. What do you all think? To clarify, if the breakable wall or dropped breakable pallet isn't both inside the cone and inside of Nancy's terror radius, it will not be broken. Also while I know that there is no real anti loop here, her speed should make up for it in generator pressure. If you have an anti loop idea that might fit her0 comments 51 views last activity
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In light of recent rumors I have designed my build for the Xenomorph. I ran out of room, so there are a few more points to make. Incapacitated means you cannot work on objectives or interact with other survivors. There would be 4 flamethrowers on the map. Once one is used it would take 60 seconds to refresh back in its original location. The kille1 comments 243 views last activity
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This is my concept for the Wendigo: Correction: The mimicked sounds would only be grunts of pain. Please let me know in the comments what you think about the power or perks. I do think Scent of Fear might be a little slugging friendly, but perks like Infectious Fright do exist. It makes sense with heightened senses.5 comments 363 views last activity
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Take a look! If you like what I came up with, let me know. Also please comment any constructive ideas you'd use to improve this build! Dig in. I really hope he's in the cards for DBD soon.8 comments 672 views last activity
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Check this out! I really love the perk ideas on this one in particular. Would this not be so much fun? Be sure to comment your thoughts and constructive criticisms!10 comments 1,521 views last activity
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This build in my opinion should serve to be reasonably powered, while lending the feel of the character of Sadako and the film to Dead by Daylight. The M1 attack will appear as a telekinetic strike with an air distortion. Please leave a comment if you read this post with your opinion and preferably any constructive criticism. Hope you enjoy!2 comments 601 views last activity
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A look based in the Gold and Silk Collection appearance: What do ya'll think?3 comments 51 views last activity
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This is my take on how best to get the feel of Jason in a chapter. Let me know what you like or think is broken. Hope you like it!0 comments 601 views last activity
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What if a game mechanic was implemented that reduced blood points earned by hooking a survivor based on proximity to the unhooked survivor for 15 seconds after they are unhooked? Then have the penalty reduced 25% per generator completed. This way a desperate killer, who is just trying to get even a single sacrifice is less penalized. Is there anything I'm overlooking here? Constructive criticism1 comments 31 views last activity
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First of all I think the biggest win of having a Shining Chapter would be the map. Imagine maps of the Overlook Hotel potentially with the hedge maze in the snow! Anyway this is my concept for making Jack a viable killer in Dead by Daylight. Hope you enjoy. LOYD'S BOURBON would not stack with Play With Your Food's haste effect for example. Also ALL WORK2 comments 451 views last activity
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What do you all think of this?1 comments 181 views last activity
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To add to what I have in the image, there are some other possible items. For one to make the killer not another M1 killer, a stealth element could be added. Since two crouching stealth killers already exist, I propose a 20 second less crouched stealth with better movement speed than Ghostface or Pig, but with a 60 second cooldown. A secondary effect for the revived chosen obsession, they cou1 comments 141 views last activity
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My poll to see the communities thoughts on what I consider by far the least fun aspect of the entire game. Worse than No One Escapes Death bad!23 comments 272 views last activity
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This build does possess a fair quantity of ideas from Ghostyboi's YouTube video, so credit where due! I feel I have fleshed out the feel of this killer pretty good. What do you all think? His mori would be the deadlights, which would leave the killed survivor floating eerily in the air for the rest of the match. His pallet break animation being the manti2 comments 443 views last activity
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Attached is my concept for Nancy Downs if a Craft chapter were ever introduced. I will add the survivor concept soon. I believe Sarah Bailey would be interesting as a survivor as she could be used to introduce a new ability for survivors to light dull totems to create their own hexes. Let me know what you think. This is just for fun.6 comments 352 views last activity
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So, I know this isn't the first time this has been brought up, but I feel it is a viable game mode that a lot of players would enjoy seeing. 2 killers enter a map. 6 survivors have 3 generators to fix to escape. Totems are now divided between killers. Killers can injure to slow or possibly stun eachother to impede progress for a time. The killers try to out do eachother to gain more bl0 comments 21 views last activity