Disco
Disco
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Make her ranged attack less spamable. Either make her slow down when she's using it or make the cool down longer6 comments 71 views last activity
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I really like the idea for Pursuer mode and would like an add on that basically makes it twice as powerful but the downside is that he's stuck in Pursuer mode for the whole match. So he has 40% reduction on all stuns and breaks stuff 40% faster and vaults 40% faster. Think this'd be really in keeping with his source material too Edit: Nevermind I used the classic pallet breaking build and s0 comments 1 views last activity
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Since it curses the furthest gen, won't it be really easy for the survivors to find and cleanse it? I bet soon if you use it, it'll have a survivor cleansing it within 20s of the effect happening.4 comments 131 views last activity
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The fact that he's 4.4 m/s with this huge terror radius means that survivors just pre run me every game and he feels very weak to shift w. Like it's so bad I often have to spend 10s+ just catching up to potentially be in range to shoot them but even then maps are so full of clutter they'll have something to break LoS and even just zig zag if there's nothing because they have so much distance. Fee7 comments 191 views last activity
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Say I have Pop charged after hooking someone, if I order a guard to kick a gen will it proc the Pop?6 comments 232 views last activity
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Sunglasses: This zombie was evidently cool before becoming infected, your zombies are immune to being blinded by flashlights or flahbangs.0 comments 11 views last activity
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I just had a game on Gideon meat plant where after hooking a Nea I heard a nearby gen with some progress and went to use my pop on it despite knowing a Dwight was lingering nearby to unhook her. Then when I returned to them Nea was healed and they were in the corner of the map with the big L shaped loop next to the frozen woman and the pallet was down. I was chasing Dwight because he was corner2 comments 61 views last activity
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It's my worst map and usually ends with all survivors escaping. I know the general advise is to keep the gens in the main hall up but if I try that what ends up happening is survivors keep max distance from me while staying in eye sight until I chase one of them and both gens pop (because I can't sneak up on them and they stay 20m away from me until I chase one of them). It has so many strong pal7 comments 201 views last activity
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I have a break from work/stuff today so I'm playing all killers in order and I recently just played Clown into Spirit and after Clowns rework they feel kinda similar. Do you agree? Imo Clown is like an easier version of Spirit now because he can see while travelling fast whereas Spirit has to rely on audio. I've just looked it up and Spirit travels 7.04m/s for up to 5s and Clown travels at 5.06m/2 comments 81 views last activity
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Hex: WoodChipper 'Yadda yadda yadda' While your hex totem remains active gain a token for each pallet you destroy. For each token you destroy pallets 5% faster. 'Yadda yadda yadda' This is inspired by my Wesker game recently on RPD where I had to destroy I think it was 3 god pallets and 3 pallets that were incredibly strong. By the end of the game I must have destroyed 10 pallets and the only o0 comments 2 views last activity
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What do you do if you hook someone in the centre of the map and you only see the aura of one person working on a gen? On DennisReeps BBQ is still one of the best rated killer perks so I wanted to try it on Wesker but last game the survivors kept going down in the centre of the map and because the range is 40m I'd either see no one or just one person working on a gen. Should I have camped? Maybe I14 comments 211 views last activity
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This makes picking up survivors that you down with his power quite frustrating and even allowed a Dwight to escape after I downed him in the exit gate area because I couldn't see where he was to pick him up in time.2 comments 21 views last activity
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Idk how to describe it but last time I complained about my basic attacks being cancelled instantly before I could hit the survivor despite holding down my left click button I was told this was a feature that had been added to the game recently. Is there anyway to turn it off? It's the single most tilting thing in this game for me, I'll be chasing a survivor hold down left click with all my might4 comments 81 views last activity
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Yesterday a survivor wanted to meet me to stab me and today another survivor asked me to end my bloodline because I camped a bit. I was playing wesker on the game and saw he was above me running towards the hooked survivor after he used spray so sure I camped. Even if I didn't see that the best play would have been to camp because the hooked survivor was on death hook and a different survivor jus3 comments 131 views last activity
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Very often in my games a killer might chase me for 10s, see i'm a strong player and then decide to ignore me for the rest of the match and kill all my team mates instead. This will result in my first hook being my last hook and me spending basically the whole game repairing gens watching my team go down like bowling pins and it's not very fun. I mean I just had a match on Coldwind farm for examp9 comments 531 views last activity
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SUMMARY OF THE ISSUE: Idk if it's specific to Pyramid Head but I was playing him recently and in the past hour of playing him in my last 3 games I've had this bug happen that prevents me from hitting survivors with a basic attack unless i'm right on top of them. In my last game it happened 10+ times. I haven't had it happen on any other killer today just P Head PLATFORM: Steam PC STEP BY S0 comments 11 views last activity
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I encounter this issue a lot when I play Wesker because of his huge terror radius and it's really frustrating. People rate Wesker as a top tier killer but I honestly do better with lower tier killers like Legion, Wraith and Pig because they are much easier to play and no one pre runs them as hard as Wesker. When I watch my fav streamer play Wesker they never seem to have this issue though and idk15 comments 332 views last activity
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I just had a game as Wesker where after hooking a Feng I chased a Claudette over 40m away from the hook and just as I was about to down her Feng came and took a hit for her extending the chase waaaay longer. Feels kinda #########.0 comments 61 views last activity
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Does Hex: Ruin work on a generator that's been blocked by Deadlock or Dead Mans Switch?2 comments 141 views last activity
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Lumberjack: Destroy all dropped pallets in your terror radius when you break a pallet or breakable wall. Would be a good counter to pre dropping0 comments 21 views last activity
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Heard a certain live streamer say this and I'm hoping it's not true as i'm trying to tank my mmr by not using slow down perks4 comments 191 views last activity
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Make a button that killers can press when the gates are open that is like a forfeit and makes all remaining survivors escape the trial so everyone can move onto the next game instead of forcing people to wait 2 minutes.10 comments 121 views last activity
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I've been not doing well on killer today and had 3 games in a row where i'll open an exit gate and survivors won't leave for almost the entire 2 minutes of end game collapse. So that's 6 minutes of me afk being unable to move onto a fresh game. Can't devs make a button that killers can press when the gates are open that is like a forfeit and makes all remaining survivors escape the trial so they0 comments 71 views last activity
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Been in killer queue for 12 minutes now even though there's a 100% bonus to play killer.6 comments 61 views last activity
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Lethal strength: Start the trial with 4 token. Each time you hit a survivor for the first time lose a token and instantly put them in the dying state. When you reach 0 tokens this perk deactivates. Seems fair if survivors can gain a health state for free by using a styptic. Can only activate once per survivor.1 comments 21 views last activity
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I thought it was a balanced map is it survivor sided? It's usually more competent survivors that send me there too5 comments 221 views last activity
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I've got Badham 8 times in the last 2 days and Eeyrie quite often too, wondering if they got boosted?2 comments 91 views last activity
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Make it so survivors can't body block you when you have hooked them all at least once. When I try to play nice on killer specifically Wesker I can get 8 hooks without anyone dying and then when I'm trying to get a down 2 of them will come take protection hits while 1 is on the last gen and I won't be able to get a single kill. If I tunnel though I can get a 4k in 8 hooks. What's worse is when I t4 comments 91 views last activity
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If you use UW survivors will run away from you as soon as they scream which means you could spend 30s catching up to them especially with Weskers huge terror radius. With Spies though 99% of survivors won't realise you have it and will try to stealth instead of run giving you plenty of time to catch them. Plus you don't have to open a locker to use it.8 comments 171 views last activity
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An undetectable bowling ball that has a homing attack at 2x speed so it can sneak up on survivors then hit them with a homing attack before the survivor can escape. It's extra fun for everyone because even if the survivor gets to a loop they can't see the bowling ball because it's so small.1 comments 41 views last activity
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Please. I just had a match on RPD where my totem spawned next to the survivors spawn and was cleansed in the first 20s before I could get within 20m of it.9 comments 111 views last activity
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They went from 1 min to 5 min+ and my matches went from fairly balanced to facing comp swfs! Edit: beginning to think they've bumped Chucky players in queue priority3 comments 131 views last activity
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I noticed when I play Clown I get Coldwind maps more and when i'm playing survivor and get the Game I'm usually against a Legion... Anyone else noticed this effect?1 comments 61 views last activity
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I keep getting Rancid Abattoir when I play killer and I hate it because of all the corn making it hard to see survivors and their scratch marks and the many strong loops ... it's a very survivor sided map. For some reason I get it much more when I play Clown. Guess it's karma for when I used map offerings to go there as a survivor.3 comments 141 views last activity
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Recently I've found it much harder to see scratch marks on the ground and i've lost a few people because of this. Literally I can't see scratch marks further than 5m away unless they are on a wall and I checked in end game and the people I was chasing didn't have dance with me or lightweight7 comments 331 views last activity
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So we've known for a long time it's a bit too strong and the devs officially recognised that by announcing a rework so shouldn't it just be disabled until the next patch? It can make a chase last twice as long as it should just by holding shift w (no mind games or skill)19 comments 671 views last activity
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Growing strength: Every minute you last without getting hooked increases your gen repair speed and healing speed by 5%. This has 2 nice effects; it counters tunnelling and it incentivizes killers to chase decent players. I thought of this because so often the killer just won't chase me or chase me until I stun them once and then never again and it's so boring for me.0 comments 11 views last activity
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You know when the killer is running away from hook but he Meg unhooks you when he's only 20m away and you're on death hook and she sprint bursts away leaving you to die. It just happened to me and made me wish I could hold shift to make her wait a moment longer.8 comments 111 views last activity
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It takes so long to catch up to a survivor if they manage to stun you is it better to just find someone else to chase?13 comments 351 views last activity
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I know if you go afk or stay in one spot too long you get crows that notify the killer but does that happen when you're hiding in a locker from one that's less than 20m away? I just had a game against a Spirit where I was on death hook and my team kept looping her right next to me so I was worried I'd get crows8 comments 251 views last activity
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By this I mean that they spawn spread out all over the map. What happens so often is 3 or 4 of us will spawn next to a gen (especially shack) and the killer will come to us in 30s and get everyone injured. Then ppl work on the next gen they find barely 30m from the killer and it's basically gg from spawn if the killer isn't brand new.0 comments 11 views last activity
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I really want to get good at him because he looks so cool but I keep only getting 1k or 2k. What happens is when I chase a survivor they almost always shift w in a straight line away from me and do the same after a hit and just by doing that they can make a chase last at least 40 secs. Then when they get to a loop and I try to use my power they just run away from the loop lol. What makes it worse13 comments 2,082 views last activity
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It prevents me from using chat or pressing continue to next match for an extra 5s which might not seem like a lot but it adds up when you play a lot of matches per day and it's extra frustrating because after a match I always either want to type something quickly or move onto the next match quickly. I believe there's also an overlay when you load up the game that prevents you from searching for a1 comments 11 views last activity
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The other night I was against a swf and watching their twitch VOD I could tell one was salty and then near the end of the match when 1 survivor was left my wasd controls were switched with my arrow keys. So I was moving my fov rather than my character for about 1 minute until I figured it out and used my arrow keys. Now tonight I went against a group of survivors as pig and was doing well unt0 comments 21 views last activity
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I've played about 10 survivor games today and in at least 3 of them 1 or more survivors will either dc or kill themselves on hook. I'm okay with them dcing because at least i'll get a bot survivor that is often more useful than a human survivor but what really grinds my gears is when they kill their self on their first hook because then the game is 100% lost. I'm fairly sure the survivors th47 comments 1,451 views last activity
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I learned how to play vs Nemesis because he move slower when charging his whip so you can turn it into a mind game of if he will use his power or not but vs Xenomorph it seems impossible to loop him and once it's close enough a hit is basically guaranteed whereas on other killers it wouldn't be. For example, I was looping X last game and knew he would try to hit me with his tail if I vaulted the30 comments 493 views last activity
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I was in a game vs an Alien with UW and I had 3 tokens of Distortion but when his UW was triggered none of my totems were consumed and he was able to find me in the basement? I thought it worked?8 comments 321 views last activity
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Please consider letting the killer gain bloodlust when they don't have direct sight of the survivor they are chasing. I just had a game as Deathslinger on the hospital map and after a certain point I just couldn't catch up to survivors because I never could catch sight of them to start a chase and gain bloodlust and ofcourse it was made worse because I could almost never use my power on that map4 comments 51 views last activity