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HoodedWildKard

HoodedWildKard

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HoodedWildKard
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  • Been mulling over what the alien's mechanics might be like. And got to thinking, one of the best horror moments is that whole moment when it seems safe then something drips down onto the character, they look up and get pounced from above. It's a very "Alien" move, but regardless even if they haven't done this with the xenomorph it would be a really cool mechanic to base a killer around, being a
    0 comments 31 views last activity
  • This one is for survivors who are middling/bad in chase, much like myself. I can keep a chase going for a decent time on a good day, but usually my chases barely break even for the time deficit you need to build of killer time wasted on chase vs survivor time wasted away from gens on unhooks heals etc. Been figuring out perks that help and wanna see others have suggestions and tips. 1. Windows
    5 comments 181 views last activity
  • 6 games in so far tonight. 3 have been onryo, all 4ks. 2 at 5 gens, a 4 mori game and a 2 mori game where I got slugged and left to bleed out. One game we actually got a gen done. Just as onryo forcibly slugged all 4 of us (without hooking anyone at all) and finally mori'd one then eventually hooked the rest. All less than 10k bp It's so. Much. fun. Super interactive gameplay. Excellent balance.
    43 comments 1,652 views last activity
  • There's the stampers in doctors and dredges lore and now a different stamper showing up in the lore for nick cage as well. I'd be interested to see if they expand on it, perhaps a family working to feed people to the entity or part of some kind of entity related cult.
    2 comments 51 views last activity
  • Trying to do the dead hardy challenge and it won't pop for me. It's designed for old dead hard, wording is "use dead hard to avoid a basic attack by a nearby killer" Now I've tried this several ways, whiffing DH while killer is on me and hoping the miss, had that happen a couple times and it's never popped, nailing a dead hard properly getting hit and same, no challenge. Can a mod/dev confir
    1 comments 21 views last activity
  • I've been rinsing dbd these last couple of weeks for the masquerade, it's pushed me a considerable way through my prestige 100 jeff grind, it's a good event. But I've noticed these last couple of days people are getting mad triggered. Had more toxic messages in one 3 hour game session tonight than I usually get in a month. I think I'll need a break from dbd after this ๐Ÿ™ƒ
    32 comments 662 views last activity
  • No it's not a typo, I'm not asking about the perk but the challenge in tome 2 which I'm currently working through because I like lore drops. The dead hardy challenge is "use dead hard to avoid a basic attack by a nearby killer 1 times" So do i just have to hope a killer whiffs and misses when I DH or has it been updated to trigger if a killer hits me while the endurance is active?
    10 comments 311 views last activity
  • It won't trigger for me, the description is to activate any invitation effect in chase once. Bht when i do it's giving me a counter out of 3 and haven't managed that yet
    2 comments 101 views last activity
  • Hands down one of the most satisfying things for me when I play killer. Game's gone bad, you have 0 kills and survs are chilling in exit gate healing for points or waiting to teabag. Then you throw them a curveball and manage to down and sweep up an injured surv in the exit gate. I'd like to know how others manage to do this. With powers rather than just blood warden. Couple of my faves are c
    3 comments 121 views last activity
  • First off love the new dessert, great play on words and tiramisu happens to be my favourite irl dessert. But i noticed the item description says to be "eaten during the masquerade", and one of the effects is explicitly to find invitations. So will these offerings only be valid during the event or will we be able to use them like gateauxs etc after it's finished. Would appreciate a staff member
    1 comments 171 views last activity
  • Twice now I've 4k'd a match with only singularity's perks and both times my singularity adept has failed to pop
    4 comments 251 views last activity
  • Genuinely not sure, saw so many hexes last night and literally nobody on the team could find them. I was solo q ing so i had the usual parade of urban evasion bots not touching gens, or presumably totems. But had 3 games in a row where a busted totem stayed up all game, 2 hex devours and a huntress lullaby doctor skillcheck build ๐Ÿ˜– and nobody could find the blasted things. Spent ages looking for
    15 comments 491 views last activity
  • Had this thought early while posting about genrushing. Some killers are far more vulnerable to getting genrushed than others. One of the reasons I almost never play twins is that it takes too long to get anything done. If you down survs with victor it often takes ages to find and hook them. Trapper is a slow killer and makes for a more tactical game. Whilst killers like nurse can end chases super
    7 comments 181 views last activity
  • Been seeing a lot of complaints about genrushing recently and want to get more views on it. What do you consider genrushing? When is it good tactics and when does it get to the point of being "toxic" and what might be done to "fix" it? How can you effectively counter it? As someone who plays both roles I have mixed feelings about it. As survivor it feels like you are simply doing your objective
    67 comments 2,111 views last activity
  • So let me start by saying I HATE facecamping as a tactic, particularly early in a game. But seeing the proposed mechanics to eliminate face camping is ring alarm bells with me a bit, they just don't look like they'll help much. Being able to auto self unhook won't be very helpful against a killer determined to get a kill on you because they can simply tunnel you straight off the hook. And from t
    7 comments 201 views last activity
  • Title says it all really, players are by far the biggest problem. Given the basic mechanics of the game it's possible for both sides to abuse mechanics to make life miserable for the other. Killers can camp tunnel and 3 gen to force wins or use cheap perks like NOED for easy kills. Survs if they have a team of strong players can make life absolutely miserable for most killers. And people perpet
    25 comments 701 views last activity
  • Idk why I didn't know this before but if you escape with the pocket mirror you get for carrying the glyph to the basement you get 25k BP. Just in case anybody else missed this. Love this challenge, also a really cool way to get us to use basement offerings lol.
    0 comments 61 views last activity
  • Why do people dc or unalive themselves on hook on the first down? I can understand something like that part way through the game when it's clear the killer will win and you just want to get on with the next game. But when you do that right at the start of the game you throw the game for everyone else. As surv I'm like "great, another definite lose because
    34 comments 1,152 views last activity
  • Title. Had a scroll on here but can't see any threads on it.
    Mod
    4 comments 281 views last activity
  • Man killer mains ######### up. Complaining so hard about DH. Now literally every surv is running lithe, SB or balanced landing and it is annoying af. You know what I liked about DH? You could counter it, SO easily. You can't counter any of these other exhaustion perks and it is driving me up the wall. Whereas with DH once I figured out who had it, it was the easiest perk in the world to count
    79 comments 2,291 views last activity
  • All in the title really. For more detail this game is amazingly unpleasant for new players. New survivors are in for constant rounds of dying all because they cant make a chase last longer than 30 seconds. And be realistic, how many gamers are going to watch youtube vids and spend hours and hours practicing and getting hooked just to bump their escape percentage from 15 to maybe 25 percent at bes
    43 comments 1,851 views last activity
  • Generally I avoid solo q like the plague but recently my usual swf mates have gone off of dbd and if I want to play survivor I'm often doing it on my own. I forgot how godawful it was. 9 games so far and 8 deaths in a row. Eventually survived against a hillbilly on midwich. I'm not exactly a good survivor but neither am I incompetent. Even my swf only had like a 25% survival rate but at leas
    9 comments 411 views last activity
  • So I know the current flavour is nuking regression from orbit. But I've been mucking around with an oppression build on nemesis and I've found an interesting build which could be effective yet balanced. So I was trying it out with dms since pain res is now nerfed into the ground. And it makes for an interesting game. Ran lethal, eruption, oppression and dms. Because the skill check often catche
    2 comments 91 views last activity
  • I get it takes more effort to see if the person did wrong. But it literally has exactly the same effect as disconnecting and should be treated as such. It's technically sabotaging your team and refusing to participate in normal gameplay. I'm sick of seeing first down surv rush themselves onto 2nd hook phase then miss the skill checks to kill themselves. Just had a game where a player did this, I
    86 comments 2,741 views last activity
  • Been loving messing around with superior anatomy and bamboozle recently. Lot of fun, and a side mention to my legion build with the addons for insta frenzy recharge on pallet stun and breaking pallets you vault over, really amusing combo.
    10 comments 292 views last activity
  • On how long it'll be before the healing changes get reset once they go live, I give it maybe 3 weeks.
    6 comments 151 views last activity
  • So many threads complaining about this recently. And it mystifies me, I'm no killer main for sure, but not a surv main either. I play both rolls roughly equally. For a start it isn't easy to hit, you can force a trigger by running at killer but it only works against players who M1 at the earliest possible second. Killer is the easiest roll by a longshot. My mmr has been throwing lots of extreme
    95 comments 2,456 views last activity
  • Want to see how many creative perk uses people have found. I've got two killer ones I particularly enjoy. Lightborn, and mindgaming that I don't have it. When I see 2 or more beamers in the lobby switching to lightborn is always a no brainer. But It's despicably fun to mindgame that I don't have it, and look away whenever a surv attempts to blind me. Because unless they are running distortion a
    6 comments 91 views last activity
  • With all the complaining about 3 gens at the moment (a change from people whining about DH I guess) I'm wondering if anyone has actually tried using potential energy at all. Because I see lots of complaining but not many suggestions of how to counterplay. It's a pretty useless perk tbf but if you deliberately leave a gen outside the 3 gen setup and 2/3 players running potential energy I reckon y
    22 comments 631 views last activity
  • Has anyone noticed a lot of comments on threads are disappearing? I've tried to view replies to my comments and had an error message saying the comment no longer exists. Was revisting a thread earlier and found one of my comments in thebthread had totally disappeared too. Anyone else had this at all?
    17 comments 501 views last activity
  • Seriously they are so boring and bland. Wouldn't take much just to give them something interesting and unique. Trapper could go for the classic embed the machete in the head, nice close up, put a boot on their chest, and work it free, plenty of cracking and a gross *schluck* as it pulls free. Wraith could repeatedly crush their head between his weapon and his bell with lots of bongs and scream
    11 comments 312 views last activity
  • I am sick to death of getting matched against players with 5 times my play time. On killer i can deal with it because I'm good at killer and can compete with bully squads. I'd prefer not to have to run sweaty builds all the time but hey. We clearly aren't getting a casual playlist so ######### playing for fun I guess. But as surv I am mediocre at best. I'm distinctly bad at running chases and ca
    9 comments 1,021 views last activity
  • So every surv hates getting facecamped or tunneled early game. It's not reportable but it's almost impossible to counter. And if you die early you get less than 9k bp and if you're okaying with a swf you have to wait a while to get back in to a game. On the other side. If killer is getting stomped then sometimes it's the only way to get a single kill in a game. Or at least leads to a few hook t
    30 comments 641 views last activity
  • This is mine for sure. Few things I love more than teaching a particularly toxic surv a lesson ๐Ÿคฃ apart from maybe giving hatch to nice survivors who offer me gifts ๐Ÿ˜
    6 comments 1,643 views last activity
  • What's the point of it? Since the map can't actually track the hatch before it appears there is literally no point to using this ability because if you get close enough to track hatch, you'll hear it. Since hatch spawn is decided at the start of a match so I reckon the map should track the hatch if you happen to walk by where it will spawn. And then reveal it only once the hatch is open. Espec
    7 comments 1,331 views last activity
  • I've noticed that both Dredge's and Doctor's lore mention a doctor otto stamper. And I'm wondering if it's the same person? Especially since Doctor killed him in his lore because that would mean it occured after dr stamper created the dredge. Which seems odd to me. Or perhaps these killers are from parallel worlds with different version of otto stamper.
    0 comments 92 views last activity
  • Idk what the hell is wrong with some players. Load into a lobby as clown, my aposematism sense starts to tingle. I see two high prestige survs with torches and neon outfits. One with a hidden name Switch on lightborn because that's smart. Start game. Catch and down first surv after a brief chase, 180 and pickup, sure enough a brightly coloured nea springs out of the bushes for a well practiced t
    36 comments 1,091 views last activity
  • This is the main issue with dbd rn. Killers facing high mmr complain about survs gen rushing and survs complain about slowdown perks being OP. Both sides are right imo. If survs stack genrushing perks and have a great chase runners it's almost impossible for killer unless they run hardcore regression. If a killer runs a hardcore slowdown build it's very hard to counter play, impossible if you h
    0 comments 51 views last activity
  • Pretty much every gameplay mechanic in dbd the game has a perk designed to counter it. You even have a perk that supresses screams Except killer instinct for some reason. There is literally no way to counter it at all. I'm not saying make a killer instinct distortion. I don't think the perk should totally nullify the mechanic. My suggestion would be either a perk that removes the sound eleme
    31 comments 1,241 views last activity
  • This is tongue in cheek before people start complaining. I'm surprised feng doesn't have an overwatch DVA jumpsuit cosplay skin. Both characters are canonically pro gamer video game streamers. It would appeal to the bright colours displayed by your average toxic feng mains. And they are both the most obnoxiously irritating characters in their respective games ๐Ÿคฃ Could be a real money spinner for
    0 comments 21 views last activity
  • Is there really any point in hidden offerings? There's so few of them it's so easy to figure them out. Survs it will always be some kind of shroud offering, and killers it's either gonna be a shroud (lol) or obviously it'll actually be a mori offering. Might as well just remove the fact that they're hidden and make all offerings public. Or alternatively make more offerings hidden, hiding hatch
    2 comments 171 views last activity
  • Interested to know what builds people use for maximising bloodpoints. My personal one is demogorgon, rat's tail and rotten pumpkin to do speedy portal plays and the bonus BP given by rotten pumpkin. Perks I go for: thrill of the hunt and distressing for the BP. and bbq + pain resonance to still be vaguely effective so the game doesn't end too quick. It's effective enough that I still often w
    2 comments 71 views last activity
  • Title. with the amount of DCs we see in games, makes it pretty unfair on survivors. If a player DCs early, it throws the entire game in the killer's favour. Like last time I decided to bring Franklin's as killer someone literat DCd after I hit them and they realised I was using it. I didn't even down them, they just dropped their flash light and 5 secs later just noped out of the game. If we f
    24 comments 331 views last activity
  • Anyone else noticing a LOT more DCs recently? Last couple of days I've seen loads. Had 3 survivors DC in the space of two games yesterday. Surely they haven't deactivated DC penalties again?
    6 comments 241 views last activity
  • So now that adepts are based on getting a 4k. What happens if a survivor DCs? Does it count as a kill or does it mess up your adept? Because if it's the latter, then that's gonna suck hard.
    66 comments 3,081 views last activity
  • Seen and participated in a lot of threads over the past few days arguing whether the game is killer or survivor sided. A lot of it comes down to the build you take in. If I sweat with my best killer builds I'll pretty much always be able to get a 4k. But I don't want to do that all the time. Sometimes I'd like to muck around with weaker killers and not have to compete with survivors running c
    13 comments 242 views last activity
  • Happy christmas everyone ๐ŸŽ„ Anyone else get any dbd themed gifts?
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  • So demo is my main killer, and I've been BP farming with him recently instead of sweating for wins because if I use the iri add ons the game is pretty much zero challenge and pretty boring. So I use a more chill build designed to just get loads of BP. TOTH and distressing to get BP and bbq chilli and jolt just to actually find survs and stop the game getting rushed too fast. Been using rotten pu
    4 comments 132 views last activity
  • Seriously, he looks like sadako got hench and stuffed her lanky awful hair into a full plate helm. I get they want him to look spooky but lanky greasy hair poking out his visor just looks kinda weird.
    25 comments 1,163 views last activity