shyguyy
shyguyy
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/2323704#Comment_2323704
https://forum.deadbydaylight.com/en/discussion/comment/2324051#Comment_2324051
Actually the problem OP is talking about was caused by survivors suiciding as soon as they got whatever they needed for the event during the Halloween serum even a long time ago ruining the game for the people left in it. So to prevent that happening again they made survivors need to escape since that was what they came up with to make players stay for the whole match. The killer is already forced to stay the whole match so its not needed for them.
So if they just needed to grab the crown and that's it then people would just get the crown, and get downed on purpose just to suicided.
So while you're blaming killers the problem actually came from survivors being dirt bags 🙂
Just another case of survivors causing their own issues and somehow finding a way to blame killers I guess.
I couldn't care less about the event cosmetics. His words are always true.
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/262362/this-event-is-extremely-unfair
Killers need special accommodations or they flood these forums to complain and bully others.
More true words have never been spoken.
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The perk has been bugged for awhile but this patch it doesn't seem to light up any part of the perk (it used to do it in thirds, one for each protection hit) until you have 3 protection hits and it is fully active.
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@GeneralV said:
It already is a problem. This damn annoying tactic shouldn't be a thing.
You would rather have strong loops? I know most killer players just want easier games but come on, survivors gotta have something, yeah?
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Oh ######### boys, we found a Spirit main.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2309959#Comment_2309959
only true 50/50 players may use this forums! FOR IT IS WRITTEN IN THE SACRED...the sacred... something... probably... maybe.
anyway
https://slm-assets.secondlife.com/assets/21096610/view_large/shame.jpg?1531839295
Oh man, why would you remind people about Game of Thrones with that meme? You're a monster.
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I would say at this point 100% of the long time (3+ years) playerbase has had extreme apathy with this game since they started.
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2284831#Comment_2284831
Almost correct. Victor seems to be immune to Dead Hard from what I see. So theoretically, it should be possible.
And disabling dead hard over traps isn't an inconvenience. It's common sense. There's no reason you should be able to just ignore the trap that exists.
This is probably mostly due to the fact that Victor's hitbox is absolute garbage.
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Delete them so I can stop hearing people whine about them.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2309092#Comment_2309092
Maybe I can help calm your heart.
Ready?
Go:
https://us.v-cdn.net/6030815/uploads/JFF1K0L0N1YK/image.png
https://us.v-cdn.net/6030815/uploads/BVJA4VWQXY53/image.png
https://us.v-cdn.net/6030815/uploads/BLZ82BTFMO7B/image.png
https://us.v-cdn.net/6030815/uploads/KEFS46C1QWW0/image.png
Thanks Dad. What I meant what was unique about a certain set of maps (farm, macmillan, etc.) seems less now. Or maybe its just that they look like #########, who knows.
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@Bjario said:
https://forum.deadbydaylight.com/en/discussion/260929/devs-dont-get-this-enough
It only made sense for it to be stackable. It has always been stackable, so why would they change that?
We are at the point now where we have to praise them for not taking something away from us now. Lol
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Somehow they managed to make the maps look worse. Feelsbadman. I feel like each map used to have a unique feel to it, now they all blur together for me.
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The wholesome gamer known as Mathman200
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Play normally knowing that it doesn't matter the vast majority of the time: I will still most likely win. On the off chance that I run into some sweaty team and I lose: who cares? Can't win them all, move on.
There is a decent chance I will actually use addons if I can tell from the lobby that they are a 4 man squad.
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@Northener1907 said:
I was playing with Freddy today. After Nemesis released, i did not played with him so much. I miss my boi and i did back to him. Anyway i played with 8 matches today and i got 3K or 4K. Pop + BBQ + Corrupt + Devour was my build.
9th game was againts SWF team. They did not joined game with key. I played well and i killed 1 of them. 2 of them were on last hook, if i would caught them. Just Jake never got hooked and i hooked him and i started patrol my generators. I do not like camp, so i gave them chance to save Jake.
Anyway i was patrolling my gens but noone was doing any generator. They saved Jake and then i got spam voice notice. And when i go to them, they escaped with hatch. One of them found key in chest possibly (I checked one of them had plunderer) and they were looking for hatch. I played better than them but i lost game. Can anyone explain me, how this is fair?
"I played 8 games and won but then lost a game because of a lucky item drop." Move on, it happens. I don't get why this is such a huge issue for people.
It's Dead By Daylight - who cares?
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BuT hEs ThE wOrSt KiLLeR oN tHe GaMe!!!11one
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Watched about half the video.
Honestly, you played perfectly. Zero mistakes. Survivors are just op!
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@DontNerf said:
The issue with this is that you could farm with the killer/Survivors allowing you to get max BP in just a single game. It would ruin the economy of dbd
Just keep the cap at 32,000 but remove the 8k per category. Feels ######### awful to do nothing but run killer all game or nothing but gens and know that you aren't getting any additional points.
Also, ######### love the op sharing cat pictures. There needs to be more of this on these forums.
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I am sure bhvr will "hotfix" the map sometime within the next 2 weeks.
Bhvr doesn't know what a hotfix is.
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design game where you die in a few hits
be bhvr
decide that hitboxes being "close enough" makes sense
???
profit
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@hailxsatanxeveryxday said:
https://forum.deadbydaylight.com/en/discussion/comment/2290569#Comment_2290569
I am new here. That is why I asked. I do not use Oni, Billy, or Nurse. Nemesis is the first non-M1 killer that I've really played. I started with Trapper until I decided I liked the game enough to buy Michael, and now I'm learning Ghostface on the side. I'm planning to learn Nemesis and maybe Nurse.
For some reason, I thought that IF was M1-only. Apparently, it's not, but I still think it'd be a waste of a perk slot in most cases unless you're trying to slug.
It is incredibly strong on killers like Oni. Pretty easy to snowball the game off of one use of his power with Infectious Fright. Billy is very strong with it as well and to a lesser extent Nurse. I don't know if I would ever consider running it on M1 killers except for maybe Myers to make a play with EW3.
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@hailxsatanxeveryxday said:
https://forum.deadbydaylight.com/en/discussion/comment/2290397#Comment_2290397
This is a good point. Aside from BBQ not being worth running except for the BP, it does encourages killers not to camp.
https://forum.deadbydaylight.com/en/discussion/comment/2290471#Comment_2290471
lolwut
IF is a terrible perk for most builds. Sometimes I'll run a Myers build that's basically Knockout/Nurse's/Infectious Fright/Deerstalker + Fragrant/Memorial/Jigsaw offering, and then just slug everyone, but that's really the only thing it's good for, and then only because Gideon has two floors. (I do try not to let people bleed out once everyone is down, but I'll get 4 DCs when I do this more often than not.)
What do people use IF for that's not a meme or slugging build?
Oni, Billy, to a lesser extent Nurse. If you think its a meme perk wewlad you must be new here.
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They have too many bugs that need to be fixed before any real buffs can be done.
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Ladies and gentlemen! Hailing from Montreal, Canada and weighing in at 0 skill please join me in welcoming Infectious "Play The Game For Me" Fright!
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@Huge_Bush said:
Because they couldn't figure out how to make it not affect the new vaccine item survivors need when facing the new killer.
In other words, incompetence.
This
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@crixus006 said:
I think this represents how powerful it is to face a team of 4 survivors.And as only spirits AND nurses They are the only killers that can stand up to swf Because the other killers don't have enough skill
Everyone already knows that 4 GOOD survivors on a team together is op. Finding a swf group like Oracle is extremely unlikely and is thus not a problem.
Also, I am sure truetalent is a pretty neat guy but he is hardly a top tier killer player.
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@itsPina said:
Why the ######### are the devs that focused on making this game as grindy as possible?
The grind is the reason a lot of people stick around.
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@Gaffy said:
When one of your team mates disconnects or manages to die on their first by their own input, what is your reaction and first instinct when that happens? And how do your killers play after It has happened?
Me being the killer I react according to how I'm feeling at the time, I will either farm with the survivors by just playing normally and distributing hooks fairly among the remaining three players and then give the last one hatch or I will just kill who I see because I want to finish quickly and move onto the next match. Tell me how you feel about me doing this also.
If someone dc’s immediately I suicide on hook. I am not going to play a 1v3 @ 5 gens. I appreciate the killers that realize this and try to farm but I’d really rather they just kill me and get me into the next game.
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Sore winners, feelagoodman. Keep in mind these killers probably don’t win many matches, and are probably people who think the game is extremely survivor sided.
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@iloveuimcrazyimsorry said:
https://forum.deadbydaylight.com/en/discussion/comment/2276875#Comment_2276875
I am okay with losing. Hell, I don't even care about winning. I just want to try the new killer and enjoy the game again. Is that so much to ask for?
If you don’t care about winning or losing why are you being so sensitive?
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Honestly why not just give everyone tons of bloodpoints? Who ######### cares.
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Halloween. Yes, I regret all of the dlc that I have purchased.
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Been getting harder and harder to enjoy this game for years. Note that every time the game starts bleeding players they put the game on sale for 50% off to pull in new players.
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Infectious “play the game for me” Fright or NOED.
Thankfully NOED usually only kills one person and that skilled killers tend to not run it. Dear god if skilled players started using NOED no one would ever escape.
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don't ask questions just consume product, then get excited about next product
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@poomanchu said:
If Jason were to come to DBD, what would his power/perks be?
Making 12 terrible movies.
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Everything about the last several chapters is pretty meh at this point.
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Keys will be nerfed soon enough.
Instead of making these posts it's probably best to use this time to decide what you will complain about next.
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@gendoss said:
https://us.v-cdn.net/6030815/uploads/9TDG096MKHAW/image.png
That's her hitbox. It's literally a basketball.
iTs JuSt LaTeNcY!!11one
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Go play something else until its fixed. Best solution
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@Frontdoor6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1935994#Comment_1935994
I think it was about clearity. Items, survivors and gen count placements i get, but those white silhouettes didn't help much when trying to identify certain players, you only had to rely on the name back then
That would be fine - make everything more clear. Add in new portraits instead of the white silhouettes but put everything back to where it was. And for the love of the entity revert movement back to how it was for survivors. The game honestly feels like its in early access now.
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@Frontdoor6 said:
I saw the Devs are gonna do some more changes to the new stuff we got, but i don't understand why some of them are needed.
Hitboxes: I've seen myself that they are weird on the Survivor side, so i won't argue there
Character movement: I don't get whats wrong with the movement, they move way more realistic than they did before
HUD: Another one i don't get. The names and hook timer could be bigger, but whats wrong with seeing the characters faces, i like them way more now that i can identify who is who, the white silhouetted figures were dull, the hook counts are good too.
Character movement feels clunky and awkward. Animations are stiff. Wounded running animation looks like you really gotta go to the bathroom. 360s are basically dead. No one asked for movement to look more realistic, the older running and wounded animations looked better.
The HUD is an absolute mess. Not the looks of anything but the placement of it. Before all you needed to do was look down to the left and you had all the info you needed - # of gens remaining, survivor health states, item and power charges. I play on a 32 inch monitor and I don't want to have to look everywhere on my screen to get info when it was all neatly in one place before.
But more importantly. No one asked for this. I have legit never seen anyone complain about the hud or how unrealistic survivors looked when they are moving. They spent time and money on this. The definition of wasted development time, especially when you consider how many other things are in dire need of attention.
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No. Neither is using the current version of it.
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The galaxy brain play is to just not buy the legendary skins.
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The fact that I still don't have my prestige 3 Dwight back.
The fact that they gave everyone access to so many of the exclusive skins, because everyone needs to feel special.
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I assume I’m playing mostly with soloq. I don’t know how people tell whether or not it’s a swf.
As a general rule for people on this forum: if they win a game it was against solo q. If they lose it was against swf and ######### survivors are so op nerf survivors!!11one
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You need to remember that the gamer gods on these here forums think that the only way you can possibly win a game is by playing S tier killers with their best addons. If you queue up as killer, and don't bring your best addons, did you even play a game of killer?
Also: All killers are viable without addons at all ranks because 99% of the
survivorplayer base are potatoes.Boil'em
Mash'em
Stick'em in a stew.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1864182#Comment_1864182
I'm going to call BS. Nurse is hard to learn to master by far. If the survivors suck against a Nurse then it appears you don't need to practice to play Nurse. However the survivors that know how to block los and juke are hard to catch unless your a god nurse. The shack is most certainly required to learn how to play as Nurse. Good survivors can make better use of the shack without the pallet when fighting nurse. The trick is to loop the outside of the shack and stay just around the corner. It is a complete guessing game at that point. As Nurse you either have to
- blink through the wall and pray you dont end up inside the shack then hope the survivor was still running forward
- Blink to the end of the corner and hope the survivor doubled back instead of continued to run
- not blink at all and wait a long time for bloodlust to build up. At that point gens are completed
Nurse is certainly not the most forgiving killer. Every single blink you mess up or every time miss swing adds to your penalty. Your entire post tells me you have never played as Nurse against real survivors because every thing you have said is completely false.
Found the Nurse main.
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@DanielPaint said:
https://twitter.com/DanielPaint_/status/1347898972287823873?s=19
How is this fair? Yeah nurse is the hardest killer to learn and master but...it's still not a excuse to have an insta easy mode.
Definitely not the hardest killer to learn and master. This is simply a meme stated over and over by Nurse mains. As Nurse there is no need to learn how to run shack, jungle gyms, t walls, how to loop efficiently, when you can mind game a pallet vs when you need to break it. There is basically no need to learn how to play killer because she is so different. Once you have timings down and know the few things you need to learn as Nurse I would argue she becomes the most forgiving killer in the game.
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If you read through my replies to other people, you will also see how nothing has been done to powerful survivor perks or items, but Moris and Undying have received hefty nerfs.
Tbh I don't even remember what this post was about, but is that really the answer you wanna go with?