sad_killer_main
sad_killer_main
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- sad_killer_main
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Comments
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@ImHexyAndINoed said:
https://forum.deadbydaylight.com/en/discussion/comment/2078678#Comment_2078678
Very late night games are your best call if that's the case, good luck man.
I've deranked from rank 5 to 10 just to find that I'm paired with red ranks still.
The game knows I'm not that bad rofl.
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@ImHexyAndINoed said:
I didn't have too, because I'm the best Trickster main on these Forums by far.
The last part was obviously false but I was rank 2 (1 pip off rank 1)before attempting it and still rank 2 but with no pips left when I got it done. But I only got it because I met a 3 man SWF who basically threw the game for whatever reason, I did feel bad for the Solo Jake.
Kinda cheap getting it when 1 survivor is trying and the others memeing about, but hey I'll take what I can get...
But I only got it because I met a 3 man SWF who basically threw the game for whatever reason, I did feel bad for the Solo Jake.
Then it makes sense. Maybe I'll have to get lucky and find memeing survivors.
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seems like they really want to keep buffing Killer
Good, finally balancing the game right?
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@HuDawg said:
https://forum.deadbydaylight.com/en/discussion/comment/2078591#Comment_2078591
Funny thing is that i played against a trickster with the same username as you who rage quitted as soon as the exit gates were opened wasnt it you?
Clearly wasn't me, my forums username and steam ones are different for a reason.
On top of that, why would I close the game just to lose my bloodpoints, what a huge waste of time.
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@LeleLP said:
And people wonder why this community is so horrid.
Cuz they have me, the notorious.
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@HuDawg said:
https://forum.deadbydaylight.com/en/discussion/comment/2078547#Comment_2078547
I have a feeling that you rage quit as soon as the gates are opened your name is sad killer main after all just a hunch
I never rage quit, if anything, I get bored and go afk looking to a wall so survivors can't earn chase BPs.
But that rarely happens, because I value more farming BPs than winning or losing.
EDIT: A username is just something you write at a random point in time, doesn't mean much.
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@Nathan13 said:
I don't know why you're getting so much hate in this thread. There are literally no rules as to how you should play killer lol you're doing your job.
I'm a main killer since before 2018, I'm immune to hate ;)
If anything, hate just makes me feel even better.
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@HuDawg said:
https://forum.deadbydaylight.com/en/discussion/comment/2078451#Comment_2078451
Again i got 4k as trickster without tunneling and face camping but purposefully face camping and tunneling survivors for dcs and laughs makes you no different than a survivor teabagging🤷♂️
Congratulations, you belong to the 1% of people who actually get 4ks and merciless with this killer.
Now we know where BHVR's "data" is coming from...
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@HuDawg said:
If you face camp, tunnel or slug if necessary then i have no problem about that but if you do it to bait dcs for laughs then you are a troll and you are no different than a survivor teabagging and flashlight clicking but if you body block a survivor or sandbagging him then ill do my absolute best to tunnel and facecamp you to oblivion
you are a troll
Of course that If I do that with the Trickster I'm trolling and just making them waste their time...isn't it obvious?
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@Zaytex said:
It's really telling you need to camp in order to get kill(s) as this guy.
Yeah, pretty much.
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@VexTheHex said:
https://forum.deadbydaylight.com/en/discussion/comment/2078428#Comment_2078428
Nah, just proves face camping tunnelers like yourself are happy it got nerfed cause it's a buff to your scummy game play that you accuse DS abusers of doing to you.
Who said I camp and tunnel in all my matches and with all the killers? :O
I just use this with Trickster in order to get fun the only way I'm able to with this killer.
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@VexTheHex said:
Coming from the guy who made this topic as well...
Of course, and proud of it! ;)
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2078366#Comment_2078366
How are you continuously being exposed to BBQ aura? Please elaborate on the parts of your gameplay that make this aura reading an issue.
Maybe you can bring something new to the table and finally show everyone how BBQ is OP!
I'd suggest explaining how all the counters for its tracking portion are inconsistent, as well as how incentivizing leaving the hook to get other stacks is damaging the game.
Really looking forward to your post - Don't worry about the hints, they're on the house.
You probably have all this game related stuff all typed up and ready to go, anyway!
Damn, what a fine way of answering to that sir, I gotta respect.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2078334#Comment_2078334
Well then keep doing it. Just don’t complain when survivors pull out their dirty tactics too
It's actually them who complain to me hehe.
In my steam profile, and in my end game chats, while I always give them 0 attention because I never leave steam comments, and I never use end game chat. I just use it in case that they are tilted, to tilt them even more.
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@CustomerService said:
Jesus christ you really seem to be lonely in life. I wish things get better for you soon.
Is it directly related to camp, tunnel and slug with being lonely in life? Clearly it isn't related at all.
Plus you know nothing about my personal life so...that's just a dumb guessing of yours.
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@valvarez4 said:
DEvs should remove the aura reading from b&c. If killers say something is because it’s a huge crutch oppressive perk too?
... crutch oppressive perk too?
BBQ an oppressive crutch perk? Don't make me laugh HAHAHAHAHA.
The aura reading ability has a million counters, + killers usually run it for the sake of farming BPs, not for real in-game benefits.
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@Noz said:
Sad killer main indeed.
Thanks
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@Phasmamain said:
Feel any better?
A lot.
Collected a couple more hate comments in my profile as well.
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@VaJaybles said:
*sad trickster noises*
Legit true
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@Marc_go_solo said:
DS still has plenty of potential. Alongside the anti-tunnel aspect, it can still be used to either force a grab from the killer by diving into lockers or leaping over a window (timing it to force the grab. Also it can be used as a defence for other survivors: The killer floors the DS guy, and the subsequent cleaning of the weapon and potential mis-step gives valuable time for others to get some distance.
It's still an extremely useful perk to have, that now requires some creativity to use as an offensive alternative, yet still makes killers think twice.
DS still has plenty of potential
Of course! This is because its core functionality never changed, and if you are getting tunneled you'll get to use it.
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@VexTheHex said:
I wouldn't be proud of playing like this, it's just pitiful.
Four 4K, five 3K, two 2K, one 1K, and three 0K. He's weak, but you guys need to stop using his power level to excuse your horrible performance.
to excuse
yourhis horrible performance. -
@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/2077719#Comment_2077719
From what I've seen from the reaction to Skill based matchmaking in Apex and CoD it absolutly has. Sometimes, players, even good players. Just want to chill out and play relaxed outside of ranked modes. MMR doesn't allow that. EVery match becomes a sweat fest and isn't fun.
Good survivor? Enjoy playing od Nurses and stacked slowdown Spirits
Good killer who happens to enjoy a low tier like Clown or Trapper? Enjoy playing against 4 man sweat squads with all meta builds
It's a real bad idea.
The problem is not MMR in itself, but the fact that this game lacks a quickplay mode where ranks and MMR matter less.
With a quickplay mode, and rankeds, would be fine.
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They should prioritize on balancing and making actual useful killers and perks before anything else.
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@Crypticghoul said:
I think that it really just highlights that there's a fundamental game design flaw that needs to be looked at with more subtle dissuasion measures, without the need of perks.
Tunneling feels really bad to be on the receiving end of and to watch happen to someone else (unless they're being a toxic clown to the killer). The fact that the only tunnel protection in the game that applies to yourself rather than teammates is locked behind a licensed DLC perk that you have to bring in as insurance if you don't want to risk the killer just removing you from the game really quickly is pretty stupid imo.
*Disclaimer: I think the DS change is one of the best changes they've made to the game and I love it. I just really think BHVR should make tunneling much weaker without the need to bring perks.Tunnelling is boring for both ends, but until they do some balancing, it will be a completely valid strategy sadly.
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@CustomerService said:
Why do people constantly bring up some steamers names as if it meant more credibility? You should honestly try to think for yourself and come up with your own ideas. Naming some random guy just because he records himself playing really gives you nothing extra. It takes credibility away even.
As for the rest of the thread, I did use it for tunnelling, and now that the perk is useless nobody carries it. Simple as that.
Why do people constantly bring up some steamers names as if it meant more credibility? You should honestly try to think for yourself and come up with your own ideas
The process goes like this:
- I have my own ideas.
- I follow streamers whose ideas are true to me.
- I use them as an example in order for what I'm explaining to be even more self-explanatory.
As for the rest of the thread, I did use it for tunnelling, and now that the perk is useless nobody carries it. Simple as that.
Why is it useless? If they tunnelling you for real, it will still work, it hasn't changed in the slightest.
If they unhook you, and they tunnel you, you get to use it.
Then, why is it useless?
Is it useless because you can no longer have a 1 minute god shield against everything and chill out for the whole duration?
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Maybe because they are used to see facecamper Trickster players like me, and they are fed up with it :D
Becayse really, no other way of playing him.
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I prefer to see "rare" survivors in my killer matches rather than the average nea and Dwight.
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/2077712#Comment_2077712
People think she's the only killer that uses Stridor....
Stridor is more of an iron will counter right now, since somehow has become popular.
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@Azshhh said:
I've been using DS this week just to make sure there's an obsession in the game, and It's made me realize... that DS is really bloody terrible at stopping tunneling in a legitimate tunneling scenario lol. I've had multiple matches since the patch dropped where killers couldn't care less about being hit DS, they don't hesitate to pick you up, just eat the stun, then come after you anyway.
It's at its worst when it's a killer who has a speed up mechanic, like Blight or clown. The stun might as well have never happened if the speedy killers decide to tunnel
That problem happened before DS nerfs also.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2077780#Comment_2077780
No scratch marks for the 3 seconds killer is stunned would be acceptable. Part of the problem(always has been). Is even if the killer tunnels you. They can just be right on you again. Even after eating the DS
If they eat the DS they lost a ######### ton of time and pressure.
Anti-tunnelling doesn't meant you CAN'T die by tunnelling, is making the killer lose a lot of time and pressure if they decide to tunnel...
Which eventually leads to the killer losing the game.
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Probably since after this kpop chapter a lot of teenagers would join the game.
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2077719#Comment_2077719
Because DBD is an unblanced mess and most games only have mmr in their competetive modes
Dead by Daylight only has one mode: the competitive mode.
You are always playing for ranking up or down.
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@NoOneKnowsNova said:
Although more people should use DS with the issues of tunneling, something does have to be done to make tunneling less common. If it be DS working like Nemesis, an obsession being base game regardless or something else, but something does need to be done.
Old DS was overpowered, and this change is a step in the right direction, but its undeniable that the game for survivors is a lot less fun especially in solo queue where you can't just tell your friend "Hey, we should all run DS so tunneling doesn't work."
Otz or Scott I can't remember who, stated once that DS was so overpowered that it wasn't being used for anti-tunneling just as a shield.
You could notice there was a problem since survivors could use DS against you even if you weren't tunnelling...
This was a MAJOR red flag.
Survivors had basically 4 minutes of immortality in total if they all run DS.
Almost all gens can pop in 5 minutes, this is an interesting comparison.
If you didn't get DSed they had a full minute god shield AFTER EACH UNHOOK. This was completely crazy.
This meant that one survivor could be unhook and after 40 seconds, which is a long time, if I come across this survivor which I clearly wasn't tunnelling, I'd get DSed.... So #########?
On top of that, during those 40 seconds they were chilling on gens.
For real, people who stopped using this perks, those weren't using DS for specifically anti-tunnelling reasons.
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MMR doesn't ruin other popular games tho, why would it ruin DbD.
Of course of it's bad designed, but if it's ok It wouldn't hurt.
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@Xzan said:
What if they just rework Stridor. Wouldn't this solve the biggest problem with Spirit?
Then Iron Will needs to be reworked in consequence.
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I don't play her because her kit is too simplistic and I get bored in 2 matches... Not because I think she's OP.
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@Seanzu said:
Always do get a chuckle at killers quitting killer when it's at the easiest it's ever been.
That was before the legendary ruin nerf.
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@ShinobuSK said:
People say its one of the most killer sided maps in the game but I found it pretty hard to win my games as killer there
Definitely not killer-sided at all, survivors seem to just chill in this map and press m1.
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Check my posts about the new killer in this forum and you'll get your answers.
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He has so many problems that his mere existence is problematic.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2076925#Comment_2076925
How do you know for sure? With cross play you can’t tell
If they are on my same platform steam profiles say a lot, and multiple private profiles mean that usually, they have something to hide (yes, like being at a party).
With crossplay you can't really tell, but sometimes their names give away that they are SWF. Also if they spawn in your lobby at the same time etc, or just by the way they play during the game.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2076733#Comment_2076733
Depends on how you play survivor
Solo is a complete gamble with teammates and since you rely on them it can be quite unfun
SWF is fairly easy so long as you aren’t memeing
I was talking about SWFs because I rarely see solos, minimum I see 2 man parties.
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if the killer has to sit through a 2 second animation JUST to kick the gen then survivors should have to hold the gen for that exact amount of time to stop it from regressing any further.
Completely agree. That's fair and logical, the current system doesn't make any sense at all.
When kicking a gen, EVERY killer should instantly have it regress 5%
Makes a lot of sense, and it's realistic.
If you are kicking a gen but you aren't doing any dmg to it, seems unlogical as #########.
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Its core functionality never changed, so why do you even mind.
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@Lord_Tony said:
I get 3k with trickster and depip
Exactly, official Trickster gameplay right there.
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It do be like that, that's the normal Trickster gameplay.
Btw, that is a god loop, just drop the chase when you are in that building.
Join the camper Trickster gang my boy, you'll get better results pog.
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@Todgeweiht said:
basically the same for every other killer
the "dirtier" you play the "best" results you get.
In the case of deathslinger, his only real redeeming quality is that he can melt unhookers really fast, so he can camp quite decently.
basically the same for every other killer
But I feel with this killer it's way worse. People are literally suiciding on hook when I'm camping or playing really dirty.
I feel every Trickster player out there is doing the same and they are fed up with it.
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Less grinding, that's what they should have.
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It’s hella easier
Playing survivor is playing DbD in easy mode as I like to say.
That's why I play killer first of all, but I completely understand you, I've taken a lot of +4 months breaks from this game because it's completely survivor-sided.
And it has been like that since I started playing back in 2018 more or less, or even before.
