Lentoro
Lentoro
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- Lentoro
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Discussions
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On the doomed course PTB the Houndmaster used to have a lot of voice lines when getting stunned, however they have been missing from the game ever since the chapter launched. Example of the missing lines: https://youtu.be/jWVYB1aqkwM?si=-juB4NNjzeXpjGgy4 comments 102 views last activity
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So whenever you phase as spirit with the War Hammer Titan skin equiped you get quite noticable frame drops. The head piece seems to be the issue here, the smoke coming from her head causes performance issues when looking at it and when you initiate a phase you are forced to look at your husk for a frame or two. Moonwalking through your husk causes even more frame drops. I usually play at a st1 comments 31 views last activity
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Whenever playing as The Mastermind his weapon seems to almost go offscreen when moving. While standing the weapon seems completely fine and visible but the problem arises as soon as you start moving in any direction. The only thing that is visible after that is just the tip of the blade on the right side of the screen. While using his STARS outfit the knife is almost completely hidden due to it7 comments 171 views last activity
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The issue it exactly what the title says. When hitting survivors with virulent bound the mastermind player gets deviousness points bot not the brutality points.0 comments 22 views last activity
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There is a really weird Trickster bug present in the game right now. So basically when The Trickster swings his Crescent Bat and the Serpent's Kiss weapons he makes an audible grunt sound during the swing animation but with all of the other bats that doesn't happen. It's a really weird and small bug but it's a bug nonetheless and thus should get fixed0 comments 51 views last activity
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So DBD's been acting a little strange lately and I'm curious if I'm the only one experiencing this. So the thing is that when I'm playing DBD it performs really well and my fps is usually around 100-120 but after I've played a couple of games it progressively starts to perform worse. After 1-2 games my fps hangs on around 90-100, after approximately 3 games my fps starts to dip below 80, and fi5 comments 131 views last activity
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The game has 50-60k concurrent players but the queue times are just abysmal. It takes 5-10 minutes to find a match as killer and survivor isn't much better. What kind of matchmaking does this game have? And even after all of that waiting time it still throws babies who just picked up the game into my matches while I have over 4k hours. I don't care about my mmr and stuff I just want to play, I wa8 comments 1,571 views last activity
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Its a visual bug. The fist simply has a missing texture so it appears to have a hole in it0 comments 91 views last activity
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In the latest two headpieces for the trickster (The rift skin headpiece and the moon festival one) his eyes don't glow. I thought that his glowing eyes were supposed to signify the entity's power within him. Even if that's not the case all of his other headpieces have bright glowing eyes and the newest ones don't and they look so bad because of it. Not sure if it's a bug or not but I and many oth0 comments 51 views last activity
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If you hit a solid object in a lethal rush the blight plays the injecting animation but the syringe is nowhere to be seen. You can easily reproduce it by just hopping in a KYF and testing it0 comments 2 views last activity
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It's kinda hard to describe but there is a bug with Pyramid Head's punishment attack. The issue is that the hitbox goes WAY faster than the animation would suggest and it can lead to some hits that look absurd from the survivor's POV. You can see what I'm talking about it pretty easily if you go into KYF with your friend and test it out by standing as far away as possible and unleashing the attac0 comments 11 views last activity
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I'm pretty sure he isn't supposed to hold his knife like that. He doesn't hold it properly and it's portrait is even misplaced in the skin selection menu. Same issue present with the newest Susie skin btw3 comments 211 views last activity
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When you down a survivor with Victor and you simultaneously get crushed via a pallet stun this happens: Victor can be either closer or farther from the camera depending on the interval at which you got the down and got crushed. Also the wierd camera tilt when unleashing Victor is still present and is still very annoying0 comments 11 views last activity
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Title. The hand wrapping that he has on his left hand are absent when playing as him2 comments 41 views last activity
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The Deathslinger's default weapon is mispositioned in the killer lobby Default: Brown Reskin and every other weapon: Pay attention to the ejection handle and the spear itself. They are mispositioned when compared to every other skin and even the prestige one0 comments 11 views last activity
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First of all, his pre-game lobby position is even worse now (I didn't rotate him) Second of all, his hooking animation got changed for no reason and looks really bad https://youtu.be/Bk0v1rut9Hk And finally his throwing animation is broken. See it for yourself: https://youtu.be/N04BSriFooE0 comments 31 views last activity
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And this happened. What is this? Why is it a set now? Do I owe BHVR money now?9 comments 331 views last activity
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This doesn't look like a glass bottle to me. In the 4.5.0 PTB they look fine but now they look like they glow or something. I'm pretty sure this isn't intended0 comments 11 views last activity
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If a survivor DCs while Victor is holding them in a locker Victor gets stuck and you can no longer use him for the remainder of the match or until someone hops in that exact locker and you pull them out. Also Victor doesn't die after 90 seconds when this happens. https://www.youtube.com/watch?v=vnCaqJ9Pkd0 https://www.youtube.com/watch?v=oZyOkViDENU0 comments 21 views last activity
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If you get injured with the trickster's blades and after that you get hit by 1 blade your screen is instantly filled with 7 scratches, despite you only having 1 laceration. I think it happens after your laceration decays to 0 and then after being hit once it fills your screen again. The scratches also sometimes seem to not disappear one by one like they used to. For example if you have 7 lacerati1 comments 22 views last activity
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Not sure if it's a bug or not but ever since the small rework he's had a some sort of a delay after stabbing the ground with his knife and being able to unleash punishment of the damned. I'm pretty sure the patch notes said nothing about that being added. It makes PHead so much more clunkier to play. Notice the differences for yourself: Before: https://www.youtube.com/watch?v=sIlKAAzCsbo at 10 comments 11 views last activity
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When unleashing punishment of the damned there is usually a small delay before the wave itself appears and stars damaging survivors. I have noticed that it happenes at almost random timings, starting off on what feels like 0.15 seconds to an unbearable half a second. You unleash punishment and for a solid moment just stand there in the animation waiting for something to happen. I'm not sure how t0 comments 11 views last activity
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In the PTB for The Twins, when hitting a healthy survivor with a ponce Victor would have a latching on animation where he climbs a survivor's back. Check it out for yourself here: https://www.youtube.com/watch?v=4H6O91Ulseg at 1:52 Nowadays, he just teleports at a survivor's back with no animation: https://www.youtube.com/watch?v=e9_rptWz78Y 6:34 BHVR pls fix <30 comments 1 views last activity
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in the PTB for The Twins Victor had really cool voice lines when missing a pounce, but they are nowhere to be seen now (or I guess, heard) Check them out for yourself here: https://www.youtube.com/watch?v=4H6O91Ulseg at 0:310 comments 1 views last activity
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Hello everyone! The question is in the title. I am very passionate about this game and want to make it better, even if by a little bit. I am fluent in 2 languages and really dedicated to this cause. Hell, I could do it for free. I really enjoy that kind of stuff. Thanks in advance!2 comments 101 views last activity
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When separating Victor, at the end of the animation the camera tilts for no reason. Makes me feel uncomfortable https://www.youtube.com/watch?v=uU4QFXA0OBQ2 comments 21 views last activity
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Hello, people of the fog and hopefully dbd developers. First of all I'm going to say that I absolutely love this guy and have played him for well over a 100 games adn understand that he has some issues. Second of all I understand that this killer is hard to balance because he can be extremely unfun to play as in certain scenarios and in others extremely unfun to play against. So, with that in min13 comments 91 views last activity
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Here is all you should now about this bug: https://www.youtube.com/watch?v=NpwVZuknZpQ I don't know what's causing this issue and if it's happening on other killers but so far I've only noticed it happen when I'm playing doctor. This happens 100% of the time when I'm playing on PC1 comments 11 views last activity
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Oni has 2 power icons and I'm pretty sure they should change depending on whether he's in blood furyOni has 2 power icons labled iconPowers_yamaokasWrath and iconPowers_yamaokasWrath_demon that should indicate that one is used when he's in his normal state and one for when he's in demon mode and his icon should change mid-game similar to how the twins' power icon changes depending on whether your using charlotte or victor or with trickster when you're using main event the power icon changes. It1 comments 344 views last activity
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Charlotte doesn't grunt when separating Victor and the fleshy meat sounds are mostly gone. Two vids for comparison: https://www.youtube.com/watch?v=7sF_FaK6dQ4 0:08 is the animation before 4.7.0 And here https://www.youtube.com/watch?v=4BxGuovz2ec at 0:19 you can see the new broken animation and the missing sounds0 comments 31 views last activity
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I don't really know how to describe it but the trickster is positioned wrong in the pre-game lobby and when he's supposed to blink at the player he blinks at nothing. But in a custom game lobby he is positioned correctly. Notice the differences for yourself:10 comments 492 views last activity
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At the last moments of the reloading animation there is a micro stutter where the animation is finished but the bar at the bottom is still filling up and it looks really silly. It really makes me feel discomfortable playing this killer4 comments 21 views last activity
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It by all means should do that, it's done that before and now it's gone. There is no shell flying from the gun but the sound of the shell flying out is still there.2 comments 51 views last activity
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Where is the huntresses' chase music? I thought all killers that get an add-on pass also get a unique chase and menu music. Wasn't she supposed to get that?8 comments 211 views last activity
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Here's the video in question: Don't mind the russian blabbering. Is this a hacker or multiple hackers or just a bug? I honestly don't know.7 comments 171 views last activity
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Introduction Hello, fellow forum dwellers and, hopefully, developers. Demogorgon is not a bad killer by all means, but I feel he could be a lot better and a lot more fun to play with some small QoL changes. Also, almost all of his add-ons are very underwhelming and require some tweaks. The latest patch brought us, Demo mains, a really nice change, or rather, a bug fix. His Shreds don't rando5 comments 61 views last activity
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Platform: PC Description of the issue: Oni's third person model seems to be different from his first person model. If you look at the skin you can see that he has a lot of hair on both of his arms and has huge bracelets, however, whenever you are playing him you are unable to see both of these things and his arms are completely clean. You can see it best whenever you are preforming a Demon Dash1 comments 731 views last activity
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Hello, fellow forum members and, hopefully, developers. I've been playing this guy for a long time and I'm really enjoying him so far. But there's this little thing that keeps bugging me: why does putting someone is a cage or executing someone require a channel? I don't get it. It feels really clunky and I don't understand why it is the way it is. Why don't you make it so you only have to tap9 comments 91 views last activity
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The Legion's "Empty Stare" cosmetic changes all of their animations to Julie's, even if you are playing Frank or Joey. Is this intended? I honestly think that this is pretty neat and female animations look good with some of the male cosmetics. Plus, I used to really dig the "multiple personality" Legion theory before they were released and it kinda reminded me of that. You know, he moves and ac2 comments 51 views last activity
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PC Whenever I try to Frenzy vault a window in the main building it just pushes me back during the vault animation and I stay in the same place Just Frenzy Vault windows in the main building Seems to occure 100% of the time https://www.youtube.com/watch?v=7Nihhr6petk1 comments 41 views last activity
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Take a look at this: https://www.youtube.com/watch?v=7Nihhr6petk2 comments 41 views last activity
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I really like his default shroud but the little floaty bits blow his cover so hard. When I'm versing Ghostface as a survivor, half the time that I notice him is because of these stupid things. Don't get me wrong, esthetic-wise they look super cool and kinda creepy, but I feel like we should have an option to remove them for gameplay reasons, since Ghostface is all about being sneaky and undetecta7 comments 121 views last activity
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He had a proper animation in the PTB. Why was it changed? Now he's just sliding on the ground and it looks super wierd. Can you guys change it back to how it originally was or at least adjust the speed at which he moves? I know it's a huge nitpick but it's starting to really irritate me.0 comments 61 views last activity
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The new main buildings revert to their previous selves in you are far enough from them. Doorways turn into windows and textures change colors.20 comments 2,591 views last activity
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Am I the only one ho feels like the FoV was drasticly decreased. Also Legion vaults are broken now and I always have over 160 ping when I had 60 pre-patch.2 comments 241 views last activity
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Make it so that when you are using the perk you do not disturb crows. That way it could have a really interesting use on stealth killer which all rely on the element of surprise which these pesky birds often ruin. Spies would fix this issue aswell as give you additional tracking.2 comments 62 views last activity
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I really like the idea of Surge. It's a perk that rewards a killer for playing well, slows down the game and saves you valuable time. However I feel like there is room for improvement. Surge is a really nice perk to have but it is unfortunately outclassed by Pop Goes The Weasel. My suggestion to make Surge a better perk and a potential alternative to Pop is to either: 1). Buff the regression2 comments 22 views last activity
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Since an actual FOV slider would be unlikely to ever come to DBD I have started to wounder if we could mabye get a viewmodel FOV slider, or maybe an increase in base viewmodel FOV. I main Ghostface and I really dislike how close his hands are to the camera while in Night Shroud. Inrcreasing the viewmodel FOV wouldn't do much outside of making the game look a bit nicer. What do you think about6 comments 162 views last activity
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What do you think about it? Just rework WGLF to actually do something and make the bloodpoint bonuses basekit. That would be so nice and it would reduce the bloodweb grind for both sides aswell as freeing a perk slot.6 comments 82 views last activity
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2 comments 72 views last activity