youngjun
youngjun
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- youngjun
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Nobody likes new HUD LMAO
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@NoOneKnowsNova said:
I'm gonna admit, I like it for the most part, with my only problem being that the gens appear at the top.
(I haven't been exhausted so I'm not sure how that looks so that might be another complain when I get round to it)
Usually, most of games let information be downside of screen except for timer.
Because usually, people see downside to check information (Move eyes to left upper side makes eyes tired physically)
I agree that dev want to new HUD. But not like this....
But I respect your opinions too. I think somebody like new HUD too.
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@Mandy said:
@cyniChris thank you for the detailed information.
Many users gave feedback that new UI is the worst to you when it was PTB. Why you guys ignored feedback about new UI...?
I'm really curious.
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@stargazer9 said:
I hate it. And I won’t waste my time explaining why because I already did that during PTB. Feels like a waste because all the feedback and constructive criticism were ignored so it’s getting tiring for me and I’m sure a lot of others here to repeat ourselves over and over again.
Really? If it is, why they open PTB?? lol
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I just noticed that Point show up right upper side LMAO....
I think developer don't know how to make UI good.
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or you can use "잔여" to show how many gens left.
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New UI is the worst patch ever.
I can't see all information at once LMAO
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@Exerath1992 said:
Plague is great (aside from the horn of problem for purge). If you didn't pip or get many bloodpoints, you didn't play perfectly, or the survivors are such potatoes the chases never lasted and they never got rescued from hook. Now, I don't think you shouldn't pip because the survs were really bad, but don't blame plague
Well seriously? I played red rank 1 . Can you show me screenshot when you got +2 emblem with Plague? Maybe you can't. I think you haven't played Plague ever.
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@Exerath1992 said:
Plague is great (aside from the horn of problem for purge). If you didn't pip or get many bloodpoints, you didn't play perfectly, or the survivors are such potatoes the chases never lasted and they never got rescued from hook. Now, I don't think you shouldn't pip because the survs were really bad, but don't blame plague
Well seriously ? I'm red rank1 and I played plague a lot. Can you show me screenshot when you got +2 emblem rank point with plague ? Maybe you can't. right?
I think you haven't played killer.
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- Fix many bugs
- Plague,, Trapper, Demo, Ghost Face burf.
- Region Remake
- Dead hard nerf
- Fix tractor untouchable totem bug
- burf useless perk both of survivors and killers
- berf Spirit and nurse.
- ban T-bag
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@Onyx_Blue said:
Most people don't like Plague's gameplay. Imo she is actually the weakest killer in the game atm.
But yeah, they need to change the way Cleansing works in order to allow her to get Malicious and Chaser, not just either or. I would say make it so there is a few seconds, maybe 5, between finishing the Cleanse action and being healed from Injured to Healthy. As well as, making it so you need to be injured in order for the sickness to cause the Broken effect. That way it forces Plague to get teo hits for a down, regardless of being in Corrupted Purge or not
Yeah I agree with you. But most of all, BP and RP gain is so low as well.
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@MrGrizzly said:
Honestly, both hag and freddy can be on the same tier as spirit and nurse, it's just if you want them to be like that..;
The twins is not a D if played like a "toxic" killer, slug, camp etc is like their only viable way to play right now, which is a very bad design, but not ineffective.
And Amanda is not a D, put her on a B or atleast a C :(. She has quite the gen pressure if you're lucky with RBTs. And same with trapper who has alot of snowball potential.
Myers is like a between of C and B, on its own just annoying, but his addons are game changing.
Billy, perhaps a B, it's debatable.
But that's just me.
LMAO ARE YOU SURE?? Freddy and Hag are not same as spirit and nurse 🤣🤣 They are strong just for low tier survivors because they don't know how to face them.
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I think Freddy doesn't need change. Just NA server users don't know how to deal with Freddy. In Korean server red ranks, nobody pick Freddy. Because nurse and spirit is better and Korean survivors are good at facing Freddy.
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@Brhoom said:
https://forum.deadbydaylight.com/en/discussion/comment/1824053#Comment_1824053
As stated before and with many killers agreeing, Check the thread I've made on this subject.
When you camp with noed, survivors have 120 seconds to finish gens. An early-down means an instant loss for the team against noed and bitter murmur.
Let me repeat.
There isn't enough time to cleanse totems and finish gens if the killer is faceamping.
It is because you didn't memorize totem's location.
And also, you can guess killer's perk and add-on during the game. If you doubt it is NOED. You should stop rushing and remove totems. As I said, lack of your skill is matter not NOED or Camping.
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I think third one is really good as the name of "legion"
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@ALostPuppy said:
Wait, something in this game has collision issues? WHAT?! Impossible.
Yes it has. If you play cannibal in this map, you can experience.
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@xEa said:
I think it would be interesting if billy and cannibale could cut branches and bamboo all together.
Yeah I think so too.
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@PatWesker said:
I don't play very often Legion because I'm actually bad with them.
But I play against VERY VERY good legions who put a lot of map pressure and always get 4 kill with almost no gens done.
With some skills and the right perks, i think you can abuse with them, so I don't think any buff is necessary
It is just a unique case I think. If killer player you mentioned played nurse or spirit, it would be fast you are killed...
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@MythMage said:
Minor buffs, but personally The Legion is a mid-B tier Killer in all honesty. Having constant slowdown, info, and lethality that is all relatively easy to achieve but requires critical thinking to make use of? Why should they be overly reworked?
Some changes need to happen tho:
-Post-Frenzy fatigue duration reduced from 4 seconds to 3 seconds
-Missing an attack in Feral Frenzy no longer cancels your power if you are at 25% or more duration left. Instead, it will cut your remaining duration in half and let you continue using your power
-Hitting a survivor with a basic attack no longer depletes 50% of your power gauge
-Hitting a survivor in Feral Frenzy while they are already suffering from the Deep Wounds status effect will deplete your entire power, end it, and reduce the Deep Wounds timer by 10% for that survivor
-Deep Wounds inflicted by Feral Frenzy has a timer of 15 seconds (down from 30)
-Addons slightly adjusted
-Mending doesn't completely stop the Deep Wounds timer, but instead slows it by 50% (if your bar empties while mending, you do not go into the dying state until you stop)
This is all Legion needs to become a really great Killer. Hell, you can 100% ignore the Deep Wounds things and it would still be perfect
As I said, their skill is not fit on the name "Legion". It looks like Entity didn't give any skill to them. Maybe from now on, they may have to change their name to "Runner"
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1822198#Comment_1822198
Play on Russian servers with camper after camper. You’ll want to uninstall the game every day
It is because you rescue by just one person. You guys don't get together to rescue. If 2 or more survivor rescue, it is impossible to camp because killer have attack cool time. Okay? It is matter of your poor individualistic strategy not matter of games.
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Camping is one of strategy. If you don't camp in Korean server, you can't kill any survivors.
Play with true high ranker at Korean server.
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@gibblywibblywoo said:
The Legion doesn't need a buff they need a complete rework. Their intended playstyle is still hilariously flawed.
Of course I agree. Also, his ability is not fit to the name "LEGION". It looks entity didn't give anything to him LMAO
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@gibblywibblywoo said:
The Legion doesn't need a buff they need a complete rework. Their intended playstyle is still hilariously flawed.
Of course I think rework is the best option. As I said, his ability is not fit to name "LEGION" and It looks entity didn't give anything to him LMAO
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it is really bad idea. Pallets are enough. You have to practice more an try to find good area in map after you drop pallet.
Don't spin same area again and again. It is low-level class skill like newbie.
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@DWolfAlpha said:
Your first one has been suggested many times over the last year and a half. I doubt it'll be implemented.
The second one requires an ai of sorts, and balancing them to useful but not overpowered regardless of survivor skill is almost impossible.
Iri pin as base personally I think would be too overpowered.
Honestly, I think they should remove the penalty to missing attacks in frenzy and remove power drain on basic attacks. Also, they need to rework Frank's Mix Tape entirely.
Yeah I think so too. You opinions are also good.
Some options can be overpowered but I think it can be adjusted by adding other penalty as well.
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@nursewannabe said:
Xd
What does it mean?
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This is ridiculous. In Korean server high rank, If you don't camp, you can't kill anybody. Camping is also one of strategy not guilty one to punish. OK?
If these people are really good survivors like Korean server's, they will understand. But NA Survivors usually are not good at playing, they complain.
Just come to Korean server and play killer. So you will understand why camping is also good choice to Killers.