Biscuits
Biscuits
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Discussions
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I have played 6 games today, and in every single game the killer proxy camped and forced trades. The new killer anti-camping mechanic would have done nothing in every single one of these situations.93 comments 2,021 views last activity
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They hold shift. I just had one get me killed because it stopped from using FTP.2 comments 41 views last activity
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As survivor MMR is pushed lower and lower by everyone playing Xeno. If this keeps up, in a few weeks you won't be able to play any other killer without getting completely demolished. MMR inflation is real.109 comments 2,554 views last activity
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Turrets also feel quite week, a good killer can tail hit turrets well before they knock them out of their power. Increase the speed or distance for turrets. Turrets are currently a glorified baby monitor. Missed tail hits don't seem to be effecting the killer at all. They are able to hold people in one area and guarantee a hit. Increase the cool down or slowdown of her tail attack. Possibly bugg53 comments 1,102 views last activity
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I think both keys are currently underwhelming as well as basement is a huge advantage for killers. Just about any killer can win a game with a basement hook secured. Make it so keys can unlock a backdoor to the basement. The killer can still take time to close the door back up, but if used properly would allow for a quick/safe unhook that the killer might not have suspected.0 comments 11 views last activity
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How? What am I doing wrong? I find myself wanting to leave and dc games withing the first 30 seconds. I use to be able to play this game for several hours straight, now I can't even stomach playing for 2 games in a row. Is anyone actually having fun as survivor right now?116 comments 2,243 views last activity
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SoloQ survivor has arguably been in the worst state it has ever been in for several months now. There appears to be no changes in sight and no explanation as to why it has been left in an abysmal state. Do developers not care about the largest population of their player base? That would be silly wouldn't it? Am I kidding myself in believing that at least once of the developers plays SoloQ to unde62 comments 1,671 views last activity
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Every once in awhile when I start the game up I notice all my games have high ping. And it isn't just me either, everyone in the lobby is well over 100. The only thing that seems to fix it is restarting the client. Just thought I would let everyone else know. My running theory is that the game is accidently putting you in a different region.7 comments 541 views last activity
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Once upon a time when the game first came out, using the blood web was iconic. It felt like a tremendous amount of achievement to climb the web and find new and cool gadgets to use in the fog. Those times are gone. We currently live in a world where I can't spend blood points faster than I am gaining them. With how short the survivor queue time is, I have to literally stop entering games to make17 comments 351 views last activity
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I don't need you to heal me or take hits. I need you to bring me a spray, I can loop the man for four years, but his infection will kill me 100% of the time. Killer instinct on sprays should probably also not exist for tunneling reasons.8 comments 231 views last activity
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It is killing this game for me faster than anything that has ever existed. If you want to know why so many survivors are giving up, take a look at what perks the killer is using. There is no world a SoloQ team is going to beat a killer with overcharge, eruption, and call of the brine.15 comments 141 views last activity
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In the event you get to be the lucky slug in a 2v1 situation, the infection on you gets put down to 75% instead of 50% like when you get hooked. This leads to a situation where Wesker can freely look for the other person, knowing full well that you will be fully infected if he needs to chase you again. I was left slugged for my entire timer because every time I got picked up he just chased me aga11 comments 201 views last activity
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If you are shocked with doctors Static Blast while unhooking your character will become stuck, unable to move until the killer comes and hits you. It might also be important to reach tier 3 with the shock.0 comments 41 views last activity
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Bumping into objects can cause the Virulent bound to bug out, causing you to move at virulent bound hold speed at all times despite not having it charged or held. Canceled upon using virulent bound again. Pretty nasty bug.0 comments 51 views last activity
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Stop trying to save people in the end game if they get hooked in the basement. You are turning a 1k, into a possible 2-4k. Even if you are running the perk Borrowed time, they can still hook trade pretty easily. A good killer is also going to just body block the stairs until they can down the person you unhooked. The ball is in the killers court if they hook in the basement, it would take decent19 comments 311 views last activity
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If you have been climbing recently, you probably noticed quite a few people running shadow step/Circle of Healing boon totems. While powerful, they become particularly troublesome when it comes to maps with multiple floors. On maps like The Game, Midwich, and RPD, a well placed boon totem can basically win you the game for free. I thought of a simple change that would only affect the strength of3 comments 1 views last activity
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Currently the only perk needed to have a killer win a 3 gen game 100% of the time, is overcharge. I think the simplest change to keep a killer from being able to play kick simulator and win for free, is to put a cool down on the skill check. Allow overcharge to regress a gen every time you kick, but the skill check will only apply ever 30-45 seconds.16 comments 282 views last activity
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Can we do something about how every time you stand up you are blowing the generator up just about 70% of the time since the last patch. It is to the point where I am blowing up the gen and a skill check zone hasn't even appeared yet. With every sweaty killer running overcharge, I can't really afford any extra missed skill checks. I have lost several games to not even having a chance to do the ski1 comments 31 views last activity
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You need to make it so that if pig is anywhere near survivors with a head trap on the timer stops. I just had a pig follow me around and stop me from finishing my head trap. She would down me right before I finished checking the box, run me as far away as she could, rinse repeat till I died.0 comments 21 views last activity
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Like the title suggests, similar to how survivor exhaustion perks have a mechanic that keeps you from being able to stack them, so should regression perks. Currently at my MMR the killers that have adapted to the meta have started stacking 4 regression perks. This is because it's the easiest way to give themselves the time to 4k. Not only is this trivializing the game for them, but it is also ext0 comments 21 views last activity
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Just played a huntress game, felt like I had to travel half the map to get more hatchets every time I ran out. Basically lost the game just because of how much time I spent reloading.3 comments 21 views last activity
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The new hemorrhage causes solidarity to just not work at all. Basically if you fully heal someone with solidarity while injured with hemorrhage. No matter how quickly that person starts healing you, your progress bar will be at 0%. I don't know if this is intended behavior or not, just thought I would put it here.2 comments 41 views last activity
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Like the title suggests, killers whose powers revolve around them being able to easily injure many survivors constantly shouldn't benefit from thanatophobia. It should still trigger from M1 hits, but allowing it to trigger off of M2 free real estate health states, is extremely frustrating. And with the buff to the perk in the next patch it will only make frustrating games even worse. I am a sure68 comments 1,012 views last activity
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I have had it happen on several occasions now, even with lockers that are a good distance from a window vault. For whatever reason, you will jump into a locker instead of vaulting the window, even if its not close to the window or you were even given the locker prompt. I feel like baseline code wise vaulting should take priority over lockers anyway.4 comments 71 views last activity
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Overcome is already one of the weakest and least used exhaustion perks, seeing only success with cheeky bite the bullet builds. I don't understand why if you are not exhausted, it doesn't work. If the killer decides to tunnel you with overcome, you essentially don't have an exhaustion perk for the rest of the match. Please just let endurance hits trigger overcome, it makes the perk a lot more usa18 comments 201 views last activity
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While the killer is extremely fun to play, I find him to have quickly jumped to #1 most annoying killer to play against. The nightfall mechanic is really cool thematically and fits the games genre quite well, but man does it make me want to alt-f4. Does anyone else feel like this? Should nightfall be tuned down a bit?6 comments 281 views last activity
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I was playing on the map Groaning Storehouse against a Pinhead. He hit me with his chain power (M2) while I was under a pallet so I threw the pallet down. I broke 2 chains before I needed to vault the pallet, I still had one chain connected to me. Instead of slow vaulting (like the game is designed) I Super Sonic vaulted the pallet. I was literally over the pallet on the other side in half a seco0 comments 21 views last activity
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Like the title suggests, there's a green glyph that can spawn in the lockers on Midwich and you can't interact with it. Picture attached. Screenshot (1).png0 comments 11 views last activity
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I would much rather dodge the lobby and give them a killer to match their sweat or at least pick a sweaty build to try and compete. Rather than enter the lobby see that its a 4 man team that just wants to annoy me, and afk in a corner. I just played my second game as the executioner ever, and got a 4 man SWF all running BT/DH/DS. I stood no chance with my non meta perks my bloodweb gave me. All39 comments 312 views last activity
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I am personally finding myself not wanting to que up after just one game. I am either getting demolished or sweating so bad I have to change my shrit.16 comments 721 views last activity
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I randomly got kicked from a game and recieved the "Lost connection" error. My internet connection was fine, this is clearly a client side issue. Not only did I lose all the blood points and items I brought to the game, but I recieved a matchmaking lock for leaving a game.3 comments 51 views last activity
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This may be a bug or an intended feature of the game, if it is intended, it is very strange, as it would be the outlier to the entire rest of the game. If you start healing someone in the dying state with a medkit and run out of charges, instead of continuing with a normal heal, you will stop the healing action instantly, and have to then start the normal healing manually. Every other charge syst0 comments 31 views last activity