Avatar

MoZo

MoZo

About

Username
MoZo
Joined
Visits
5,292
Last Active

Discussions

  • With the part 2 of the Skull merchant rework design preview, the devs have added it to the inbox on the live game. Does this mean there’s a possibility that the Developer Updates that get posted for upcoming changes for a PTB will be found in the inbox in game now? I hope they do this because I know a lot of people that play this game and don’t keep trac
    1 comments 61 views last activity
  • 11 comments 391 views last activity
  • It’s at 38 million right now meaning we still need a little over 11 million to get the 500%. I’m no mathematician but it seems like we will only have a couple days not even a week of the 500% bp bonus which will suck. For an event where it’s the best time to earn bp it sucks how long we have to wait for the main appeal. For the anniversary if everyone brings cakes (which almost always happens) we
    3 comments 161 views last activity
  • I’ve seen a lot of posts and comments recently and im wondering if the community challenge for the Bp multiplier is for all Bp score events or only for blood moon related. I know the offering is blood moon score events but what about the multiplier the community is working towards?
    1 comments 172 views last activity
  • SUMMARY OF THE ISSUE: The Bloodsense event item has a very low chance of spawning in p100 bloodwebs PLATFORM: Xbox Series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was spending my 2 million blood points I was saving up for the blood moon event on my p100 nea and I rarely ever came across the bloodsense map. I have 78 bloodshot eyes and only 11 Bloodsense maps. I did not have neit
    6 comments 211 views last activity
  • The lobby has became more red and the red blood moon is back!
    6 comments 71 views last activity
  • Let’s keep this momentum going! If we get the 500% bonus sometime next week that means we’ll have a solid week and a half or almost 2 weeks of a massive 500% bp multiplier!!!
    24 comments 381 views last activity
  • How many times do we have to tell yall over and over to stop making the event offerings personal. Not only are they personal but the event score they “boost” are like 100bp turned into 200 bp with the offering. It’s honestly so frustrating how every event yall have to do an update to either the bp score events or add a higher bp multiplier. Haunted by daylight: had to increase score events in
    6 comments 181 views last activity
  • SUMMARY OF THE ISSUE: Completing a blood generator as survivor gives you 0 points in the objective category PLATFORM: Xbox Series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I had a match where I completed 2 blood generators and ended up dying. In the tally screen I looked at my points and it said I had 0 objective points despite completing 2 blood generators VIDEO: PLAYER LOGS:
    3 comments 171 views last activity
  • am I the only one that is only finding the offering in my p100 survivor bloodweb? It’s also only giving one node the entire bloodweb that’s the event node As you can see I only have the offering in my bloodweb and there’s only 1 of them, this is what every bloodweb is looking like
    2 comments 91 views last activity
  • I’ve been playing Kaneki for a few hours and in almost every game there’s at least 1-2 MFT’s. It feels like pre nerf MFT with it messing up my distances and having to hug the loop very tight to catch the survivor. I’ve swung thinking id hit a survivor so many times and they will out run the lunge. This is giving me PTSD lmao, anyone else?🤔
    11 comments 211 views last activity
  • The last 2 events (haunted by daylight and bone chill) have had their event offerings be personal and now with the upcoming Blood Moon event it seems that they’re continuing this trend. Whatever happened to event offerings stacking with each other so everyone gets a big chunk of bp per game? I understand the upcoming Blood Moon event will have a +500% multiplier in it but why can’t the offerings
    9 comments 211 views last activity
  • SUMMARY OF THE ISSUE: With the removal of map variations this update, the badham 2-5 maps were deleted and only left us with Badham 1 but it should just be called Badham Preschool instead of Badham Preschool 1 PLATFORM: Xbox series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I used the spring wood offering and loaded into the match and in the starting screen it said “Badham Preschool
    0 comments 41 views last activity
  • This killer is insane. Guaranteed injury since it’s almost impossible to miss with the power, insane map mobility, and insane at ending chases since you can leap ahead of a survivor or right next to them and cancel your ability mid air so you can get a instant m1 after landing. I would put him around Billy as the 4th best killer in the game currently. He has all the things in his kit to be S tier
    87 comments 4,623 views last activity
  • I’m not gonna lie, I really wish they kept the blood moon lobby from last year. It was so beautiful and red and bloody all over. The new one seems like it suits Tokyo ghoul more and the moon isn’t even red this time… I hope when it goes live they at least reconsider the moon being red and not gray. Old Lobby: New Lobby:
    1 comments 131 views last activity
  • 22 comments 741 views last activity
  • I know there’s heavily survivor sided maps like current eyrie, badham, disturbed ward, gas heaven etc but can the devs please stop shadow nerfing every map bts every patch? There has been so many maps recently that have had their filler loops and maze tiles either reduced by a lot or have been made significantly weaker. I was playing on borgo recently and one of the maze tiles just straight up di
    8 comments 191 views last activity
  • I would much rather do a 3-7 second dance of doom out in the open baiting a survivors DH rather than watching a survivor fast vault a window or pallet and make cross map distance just by simply holding W with lithe. I find it incredibly boring and irritating watching a survivor pre run to a window or pallet anytime I get close to them just to pop lithe and not even think about running the loop. I
    11 comments 212 views last activity
  • With the buffs that legion is getting it will cause more legion players to commit chases since you can pop feral frenzy, injure them and then cancel your power. Since you move faster and have a shorter recovery now, i fear people will HATE this playstyle. Especially if they run the iridescent button add-on with bamboozle that will make it to where pallets and windows are useless against them rega
    12 comments 461 views last activity
  • It’s happened to me so often when playing killer or survivor when I get kicked from the match because “Dedicated server not responding” and I lose all my bp and xp earned from the match as long as my item/addons. The game knows I didn’t dc intentionally since I don’t get a dc penalty, so why does it remove all my progress from the match? It sucks wasting 7-10 mins in a match only for it to litera
    10 comments 152 views last activity
  • Sometimes you get an unusable build but sometimes you get a build that looks like it wasn’t even chaos shuffle. Take a look at mine, I was flabbergasted that this was chaos shuffle because this is one of my main builds I run in regular dbd🤣 didn’t really help much since I was versing a wesker and he pretty much counters flashbang and background player b
    4 comments 101 views last activity
  • Serious question, why do so many killers in this game barely get punished for missing their power? One of the main aspects of survivor is to dodge killer powers to make distance and extend the chase but there’s so many killers that barely get punished for using their power. Just to name off a few… Billy: barely gets punished when cutting you off or missing a chainsaw right next to you, Nurse: if
    15 comments 661 views last activity
  • I’m not seeing anyone say it so I will, Dracula needs some type of changes to tune him down. Hellfire is fine but is insane at zoning, bat form gives him crazy unconditional map mobility and wolf is just busted. Let me get this straight, I can dodge his hellfire and “make distance” only for Dracula to go into wolf form and instantly catch up with free haste and a very forgiving pounce ability? It
    21 comments 1,335 views last activity
  • Why does Blight still get the hit with his lethal rush when the survivor is legit on the side of him technically not even on the Blight’s screen? This is very stupid especially when I go around the corner and the blight gets a free 180 hit because the size of the hitbox is as big as garden of joy’s main building.
    2 comments 151 views last activity
  • What are your thoughts on these updated changes?
    16 comments 451 views last activity
  • I’m so tired of seeing pain res and pop, it is every. single. game. Can bhvr PLEASE buff other regression perks or at least buff base regression? These perks have ran the killer meta for 3 going on 4 years straight. Can the devs please buff back ruin, call of brine and overcharge? I would take Increased regression any day of the week over just instant progress deletion like pain res and pop. I k
    53 comments 1,024 views last activity
  • It’s been around a month and a half since the 8.5.0 midchapter that brought us the Freddy rework and the perk updates around his dlc. The one in particular I want to discuss is Wake Up!. I can count on one hand the amount of times I’ve seen this perk since its side grade. I know at the time the devs were afraid that giving it a flat 50% increase to opening exit gates would’ve made it like a rat p
    6 comments 161 views last activity
  • This realm has been nerfed time and time again to the point where it’s barely playable half the time. The maps have huge dead zones with only corn, all the main buildings have been nerfed (except torment creek), the filler loops have been made INCREDIBLY weak and a 80/20 in the killer’s favor, the landmarks like cow tree and harvester have been nerfed time and time again, and most recently in Aug
    19 comments 641 views last activity
  • Whatever happened to the DBD slogan “Death is not an escape” I swear I haven’t heard that in what feels like forever, the most recent I heard of it was from the Duolingo post where they said “Sorry Duo, but death is not an escape.” The splash screen doesn’t even say the slogan anymore, I’m just wondering what happened to the slogan? It’s honestly a cool and a little unnerving slogan when you firs
    6 comments 183 views last activity
  • There’s so many audio cues in this game that are so loud to the point where it can be detriment to other players. The hook scream should’ve had an audio slider YEARS ago, some survivors are so loud that it physically hurts mine and other players ears. The sound of the survivor being sacrificed on hook needs to have a volume slider too, I don’t like using the visual heartbeat because it distracts
    1 comments 32 views last activity
  • I swear I will go against a decent variety of killers but the moment I escape ONE game I instantly go against a blight playing like their mother’s life is on the line. I dont understand how I (an average middle of the pack player) get paired up against someone that probably hasn’t lost a game in over 10 matches after just one escape. I’m praying the mmr update coming in phase 2 addresses this.
    12 comments 261 views last activity
  • Survivor Perks Teamwork: Collective Stealth: Increased Range to 24 meters (was 16 meters) Now also hides auras, pools of blood, grunts of pain and footsteps audio (NEW) After healing a survivor or if a survivor heals you, Teamwork: Collective Stealth activates (was after being healed by another survivor) Increased linger duration to 15 seconds (was 4 seconds) DEV NOTE: Coll
    4 comments 181 views last activity
  • Genuine question, why do people that run S tiers or very high A tier killers always run full meta? I don’t know the last time I seen a blight, nurse, Billy, spirit or Dracula not running pain res, grim, and either pop, eruption or surge with 1 info perk. You’re already playing a killer that can stomp majority of the matches they load into and bring stacked regression is just overkill. I just went
    3 comments 91 views last activity
  • Does anyone else miss the old character bio page? I miss being able to click f1 on keyboard or right on the d-pad for controllers to quickly access the character bio page. It looked very clean and you were able to cycle through other character’s bio without having to select them first. I also really enjoyed getting my characters to prestige 3 to get the check marks above the perks unlocked meanin
    3 comments 41 views last activity
  • SUMMARY OF THE ISSUE: The tome 4 page 4 challenge titled: “Spilling Blood” does not work. The challenge is earn 3 devout emblems of iridescent quality. I had the challenge selected for multiple games and had a lot of games with 2 or more iridescent emblems and the challenge is stuck at 0/3. What’s worse is it’s the starter challenge so I cannot progress past it unless I go through the survivor se
    2 comments 121 views last activity
  • Why would the devs add a challenge that requires you to escape the trial as Jane? I’ve been seeing nonstop Jane’s every other game with full rat builds to try and get the challenge done. My last teammate had distortion, calm spirit, left behind and iron will with a key that stayed hidden the whole match just to lose the hatch stand off and get caught trying to open the hatch.
    16 comments 351 views last activity
  • just got done watching a content creators video on countering the new killer and every time he hits you with his power you go into deep wounds. Mft gives u 3% haste when in deep wounds and Kaneki is a basic m1 killer once you become injured. I predict MFT will become meta for the first couple weeks after the new killer comes out since it’s such a good perk to counter him.
    3 comments 182 views last activity
  • The new map Dead Sands is what I was afraid was going to happen, the map is small, it has chances of huge dead zones and the exit gates can be unbelievably close and defendable like forgotten ruins. Maps should be SLIGHTLY survivor sided since it’s all they have other than their perks and items, the map is definitely going to be a killer sided map and a decent killer can get through 1/4 of the pa
    26 comments 1,552 views last activity
  • This is my exhaustion perk tierlist as of 8.5.2, i know the two outliers that will get many peoples attention is DH and bgp being S tier so let me explain my reasoning behind the placements. Dead hard has been and always will be a S tier perk, the fact you can scratch off death just by clicking a button has always been an insane ability that almost no oth
    17 comments 1,402 views last activity
  • We’re coming up on 1 year since the nerf done to adrenaline last year and I was curious on what others thoughts on it are. I still hate the nerf that took away the “adrenaline off hook” since it made the perk way more swf friendly rather than a balance between all roles. I understand why it had to go because it put killers in a lose lose situation. The speed nerf and Freddy interaction with it wa
    23 comments 411 views last activity
  • I have a quick question about pinheads perks. I already have pinhead and I have him prestige 8 currently, after pinhead leaves the store does that mean when new killers come in I’ll have to unlock pinheads perks on their bloodweb since they’ll be general perks or will his perks automatically be tier 3 on new killers?
    8 comments 4,662 views last activity
  • These two have been the top S tier killers for what feels like forever. We’re going on 5 years straight now. If the devs don’t want to significantly nerf their basekit to tone them down can they at least give them a longer cooldown? Blight should have a 14-15 second cooldown instead of 10 and nurse should have 5-6 second recharge per blink rather than 3. It blows my mind that nurse gets a 6 secon
    36 comments 971 views last activity
  • Can I play dead by daylight with Gamepass core or the Gamepass standard? I’m tired of paying $20 a month for Gamepass ultimate when I only play dbd🤣
    1 comments 41 views last activity
  • I love that the pig is getting a very needed buff after 7 years of it being removed but while we’re at it can we get chase and menu music for the pig PLEASE?! All killers should have their own unique chase and lobby music (with the exception of trapper and Freddy). Even wraith, huntress and plague should’ve been got their own chase music since they are original characters so there isn’t a licensi
    24 comments 591 views last activity
  • When flashlights got nerfed around the Knights release, it caused more medkits and toolboxes. Survivors (myself included) loved the fluid and clean feeling of the old flashlight click speed. It used to allow players to do cool 360’s since your character would automatically move to the area in which your flashlight was shined at. It also removed a lot and I mean A LOT of skill expression when they
    17 comments 583 views last activity
  • usually bhvr used to give us the dev updates the Thursday before a big update or PTB released. But for the past 3 times we’ve gotten the dev update a day before the update/ptb went live. I hope we get the dev update tomorrow so we can all voice our opinions and have the weekend to discuss the changes so we can be hyped and surprised for the new killer and their power and perks on Tuesday!
    3 comments 111 views last activity
  • 72 comments 4,674 views last activity
  • Since the PTB for the March licensed killer chapter is next week it got me wondering how much of the qoL initiative will be in this update. We still have an original survivor planned to come out before the anniversary so there will almost definitely be more changes coming with that update as well. For the upcoming ptb I really hope to see the “Go next” p
    12 comments 1,381 views last activity
  • In the quality of life roadmap in the phase 2 section, the devs mentioned they will be doing a map & key item rebalancing sometime from July - December. Since it will be a while until we see what these changes will consist of. What are your predictions/ideas for the balance for these items? I personally have no idea what to do with these items to make them compete with the other items like me
    20 comments 241 views last activity
  • I wish the devs would revert the number changes that were done to Billy’s spiked boots and dad’s boots addons. There was a reason these 2 addons were the most popular picks, it made traversing the map as Billy feel much better since you could actually dodge all the random clutter on every single map, and because old overdrive speed was fast enough to the point where you didn’t feel you had to run
    2 comments 81 views last activity
1 2 3 4 5