xEcoLog1cDuk3Xx
xEcoLog1cDuk3Xx
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- xEcoLog1cDuk3Xx
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Comments
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Creating a toxic and care-free game environment, love it!
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Feels bad Emblem design man.
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I mean DS and BT lasted for 4 years while Hex: Undying only lasted for 4 months. Sooo...
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I sometimes do this because of how easy Survivor is.
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No. The new version of DS fulfills its role as an anti-tunnel perk.
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maybe
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yes
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The changes to DS and OoO are positive and healthy changes for the game but are still just plaster-fixes at the end of the day.
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meme
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@Chrisko said:
https://forum.deadbydaylight.com/en/discussion/comment/1917039#Comment_1917039
They can set a minimum random generation distance for the gates.
Very true but I don't think that's a priority for them.
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I don't care about DS during the EGC. My only issue with it was getting punished for doing my job effectively.
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I agree
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That's RNG, not map design.
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Is the bad Survivor main upset that their precious little Decisive Skill is getting re-balanced?
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I use it to BM the Survivors and help the Killer.
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The game aspect is Killer sided while the gameplay is Survivor sided.
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Stop being a bad survivor player. You do realize your opponents are an actual human being right? So someone has been putting the time and effort into learning and getting better with her. It's bad enough her base-kit was nerfed and her power doesn't work half the time on new or reworked maps.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1916886#Comment_1916886
Oh I could care less if it was I feel like a goddamn kid in a candy store WOOHOO!
I agree with you but don't let this blind your judgment. If you remember, the last time this happened to DS it got buffed.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/1916886#Comment_1916886
Can I say something or will it violate the rules cause I think something happened?
That's a decision for you to decide. I said my piece.
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Give you information if the killer is coming/looking in your direction. Gives a speed boost in many actions and can be paired with Resilience for a vault speed increase during chases.
I don't think it needs a nerf or rework but counterplay.
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For killers, I think a win should be determined by the number of hooks you get and not by kills.
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I want to have the ability to change characters while searching for a lobby or while I'm waiting in one.
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oof
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I don't think this was Almo's work.
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Give it another year and maybe Keys will be looked into after they lose another chunk of the killer base.
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Must suck having multiple advantages and still losing then complain about one thing that makes you a hypocrite.
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Honestly, I don't care enough about DS because of it's bad rep.
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Big brain moment
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This is a good start, it only took them 4.5 years. However don't let this one blind, there's a common trend in DBD balance. We go 1 step forward and 10 steps back.
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This doesn't seem like a nerf by Almo. Something's going on.
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It's plain and simple.
You either delete SWF which will fix many of the game's issues or make it to where the more people in your group, the slower you do certain actions.
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You got dedicated!
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I'll be the first to comment and say maybe. However, it's amazing on Nurse.
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What even is Hag? Haven't gone against her since December 2018.
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No. I'm only still here playing this poop game is because I'm waiting for the release of Dying Light 2 when it comes out and I'll be long gone.
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Umm. You do know another Survivor can just kick Victor at the top of the stairs. I personally wouldn't class this as an "Exploit" but a Technique, as it doesn't give the killer an advantage and incentivizes them to lose the game. Like I said another survivor can kick Victor which would prevent this situation.
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Turns out practicing them Tomahawk throws on BO2 back in the day paid off.
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Umm. I hate to be the one to say this but Tru3ta1ent has been doing this for longer and does it better. To each their own I guess. I enjoyed Otz when his content was new to DBD because it was a refresher. As time went on I lost interest in him as his content was getting stale and repetitive.
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no
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Topknot is meh, I prefer using increased Movement speed and Power duration.
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I don't blame you but not on the "toxicity" part but instead stupidity.
Predator would make for a good stealth killer but would be instantly nerfed like Pyramid Head.
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How dare you. T-Bagging is the most important thing in DBD.
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oof
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Each side is entitled to their own opinion and beliefs but there's one talking point that's a fact. Survivors objective is faster than Killers objective.
1 Generator is equivalent to 20% of the Survivor's objective and 1 Hook is equivalent to 8.33% of the Killer's objective.
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He does. He was released along with the Grim Pantry map. Not something from Texas Chainsaw but it's something.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1906043#Comment_1906043
But I never said whether Hag was good or strong? All I mentioned was a reasoning for a very high kill rate on stats.
My bad for misreading your posts. I'm tired right now and just #########(e)posting on the forums because of how much of a meme they are.
I agree with you on the reasons that you put forward on why Hag has a high kill rate. The thing I disagree with is the reasoning on why she's considered high tier.
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If you pretend it doesn't exist, it won't bother you.
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My inner smooth brain has been activated.
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Ohh god. This challenge is back? At least this isn't as bad as the last one, for one game center your build around the basement.
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"BETRAYAL" - Halo announcer.
