MoZo
MoZo
About
- Username
- MoZo
- Joined
- Visits
- 5,292
- Last Active
Discussions
-
Which one do you think is better/gets more value in matches? Which one do you prefer? I personally prefer ds because it gives the killer more of a chance thinking they can hook you and wastes more time than just a weapon wipe and on hit burst like how otr is. But I personally think OTR is better since it lasts 20 seconds longer and can be used 2 times AND 66% of the perk stays active for the whol38 comments 641 views last activity
-
Ever since the devs announced what the nerf to map offerings will be (basically gutting them) I’ve seen one or more map offerings every single game. It seems like there’s a flood of players trying to burn through all their map offerings before the nerf and I think this is more problematic than before tbh. Before it was maybe every other or every 2 games would be a map offering but now it is every20 comments 2,381 views last activity
-
Since the devs haven’t put out the live balance changes roadmap for the next two big updates yet, what are your predictions on what will be changed next? The last time this happened was for the anniversary last year but it ended up being a nerf to all the frustrating meta perks (ds, pop, pain res, background player, buckle up, grim). I hope that they continue their recent trend of buffing undertu20 comments 421 views last activity
-
Bloodhound: Major Update [NEW] Pools of blood can be seen through walls at a max distance of 24 meters. [NEW] Pools of blood are now animated footsteps left from injured survivors. [NEW] Stepping on an injured survivors bloody footstep reveals their aura for 4/5/6 seconds. [NEW] Bloodhound has a cooldown of 30 seconds after the aura read duration. [REMOVED] Pools of blood no longer are brigh7 comments 91 views last activity
-
I recently made a post a few days ago discussing how often I see blight and it feels like every other game is a blight. Gathering up all the experience and data I think I can confidently say blight is in need of a nerf. His speed addons should be reworked entirely, I kid you not every single blight runs double speed and it gets very repetitive time and time again. They give blights already stupid7 comments 161 views last activity
-
I’m really surprised I don’t see this perk a lot. STB is one of if not the strongest perks in the game currently for survivor but it seems like once in a blue moon you see this perk in a match (unless it’s a swf, there’s usually 1-2 STB’s when I go against or play in a swf). I recently played around 10 or so games using STB with babysitter in solo queue and when I tell you in about 8 of those gam53 comments 891 views last activity
-
Since everyone is aware about the 3 week content delay to focus on the games health, I wonder what will be in store for March. They said the ptb is scheduled for March 11 which means we’ll probably get the dev update march 6th or the 10th. I hope that they give a 2-3 week long bloodhunt or bloodfeast with double rift fragments for the live game so it doesn’t feel like nothing is happening for a m16 comments 371 views last activity
-
SUMMARY OF THE ISSUE: The 30 second oblivious after picking up a dropped item can sometimes double to around 55 seconds. PLATFORM: Xbox series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I picked up my medkit that was on the ground and got the 30 second oblivious, but at around 5 seconds left of the oblivious it reset all the way back to 30 seconds. Effectively making me oblivious for0 comments 11 views last activity
-
I’m PRAYING that the long standing bug fixes that are expected to come out later in the year will address all the bugs with houndmaster. I find it absolutely unacceptable that they overtuned the cooldown and the vault speed of the dog to compensate for the killer being a buggy mess. That would be like making knights guards a guaranteed hit because of how buggy the killer is. The fact you can wait0 comments 21 views last activity
-
Finally. I will be able to play oni and pyramid head efficiently without being handicapped by the controller sensitivity lock. Major W for us console players that like to play killers that require high sensitivity and flicks!9 comments 8,293 views last activity
-
Is anyone else going against blight every other game? I swear I’ve been playing 1v4 survivor all day and I see blight damn near every other game. I see blight more than huntress, wesker and even the new reworked Freddy. Is it because my mmr is “high” or is everyone trying to master blight currently?35 comments 742 views last activity
-
I haven’t tried the combo since ds was buffed to 5 seconds last spring. Does anyone know if the combo still works with the 4 second ds?3 comments 121 views last activity
-
I was playing for a hour on 1v4 survivor with the +400% incentive and bringing cakes but now the incentive went to killer with only a measly +50% bonus. What was the point of announcing that both survivor roles were getting +400% when it will just switch incentives not even 4 hours after going live? edit: ignore everything I just said lmao the +400% went0 comments 71 views last activity
-
Spine chill used to be one of the most loved perks (and my favorite) on the survivor side, until the 6.1 patch when it got completely gutted because of its pick rate. After its nerf the vault speed and skill check elements of the perk were removed and the activation condition only worked when the killer had a clear line of sight of you. They originally added a visual terror radius to the perk bef38 comments 1,494 views last activity
-
patch 8.3.0 is a perfect example of what midchapters should be, massive amount of perk tweaks and reworks on both sides, multiple killer tweaks and a new gameplay feature. IMO this should be the ideal setup for midchapters unless there is a killer rework involved or a paragraph killer or survivor, then there should be like 5 survivor and killer perks being tweaked along with the new content.1 comments 91 views last activity
-
18 comments 2,112 views last activity
-
When bhvr added modifiers in the game they were all original variations for their first go around and when the 2nd time they came around they were with a license crossover. Lights out with castlevania, chaos shuffle with d&d and now resident evil with 2v8. If they bring back my little oni for April fools could it be a possibility that it will bring back AoT and be a crossover version?1 comments 31 views last activity
-
the latest live balance changes roadmap has come to an end with the January update released last week with the Freddy rework. Will we get an updated one for the March and April updates releasing soon? It’s always nice to know what to expect coming in the next few months and the community loves the transparency from them.1 comments 51 views last activity
-
Killers using a vpn to get in a game where their ping is far higher than all the survivors should be bannable. It gives them an unfair advantage from the start. They get hits that should never hit and you can clearly see them go for m1’s that are miles away because they know they can get away with it. Not even finesse or resi can counter a high ping killer at windows or dropped pallets, we should3 comments 122 views last activity
-
Cut Loose: This perk activates when you are being chased by the killer. While this perk is active, your rushed vaults are silent. Whenever you rush vault, the killers aura is revealed to you for 5/6/7 seconds. This effect has a 30-second cooldown. Edit:(only the aura read would go on cooldown not the silent rush. Similar to wglf only having the endurance cd and not the heal speed.) Cut Lo7 comments 61 views last activity
-
I think he feels 100% better than what he used to be no doubt about that but there’s still a few changes I’d liked to add to him to fill in those gaps that are currently missing. The Nightmare: [CHANGE] Dream snares now travel at 13 m/s (was 12). [CHANGE] Pallet rupture activation window is reduced to 1.2 seconds (was 1.5). [CHANGE] Increased detection range after dream projection to 12 met16 comments 403 views last activity
-
it’s been happening pretty often than not that I will click my interact button that puts me into an animation and it will just get canceled. On killer sometimes when I go to pick up a survivor it will cancel the pickup a millisecond in and force me to click the button again and cost me a hook because that’s the time the other side needed to get a flashlight or pallet save. On survivor when I go t2 comments 101 views last activity
-
what would yall say is the best build/perks for a solo escape streak in 2025? I know the usual deli, sole survivor and wake up will always be there but ik dh used to be very helpful for solo escape streaks but ever since its gotten nerfed I'm wondering what’s been the next best build for a solo escape streak. If you have any suggestions on builds/perks to run please feel free to let me know I rea9 comments 2,034 views last activity
-
will we get a dev update about the changes from ptb to live this week?16 comments 391 views last activity
-
With perks on the killer side like reworked genetic limits and the recently gigabuffed languid and the good old mindbreaker providing the killer constant ways to exhaust survivors, could mft or DH be reverted to their most previous state? Genetic limits would counter both of these perks the moment you injure them. Maybe buff genetic to 10 or 12 seconds to compensate but it feels like dh and mft w42 comments 841 views last activity
-
I honestly want to know how a killer with 3 powers and all of them are strong is fair. Vecna has 4 spells but are balanced around it not being as good as its main power it was taken from (skeletons like artist, fly like blight/billy/oni) and then we have Dracula that has technically 3 chase powers that are all really strong. Hellfire is a easier to use punishment of the damned, wolf is like weske20 comments 472 views last activity
-
nothing changed from previous iterations of chaos shuffle, no bp bonus for either side, survivor taking 5+ mins to find a match, killers camping and tunneling and slugging knowing there aren’t guaranteed ds, otr, ub and reassurance in play. Imo they should do what they did for bone chill for ALL events/modifiers and have a base +100% bonus for both event queues (killer and survivor) and it will g7 comments 151 views last activity
-
Bloodrush got reworked recently into an anti tunnel for exhaustion and it was a good rework but the perk still is barely used. A buff I would like is this: After being unhooked or unhooking yourself, Blood Rush activates for the next 60/70/80 seconds. While blood rush is active, press the active ability button 2 (so it doesn’t interfere with dh) to recover from ALL NEGATIVE status effects insta3 comments 101 views last activity
-
they should make a chaos shuffle event offerings that would make your offering be either a: 100% bonus bp for all players and stacks (basically bps), random map offering, hatch at shack or main building, or a white ward that lets you keep the item you get from the event items. (Maybe could not include map offering since the game already randomizes the maps by default) Chaos Shuffle event items:1 comments 22 views last activity
-
Now that ds has had time to settle since its buff last year and the immediate nerf after the buff, I just have a question. Was it really necessary to nerf the stun duration from 5 seconds to 4? I understand that 4 seconds is the base stun time of a survivor wiggles out or if the survivor gets flashlight/pallet saved but ds is supposed to be an anti tunnel perk that punishes the killer hard for go43 comments 1,232 views last activity
-
CURRENT: you become obsessed with one survivor. When you hook your obsession you gain undetectable and 5% haste for 18 seconds. When a survivor rescues the obsession from the hook, the rescuer becomes the obsession. NEW: You lurk in the shadows, eliminating your victims one by one. You become obsessed with one survivor. When hooking a survivor, gain undetectable and 5% haste for 11/13/15 secon1 comments 21 views last activity
-
59 comments 1,832 views last activity
-
I know this happens after literally every event but I do miss loading into a game and chucking my whole inventory of snowballs at my nearest teammate. The 100-150% bp modifier on top of the 3x bp was amazing and will be missed. Looks like we got to wait till bloodmoon in March since the lunar new year events have been retired. Edit: good riddance on those moving snowmen tho. They were the most a12 comments 321 views last activity
-
usually they release dev updates around this time of day. Hopefully it will release later today or tomorrow. The people want to hear about that Freddy update!5 comments 291 views last activity
-
this realm when it first came out was horrible for both sides, the red tint was hated unanimously by everyone and the pallet count was really high with a large map on top of it. When they reworked the shattered square and shrunk the size, they also removed about 70% of the pallets so now the whole map is a coin flip on if you get some fillers or just nothing. Not to mention that this realm in spe2 comments 291 views last activity
-
I swear for the past few days anytime I play either role the game just hates me. When im on killer the game sends me to maps like eyrie, badham, garden, gideon, Ormond and matches me against above average teams that know how to utilize these maps to their favor and when I play survivor the game will send me to maps like haddonfield, midwich, rancid, both borgos and have the worst rng ever with ba1 comments 62 views last activity
-
could we expect a dev update this week or next week on Monday about the preptb patch notes for the Freddy rework? I’m hyped about it and im really drained of the bone chill event. We need something to hype up the community and get discussions going.14 comments 461 views last activity
-
this year we didn’t get it because of the lights out modifier and they said we are having a d&d chaos shuffle mid January after the bone chill event and in March I’m pretty sure that’s when the bloodmoon event will return. Im wondering if they are retiring the lunar new year events or if it’s going to go live when the midchapter with the Freddy rework. I hope it is because it’s one of my favo7 comments 2,672 views last activity
-
I’ve been running quick gambit recently since the rework it got back in October and tbh the perk seems really overrated and overhyped from when it was announced. The 5% repair boost barely saves any time on gens I think it’s like 4 seconds (I could be wrong) and that’s IF you stay untouched for the whole length of the gen. I personally think it could use a slight buff to maybe 7 or 8% repair spee41 comments 1,271 views last activity
-
How is everyone feeling about the new map balance wise? I think it’s the most balanced map they have released in a while. The map isn’t too big and isn’t too small, the fillers are nice but not insane like eyrie, the tiles are evenly spread apart, the main building is good but not overbearingly good like goj or badham. The secondary building is a really nice and fun loop if you know how to run it33 comments 1,152 views last activity
-
I have been using this offering all day and not once have I seen in the endgame screen say “bone chill bonus.” In fact, when I don’t use the offering I get a bone chill bonus at the end but it never breaks 10k. I wonder if the coding accidentally gives you a -100% bone chill score event on the offerings because the difference in bp I get without the offering is 20-25k more than when I do have it.7 comments 501 views last activity
-
SUMMARY OF THE ISSUE: the new map is beautiful but when playing on it as survivor and killer (on Xbox) I get horrible frame drops, especially in the main building and the underground mine. Turning my camera back and forth to look in front and behind causes the game to stutter and kinda freeze because the frames drop the single digits. PLATFORM: Xbox Series X STEP BY STEP INSTRUCTIONS ON HOW THE9 comments 201 views last activity
-
during the Halloween event, p100 survivor/lvl 50 bloodwebs were bugged to barely give event items and instead gave a ton of event offerings and addons. It seems the same is done for this bone chill event. I spent half a million on my p100 nea already and I only have 6 winter party starters and 30 of the new offerings. I wouldn’t have that big of an issue if it wasn’t for the fact that the offeri1 comments 41 views last activity
-
it’s almost that time of year for another bloodmoon event. Considering after the bone chill event, the next big event will be the bloodmoon event in March. I have high hopes that there will be big improvements on the event side of it because the bloodpoints were phenomenal this event. But what I would like to talk about are bloodmoon event items, the blood sense map was a cool idea but at the end4 comments 5,831 views last activity
-
I have a 25% bp incentive for survivor and it’s taking multiple minutes to find a match but when i queue as killer i get loaded into a match within 20-30 seconds despite there not being an incentive for killer. Am I getting it mixed up? because I thought the role with the incentive is supposed to be the faster queue to balance out the side with less amount of players. I’m curious if this is happe6 comments 131 views last activity
-
SUMMARY OF THE ISSUE: Ever since the 7.7.0 mid chapter that reworked haddonfield for the 2nd time, there has been horrible frame rate drops around the houses and especially in the basement house on Xbox series x. PLATFORM: Xbox Series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was looping the killer in the basement house and my game was performing terribly, frames dropped the most0 comments 21 views last activity
-
I get there’s been some posts talking about nurse and in everyone’s heart we know they won’t severely nerf her but can we talk about her green heavy panting addon? The fact she gets 30% extra LUNGE after her second blink is just stupid. Every nurse runs it and it gets hits that should just flat out not hit. I don’t think they should rework it or anything, maybe just nerf the numbers to 15% or eve4 comments 271 views last activity
-
SUMMARY OF THE ISSUE: on the survivor hud, if a survivor heals a survivor from the dying state to injured and continues the heal them without letting go, the heal bar is frozen at 0 and doesn’t show the progress of the heal. PLATFORM: Xbox series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was watching the survivor hud while doing a gen and seen my teammate healed a survivor from t0 comments 11 views last activity
-
let background player and the recent thrill of the hunt be examples of why we should always test changes before sending them to live. There wasn’t a ptb for 200% background player it was shipped to live in the post ptb patch notes last year and it became absurdly powerful in the right hands almost uncounterable at pallets and now with the out of nowhere buff to thrill of the hunt that makes clean16 comments 331 views last activity
-
Haddonfield has been notoriously known for being incredibly survivor sided. og haddonfield was one of the worst designed maps we’ve ever seen and the first rework wasn’t that much better either. Going from god buildings with balanced landing to god buildings with double windows it was almost inevitable that bhvr would nerf this map again. But this most recent rework I think they went a little too9 comments 832 views last activity