HoodedWildKard
HoodedWildKard
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- HoodedWildKard
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https://fog-dwellers.com/ Sorry correction, getting put down. Here's a little something courtesy of @Skittlesthehusky who's made a community forum that may interest people here since their forum scrolling time is about to become vacant.8 comments 420 views last activity
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I've been encountering a lot of salt in 2v8 recently when it comes to both killers ganging up on the same survivor in chase. Just today I had some extremely salty and explicit hatemail after a 2v8 where I'd been rather nicely synced up with my rando killer teammate and helped them end a lot of chases very quickly (stealth nemesis on lery's is pretty lethal) In the past I've had nasty messages37 comments 546 views last activity
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Looking at the new perk changes I'm looking forward to a big meta shakeup. But I'm not too impressed with the changes to windows and five moves ahead. I may be biased since I still use windows as my crutch perk. But we didn't need to make the game even less accessible for new players. Windows was always the first perk I'd advise new players to get. Having it not show pallets anymore makes it ki114 comments 2,355 views last activity
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Honestly, not hyperbole, serious question. This invoking salt thing is such an absolute curveball of a timewasting mechanic. Idk who pitched that particular idea or why literally anyone else agreed and thought it would be a beneficial addition to 2v8. Compounding that by making one of the challenges to place 10 salts? Encouraging people to waste time rooting through chests to do this absolute gri58 comments 1,645 views last activity
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With killers relying very hard on aura read recently we need a better counter to these builds. Much as I'm enjoying playing as and against her, judgement has exacerbated this since she can be actively tailing and attacking a survivor without being in chase as far as the game is concerned. But even without her being able to crossmap survs with constant aura with add ons there are a lot of killer46 comments 1,202 views last activity
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I knew it was going to be bad but i just got matched against a trapper with 5 minutes playtime. Next few days are going to be rough.13 comments 380 views last activity
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Have to admit i haven't watched much ptb footage of the judgement. But after 4-5 matches against judgement today they seem super weak to me. Every game saw gens finished, and only 1 was a 3k (should've been a 2k but an ill advised endgame rescue attempt went very pearshaped) the others were all 0 or 1ks. The beam is mad easy to dodge, and i rarely juice time in chase they way i have been agains37 comments 1,102 views last activity
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Trying to introduce a friend to dbd. And even running as a 4 man swf with 3 experienced players every game we played tonight was a hatch game, because one weak link survivor kills a team stone dead. So anyone have ideas to mitigate this? After 10 years and an insane glut of killer and perk mechanics to learn, I'm honestly surprised that the game retains any new players whatsoever at this point.48 comments 680 views last activity
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Spoiler alert for anybody who's not read the hillbilly tie in comics for dbd and cares about the spoilers. So I've just finished the hillbilly comics and the protagonist, darnell would make a very cool survivor imo. Since canonically he ends up in the realm with hillbilly it makes him an easy shoe in lore wise. Could be a survivor only chapter or even a comeback style even0 comments 30 views last activity
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Like does anybody actually enjoy this game mode? Chaos shuffle and 2v8 definitely both have their issues but at least they are enjoyable. Killer or surv lights out is not particularly fun for either side. Killers have a nightmare tracking survs down and gens absolutely fly. And survs put themselves at huge amounts of risk by just trying to do gens. And honestly who thought basekit franklins wou19 comments 441 views last activity
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I want to hear about those perks that almost nobody uses but are actually super useful in your experience. The big one for me as killer is: Spies from the shadows. You very rarely ever see anyone running it. But it's an excellent locator perk when you're tracking down survivors. Literally nobody runs calm spirit and survs very rarely bother (or have the luxury) to avoid scaring crows. The numbe34 comments 460 views last activity
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We have a ridiculous number of different map offerings, (21 to be precise) and they kind of swamp the blue rarity slot for bloodweb offerings. Namely the bloody party streamers slot. It's a bit rough to totally remove them, which would stop people being able to go for map related achievements as easily. But what I think would work is to condense them. Make one single map offering that has a0 comments 30 views last activity
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So i have 1500+ hours and do realtively well with killer, yet every xbox player I've come against in chaos shuffle so far has 200 or less hours. What is going on? I haven't played chaos shuffle before this event, does it have separate matchmaking?9 comments 220 views last activity
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So I'm interested in figuring out what people's playstyles are for killer. Because we see a lot of players complain about how weak the killer roll is and I'm wondering if it might be down to people sticking to a certain playstyles. There are several things to look at, game approach: what is your opening strat and the general theme of your play? Do you tunnel? Slug? Chase focused? Stealth? Cre20 comments 401 views last activity
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I swear everytime I'm injured ghouls will leap ontop of me and if I'm not literally camping a pallet or vault to get between us then they're just getting a free hit on me.2 comments 61 views last activity
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I've noticed that all of the new killers being released are following a certain trend and it's powercreeping most of the older killers out of being effective. Namely that their kit consists of whatever gimic power they get plus traversal. And these traversal powers are getting stronger, more flexible and much shorter cooldowns which is causing a huge imbalance in killer effectiveness. Omnipresent37 comments 755 views last activity
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Is there a legion glitch that prevent vaulting pallets while in feral frenzy? Just had a match and part way through I couldn't vault any pallets while in power8 comments 151 views last activity
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No I'm not complaining about tunneling in general, i tend to be understanding of the concept. The thing I have an issue with is the worst kind of tunneling. Standard tunneling is whatever, if you find a double hooked surv and a no hook surv on a gen, you have a choice and the double hooked surv is the tactical choice every time. I'm talking about hard repeatedly tunneling the same surv off hook t407 comments 9,882 views last activity
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Honestly I don't think bhvr could have made a more frustrating to killer to play against if they'd actively tried to. Ghoul has nothing on this. Constant map traversal that stops the game dead because it forces players to crouch walk everytime he uses it. A stupid amount of free info and buffs when he leaves omnipresent evil and straight up the strongest ranged attack power in the game. Nice o11 comments 401 views last activity
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Braced for the downvotes but here we go. Try reading the full post before you knee jerk react. Don't get me wrong, I don't like hard tunneling some killers just use it as the fallback or baseline playstyle, and they suck. Lots of killers tunnel because it's expedient, it's an excellent crutch for new/bad killer players and for mid/low skill survs it's basically a guarenteed loss and really suck60 comments 1,272 views last activity
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As a rule most of my interactions with streamers tend to be positive thankfully, but you do get the odd toxic one of course. Had a ttv yesterday absolutely crash out when I dared to play for the 4k. They got so mad they started talking absolute nonsense. Apparently playing around a gen that is obviously being worked and in the middle of the map is a reportable offence ๐คฃ and lighting a second pent14 comments 241 views last activity
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I know it'll probably never happen (since games workshop are such a horrendous company) but a warhammer chapter would be so sick. Massive plethora of characters from both old world and 40k who'd make great survivors and amazing killers. From a tyranid lictor, skaven rat ogre, lesser daemons for bestial killers to named characters, dark eldar like Asdrubael Vect, plenty of cool chaos characters.0 comments 11 views last activity
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Aa someone who plays both roles equally I'm interested to hear what people think on this, from both sides of the killer/survivor spectrum. Because I see some players who will get triggered by people literally just trying to play the game well. Like as surv I'll run a long chase, good pathing, couple of efficient loops, avoid killers power, maybe a pallet stun and/or blind or two. No bagging, no29 comments 483 views last activity
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Now that we have jason, I think a freddy vs jason event would be interesting. Perhaps a special 2v8 mode where the killers have to compete to hook more survivors than the other. Would make for some interesting gameplay mechanics where the killers try to interfere and take each others kills. And whoever gets the most hook states when the game ends triggers a special cutscene where they mori the o4 comments 251 views last activity
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Was playing customs with a friend who's learning pyramid head yesterday. She happened to take a swing at someone who was doing a cage rescue and got an insta grab. Is this intended? Obvs hook grabs got removed because they were pretty unbalanced, and i haven't seen killers get insta grabs from rescues in 2v8. So are cage grabs intented or an oversight. I get killer can't see cage auras so cag2 comments 52 views last activity
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Anyone who sees me on the forums knows I'm an avid demogorgon main (that's flowery talk for I never shut up about the penta petal faced beasty) and I had a game today that reminded me precisely how good it is to have demo in this game. I've always considered demo one of the coolest killers thematically and aesthetically, in fact it'sinclusion is why I started playin dbd in the first place. Mech5 comments 91 views last activity
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Loving the colour change on survivor auras, blue is much easier to see, especially against gens. But I've noticed that downed survivor's auras are still shown as red. Is this intentional or a bug?2 comments 91 views last activity
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Haven't seen her for a while but had 3 nurse games in the last 2 days and been unpleasantly reminded how absolutely cracked and unpleasant to go against she is. Got me thinking, she's universally considered one of the S tier killers, probably the best and easiest to get good with. Her S tier brother blight is recieving a pretty major nerf in the near future, and I think she needs looking at as w46 comments 803 views last activity
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Title, i really hope they don't leave him with base strangle mori. Really doesn't fit his vibe, he doesn't lay a hand on heros in darkest dungeon. But some kind of telekinetic finisher where he "collects" them by removing and animating the head and spinal cord would be an amazing nod to his character.4 comments 251 views last activity
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I'm buzzing for it, absolutely love darkest dungeon. And the skins look so cool. The highwayman skin for david is so on point. My only disappointment is the plague doctor skin would've made an amazing legendary skin for clown.6 comments 191 views last activity
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4ks and 0ks. And unfortunately they are the most common results. As surv a 4k is usually a steamroll, and it sucks, you can tell maybe a third of the way through a game that gens are not getting finished and at that point, why even bother? Aside from trying to squeeze a few more BP out of the match? Likewise as a killer, 0k games are immensely frustrating, you can't touch anyone and when you'r21 comments 341 views last activity
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Make sure you hit this topic guys, and encourage others to do so. Might be a bit naive of me but if they are surveying for feedback about combatting cheating we need to make our discontent known so hopefully something happens. Not that we don't already to that on the forums (an awful lot recently) but every little helps. Would be nice to get those flagrant killer bot cheaters removed quicker13 comments 261 views last activity
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Been thinking that survivors have no way of interacting with breakable doors, plus with the plethora of perks in the game it would be nice to see a perk that goes in a new direction. So thought of a couple of ideas that interact with breakable doors. Couple of ways it could be done, first and most obvious is allowing survs a perk to do a break of breakable doors. Best way is through: why g4 comments 101 views last activity
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Recently I've noticed more survivor players ratting on each other to the killer, obviously working with the killer is against the rules. But so is refusing to engage with normal game play. As killer I'll always punish people who try to offer me other survivors or sandbag them during chase. But you will sometimes see those situations where you have a survivor who won't heal, won't do gens, won't19 comments 441 views last activity
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Like seriously just remove them at this point. 20% chance is absolutely pointless, if it was 50 they might be worth using. But individual map offerings are so rare that you could easily waste all of the ones you have on a low prestige character and never even see the map you want to play. They were never a particularly healthy offering to begin with. Either swfs bringing them to get a survivor26 comments 903 views last activity
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I've mentioned this a few times in various threads, but felt like I should make an actual thread dedicated to it. It would really be beneficial to the game to give us two separate playlists: a ranked competitive playlist using the current tier system with additional rewards, and a separate casual playlist. Before people come in with "sweats will abuse casual" I'm well aware some players will ab5 comments 91 views last activity
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Of all the horror franchises I can think of, bioshock has a lot of potential. There are so many potential killers you could take from the series that would be interesting concepts. Big daddy would be the obvious choice and particularly good fun, big hulking bruiser type killer with a dash attack. The potential for unique mechanics would be good too. You could have AI controlled little sisters wa34 comments 391 views last activity
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Playing nemi in the 2v8 has got me thinking. His zombies feel a little bit pointless in 1v4, especially on the larger maps, it's always annoying when you see them just vibing in a corner of the map where gens have been finished, not doing anything useful. But I've been having a blast in 2v8 with 4 zombies wandering about, hassling survivors and causing all sorts or mischief. Especially since a l18 comments 434 views last activity
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So, the devs need to killswitch either turn back the clock, or the wraith. Just had a game against a wraith where some bright spark has figure out that if wraith uses turn back the clock while cloaked, it instantly uncloaks him allowing for instant hits on gens. 6 hook states at 5 gens. No thankyou.34 comments 1,492 views last activity
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Fed up of getting hit through walls by vecna's spamming aura read builds. Tbh when distortion got nerfed i was chill with the changes. But now every vecna is constantly using aura reads the perk is virtually worthless. Against the one thing it is explicitly aupposed to counter.11 comments 221 views last activity
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Played vecna for release yesterday, he is a lot of fun and on the whole very well designed. Loving his gen regression perk too, allows you to chase a surv off of a gen and dmage it without dropping the chase. The vine ranged attack is good, doesn't instadown players all the time, provides good anti loop, is super satisfying to use and is good for mind games. So basically effective without being0 comments 71 views last activity
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Not long returned to the game, and after playing against ghoul and krasue, I really wish they hadn't been added. As much as I like tokyo ghoul. Their mechanics are obnoxious. Like avoiding krasue's spit attack more than once or twice is basically impossible. Then you are faced with a head that moves so much faster. Great no real counterplay, since there's no way you can safely eat a mushroom in52 comments 1,622 views last activity
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So just returned to the game after a loooong break. I stopped playing around the time unknown/chucky came out and a lot seems to have changed. What's the major stuff I need to know? Played a couple of killer games that did not go very well, apparently my mmr hasn't changed since I started my hiatus ๐ which is very helpful, apparently I'm rustier than one of trapper's bear traps left out at mount0 comments 31 views last activity
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I rest my case6 comments 181 views last activity
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This genuinely confuses me. Like we can't get in game voice chat but apparently it's fine to have a text chat where the killer and survs can interact, immediately after the game has finished and people will be at their saltiest? Lucky for me I'm on xbox so I'm not exposed to the salt of endgame chat. But tried a few rounds as killer on my mates PC and every game survs were just verbally abusing8 comments 131 views last activity
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Just finished a match with party streamers. I did pretty well and my ridt BP challenge showed I got 85k bp but i only had 15k when i loaded out of the match. Anybody else had this?0 comments 31 views last activity
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161bc268-4c8c-4646-b7a8-66c876594b59_001_1.gif Welp after months of BP grinding and a real boost from the masquerade event i finally got my beloved jeff to prestige 100 ๐ Since i hit prestige 80 and above I have noticed a LOT of killers dodge lobbies with my jeff now. Which is funny because when it comes to chase I am distinctly mid, at best ๐คฃ14 comments 261 views last activity
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So a suggestion I've made, and seen a bit of on the forum is make a casual playlist so that survs and killers who want a less stressful toxic experience can play with less pressure, try out new builds or killers they are weak with, without getting absolutely wrecked. It's a win win. There is a casual experience which will help new players improve and not drive them away. Plus is gives bhvr leew9 comments 101 views last activity
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Just picked up the second issue yesterday and quite enjoying it. Few really cool references in there and I like the cover art charms that come with it.8 comments 541 views last activity
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I was reading the patch notes and I know they messed about with vaults distances. But I've noticed when I vault pallets it seems a lot slower and I'm getting hit way more often on pallets, didn't see anything about it in the notes tho2 comments 101 views last activity