Medkit and Dying State bug
This may be a bug or an intended feature of the game, if it is intended, it is very strange, as it would be the outlier to the entire rest of the game. If you start healing someone in the dying state with a medkit and run out of charges, instead of continuing with a normal heal, you will stop the healing action instantly, and have to then start the normal healing manually. Every other charge system in the game allows for seamless continuation of repairing/healing.
This was on PC
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