terumisan
terumisan
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- terumisan
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Why though? Lore wise it's the entity's realm and not the real thing
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I would rather have the survivor hook count than the killer one we have now
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The nemesis's zombies are terrible
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Furtive chase is a really dumb perk tbh even if it kept tokens it still isnt good
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@Gnarly said:
https://forum.deadbydaylight.com/en/discussion/comment/2358176#Comment_2358176
A PS4 is SIGNIFICANTLY cheaper and if you think you're better for it or other people are missing out for not having one you're ignorant.
Game doesn't work on pc that well and is worse on console and saying GET A PC has no value.
I have a ps4 and a pc and play dbd on both i don't think im better than people who play a console what i was saying was dbd on pc is way better than ps4 and i stopped playing on ps4 because of these issues
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All that breakout buff is going to do is bring back the slugging meta if hooks are gone people are just going to make basement builds or start slugging
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I see more is just object with no downsides and its a perk that shouldn't be in the game
I also hate the idea with magician since counterforce with magician means you can't really defend hex totems
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Why would anyone run this? I can see survivors just keeping it up just to get every totem but that one/ruin then cleansing both when they got everything out of the way not to mention there isn't any benefit for the killer for running it.
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@NomiNomad said:
I don't know... Something tells me this person wants Bubba nerfed...
Don't know what it is...
Put on your glasses he's obviously asking bhvr to nerf pig
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@Gnarly said:
https://forum.deadbydaylight.com/en/discussion/comment/2356247#Comment_2356247
NOT A LOT OF PEOPLE have spare money in general though.
I just cut back on certain things and saved in order to afford it
@Gnarly said:
https://forum.deadbydaylight.com/en/discussion/comment/2356247#Comment_2356247
Not to mention how PC also need constant support and need replaced parts. IT'S A FINANCIAL Privilege.
Well what do you mean by this i mean if a console breaks you either have to get a whole new console or buy parts to fix it/get someone else to fix it which can be expensive depending on what breaks
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@Gnarly said:
https://forum.deadbydaylight.com/en/discussion/comment/2355418#Comment_2355418
Not everyone can is that issue you know. Some people think SCREW CONSOLE PLAYERS for just not having PC. Toxic mindset to have when they are the minority of the playerbase.
All i did was save money buy individual parts and waited people can do that
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I went to pc to get away from those problems
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All this does is scream i don't want to do bones and am too lazy to bring counterforce small game detective's hunch or a map
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@Thr_ust said:
It’s an interesting idea. But to balance out the complete lack of sight this killer would need to be the fastest, most lethal, impossible to loop killer if it finds you. And I don’t think BHVR could pull it off
This. Also survivors would complain and have it nerfed into the ground
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No go play on pc if you want keyboard and mouse not to mention im pretty sure that ain't up to bhvr its up to sony
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@Zokenay said:
https://forum.deadbydaylight.com/en/discussion/comment/2340708#Comment_2340708
Again, big difference in being favored, and then completely one sided
So what about it being one sided on indoor maps with los blockers or just completely on the other side of the map not to mention huge maps like rotton fields temple or red forest. Just leave the spawns alone
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2341369#Comment_2341369
Yeah, why should killers get "bettter" when they can just play smart instead...
Isn't playing smarter a form of getting better?
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@joeyjordisonsnipples said:
killers have no right to complain about survivors gen rushing when they tunnel through decisive, bt, and protection hits. Some killers even just say get better at the game, with this being said, killers should be good enough to go after good survivors or charge through strong loops. killers should get better.
Going after good survivors at loops they can chain together or just a good structure will lead to the killer losing which is why people go after the weakest since 1 they need to go after their team mate and you can catch them in the open allowing an easier hit or even a down and 2 the hooked survivor isn't on a gen so your less likely to be gen rushed
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2339574#Comment_2339574
Agreed DS shouldn't be base kit and no perk should be base kit.
Ehh kindred basekit with no killer aura reading would be fair
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The map is already a maze we don't need more dead ends on top of it. Also it's probably a licensing deal where they can't really customize it that much
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Do gens
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@Pika_Belle said:
Having to find your crown, complete a match AND escape in order to obtain it is not fair for survivors. Especially when killers only have to interact with theirs. Not to mention the amount of TUNNELLING going on to stop any survivor so much as emitting any kind of glow escaping is off the scale... Literally
I did that with jill and didn't get it even though it said crown unlocked
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That map is awful i only played it once and ran into dead ends constantly trying to get to gens not to mention lagging anytime i do something
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@kaeru said:
This and also it should require some charges of key.
This
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@Purgatorian said:
https://forum.deadbydaylight.com/en/discussion/comment/2311072#Comment_2311072
You do realise we are discussing increased regression speed as base. As it is now, no ruin does not need to be nerfed. I am saying the regression that ruin gives should not be increased.
Adding more regression to it would deplete a gens progress at double speed it does now, or at least with a 50% increase, if more is added to base regression. This would make it far too powerful as a gen would completely regress from 99% to 0 in about 20-30 seconds instead of around the 40-50 seconds it takes now.
Well it's more like it doesn't really matter if ruin has more regression since survivors have a decent amount of perks and maps that just makes it easy to delete totems/hex totems not to mention rng ruin spawns where your ruin can be broken before it even gets value also the extra regression is gone when ruin breaks
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@EngineerDispenser said:
https://forum.deadbydaylight.com/en/discussion/comment/2285038#Comment_2285038
https://forum.deadbydaylight.com/en/discussion/comment/2285114#Comment_2285114
Both of you don't seem to grasp the point of the post.
"hit next match"
"hide the chat"
"refuse to communicate"
These are the common excuses people use to dismiss the underlying problem overall with DBD's end-game chat. It's easier said than done with these practices, especially with players who may struggle with mental health or behavioral issues. All it takes is one wrong thing said in the end-game chat for someone's day to be ruined. So, what's the problem with providing a solution for the selective portion of the community wanting to avoid the infamous salt from end-game chat?
Fun fact, did you know this command option was actually removed from the GameUserSettings.ini file?
ChatDefaultVisibility=True
Unless you manually add the line back into the .ini file and switch it to "False", your chat will always be opened after every client reset. Given the current state of poor optimization with the Resident Evil patch, I don't want to press hide on my chat several times a day.
So why won't you take responsibility by not reading it or moving on or just not playing the game and going outside if you have mental health problems
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2272361#Comment_2272361
That's not the proper implementation of "Perks do not interact with Killer's Powers"... Lullaby was made not to interact with Doctor/Jigsaw, not redesigning the entire Perk around implementing it's use into them...
Since when was this a thing? Cause spine chill ruins stealth killers and calm spirit f's doctor
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Just hit next match it's that simple
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Communism did nothing wrong /s
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He's more of a killer than a survivor
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@Exerath1992 said:
https://forum.deadbydaylight.com/en/discussion/comment/2278603#Comment_2278603
Ohh, maybe im confusing it with flash grenade then. Heck, it actually sounds pretty strong for those that play boldly and finish gens in front of the killer. I can dig it.
Blast mine only needs 66% gen completion flash grenade is 50% completion
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I've been playing a lot of survivor recently and the zombies are fun and keep you on your toes sonce if you aren't paying attention they'll hit you on a gen or just get in your way if your just casually moving between buildings/hallways. Imo it adds tension to a match where most other killers wouldn't have
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If rng doesn't leave window 1 and 2 open at the same time it's better i guess but what's the point of that breakable wall near pallet 1
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Just apply the 16m block from the area from the basic attack to a 16m radius around the killer after the basic attack lands
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Your advocating to revert a change you weren't affected by why?
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The problem i have with the devs reworking maps is they put a truckload of additional pallets on the map and they expect people to be happy. Eventually all maps will look like hawkins
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/2225295#Comment_2225295
I can't remember a single survivor thread complaining about moris since the nerf.
I don't know why the devs feel this is a
nonissue needing attention, but I wouldn't be surprised if this is going to be one of those ideas they simply discard down the line and we never hear of it again.I was more talking about survivors in a broader sense like on twitter or reddit not jusr here
I dont see them discarding this i just seeing it taking a long time to come out and it being a mess when it comes out
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It's because survivors whined even tho mori's stopped being worth it after they only worked on death hook. Keys still ain't changed tho
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Uhh i feel like some of you forgot what nemesis does since nemesis swaps the obsession when you get hit by a pallet how would it promote tunneling
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Break the pallet?
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You might as well get a pc if your already using mouse and keyboard
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He's not that great with that uncloak slowdown imo
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2087446#Comment_2087446
I’d actually agree there. I remember people calling twins completely terrible on release until people figured out how to play her.
Though he does seem very reliant on add ons
What's are his good add-ons
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April 1st already passed i feel like this is bait
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Doesn't oni have an iri add-on where if you miss a hit within 16m people scream? That add-on is trash also people complain about pinky finger clown which is an iri but you never hear about tattooed middle finger which is also an iri
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I can see a massive problem if there was a shrine that helps gen speed because that'll be meta in a heartbeat especially if survivors can rebuild them so survivors would theoretically have 4 shrines up that the killer has to break on top of worrying about gens survivors hex totems ect
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No offense but they sound like meme perks that no one would use outside of specific builds since perks with huge downsides never get used. personally I'd never touch corrupted bloodrush since the downside is more gen rushing
Edit:i feel like it would be nerfed because people will pair it with stbfl and a fast killer
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Graphic scary adult scenes is still too vague imo got any examples?
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Are you sure your a killer main? because that second perk sounds op af especially with bt which all that does is bring back old bt and destroys egc camping so if the last gen pops you might as well give up
Edit:1st perk can be abused by survivors since they loop with 24 meters of the hook or leave signs around the hook to force the killer to stay near the hook and the other survivors can rush gens and the killer loses egc
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@AVoiceOfReason said:
Because 99% someone then 1-shotting everyone wouldn't be fun. That's why. Unlike Plague who has to rely on fountains and cleansing, the Trickster doesn't have to rely on that. Being able to 99 everyone and then just 1-shot 4k would cause so much outrage, they would never hear the end of it. It's like Iri Huntress. No one wants to face that.
How would he even 1 shot tho if he 99% a survivor if they are injured and he 99% and leaves the survivor will heal and probably do gens if the trickster comes back and hits them with a normal attack or a knife they still get a speed boost and it wouldn't matter









